Digital Paint Using Photoshop

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Digital Painting in Photoshop

JOHN J. ZANETTA

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Brushes


Typical layer structure    

Line Texture Windows Entourage   

Trees People Cars

 Shadows  Shade  Building  Roof  trim  Pavement  Sidewalks  Streets  Courtyards  Grass  Sky

 Begin with background and move

forward

 Use a photograph, illustration, or

some kind of image for inspiration

 Experiment with different tools  See what others are doing


3 Layer Process  Typical layer structure  Base  Wash  Noise  Link the Wash and Noise

layers to the base layer  Adjustment layers, layer properties, and blending options can be applied to each of these layers



Examples


Examples


Examples


Examples


Examples


Getting Started


Step 1: Line Art • PEN/PENCIL DRAWING • SKETCHUP • • •

Wireframe Sketchy line art Colors and textures

• COMBINATION OF THE TWO


Pen/Pencil Drawings The more line, the less rendering and vice versa Consider which textures and details you want to suggest through the drawing and which through rendering Line drawing should comliment the rendering Keep it clean


Sketchup Exports Export wireframe Edit export options Explore sketchup styles Keep drawing scans, print outs, and model exports the same size and resolution for easy transition


Wireframe/ hand drawn combination A combination of exported line from sketchup and hand drawings can be combined.


Step 2: Block it Out


Block it Out Be fast Its okay to be sloppy, but you must understand your layer structure Use all available Photoshop tools for selecting Don’t zoom too far in Don’t be too precise around vegetation


Using Sketchup to Block it Out You can use the Sketchup model export to easily make your selections in your digital painting. By making an element a distinct color, you are able to isolate it and manipulate in Photoshop. Try hiding the edges when you export from Sketchup as well.


Block it Out Time Lapse


Step 3: Gradients


Gradients Before Gradient

After Gradient


Gradients Create “linked” layer to layer you would like to apply the gradient to Use Photoshop gradient tools Build color using a big soft brush with the opacity turned back…don’t guess at the color with the color wheel Study light source and play with values to emphasize the center of interest


Gradient sketch


Gradient Time Lapse


Step 4: Shade and Sunlight


Shade Create new layer and set layer properties to “multiply” Select a flat purple from color wheel Use the selection from your “building” layer Fill the building faces that are in shade Gradients can be added via a linked layer after blocked out


Sunlight Create new layer and set layer properties to “color dodge” Select a flat purple from color wheel Use the selection from your “building” layer Fill the building faces that are in direct sunlight Gradients can be added via a linked layer after blocked out


Shade Time Lapse


Step 5: Shadow


Shadow from Sketchup Adjust shadow settings Hide edges Export only the shadows


Importing your shadows into the painting Place layer beneath line but above color layers Layer blending option should be set to multiply Adjust color of shadows through adjustment layers Use your selections to mask out any areas that you do not want shadows


Shadow Time Lapse


Step 6: Plants


Trees Begin with some kind of image of a tree, pull opacity back to draw over top Create branch structure on one layer Next layer should be shape of foliage Make separate layer for wash effect Make final layer for “noise�


Trees Layer structure Apply watercolor filter or “inner glow� layer style to the tree shape layer, noise layer, and branch layer if desired


Tree Demo Time Lapse


Background trees Same 3 layer concept as other trees Typically less saturated colors


Background Tree Demo


Shrub Demo Time Lapse


Step 7: Entourage


Entourage Add noise to building faces, street lamps, people, cars, etc. Consider light source Use wet edges brush, and/or turn opacity back on your brush Use sketchup exports and photos as under lays


Entourage Demo


Step 8: Sky and Clouds


Clouds Same concept as gradient, build color up Begin with base gradient Choose brush and begin creating cloud formations, set layer to hard light Use filters to achieve desired effect, blur, watercolor, and others work best Give your sky depth with deep blues or warm lights Go back and highlight if necessary


Sky Time Lapse


Step 9: Finishing Touches


Finishing Touches  Darken corners using the multiply layer and a soft    

brush, similar to photographers Use adjustment layers to achieve best contrast, tonal range, and saturation Add warmth or more contrast to the focal point Add textures Flatten image and apply watercolor filter, you can do this with or without the line.


Using photos for textures Play around with filter options Use overlay to add color and tone to the area that the texture willl cover Pull the opacity back so that the texture does not overpower the rest of the textures in the image


Textures Textures should be placed on top of the color but underneath the line art Use overlay blending option Use adjustment layers to maintain tonal values of drawing


Final Time Lapse


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