2018 Games Catalogue

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GAMES BOARD GAMES 2018 PRODUCT CATALOGUE ®


KOSMOS QUALITY AND SAFETY

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More than one hundred years of expertise in publishing science experiment kits and games stand behind every product that bears the Kosmos name. Kosmos experiment kits and games are designed by an experienced team of specialists and tested with the utmost care during development and production. With regard to product safety, these products follow European and US safety standards, as well as our own reďŹ ned proprietary safety guidelines. By working closely with our manufacturing partners and safety testing labs, we are able to control all stages of production. While the majority of our products are made in Germany, all of our products, regardless of origin, follow the same rigid quality standards.


GAMES EXiT - The Sunken Treasure

EXiT - Dead Man on the Orient Express EXiT - The Mysterious Museum EXiT - The Sinister Mansion EXIT - The Abandoned Cabin EXIT - The Pharaoh’s Tomb EXIT - The Secret Lab EXiT - The Forbidden Castle EXiT - The Forgotten Island EXiT - The Polar Station Drop It Ingenious Ingenious Extreme Ubongo Dimension Mag - O -Mag Kerala Brutal Kingdom Word Slam Word Slam Family Imhotep Expansion Imhotep Mercado Legends of Andor - New Heroes Legends of Andor - Base Game Legends of Andor - Journey to the North Legends of Andor - Star Shield Legends of Andor - Dark Heroes Legends of Andor - The Last Hope A Column of Fire Pillars of the Earth Lost Cities - The Board Game Lost Cities - The Card Game Dohdles! Steam Time Smugglers Tumult Royal Kahuna The Rose King Tally Ho! Targi Lagoonies Monster Trap Jungle Party Harry Hopper

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GAMES

Helper App Download the free bonus app*

Game Tutorials Bonus Content *for Android 4, iOS 8, and Fire OS 4

Kosmos Helper App Would you prefer to have the rules of a game explained to you instead of reading the rulebook? If so, please download the free Kosmos Helper App. In the app, you can find animated explanations of the instructions and other helpful features for a selection of Kosmos games. At the time of printing, Ubongo, Imhotep, Tumult Royale, Mag-OMag, and EXIT are all included in the Helper App, and more games will be added. You can find the app by searching “Kosmos Helper App” in the iOS App Store or in Google Play.

Thames & Kosmos brings you a curated selection of high-quality board games from the prestigious Kosmos line. Working with highly esteemed authors and designers, Kosmos develops games that are not only fun, enchanting, and addictive, but also beneficial and wholesome in so many ways: These games build social skills, stimulate logical and strategic thinking, promote visual-spatial and maths skills, cultivate physical coordination and manual dexterity, encourage family time, and inspire fair-mindedness, confidence, and honorable attitudes. German engineered and beautifully made, these games become enduring family favourites and game night classics. For all these reasons, Kosmos games have earned worldwide acclaim.


Hel Card

Escape Room Games for the Home

Riddle Card

EXIT: The Game is a series of games for up to four players that offers a unique, unforgettable gaming experience. These games allow you to bring the excitement, intensity, and team spirit of an escape room to your living room. In each EXIT game, your team starts out locked in an imaginary room, or trapped somewhere. You must solve a series of riddles and puzzles in order to unlock doors and objects, and reveal new riddles. Each correct solution brings you to another riddle and eventually to freedom. The clock is ticking: You must solve all of the puzzles as fast as you can because the faster your team escapes the room, the more points you earn. There are hints to help you if you get stuck, but they will cost you points in the end. Each EXIT game has a different theme, and unique riddles that are thoughtfully integrated into the storyline. Every lock is associated with a puzzle. You must solve the puzzle to obtain a threedigit code, which is entered into a decoder disk to determine if it is correct. Get ready to test your creative problem solving and logical thinking skills. After the rule book gets you started, it’s up to your team to discover how the rooms look, what the clues are, how to decipher them, and how to escape. Can you crack the codes and manage to escape the room? Each game can be played only one time, because you markup, fold, and tear the game materials.

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The EXIT Counter Display holds 10 units.

EXIT: THE SUNKEN TREASURE Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck, something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up? Difficulty Level: 2 of 5.

GAMES

The first three EXIT games are the winners of the 2017 Kennerspiel des Jahres (Connoisseur’s Game of the Year).

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Inka and Markus Brand 1-4 Players  1-2 Hours Ages 10+ 694050

MORE THAN

1,000,000 GAMES SOLD WORLDWIDE

The EXIT Floor Display holds 24 units.

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EXIT: DEAD MAN ON THE ORIENT EXPRESS

EXIT: THE MYSTERIOUS MUSEUM

EXIT: THE SINISTER MANSION

A classic tale of murder on the Orient Express, reimagined. The culprit of a grisly crime is still on board your train. It’s a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape. Difficulty Level: 4 of 5.

You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out? Difficulty Level: 2 of 5.

You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it’s too late? Difficulty Level: 3 of 5.

Inka and Markus Brand, and Ralph Querfurth 1-4 Players  1-2 Hours Ages 10+ 694227

Inka and Markus Brand 1-4 Players  1-2 Hours Ages 12+ 694029

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GAMES

Inka and Markus Brand, and Ralph Querfurth 1-4 Players  1-2 Hours Ages 12+ 694036


EXIT: THE ABANDONED CABIN

After your car breaks down, you are looking for shelter for the night. Luckily, you find an abandoned cabin in the woods near the road. But the next morning, the door is locked! Iron bars on the windows prevent you from escaping. You discover a book and a strange disk ... Can you solve the riddles left for you by the deranged cabin owner and escape the cabin? Difficulty Level: 2.5 of 5.

EXIT: THE PHARAOH’S TOMB

The excursion to the Valley of the Kings is the highlight of your vacation to Egypt. As you crawl through the narrow passageways, you lose the rest of your tour group. You enter a mysterious burial chamber. A massive stone door closes behind you. On the floor lie a dusty notebook and an ancient disk ... Can you solve the riddles left for you by an earlier pyramid explorer and escape the tomb? Difficulty Level: 4 of 5.

EXIT: THE SECRET LAB Inka and Markus Brand 1-4 Players  1-2 Hours Ages 12+ 692681

GAMES

Inka and Markus Brand 1-4 Players  1-2 Hours Ages 12+ 692698

GAMES

Inka and Markus Brand 1-4 Players  1-2 Hours Ages 12+ 692742

GAMES

As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapour rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ... Can you solve the riddles left for you by a previous research volunteer and escape the lab? Difficulty Level: 3.5 of 5.

EXIT: THE FORBIDDEN CASTLE

This year you decide to take a vacation to an idyllic village in the mountains. At your vacation rental, you find brochures for local events and attractions — including an impressive castle. You visit the castle and find yourself in a magnificent throne room. Suddenly the big, wooden door locks behind you! The castle is full of mysteries … only if you can solve all of the puzzles in time will you escape! Difficulty Level: 4 of 5.

EXIT: THE FORGOTTEN ISLAND

You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast, and suddenly, a mighty gust of wind capsizes your boat and you are knocked unconscious. When you wake up, you are on a black sand beach and there’s no sign of your boat. You find an old book and a mysterious golden compass disk … Can you solve the riddles left for you and escape the island? Difficulty Level: 3 of 5.

EXIT: THE POLAR STATION Inka and Markus Brand 1-4 Players  1-2 Hours Ages 12+ 692872

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Inka and Markus Brand 1-4 Players  1-2 Hours Ages 12+ 692858

GAMES

Inka and Markus Brand 1-4 Players  1-2 Hours Ages 12+ 692865

GAMES

You belong to a large research organisation and are studying climate change at the North Pole. Suddenly the evacuation alarm goes off ! You run to the door, but it has already been locked automatically. Through the window you can see your colleagues from the other stations run to the helicopters. Then you find a notebook and a strange disk … Can you solve the riddles and escape the freezing Arctic? Difficulty Level: 3 of 5.

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DROP IT Good To The Last Drop This colourful, inventive family game is easy to learn but deceptively mindboggling! One at a time, each player drops a shape into the vertical game board’s drop zone. Players earn points for the highest level that their shape reaches when it lands and extra points for touching bonus circles. But be careful: Don’t break a landing rule! The shape you dropped is not allowed to touch matching shapes or colours after it lands. If you break a landing rule, you will go away empty-handed. The winner is the player or team with the most points at the end. Bernhard Lach and Uwe Rapp 2-4 Players  30 Min. Ages 8+ 692834

COLOUR VARIANT INCLUDED!

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INGENIOUS The Game of Vexing and Perplexing Hexagons Ingenious is an abstract tile-placement game in which the players take turns placing tiles in the shape of two connected hexagons onto a hexagonal grid on the board. The game includes 120 domino-style tiles, each consisting of two hexagons connected along one side. Each hexagon has one of six coloured symbols in it, with most tiles having two different coloured symbols and some having two of the same coloured symbol. Each player has a rack with six tiles on it. During his or her turn, each player places one tile from his or her rack onto two empty hexagonal spaces on the game board. For each of the two hexagons composing this tile, the player scores one point in the hexagon’s colour for each already-placed hexagon of the same colour that radiates

2004 SPIEL DES JAHRES NOMINEE (GAME OF THE YEAR)

outward in a straight line from one of the placed hexagon’s five sides. If a player’s score in a colour reaches 18, he or she immediately takes another turn. At the end of the turn, the player refills his or her rack to six tiles. When no more tiles can be placed on the game board or when one player scores 18 in each colour, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins. Ingenious includes rules for solitaire and team play. This highly awarded, international bestseller is fun for the whole family. Reiner Knizia 1-4 Players  30-45 Min. Ages 8+ 696116

INGENIOUS EXTREME The Game of Vexing and Perplexing Hexagons Ingenious Extreme, for a more challenging game of Ingenious. Ingenious Extreme features two more lines of play and two more colours, creating an even more exciting game than the original. Reiner Knizia 1-4 Players  30-45 Min. Ages 8+ 696117

MORE THAN

1.3 MILLION GAMES SOLD WORLDWIDE

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UBONGO Sprint to Solve the Puzzle

Companion app helps you learn the game, keep time, and solve the puzzles!

“Well suited for the entire family, combining the allure of puzzles and the excitement of a little friendly competition.”

—The Toy Insider

GAMES

Ubongo is a fast-paced, addictive, and easy-to-learn geometric puzzle game. Players race against the timer and against each other to solve a puzzle of interlocking shapes. The faster you solve the puzzle, the more gems you get. The player with the most valuable gem treasure after nine rounds of solving puzzles wins! Here’s how it works: Each player receives a set of 12 tiles. The tiles are polyominos — geometric shapes formed of equal-size squares joined edge to edge in different arrangements. At the start of each round, each player gets a new puzzle board. A roll of the die determines which tiles you must use to perfectly fill in the empty spaces on the puzzle board. Any players who complete the puzzle within the time limit yell out “Ubongo!” and grab a gem at random from the bag. The fastest player also gets a blue gem and the second fastest an amber gem. Each gem colour is worth a different amount of points. After nine rounds, the player with the most valuable gem collection wins. Download the free companion app, which helps you learn how to play the game, and includes a game timer, a solo game timer, and solution keys.

MORE THAN

3.5 MILLION GAMES SOLD WORLDWIDE

Grzegorz Rejchtman 1-4 Players  25 Min. Ages 8+ 696184

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“Dimension is an outstanding family game”

DIMENSION The Spherical, Stackable, Fast-Paced Puzzle Game! Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colourful spheres. All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible before the timer runs out. The task cards indicate how the spheres must be placed to earn points: for example, exactly two orange spheres must be on the tray, black and blue must touch each other, and blue must not touch white. Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colours, but you lose two points for each task card you don’t follow correctly. Prove to your opponents that you are the master of multi-dimensional thinking!

—GeekDad

GAMES

RECOMMENDED BY

Lauge Luchau 1-4 Players  30 Min. Ages 8+ 692209

AMERICAN MENSA

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MAG-O-MAG

KERALA

The Magnetic Labyrinth

The Way of the Elephant

This innovative vertical holder with interchangeable game boards and magnetic game pieces allows you to play three fun, action-packed games. The games are played in teams, playing one at a time. One teammate must move the guide magnet on the backside of the game board, while the other teammate sees the game magnet move on the front of the board. This teammate must communicate with the teammate controlling the magnet and tell him or her how to move the magnet to complete the game challenge without the magnet falling off or going to the wrong spot. In the racing game, the object is speed: Which team can complete the course the fastest? In the golf game, the object is precision: How many strokes does the team need to take to reach the hole? In the stoneage gatherer game, players collect objects to build items for their tribes.

Welcome to the elephant festival in the Indian province of Kerala! Exquisitely decorated elephants parade the streets. The celebration is alive with colour and music. To participate in the revelry, you want to fashion the most elegant platform for your elephants. You want your festival platform to have at least one tile of each colour, with all the tiles of a colour contiguously placed, and showing as many elephant symbols as possible. Each round, you move one of your two elephants to place a new tile and expand your platform. You will have to adjust your plans as your rival platform builders grab the desirable tiles before you can get them. You will need clever tactics and good luck to win the award for the best in show!

BRUTAL KINGDOM The Game of Beastly Betrayal The king’s court is no place for the faint of heart — or the weak of claw and fang. Here, almost everyone is secretly plotting to attain the greatest amount of power in three spheres of influence: royal, clerical, and mystical. The bishop has avoided a poisoning, but now the danger awaits the abbot, who himself pursues the witch. The king and queen are at each other’s throats, while the executioner awaits his next assignment. The law is survival of the fittest in this game of feral human nature. The 20 stunningly illustrated anthropomorphized animal characters will have you clawing your way to power by tooth and nail. Michael Rieneck 3-4 Players  30 Min. Ages 12+ 692506

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GAMES

Klaus and Benjamin Teuber 3-4 Players  30 Min. Ages 8+ 692759

Kirsten Hiese 2-5 Players  30 Min. Ages 8+ 692469


WORD SLAM The Fast-Paced Word-Based Guessing Game “EAT, YELLOW, CIRCLE. Do you mean pancakes? Or pineapple rings?” “Oh wait, the CIRCLE is DIVIDED? So something that you eat that is yellow and semicircular? Uh, is it, maybe ... a banana?” “Yes, the answer is banana! One point for the Blue Team!” In Word Slam, two teams each have a storyteller. The two storytellers are given the same answer term. Playing at the same time, they must give clues to their teams so the teams can correctly guess the answer. And they must do this quickly, because they are racing the timer and each other. But it’s not that easy. Speaking and acting

is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. The storyteller must be creative in using this limited vocabulary to tell the story. And the team members must think quickly and nimbly to interpret the story cards. The team that correctly guesses the answer first gets a point, and the team with the most points at the end of the game wins. It’s like charades, but instead of acting, you can only communicate with word cards!

WORD SLAM FAMILY 2017 SPIEL DES JAHRES

RECOMMENDED 2017

Inka and Markus Brand 3+ Players  45 Min. Ages 12+ 692674

(GAME OF THE YEAR)

The Fast-Paced Word-Based Guessing Game Word Slam Family has all the fast-paced fun wordplay of the original hit game, but in a streamlined, compact format. This version includes 100 story word cards and 100 answer cards, with a total of 600 answer terms in four difficulty levels. It includes easier, familyfriendly answer words suitable for families and groups with kids ages 10 and up. In this version, the die and timer is replaced by an app. Instead of using card holders, the two box halves are used as screens between the teams and the answer cards are played behind the screens. This game can be played both as an expansion to the base game and as a stand-alone game. Inka and Markus Brand 3+ Players  45 Min. Ages 10+ 691172

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IMHOTEP Builder of Egypt Imhotep. The legendary architect of the Egyptian monuments. His awe-inspiring structures and brutal tactics earned him divine status among ancient Egyptians. Can you match his ruthless determination to build the most revered monuments? To do this, you will need to transport stone blocks on ships from your quarry to different construction sites. But you alone do not choose where the ships go. Your opponents have monumental plans of their own and want to prevent your success. A fierce competition for the precious stone resources plays out. Only with the right strategy and a little luck can you succeed. In Imhotep, the players take on the roles of ancient Egyptian architects. Over six rounds, they try to transport their stone blocks to end up in the most valuable positions at five construction

IMHOTEP: A NEW DYNASTY

Phil Walker-Harding 2-4 Players  50 Min. Ages 10+ 694067

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Phil Walker-Harding 2-4 Players  40 Min. Ages 10+ 692384

2016

Expansion Pack Construction of the Egyptian monuments continues! You have shown yourself to be worthy, and have been selected to lead future building projects. Can you prove your skill once again? In the market, there are new tools to support you in your work. Even the Egyptian gods are paying attention to your achievements! They are ready to reward you, if you are able to predict your building plans with accuracy. But if you fail, you will be punished. With new building site boards, new market cards, and much more, this expansion yields 1,024 playing variations in combination with the base game.

sites: pyramid, obelisk, chamber tomb, temple, and market. But a player can only choose one of three actions in a turn: excavate a new stone block from the quarry, load a block onto a ship, or move a ship to a construction site. From there, the massive stone blocks must be unloaded in order from bow to stern and placed on the sites in preset sequences. Depending on where the blocks end up, players earn different point values either immediately or at the end of the game. In each turn, you must weigh your options for getting your own stones into place and thwarting your opponents’ placement plans. You must get your blocks to the right places, in the right order, at the right time to be the greatest architect.

GAMES


MERCADO False Money and True Status As players in Mercado, you assume the roles of wealthy members of upper-class society. To raise your social status, you must buy luxury goods. So you shop around the market for expensive baubles, finery, shoes, jewellery, and perfume — anything that will increase your reputation among the other snobs and social climbers. Several market stands are laid out on the table where you can see valuable products and their prices, which are various combinations of coloured coins. But to complicate matters, some of the coins are counterfeit. Every player has his or her own coin purse with different coloured coins in it. On a turn, a player grabs blindly into the purse, pulls out three coins, and places them on the market stands of his or her choice. If a player has enough coins on a market stand after a few rounds, the player receives the luxury item from this market stand, and the player earns the corresponding reputation points. The used coins are out of the game for now. Opponent players who also placed coins on this market stand put their coins back into their purses. It is exciting not knowing which coins you will pull out of your purse and hoping for just the right colours to emerge. The players must figure out how to deal with the counterfeit money. Once a few coins are placed, it will be easier to see which items the opponents are going for, and how they plan to achieve standing in high society. Rüdiger Dorn 2-4 Players  30-40 Min. Ages 10+ 692964

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LEGENDS OF ANDOR Base Game The Land of Andor is in danger. From the mountains and forests, enemies are advancing toward the castle of old King Brandur. Only your small band of heroes stands in their way. Will you succeed in defending the castle and protecting Andor? Legends of Andor is a cooperative board game for two to four heroes. Live the legendary tales as you unite to battle everencroaching enemy forces. After the first Legend, more fantastic adventures ensue. You must find the witch and obtain a medicinal herb to cure the sick king. Help the prince repel the evil powers

WINNER

LEGENDS OF ANDOR: NEW HEROES Expansion Pack Expansion for 5 and 6 Players. Four new heroes and heroines have risen to protect Andor: Kheela, protector of the river lands, commander of the potent water spirit. Fenn, the tracker, possessor of special tools and weapons. Mighty Bragor, the powerful Taurean fighter. And Arbon the

guardian, with the ability to diminish the strength of enemy creatures. Now, the Legends from the base game, the Star Shield expansion, and the Journey to the North expansion can be experienced by up to six players. But even for just two, three, or four, these new heroes can offer some exciting variety. Michael Menzel 2-6 Players  60-90 Min. Ages 10+ 692261

QUICK-START GUIDE TEACHES YOU THE RULES AS YOU PLAY THE FIRST LEGEND

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2013 KENNERSPIEL DES JAHRES (CONNOISSEUR’S GAME OF THE YEAR)

MORE THAN

400,000 GAMES SOLD WORLDWIDE

of the dark mage. In the ancient mines, you seek out precious gemstones — and uncover grave dangers. And finally, you must pit your skills against the mighty dragon, awakened from an age-old slumber. Can you triumph against these challenges? Only if you work together will you have the strength to be the true heroes of Andor. Michael Menzel 2-4 Players  60-90 Min. Ages 10+ 691745


LEGENDS OF ANDOR: JOURNEY TO THE NORTH Expansion Pack After many years of living in peace, the heroes of Andor receive a new cry for help — this time from the distant land of Hadria. You immediately step aboard an old sailing vessel to embark on a perilous journey to the north. After you have properly equipped your ship, you discover strange islands and must work together to protect their coasts from terrible sea monsters. Soon thereafter you find yourselves in the midst of thunderous

storms. You must persevere against the unbridled forces of the sea. And a great secret will be uncovered during your journey. This expansion for the highly awarded and beautifully illustrated Legends of Andor offers four legends with new challenges, new heroes, and new creatures. Along with the base game, this is a cooperative role-playing adventure game for two to four players. Michael Menzel 2-4 Players  60-90 Min. Ages 10+ 692346

THE FIRST LARGE EXPANSION IN THE LEGENDS OF ANDOR FRANCHISE

LEGENDS OF ANDOR: THE STAR SHIELD Expansion Pack The Legend Continues... Following their victory over the dragon, the heroes are on a search for the Star Shield. Its great power could turn out to be a blessing or a curse, should it get into the wrong

hands. And as if that weren’t enough, a pack of hungry wolves has been sighted in Andor. If the heroes can only manage to tame their leader, though, the wolves can become loyal allies in the fight against a reawakened evil. Michael Menzel 2-4 Players  60-90 Min. Ages 10+ 691936

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LEGENDS OF ANDOR The Last Hope When the Krahder ended their raid, they captured countless residents of Andor. But finally, the heroes of Andor returned and resolved to free the prisoners. You must immediately venture to the south to endure your greatest adventure. Beyond the Gray Mountains, malicious skeleton warriors await you, commanded by giant Krahder. Will you be able to survive this adventure with the aid of the four magic shields from ancient times? You are … The Last Hope. In seven captivating Legends, experience the epic finale of the fantastic Andor trilogy!

LEGENDS OF ANDOR: DARK HEROES Expansion Pack Expansion for 5 and 6 Players. Four unconventional heroes and heroines are called upon to help the Andori: Darh, the summoner of the mighty bone-golems; Forn, the strong halfskral; Leander, the shadowy seer, and Drukil, the werebear — a shape-shifter who can turn into a huge bear. But these complex heroes don’t only offer advantages; they can also become a threat to your group.

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With this expansion, the Legends of Andor base game and the epic finale to the Andor trilogy, The Last Hope, can be played with up to six players. These dark heroes can also bring completely new gameplay possibilities to games of two to four players. The expansion includes four new hero boards, dice, cards, and figures. Michael Menzel 2-6 Players  60-90 Min. Ages 10+ 692841

GAMES

Michael Menzel 2-4 Players  60-90 Min. Ages 10+ 692803


A COLUMN OF FIRE The Board Game England, 1558. The venerable Kingsbridge Cathedral watches over a city torn by religious hatred. Half of Europe is deeply divided by conflict between Catholics and Protestants. England, France, Spain, and the Netherlands are all vying for power and resources. In this politically unstable environment, players compete to increase their influence by aligning with members of prominent families. They form alliances with dignitaries across Europe and set up trading houses to sell their goods. The religious power struggles in these countries are incessant, and those who sympathise with the losing religion are occasionally driven out of a country. Who will best exploit the changing religious attitudes in each country to gain control? Michael Rieneck 2-4 Players  90 Min. Ages 12+ 692650

THE PILLARS OF THE EARTH The Board Game The setting is England at the beginning of the 12th century. The construction of what is to be the greatest and most beautiful cathedral in England has begun. Builders compete against each other to contribute the most to this cathedral’s construction and, in so doing, score the most victory points. To play the game, players must first use workers to procure raw building materials, and then use craftsmen to convert the materials into victory points. What actions will you take on your path to victory? Will you seek an audience with the king perhaps, to get to the metal you need? Or should you avail yourself of the support of influential personalities? A brief stay in the monastery could be as beneficial to you as strong ties to your craftsmen. Your workers may also be used to earn gold, the currency of the game. Transport yourself to Medieval England as described in Ken Follett’s best-selling novel, The Pillars of the Earth. Michael Rieneck 2-4 Players  90-120 Min. Ages 12+ 691530

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LOST CITIES The Board Game The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Who will lead the way to fantastic discoveries? Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s colour must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the

same time preventing their opponent teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward. The player with the most points at the end of the game wins! Reiner Knizia 2-4 Players  30-60 Min. Ages 10+ 696175

LOST CITIES The Original Card Game

MORE THAN

260,000 GAMES SOLD WORLDWIDE

GAMES

Who will discover the ancient civilisations? Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points. The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries! Reiner Knizia 2 Players  30 Min. Ages 10+ 691820

NEW BOX ART

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NEW BOX ART


STEAM TIME The newly established Temporal Institute for Monument Exploration (T.I.M.E.) is sending out steam-powered airships to travel through time and space to amass and exploit valuable resources at age-old monuments around the world. As captain of one of these airships, you embark on a quest for long-lost knowledge, vanished cultures, and hidden treasures. You must search for crystal deposits and use your resources to stay ahead of your competitors and ultimately to gain T.I.M.E.’s esteem and eternal glory!

Rüdiger Dorn 2-4 Players  90 Min. Ages 12+ 692476

TUMULT ROYALE

SMUGGLERS

In Tumult Royale, you play the royals. Round after round, you collect taxes from your subjects in order to build statues of yourself across the country, thereby securing your rank. If you leave enough commodities for the people after taxation, all is well and you can continue to build monuments to your own vanity. But if you take too much, the greediest of you will be punished. Who will build the most statues and win the game?

A notorious gang of smugglers is recruiting new members. Candidates step forward and compete to smuggle contraband items in sacks formed from modelling putty. You must try to get through a hole in a fence while carrying the biggest sack of contraband possible. If you make it, you have a chance to inspect other smugglers’ sacks that are smaller than yours. Guess correctly and keep their contraband! The player who collects the most contraband items wins!

Klaus and Benjamin Teuber 2-4 Players  40 Min. Ages 8+ 692544

Klaus and Benjamin Teuber 2-4 Players  40 Min. Ages 10+ 692483

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MORE THAN

140,000 GAMES SOLD WORLDWIDE

MORE THAN

120,000 GAMES SOLD WORLDWIDE

MORE THAN

200,000 GAMES SOLD WORLDWIDE

KAHUNA

THE ROSE KING

TALLY HO!

The Classic Two-Player Game

A Thorny Feud For Two Players

Who’s Hunting Whom?

Who will rule the South Seas? Two Kahuna — ancient sorcerers of the Pacific — compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realise that even the best magic is no good without strategy.

England, 15th Century — On one side, the House of York, with its heraldic badge featuring a single, snow white rose. And on the other side, the House of Lancaster, its own heraldic rose depicted in blood red. The War of the Roses, a dynastic struggle for control of the English crown, has erupted between the two houses. In this strategic game, one player commands the House of York and the other, the House of Lancaster. Who will be crowned England’s new king?

The hunter becomes the hunted in this humorous twoplayer game! One player picks up the axe and rifle to assume the roles of lumberjacks and hunters, while the other player slips into the furs of foxes and bears. Both parties hunt ducks and pheasants — and each other — to earn points! At first, the forest is peaceful under a canopy of unrevealed tiles. But as the tiles are flipped, pandemonium breaks out among the pines. Happy hunting!

Günter Cornett 2 Players  30 Min. Ages 10+ 691806

20

Dirk Henn 2 Players  30 Min. Ages 10+ 691790

GAMES

Rudi Hoff mann 2 Players  30 Min. Ages 8+ 691837


TARGI A Contest Between Two Nomadic Tribes Along Desert Trade Routes A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade — and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket. Andreas Steiger 2 Players  60 Min. Ages 12+ 691479

GAMES

21


2017 KINDERSPIEL DES JAHRES

2011 KINDERSPIEL DES JAHRES NOMINEE

(CHILDREN’S GAME OF THE YEAR)

(CHILDREN’S GAME OF THE YEAR)

RECOMMENDED

2017

LAGOONIES The Undersea Search Game All is calm in the enchanted coral reef. The mischievous sea sprites swim and play, and tease the big ghost octopus. Suddenly, the grumpy octopus reaches out his long tentacles. He twirls around very fast, creating a whirlpool of bubbles in the reef. The sea sprites aren’t strong enough to swim against the whirlpool current. They are swept up and spun all around the fizzing foaming reef. Can you use your magical bubble magnifying lenses to find your sea sprite friends, pick them out from the look-alikes, and bring them safely back to the hiding hole in your

22

GAMES

reef? Be careful… these slippery ghostfish can slip through your fingers. And you have to look carefully because they all look alike! How many can you find before the octopus stirs things up again? Lagoonies is a unique game that helps children practice their skills in visual perception and visual discrimination as well as fine motor skills. Jens-Peter Schliemann and Bernhard Weber 2-4 Players  20 Min. Ages 5+ 697648

MONSTER TRAP Trap the Monsters in the Maze The monsters are loose again!!! Well, that’s actually not a bad thing — they make living in this mansion really fun! But right now Grandma Frieda is standing outside the front door and she is terribly frightened of monsters. You must catch all the monsters and hide them from Grandma before she sees them! Use the sliders to push the monster as quickly as possible to the middle of the mansion and into the monster trap! You will have to work together on teams to do this.

Whoever has pushed the most monsters into the trap by the end of the game is the best monster catcher — and wins the game. Monster Trap is an innovative game that helps kids practice their gross motor skills, hand-eye coordination, and verbal communication skills. Inka and Markus Brand 2-4 Players  20 Min. Ages 6+ 680305

MORE THAN

125,000 GAMES SOLD WORLDWIDE


2016 KINDERSPIEL DES JAHRES

2016 KINDERSPIEL DES JAHRES

RECOMMENDED

RECOMMENDED

(CHILDREN’S GAME OF THE YEAR)

(CHILDREN’S GAME OF THE YEAR)

HARRY HOPPER Hop ... Hop ... Hurray!

JUNGLE PARTY The Wild Memory Game You’re invited to a party in the jungle! Tonight, the whole jungle gang is planning to plunge into the river. Can you remember where they are all hiding as they float down the river? Your adventure begins at the campfire and leads you over a wobbly bridge, past glowing fireflies, across a mossy log, and next to the edge of a thunderous waterfall. The first player to reach the toad king wins the game. In this wildly fun adventure, you have to remember which animals are swimming in the river and which ones are hiding under the bridges. Whoever slides the right animal tile into the right river channel will be a step

ahead of the others on their expedition to reach the toad king! Jungle Party is a playful new take on classic memory games that helps children practice their matching and remembering skills. Stefan Dorra and Manfred Reindl 2-4 Players  20 Min. Ages 5+ 697358

Two teams of grasshoppers are both trying to knock over all of their blades of grass. Take turns making your grasshoppers hop toward the blades of grass. It takes a lot of skill to aim and launch them accurately! The team that knocks over all of their blades of grass first wins! Harry Hopper is a fun, active game that helps kids practice their gross motor skills, hand-eye coordination skills, and manual dexterity. Florian Nadler 2-4 Players  20 Min. Ages 6+ 697334

2017

GAMES

23


0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 1.5 1.3 1.5 1.4 1.8 1 1.4 0.3 1 0.4 0.4 1.6 1.2 0.5 2 2.2 0.5 0.6 2.3 1.2 1.2 1.6 0.5 1.8 0.9 0.9 0.4 0.5 0.4 0.5 0.8 0.7 1 0.4

2.3 2.3 2.3 2.3 2.3 2.3 2.3 2.3 2.3 2.3 6.8 7.8 9.0 5.9 8.2 4.5 6.1 2.3 4.5 2.8 2.8 6.8 5.5 3.2 8.6 10 3.6 3.2 10 5 5 7.3 3.2 8.2 4.1 4.1 2.7 3.6 2.7 3.2 3.7 3.3 4.5 2.9

6 6 6 6 6 6 6 6 6 6 4 6 6 4 4 4 4 6 4 6 6 4 4 6 4 4 6 6 4 4 4 4 6 4 4 4 6 6 6 5 4 4 4 6

(EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8)

28 x 20.5 x 15.5 29 x 20.5 x 15.5 30 x 20.5 x 15.5 31 x 20.5 x 15.5 32 x 20.5 x 15.5 33 x 20.5 x 15.5 34 x 20.5 x 15.5 35 x 20.5 x 15.5 36 x 20.5 x 15.5 37 x 20.5 x 15.5 30.5 x 33 x 32 44 x 31 x 31 44 x 31 x 31 30.5 x 33 x 33 30.5 x 33 x 33 30.5 x 33 x 33 30.5 x 33 x 33 27 x 20.5 x 15.5 30.5 x 33 x 33 27 x 20.5 x 15.5 33 x 20.5 x 18 30.5 x 33 x 33 30.5 x 33 x 34 30.5 x 28 x 18 30.5 x 33 x 33 30.5 x 33 x 33 30.5 x 28 x 18 30.5 x 28 x 19 30.5 x 33 x 34 30.5 x 33 x 33 30.5 x 33 x 34 30.5 x 33 x 33 30.5 x 23 x 23 30.5 x 33 x 33 30.5 x 33 x 33 30.5 x 33 x 33 30.5 x 23 x 23 30.5 x 23 x 23 30.5 x 23 x 23 30.5 x 23 x 24 30.5 x 33 x 33 30.5 x 33 x 33 37 x 27.5 x 6 27 x 27 x 6

BARCODE ON BOX

14 x 13 x 4 15 x 13 x 4 16 x 13 x 4 17 x 13 x 4 18 x 13 x 4 18 x 13 x 4 18 x 13 x 4 19 x 13 x 4 20 x 13 x 4 21 x 13 x 4 29.5 x 29.5 x 7 29.5 x 29.5 x 7 29.5 x 29.5 x 7 29.5 x 29.5 x 7 29.5 x 29.5 x 7 29.5 x 29.5 x 7 29.5 x 29.5 x 7 18 x 13 x 4 29.5 x 29.5 x 7 18 x 13 x 4 29.5 x 15 x 4 29.5 x 29.5 x 7 29.5 x 29.5 x 8 29.5 x 14.5 x 4.5 29.5 x 29.5 x 7 29.5 x 29.5 x 7 29.5 x 14.5 x 4.5 29.5 x 14.5 x 4.6 29.5 x 29.5 x 8 29.5 x 29.5 x 7 29.5 x 29.5 x 8 29.5 x 29.5 x 7 20 x 20 x 4.5 29.5 x 29.5 x 7 29.5 x 29.5 x 7 29.5 x 29.5 x 7 20 x 20 x 4.5 20 x 20 x 4.5 20 x 20 x 4.5 21 x 20 x 4.5 29.5 x 29.5 x 7 29.5 x 29.5 x 7 37 x 27.5 x 6 27 x 27 x 6

COUNTRY OF ORIGIN

10+ 12+ 10+ 12+ 12+ 12+ 12+ 12+ 12+ 12+ 8+ 8+ 8+ 8+ 8+ 8+ 8+ 12+ 12+ 10+ 10+ 10+ 10+ 10+ 10+ 10+ 10+ 10+ 10+ 12+ 12+ 10+ 10+ 12+ 8+ 10+ 10+ 10+ 8+ 12+ 5+ 6+ 5+ 6+

UNITS PER CASE

EXiT - The Sunken Treasure EXiT - Dead Man on the Orient Express EXiT - The Mysterious Museum EXiT - The Sinister Mansion EXIT - The Abandoned Cabin EXIT - The Pharaoh's Tomb EXIT - The Secret Lab EXiT - The Forbidden Castle EXiT - The Forgotten Island EXiT - The Polar Station Drop It Ingenious Ingenious Extreme Ubongo Dimension Mag - O -Mag Kerala Brutal Kingdom Word Slam Word Slam Family Imhotep Expansion Imhotep Mercado Legends of Andor - New Heroes Legends of Andor - Base Game Legends of Andor - Journey to the North Legends of Andor - Star Shield Legends of Andor - Dark Heroes Legends of Andor - The Last Hope A Column of Fire Pillars of the Earth Lost Cities - The Board Game Lost Cities - The Card Game Steam Time Smugglers Tumult Royal Kahuna The Rose King Tally Ho! Targi Lagoonies Monster Trap Jungle Party Harry Hopper

CASE WEIGHT (KG)

Games A Column of Fire Brutal Kingdom EXIT: The Abandoned Cabin EXIT: The Pharaoh’s Tomb EXIT: The Secret Lab EXIT: The Forbidden Castle EXIT: The Forgotten Island EXIT: The Polar Station EXIT: Dead Man on the Orient Express EXIT: The Sinister Mansion Targi The Pillars of the Earth Steam Time Word Slam

694050 694029 694227 694036 696811 692698 692742 692872 692858 692865 692834 696115 696117 696184 692209 629759 692469 692506 692674 691172 694067 692384 692964 692261 691745 692346 691936 692261 691745 692650 691530 696175 691820 692476 692544 692483 691806 691790 691837 691479 697648 680305 697358 697334

SINGLE UNIT WEIGHT (KG)

AGES 12+

CASE DIMENSIONS (CM)

Games EXIT: The Sunken Treasure EXIT: The Mysterious Museum Imhotep Imhotep Expansion Kahuna Legends of Andor (All) Lost Cities: Card Game Lost Cities: Board Game Mercado The Rose King Tumult Royale Word Slam Family

SINGLE UNIT DIMENSIONS (CM)

AGES 10+

GAMES

Games Dimension Drop It Ingenious Kerala Mag-O-Mag Smugglers Tally Ho! Ubongo

MINIMUM AGE (YEARS)

AGES 8+

3 4 4 4 5 5 5 5 5 5 6 7 7 8 9 10 10 10 11 11 12 12 13 14 14 15 15 16 16 17 17 18 18 19 19 19 20 20 20 21 22 22 23 23

NAME

Games Harry Hopper Jungle Party Lagoonies Monster Trap

ITEM NUMBER

AGES 5 TO 7+

PRODUCT DATA

SERIES

PRODUCTS LISTED BY AGE

Germany 814743013599 Germany 814743013582 Germany 814743013629 Germany 814743013636 Germany 814743012646 Germany 814743012653 Germany 814743012660 Germany 814743013148 Germany 814743013131 Germany 814743013155 China 814743013681 China 814743012622 China 700461925477 Germany 814743011595 Germany 814743011625 China 814743012677 Germany 814743012608 Germany 814743012615 Germany 814743012639 Germany 814743013667 Germany 814743013650 Germany 814743011816 Germany 814743013698 Germany 814743011717 Germany 814743011700 Germany 814743011823 Germany 814743011724 Germany 814743011717 Germany 814743011700 Germany 814743013018 Germany 814743013179 Germany 814743011618 Germany 814743011632 Germany 814743011731 Netherlands 814743011823 Germany 814743011694 Germany 814743011649 Germany 814743011809 Germany 814743011793 Germany 814743013605 Germany 814743012714 Germany 814743012684 Germany 814743012707 Germany 814743012691



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www.thamesandkosmos.co.uk

Tel: 01580 713000 email: sales@thamesandkosmos.co.uk

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