Community sharing platform for mobile devices

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Community sharing platform for mobile devices joaosantacruz.com


Background & Motivation O.S. mobile market share Size of mobile market share World population = 7 billion

Gartner 2011

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Background & Motivation (cont...) How much time do people use their mobile phones?

How fast is mobile internet growing?

Gartner 2011

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Research question Is it possible to create a sustainable community sharing platform for mobile devices, that allows people to interact around common interests?

How can it be sustainable? (3 dimensions)

â—‹

operational - value(+) / usability / design

â—‹

technological - interoperability + dev. cost

â—‹

economic - business model

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Methodological phases 1. Literature review 2. Conceptual Model 3. Software development 4. Propose business model 5. Release the platform to market 6. Validate software & business model joaosantacruz.com


Literature review ●

State of the art

Communities of Practice

Mobile Applications

Cross-platform development for Mobile Applications

Free based Business Models

#1

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Conceptual Approach

#2

6 5

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PLATFORM

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Conceptual Approach

#2

6 PRODUCER

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A CONTENT

4 2

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Conceptual Approach

#2

6 PRODUCER

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1

A CONTENT

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PRODUCER

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Conceptual Approach

#2

6 PRODUCER

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1

A CONTENT

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PRODUCER & READER

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Conceptual Approach

#2

READER & TAGGER

6 PRODUCER

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1

A CONTENT

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PRODUCER & READER

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Conceptual Approach

#2

READER & TAGGER

6 PRODUCER

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ty A

uni

mm Co

A CONTENT

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PRODUCER & READER

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Conceptual Approach

#2

READER & TAGGER

6

6

PRODUCER

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nity

A

u mm Co

C A

G CONTENT

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W S

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PRODUCER & READER

2 Community S READER

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3 READER


Conceptual Approach

#2

READER & TAGGER

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PRODUCER

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nity

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ent ont c ate priv

u mm Co

PRODUCER

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G CONTENT

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PRODUCER & READER

2 Community S READER

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3 READER


System Development

#3

INFRASTRUCTURE

SERVER

SQL

Database MySQL

PHP

JSON CLIENTS

Main system classes

HTML + JS + CSS3 Additional languages for native encapsulation (Ex: Java for Android)

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System Development

#3

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System Development

#3

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System Development

#3

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System Development

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System Development

Desktop/Tablet version, using css queries

#3

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Business Model

#4

Free based Business Models

Ad model

Freemium model

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Business Model

Freemium model using osterwalder canvas

#4

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Platform release

JAN 21, 2012

Wall-it

Browser App http://joaosantacruz.com/jz2/uk/wall-it/ About wall-it http://wallit.joaosantacruz.com/app/login/ Download http://www.joaosantacruz.com/jz2/download/android/wallit_latest.apk

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TO DO list Evaluation & results analysis #6 ●

Operational

Technological

Economics

Conclusions

Future work

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