Jonathan Chow's Interior Design Portfolio 2014

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“design is not just what it looks like. design is how it works.� - steve jobs


Parallel Planes

contents

M i c r o H e r mitag e

K i o sk

Paper|Printer|Plus

1 2 3 4


PARALLEL

PLANES

Given 11 vertical planes, it is placed vertically with each other and has a relationship between the body movement, audio, and visual experience each zone gives. With that, a horizontal surface is designed to allow flow of traffic. The vertical planes are given the opportunity to be cut through for passage.



surfaces were cut at big sizes for space; therefore, anyone can fit through it. Additionally, the horizontal surface was inspired by japanese tables as a work surface. The surface also acts as a waiting or resting area. Due to heavy traffic around the buildings, my model helps with reducing the heavy flow of traffic.

DUDLEY MOORHEAD HALL

Purpose The design is based on usage, convenience, and traffic control. The vertical


CAREER CENTRE AND ADMIN. HALL


Front Elevation


Back Elevation

Side Elevation


Traffic ANALYSIS

CAREER CENTRE AND ADMIN. HALL

DUDLEY MOORHEAD HALL

BEFORE Traffic is very heavy around the Dudley Moorhead Hall because classes take place there. Many students and staff utilize the walkway to get to their building. The traffic flow is lower around the Career Center and Administration building because less students and staff enter the building. The thickest line indicates the heavy flow of traffic, while the thinnest line indicates the lighter flow of traffic.


CAREER CENTRE AND ADMIN. HALL

DUDLEY MOORHEAD HALL

AFTER Because the model is to create an additional walkway for students and staff, traffic is minimalized because the gray walkway heading to the Dudley Moorhead Hall will be split in two, creating a three way. Additional, the model will separate pedestrians from bikers and skateboarders.


The blue box indicates low noise level and the yellow box indicates high noise level. The low noise level allow students to use the structure to do homework or socialize with their peers. The louder noise level of the model is used for waiting and seating.

DUDLEY MOORHEAD HALL

Sound ANALYSIS


CAREER CENTRE AND ADMIN. HALL




MICRO

H E R M I TA G E

An interior space created by subtracting from a solid form. The design accomodates three or more bodies at one time. As a result, it gives the name micro-hermitage, as students and faculties will use the space to study, relax, or socialize.

Site Plan

Location: San Jose State’s Industrial Building Aviation Lobby

Concept

Plan


Section Elevation 1

Section Elevation 2


Purpose My hermitage design allows three or more people to utilize the space. One may choose to lounge, study, or socialize. I chose to locate the project at thte corner because that would not obstruct traffic. Additionally, it is a very quiet area. To further enhance the structure, corkboards, a chalkboard wall, and a glass case is added for students and faculties to pin up or design upcoming events.




corkboard

chalkboard

Section A

display case

chaise lounge B

counter top

A

storage

Section B


EXPLODED AXON

Exploded Axon


Perspective

Contour

Mass

Planar


Kiosk

Given a concept, a portable kiosk no more than 10 feet by 10 feet was designed.

FRAIS

French for “fresh”

concept: Vera Wang

AESTHETICS: Feminine, Elegant, Youthful, Sensual, Subtle


Front Elevation


Purpose This kiosk is the beginning to a new and healthy lifestyle for many people. It promotes people

to buy more plants for their homes to bring in more color and clean air. Customers may purchase succulents, flowers, and more from the kiosk. With the sign hanging free instead of being protected by a casing, it allows air to pass through. This interprests the kiosk’s name, “FRAIS” very well. The layering of the kiosk allows the oppotunity to burrow plants into certain areas.

Right Elevation


Left Elevation


Back Elevation


FEATURE WALL

The whole wall behind the kiosk is covered with succulents and greens that help promote organic living. Additionally, the TV allow customers to know what the kiosk is about.


Section Elevation A

Section Elevation B





PAPER. PRINTER. PLUS. This is a series created with my partner. Paper represents wallpaper. Printer represents a sculptural lighting installation. And Plus represents the creation of a curtain wall. These materials are then implemented into our hotel design.

PURPOSE Rocks became the catalyst for our design due to the color,

structure, and optical qualities they possess. Opal, at a molecular level, is compromised of silicondioxide spheres that arrange in a hexagonal lattice. Taking this lattice and the optical qualities of opal, we formed the base of our design and included the hexagonal shape when looking towards other rock formations for inspiration. The Giant Causeway, for example, is a natural phenomena in which molten rock is pushed and cooled to the surface too quickly causing the rocks to form as hexagonal cylinders with varied widths and heights. We included the natural landscape into the design as we did with the opal.


PAPER WALLPAPER

CrackS of the Causeways

It is a top view of the Giant’s Causeways where it displays the hexagonal lattice. We took this wallpaper in a literal direction to show geometry. The colors are inspired by the reflection and refractions that an opal would give off.

HEMITITE

The hemitite rock has a lot of ridged forms. By mirroring the pattern, we get a very energetic and dynamic pattern. The colors are also inspired by the opal.


PRINTER LIGHTING

CRYSTAL PENDANT LIGHT

By creating a hexagonal lattice lighting fixture, the effect it gives off when lit up is very mesmerizing. It looks like crystals are growing on the wall. Later on, the fixture was 3D printed with resin on the Form 1 Printer to show the details.

Front Elevation


MODO Rendering




PLUS TILES

THe Causeways

The Giant’s Causeways have many different levels, and we chose three levels to assemble the tiles. With the use of tessalation, the tiles repeat off each other perfectly. By sculpting bumps onto the surface, it creates a sense of rough and natural texture. Additionally, the cracks make the tile more realistic. We proceeded with using the 3D wood printer to show the grainy texture.W

To p V i e w


MODO Prototype



MODO Rendering


JONATHAN CHOW jonathan.chowchow@gmail.com

650-302-4616


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