K–12 Catalog 2008–09
Tools for a Creative Classroom!
21st-century students need a 21st-century approach. Today’s students have spent their entire lives surrounded by information in a variety of mediums. Asking students to construct and showcase their knowledge using technologies they find exciting makes classroom learning relevant. At Tech4Learning we believe in a vision of education where students are actively and creatively engaged in the learning process, and graduate prepared to use the skills and knowledge they have acquired.
Tech4Learning produces software tools that provide a platform students can use to share knowledge and understanding, communicate original ideas and solutions, and share their passions with a worldwide audience. Tech4Learning tools help students develop 21st-century skills, including: • C reativity and Innovation as they develop, implement, and communicate ideas and demonstrate originality and inventiveness. • C ritical Thinking and Problem Solving as they frame, analyze, and synthesize information to solve problems and answer questions. • C ommunication and Collaboration as they articulate thoughts and ideas clearly and effectively and share responsibility for collaborative work.
Your best partner in educational technology
David Wagner CEO
“Over the past 10 years, Tech4Learning has been fortunate to work with educators who care about our products as much as we do. Districts adopt and implement our tools and then tell us how to make them better. Teachers constantly amaze us with the samples of student work they share, consistently challenging our assumptions. When a first-grade teacher showed us the animations her “babies” were creating by combining Frames with Twist, we were blown away. The way her students use the software redefined our conceptual framework for both of these tools. With feedback like this, our products improve and evolve in ways that we could never have conceived on our own. We are thankful that our customers are willing to let us into their classrooms, sharing their valuable time to show and tell us how to make our products better. ” District-Wide Adoptions
Tucson Unified School District, AZ
Virginia Beach City Public Schools, VA
Fairfax County Public Schools, VA
U.S. Dept. of Defense Education Activities
Henrico County Public Schools, VA
Killeen Independent School District, TX
Montgomery County Public Schools, VA
Humble Independent School District, TX
Table of Contents
Creativity Tools
Professional Development
Frames™..................................... 6 ImageBlender® 3. .................... 9 Pixie® 2. ..................................... 4 Twist™......................................... 8 WebBlender™ 2........................ 10 Clay Animation Kit™.................7
Recipes4Success.com™........ 11 Professional Development. .... 12 Project-Based Learning and Technology.................. 13 Resources................................ 15
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Founding Member of the Constructivist Consortium
Ordering Information Price List.................................. 14 Imagination Suite. ................. 14 Maintenance........................... 14 Upgrades.................................. 14 Sales.......................................... 14 System Requirements.......... 14
Tools to help you support learning for all student populations The goal of education in the 21st century is not simply the accumulation of knowledge, but the mastery of learning. With today’s diverse classrooms, a Universal Design for Learning (UDL) approach to education is essential. Initially intended to address special-needs learners, UDL has become a cornerstone in effective learning by recognizing that every learner is unique and advocating multiple approaches to meet the needs of diverse learners. Tech4Learning tools provide students a range of options for expression, allowing students with a variety of abilities and backgrounds to successfully articulate what they know. Students can use a scaffolded activity to demonstrate comprehension, or respond to a question by creating their own original art piece, narrated video, or written storybook.
English Language Learners Tech4Learning tools help struggling readers, reluctant writers, and English Language Learners showcase their expertise using text, pictures, animation, video, narration, music, and more. Pixie, WebBlender, and Frames can also run in Spanish.
Students with Special Needs If students are using an accessible keyboard with Pixie, Frames, or WebBlender, the board can be programmed for almost all program functions.
Students with Limited Technology Experience Designed for novice users and everyday classroom use, Tech4Learning tools can be implemented without extensive training. A consistent user interface makes it easy for students to move between tools.
Innovative Educator Program The Tech4Learning Innovation Educator (TIE) award program recognizes outstanding educators and showcases the projects they have done with their students. Every year, Tech4Learning selects a class of educators for this special award based on effective technology innovation and integration. You can find some of the stories from the classrooms of 2008 TIE educators in this catalog, or go online and learn more at:
Learn more at: www.tech4learning.com/tie
www.tech4learning.com
Pixie 2 ®
Help meet your curriculum goals.
En Español
Pixie is exciting creativity software students can use to further their exploration of the world around them. Whether students demonstrate their understanding and knowledge through activities and directed work, or showcase their creativity and imagination with original art and writing, Pixie is the only canvas they need.
Grades K–5
Pixie allows your students to reach a wider audience than ever before, helping them share their work as images, comics, movies, slide shows, trading cards, web sites, and more.
Pricing Single. ...................... $5495
Volume Licensing* 5–24......................... $3800 25–99...................... $2500 100–499................. $2200 500+ ........................ $2000 * For upgrades, offers, and other details please visit: www.tech4learning.com/pixie
Pixie 2 now supports
Pixie helps students: • Paint pictures to explain abstract concepts. • Create graphs and models to represent data. • Use stickers to create visual word problems and illustrate processes. • Create videos to document scientific observations. • Retell stories to demonstrate comprehension. • Record narration for descriptions and storytelling. • Publish booklets and videos for a real-world audience.
Curriculum Connections Language Arts Retell, compare, modernize, or create a fairy-tale book or video story. Math Illustrate word problems to visualize abstract concepts. Science Develop podcast tours of habitats, processes, and life cycles. Social Studies Design geographic, regional, and economic maps.
Upgrade
Pricing
ie 1! 2.5 and Pix eBlender ! from Imag 14 ge pa see For details
Art Create original masterpieces in the style of famous artists.
For a free evaluation version, lesson plans, training materials, and more, visit: www.tech4learning.com/pixie
Katy Hammack Santee, CA
“I have always felt that children learn best by doing, and computers can engage and motivate students where simple pencil and paper tasks will not. My focus this year has been on digital storytelling, which is a powerful way
for students to showcase their writing across the curriculum. Students at Pepper Drive Elementary have been using Pixie to illustrate their own digital stories on topics as diverse as prepositions, explorers, similes, human body systems, descriptive writing, and life in the sea.
Working on these projects produces in students enduring understandings and learning that cannot be accomplished through lecture and worksheets. When students know that they will have an audience for their work, they are much more careful to check their sources, proofread their work, and create quality
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images. With Pixie 2, it is so easy to showcase student work in movie format that literally a kindergartener can do it.”
Pixie: Helping you meet the needs of all learners Today’s classrooms are made up of many different students with diverse learning styles and needs. Pixie provides tools for all students to demonstrate creativity and understanding. By combining their writing and supporting their ideas with pictures, original illustrations, and audio narration, students can share what they know in ways that support their learning needs. The open-ended nature of Pixie means it can be used in every grade and subject. Students can use the print features in Pixie to create booklets of original stories, comic strips of historical events, trading cards for literary characters, and much more. They can quickly share ideas as slide shows, video podcasts, and web sites with just a few clicks of the mouse.
Pixie provides even the most reluctant technology users a place to start. Pixie includes more than 500 curriculum activities to help teachers and students connect their technology work to the classroom curriculum. As they build expertise and confidence with technology, students and teachers can move to more open-ended and creative projects. Pixie provides an appropriate platform for expression, regardless of the user’s previous experience with technology. • Students can start with a blank screen to show their knowledge in any subject. • Designed for novice users, Pixie can be implemented without extensive training. • Novice users can start with predefined activities connected to the classroom curriculum. • Pixie includes powerful tools for older elementary students. • Students can create web pages and podcasts to connect with real-world audiences.
“Our school has been experimenting with the use of podcasting as a means of exploring student multimedia development. Our librarian had just
finished teaching our second grade a series of lessons about fables, and I thought that Pixie would be a great tool for students to use to create illustrations. I gave each of the students a line or two from the fable, “The Ant and the Grasshopper.” We discussed how the voice of each of the characters
was important and how to write with quotation marks to show when a character is speaking. Each student created a picture to show the characters, setting, and mood of the line from the fable. I was impressed with the ease they were able to create their pictures with only a few minutes of introduction
Jeff Bonifate Pittsburgh, PA
to the Pixie interface. Once they were done, we exported all of the pictures to a podcast and wound up with a great example of an interdisciplinary multimedia project!” 5
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Frames
™
Everyone has a story to tell.
En Español
Frames is the perfect storytelling tool. Use Frames to share your ideas through stop-motion and clay animation, time lapse, and digital storytelling. Creating animated movies and digital stories engages students in the curriculum, encourages problem-solving, and provides a means to collaborate and communicate ideas.
Grades K–12
Pricing Single. ...................... $5495
Volume Licensing* 5–24......................... $3800 25–99...................... $2500 100–499................. $2200 500+ ........................ $2000 * For upgrades, offers, and other details please visit: www.tech4learning.com/frames
Students can create stop-motion animated stories using pictures from a digital or DV camera, photographs of a clay animation, or pictures thay draw in Pixie or Twist. Students can save their work as video or animation files to share online, in multimedia presentations, or for inclusion in other video productions.
Frames helps students: • Showcase their knowledge using a relevant, popular medium. • Combine original art with writing, narration, and music to tell stories. • Easily use sophisticated effects such as Chroma Key and onion skin. • Transform digital images into instant animations. • Create video or content for podcasts, presentations, or DVD distribution.
Curriculum Connections Language Arts Use digital pictures or illustrations to retell a fable or poem. Math Create a movie that explains how shapes are either similar or congruent. Pricing Upgrade nder 2! Ble Science Create a P.S.A. about a conservation issue. from Video 14. For details
Social Studies Develop a video biography about a famous historical figure.
see page
Art Create a digital synopsis of an artist and their changing style over time.
For a free evaluation version, lesson plans, training materials, and more, visit: www.tech4learning.com/frames
Ellen Phillips Brooklyn, NY
“As a child, there are few things as magical as a story told in pictures that move, and I wanted my students to experience the thrill of creating their own original animated movies. I introduced the kids to Frames by teaching them how
to animate a bouncing ball. Our first animation project was such a success that I decided to make animation part of my fourth-grade program. Since my computer lab is too crowded for working with clay, I encouraged my students to create their own clip art using
Twist. After one quick demonstration, my students were off and running and creating some pretty amazing illustrations. By using animation as a medium for student expression, I was able to have my kids research and write about many topics, including magnetism, the sleep
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cycle, the water cycle, the solar system, life cycles of plants and animals, and biographies of important people such as Harriet Tubman.” “
Digital Storytelling “The power of storytelling is not in telling about an event or someone else’s life, but rather in shifting the lens to using the setting, details, and events for telling your story
Digital storytelling is an effective way to engage students in their learning. Storytelling with Frames validates students’ perspectives as they combine various mediums to create powerful stories for all to see and hear. Creating digital stories, especially when using a format that is relevant and meaningful, develops students’ ability to interpret events beyond their immediate experience and builds planning, organizational, and time management skills.
with the experience.” —Bernajean Porter
Digital storytelling with Frames helps students: • Share their ideas and perspectives in a relevant medium. • Develop social and cognitive skills as they share experiences. • Appreciate their cultural heritage as well as the heritage of others. • Draw on linguistic, auditory, kinesthetic, and visual strengths. • Learn about voice and perspective in narrative form.
Clay Animation Kit
™
Bring your curriculum to life. Pricing Single Kit................ $6495 Classroom Kit.... $23595 Includes software, clay, and accessories for 5 groups. (5 software licenses)
Nothing engages students more than creating clay animation. With Frames as the foundation, the Clay Animation Kit helps students showcase knowledge using a fun and creative medium. Providing a unique combination of high touch and high tech, this motivating process transforms your classroom into an active learning environment. Your students will love working on cross-curricular group projects that incorporate writing and technology skills.
Clay Animation helps students: • Engage with the curriculum in a fun and creative way. • Explore abstract concepts in a hands-on project. • Share their ideas using a relevant and popular medium. • Develop writing and persuasive skills as they create a P.S.A. • Share their work beyond the walls of the classroom.
The Clay Animation Kit Includes: • Frames software • Teaching with Clay Animation book • Modeling clay and accessories For lesson plans, training materials, and more, visit: www.tech4learning.com/claykit 7
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Twist
™
The vector illustration tool anyone can use Use Twist to transform ideas into illustrations! Twist helps students easily create vector graphic images and text that scales without losing resolution. Perfect for art projects, designing logos for web sites, creating characters for animation, or creating backgrounds for a multimedia project, Twist brings students’ imaginations to life.
Grades 3–12
Twist’s straightforward set of tools minimizes the learning curve, allowing students to focus on drawing. One tool changes curves, resizes shapes, and adjusts gradients, allowing students to quickly and easily create stunning original drawings.
Pricing Single. ...................... $4495
Volume Licensing* 5–24......................... $3600 25–99...................... $2300 100–499................ $2000 500+ .......................... $1800 * For upgrades, offers, and other details please visit: www.tech4learning.com/twist
Twist helps students: • Create drawings with easy-to-use tools. • Get started quickly with a library of pre-made shapes. • Create new shapes with freehand polygon tools. • Change curves, resize shapes, and adjust gradients without changing tools. • Achieve stunning effects by adjusting fills, strokes, gradients, and opacity.
Curriculum Connections Language Arts Design a comic strip to practice conversational grammar. Math Create a floor plan for your bedroom using proper proportions. Science Create a diagram showing the water cycle or the structure of DNA. Social Studies Design a coin or stamp to commemorate a famous American. Art Design a card for a holiday or special event.
For a free evaluation version, lesson plans, training materials, and more, visit: www.tech4learning.com/twist
Angela Whitley Norris, TN
“Since I teach Graphic Arts in the middle school, I have a hard time finding programs that aren’t too technical for the students. Twist solves this problem because it is so user friendly that the students really excel with using it.
Introducing and utilizing Twist within my classroom this year has opened many new doors for the students and the projects that they have been assigned. Students love to show their creative side, and Twist lets them do just that. There are no right or wrong artistic visions within this product, just
creative expression. This really breaks down obstacles for some students. My autistic students especially excel with Twist and love to put their imaginations up on the screen. Twist has become, in a very short amount of time, a vital tool within
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my classroom. It has made the most challenging of students excited about learning and creating.”
ImageBlender 3 ®
Make your digital images shine! Pricing Single. ...................... $4495
Volume Licensing* 5–24......................... $3600 25–99...................... $2300 100–499................ $2000 500+ .......................... $1800 * For upgrades, offers, and other details please visit: www.tech4learning.com/imageblender
ImageBlender is a powerful image editor that anyone can use. Save time with ImageBlender’s straightforward paint tools and image options. Create stunning images with effects and layers that are truly easy to use. Adjust your digital camera photos to look just the way you want for your multimedia projects, presentations, and web pages. ImageBlender makes editing images, communicating curriculum concepts, and creating new art both simple and fun. Use the online lesson plans, project ideas, and sample student projects to get your creative juices flowing!
Grades 4–12
ImageBlender helps students: • Create original masterpieces with powerful, easy-touse tools. • Create stunning images using layers and effects. • Crop, resize, and optimize digital camera photos. • Create visual images with depth and precision. • Share creations in a slide show or online gallery.
Curriculum Connections Language Arts Design a new cover for a book you have read. Upgrade
from Imag
Pricing
eBlender 2.5! For details see page 14.
Math Develop a work of art using symmetry, translation, or geometric shapes. Science Create a postcard from a habitat or biome. Social Studies Design a poster commemorating the achievements of an important person in history. Art Build a portfolio of work representing a blend of artistic styles.
For a free evaluation version, lesson plans, training materials, and more, visit: www.tech4learning.com/imageblender “I have been teaching our district’s technology education curriculum for three years. Despite my visual arts background, I did not enjoy teaching the graphic arts unit. . . until we
started using ImageBlender! The tool we were using previously was slow and cumbersome for my eigth-grade students, and it took a long time and a lot of patience to use. Switching to ImageBlender was exactly what this unit needed. Students learned the basics of ImageBlender using the Snacks from
Recipes4Success.com and were soon working and learning the program on their own. I then introduced the students to Andy Warhol and Pop Art. Using the integrated Pics4Learning resource, students found copyright-free images to represent pop culture. Using ImageBlender’s many
Jennifer Weaver Baltimore, MD
effects and photo manipulation tools, they created 4 or 9 versions of the same image and tiled them together in one document. Each student’s finished product was a masterpiece that Warhol himself would be proud of!” 9
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WebBlender 2 ™
Author interactive projects, web sites, and portfolios.
En Español
WebBlender makes creating interactive presentations and web sites easy and fun. Produce rich sites with text, graphics, movies, flash animations, and hyperlinks to share school reports, field trips, and photo essays. An online media library, podcast and table objects, and buttons you can customize make creating web sites easier than ever before.
Grades K–12
Pricing Single. ...................... $5495
Volume Licensing* 5–24......................... $3800 25–99...................... $2500 100–499................. $2200 500+ ........................ $2000 * For upgrades, offers, and other details please visit: www.tech4learning.com/webblender
Use a theme to create a quick photo gallery or build your own unique site from scratch—WebBlender has the tools and intuitive interface to help you share your ideas! When you publish a site, WebBlender even collects all of your resources and moves them to one folder, making showcasing your work a snap.
WebBlender supports
WebBlender 2 helps students: • C reate classroom and student web sites for use locally or online. • Share digital stories, class work, and school radio broadcasts as podcasts. • Make sites look great with image editing tools such as opacity, masking, and filters. • Print their sites as comic books, booklets, thumbnails, and trading cards. • Focus on content, because WebBlender handles the technical details.
Curriculum Connections Language Arts Design a book review site that analyzes one of Shakespeare’s plays. Math Create a web site to show how tessellations are formed. Science Show your use of the scientific method to investigate a phenomenon. Social Studies Create a web site about different careers.
Upgrade from Web
Pricing
Blender 1! ge 14.
see pa For details
Art Create a web site of original artwork that explores color.
For a free evaluation version, lesson plans, training materials, and more, visit: www.tech4learning.com/webblender
Liz Allen L’Anse Creuse, MI
“Knowing that the Big6™ research method and WebBlender both lend themselves to authentic assessment, I designed a project that had students take the information they gathered from the Big6™ process and synthesize it in the form of a web site.
Over the next six weeks, I worked with a fifthgrade class during their fixed, biweekly library instruction time as well as additional times in collaboration with their classroom teacher. When I informed students that their end product was going to be a web site they would create on their own, they immediately became excited. Students who in the past couldn’t care
less about the research process could not wait to get started, knowing they were responsible for creating a unique end product. Combining the Big6™ Research process with student-authored work in WebBlender resulted in highly motivated and engaged learners. My students, across all grade levels,
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have grown leaps and bounds in classroom curriculum, information literacy curriculum, creativity, and self-esteem.
Recipes4Success.com
™
An invaluable time-saving tool for your classroom Pricing Individual.......$3495/ year Classroom.... $8995/ year School Standard........ $650/ year School Deluxe............ $900/ year
Recipes4Success is a comprehensive set of online resources designed to help infuse technology into your curriculum. Recipes4Success supports technology integration, providing tutorials and just-in-time references for common classroom software titles. Integrated tools help you create printable graphic organizers you can use as project foundations, rubrics and checklists to support authentic assessment, and more. You can search the lesson plan library for start-to-finish solutions to help integrate technology into your classroom.
Grades K–12
Linda Cooper Peoria, AZ
Recipes4Success helps trainers: • Address multiple learning styles with several delivery methods. • Differentiate trainings for diverse reading and computer proficiencies. • Create customized handouts quickly and easily. • Support an existing professional development program. Recipes4Success helps teachers: • Learn software tools in the context of a classroom project. • Create customized rubrics and checklists for student work. • Explore and implement multilevel lesson plans. Recipes4Success helps students: • Learn technology skills at their own pace and proficiency level. • Explore software in a curriculum context. • Find just-in-time answers to technology questions.
Memberships that include Recipes4Success These organizations provide Recipes4Success to all of their members!
IDEAL–Arizona www.ideal.azed.gov
Ed1Stop–Nor CA www.ed1stop.net
eMints-Worldwide MACUL–Michigan www.emints.org www.macul.org
www.tech4learning.com/recipes Pricing Guide
Individual 1 Subscriber Account(s) Multiuser Accounts — Administrator Account — My Books Create, Print,
Save
Pricing $3495/year
Classroom
School Standard
School Deluxe
1
1
Entire School Staff
35 Users
Unlimited Users
Staff–35 Users/Account
—
—
One Account
Create, Print, Save, Share
Create, Print, Save, Share
Create, Print, Save, Share
$8995/year
$650/year
$900/year 11
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Professional Development Get the most out of your technology investment! Tech4Learning staff development helps educators transform their classrooms from teachers telling to students doing, focusing on software and hardware tools that support project-based learning. Skilled and diversified presenters model facilitation and student-centered classroom strategies. Based on design principles from the National Staff Development Council, and research projects such as Apple Classrooms of Tomorrow (ACOT), our professional development opportunities provide participants with the information, resources, and experience necessary for successful technology integration.
Pricing For pricing and further information, please call: 877-834-5453
Workshops Include: • Full-day workshop for up to 25 participants. • Individual Recipes4Success subscriptions for each participant.
Integration Workshop Opportunities Tech4Learning has developed several workshop experiences to ensure successful integration of Tech4Learning tools into your classrooms. All of our workshops are customized to meet the needs of each location. Choose one of the following topics to help inspire integration in your district, or call us and let us help you design the perfect professional development experience. Developing Early Learning Foundations with Pixie (K–5) Creating Electronic Storybooks with Pixie (K–8) Making Curriculum Come Alive with Animation (K–12) Podcasting Made Easy with Pixie, Frames, and WebBlender (3–8) Stop-Motion Magic with Frames (3–12) Digital Storytelling with Frames (3–12) Digital Cameras and Advanced Image Editing with ImageBlender (6–12) Creating Diagrams and Illustrations with Twist (3–12) Ideas Interactive! with WebBlender (3–12) Developing Digital Portfolios with WebBlender (K–12)
“It’s really enjoyable to have a class that’s (1) current, (2) hands-on, and (3) practices great teaching methods. I will be able to go back and immediately teach from what I learned today.”
—Jane Sanders Lubbock, TX
Melinda Kolk Dir. of Professional Development
“We carefully design our professional development to demonstrate the connection between what participants learn and how it can impact student achievement. Our goal is to both train on technology and to focus
participants on student-centered integration ideas. Professional development is not about grafting new tools onto an existing teaching model, but exploring new ways to effectively engage students in the curriculum and achieve your organizational goals. Our experience has taught us that
using tenets of a project approach to technology staff development is most effective at creating technologically literate educators and provides a replicable classroom model that is fundamentally different from traditional transmittal staff development models.
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We recognize that each organization is unique, so all of our trainers have backgrounds and skills that allow them to customize our training opportunities to meet the diverse needs of your district and the needs of the range of learners in every workshop.”
Professional Development Project-Based Learning (PBL) and Technology Pricing For pricing and further information, please call: 877-834-5453
Academies Include: • Recipes4Success subscription for every participant. • Customized training agenda based on your goals.
ProjectLearn Academies give participants the experience of learning in a projectbased setting and exploring how to use PBL to meet standards and improve student achievement. Participants develop the skills necessary to support students throughout the process of planning, working in collaborative groups, and learning in a project-based setting. Each ProjectLearn Academy is a highly customized experience designed specifically to meet your unique objectives and to work with your existing technologies.
Exploring Project-Based Learning with Technology Participants begin examining the tenets of project-based learning as they complete a sample project-based lesson. As they complete their projects, they discuss each step in the project-building process and develop new strategies for applying the technology tools available in their schools. Topics covered in this 1 day workshop: • ProjectLearn project-building process • Skills: digital cameras and Internet searching • Heterogeneous grouping and project planning • Recipes4Success online resources
Developing Expertise with Project-Based Learning and Technology Participants explore the tenets of project-based learning and apply them to existing lessons they use in the classroom. They work as students to complete an authentic task and create a high-quality student example. Finally, they revert to their role as teachers to design assessment and foundational activities. Topics covered in this 2–3 day workshop: • Exploring PBL workshop topics • Collaboration and performance assessment
• ProjectLearn project-design process • Skills: graphic organizers and presentation tools
Implementing PBL and Technology in the Classroom Participants explore the tenets of project-based learning and develop a unit of study to implement with their students. Starting with standards, participants will write authentic tasks that require students to answer essential questions. They will complete a plan for implementing the project when they return to their classrooms. Topics covered in this 4–5 day workshop: • Developing Expertise workshop topics • Develop a unit of study
• Create questions and authentic tasks • Skills: web authoring and multimedia
Find out more at: www.tech4learning.com/staffdev “After working as a trainer with Tech4Learning to deliver many different content integration workshops, I recently had the pleasure of serving as a coach during a ProjectLearn Academy. I saw participants come into the academy full of questions about project-based
learning and unsure of the process. By week’s end, they left armed with the necessary skills and tools to create authentic, content-rich projects with their classes. During the Project Learn Academy, participants planned projects and
activities and made quality samples of what their students might create when completing their own work. They also designed graphic organizers and grading rubrics to support their projects. What was once foreign and unknown became familiar and inviting. There was an air
Terry Rosengart Nanuet, NY
of excitement and anticipation as the participants left our trainings, eager to share what they learned with their students when classes resumed after the summer break.” 13
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Price List Four Easy Ways to Order!
Mail: Tech4Learning, Inc. 10981 San Diego Mission Rd. Suite 120, San Diego, CA 92108 Product
Single
Toll Free: 877-834-5453 Monday–Friday 8am to 5pm PT
Cumulative Volume Licensing*: 5–24
35–99
$ 3800 $ 3800 $ 3800 $ 3600 $ 3600
$ 2500 $ 2500 $ 2500 $ 2300 $ 2300
12-Month Maintenance** 500 +
5-24
25 – 99
100 – 499 500 +
$ 2200 $ 2200 $ 2200 $ 2000 $ 2000
$ 2000 $ 2000 $ 2000 $ 18 00 $ 18 00
$700 $700 $700 $650 $650
$450 $450 $450 $400 $400
$400 $400 $400 $350 $350
$ 54 95 $ 54 95 $ 54 95 $ 44 95 $ 44 95
Recipes4Success Clay Animation Kit
Individual
Classroom
School Standard
$ 34 95/ yr
$ 89 95/ yr
Single
Classroom
$ 650 00/ yr
$ 64
$ 235 95
Online: www.tech4learning.com Secure online ordering. Credit cards only.
100–499
Pixie 2 WebBlender 2 Frames ImageBlender 3 Twist
95
Fax: 619-283-8176 Please fax your school/district PO along with this order form.
Mak
Imagineaan tio Suite n
$350 $350 $350 $300 $300
Purchase three tools at once and save 33.3%!
School Deluxe
$ 90000/ yr
* * P urchasing maintenance for software helps you stay current with the latest versions and avoids unpredictable budget issues.
* First-time buyers must purchase a minimum of 5 licenses to qualify for Cumulative Volume Licensing. Volume pricing is per product per license. Your discount level is based on the number of licenses purchased over time, call 877-834-5453 for your license pricing. Customers with existing volume licenses must order additional licenses in quantities of 5 or more. Prices listed in this catalog are current at the time of publication and are subject to change without notice.
Upgrades
Single
Pixie 2 WebBlender 2 Frames ImageBlender 3
$3400 $3400 $3400 $2700
Cumulative Volume Licensing*: 5–24
$2300 $2300 $2300 $2150
Upgrade Path Available from:
35–99
100–499
500 +
$1500 $1500 $1500 $1400
$1350 $1350 $1350 $1200
$1200 $1200 $1200 $1050
ImageBlender 2.5, MediaBlender 3, Pixie WebBlender, MediaBlender 3 VideoBlender 2, Frames ImageBlender 2.5
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Macintosh
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Linux (Pixie, WebBlender)
G4 800/Intel Core Duo or better
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Pentium III 700 or better Edubuntu/Ubuntu or SUSE 10.3
512 MB RAM
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1024 x 768 video resolution or higher
1024 x 768 video resolution or higher
1024 x 768 video resolution or higher
300 MB hard drive space
300 MB hard drive space
300 MB hard drive space
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General Inquiries
Shannon Jones
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Media Direct SRL -
Midwest Regional Manager
jjackson@tech4learning.com
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Central Regional Manager
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Scott Loomis
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Doug Lyon
Northeast Regional Manager
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Resources Free resources and training materials to make integration a success
Creative Educator Using technology to foster creativity and engage students
Free!
Published by Tech4Learning, Creative Educator features articles on projectbased learning, stories from educators about how they use creativity tools in their classrooms, high-level lesson ideas, software tips, and more. Gain ideas, insights, and inspiration from a variety of authors with a range of experience in educational technology. Learn more at: www.thecreativeeducator.com
Pics4Learning.com Free online image collection Pics4Learning.com contains over 25,000 free pictures you can use in educational projects with no copyright concerns. These copyright-friendly images for education are perfect for use in student projects, web pages, or conference presentations. Search the collection for presentation backgrounds, images to support your arguments, and photos that help you tell your story. Learn more at: www.pics4learning.com
Free!
Trading Post The place to find and share integration ideas
Free!
The Trading Post is the place to share your ideas and find new ways to inspire your students! You can search the Trading Post for Pixie Activities, WebBlender templates, Twist designs, and sample student projects. Do you have a unique project you created to help scaffold student learning? Share it with other teachers at the Trading Post! Learn more at: www.tech4learning.com/tradingpost
Getting Started Videos Quickly build awareness of Tech4Learning tools Š 2008 by Tech4Learning, Inc. All rights reserved. Tech4Learning, the Tech4Learning Logo, Frames, ImageBlender, Imagination Suite, MediaBlender, Pixie, Twist, WebBlender, Recipes4Success, Pics4Learning, the Tech4Learning Innovative Educator logo, The Creative Educator, and ProjectLearn are either registered trademarks or trademarks of Tech4Learning, Inc. Microsoft, Windows, and the Windows logo are registered trademarks of Microsoft Corporation. Macintosh and QuickTime are registered trademarks of Apple Computer, Inc. Other brands and products are trademarks of their respective holders.
Looking for an introduction to a Tech4Learning tool or resource? Check out the video introduction for each product. These short videos demonstrate how you can successfully use Tech4Learning tools in your classroom. Each video includes examples of completed student work, integration ideas, and an overview of product features and how to use them. Learn more at: www.tech4learning.com www.tech4learning.com
Free!
Frames
™
Everyone has a story to tell. Frames is the perfect storytelling tool. Students can use Frames to create stop-motion animated stories of science processes, video biographies of historical figures, animated math solutions, and trailers for books they have read. Students can create stop-motion animated stories using pictures from a digital or DV camera, photographs of a clay animation, or pictures they draw in Pixie or Twist. Students can save their work as video or animation files to share online, in multimedia presentations, or for inclusion in other video productions.
Learn more at: www.tech4learning.com/frames
Pixie 2 ÂŽ
Pixie makes it possible! Pixie is exciting creativity software that students can use to further their exploration of the world around them. Whether students demonstrate their understanding and knowledge through activities and directed work, or showcase their creativity and imagination with original art and writing, Pixie is the only canvas they need.
Learn more at: www.tech4learning.com/pixie
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