Architecture Portfolio Jordan Crawford
Contents
The Helsinki Fish Market The purpose of the project was to design a Fish Market whose intent was not only to sell fish but to also express the ideas from the documentary “The Cove.” Each group within the studio was assigned different climactic zones, and within these zones we could pick a city in which we were to build in. My project is sited within the Continental/Microthermal climate in the city of Helsinki, Finland. Within the city I placed my building within an already existing market along the harbor. The ideas from “The Cove” and the functions of a fish market are two very contrasting ideas. Therefore, I approached the design in a way that would emulate these two ideas if coming together. This is done by two very differing forms of geometry that collide with each other creating conflict. The selling space of the market is represented as a pure geometrical rectangle.This form is then intersected by a concrete wall representing the brutality shown in “The Cove.”
Site Plan
Market Floor Plan
Office Floor Plan
Entrance Render
Market Render
North Elevation
West Elevation
East West Section
Approach Render
A Space for Storytelling and Books Located along the Potomac River in Alexandria, Virginia, this project was to provide a public library and storytelling space for the city. The project focused heavily on soundscapes within the building and site and how small details can drive a project. The first assignment given to us was to design an architectural detail within the building that would make sound. I designed a lattice book return system that also acted as a bookshelf. This book return turned into the driving force of the entire project. The lattice idea was applied to the plan and the rest of the building. Lattice bookshelves covered the walls and became part of the structure of the building. The shelves also acted as sound barriers depending on the density of books.
West Elevation
Section Through Library
Section Through Atrium and Storytelling
North Elevation
First Floor
Second Floor
Snow Render
Entrance Render
Book Drop Off Render
Urban Winery An urban winery situated on a triangular site between King Street and Fayette Street in Old Town Alexandria. Acting as a space to both produce and taste wines, the winery is divided into two sections. The messy production of grape crushing and fermentation takes place within a concrete wall, while the tasting and purchasing of wine cantilevers off of the process. The design was heavily driven by the use of gravity as a wine-making process, and the separation of the two spaces.
Tasting
Fermentation
Ground
Lab
Storage
Cantilever Section
Inside Wall Render
Process Section
Tasting Room Render
Wine Rack and Tasting Table Built and designed to be a part of the Urban Winery studio project, the wine rack and tasting table expresses the gravity involved in the wine making process. The design build class explored various building methods, and the way in which materials connect.
O.J. Baker Competition
The Chinati Facility for Conservation
As part of an inner school design competition, the project was to provide a café and an art conservation facility for Donald Judd’s Chinati Foundation located in Marfa, Texas. The project raised a number of issues, such as, the juxtaposition of the pristine conservation space and the disordered café area, and how to fit within the art complex of Chinati. The dry climate also provided a chance to experiment with pristine light and shadow. The intent of my project was to create a facility that would assimilate into the foundation and use Judd’s ideas of “Absence and Presence.” The use of a singular pathway that transcended through two contrastingly mirrored spaces would allow the experience of this idea of presence and absence. The conservation space of the facility is located below grade within the “absence” space. This allows for a sustainable climate controlled zone in which the art could be preserved. The café space is housed within an above grade reflection of the conservation space. This space has the presence of shadow generated by the Fibonacci sequence on the façade.
South Elevation
East Elevation
West Elevation
Shadow Analysis
Ground Floor Plan
Sub Floor Plan
Approach Render
Lab Render
Pathway Render
Space for Memory and Loss The problem proposed for the project was to “create a non-denominational space that serves as a space for Loss and Memory.� This space would provide a remembrance of the wetlands, what was once there or what still exists. The space should also be a welcoming space of quiet reflection, and a reminder of the natural beauty of the site. My intent was to create a structure that guides the occupants through the layers of the site, transitioning the occupant between the layers, and allowing them to experience the layers of memory and loss that exist within the dominant layers of the site. The project was approached with a triangular circulation. Each corner of the triangle was designated as an area of either loss or memory, and by manipulating the architecture of particular areas different spatial experiences are achieved.
Collages
Floor Plan
Roof Plan
New Orleans Shotgun House The 800 square foot shotgun house sited in the Broadmoore district of New Orleans, Louisiana was a project intended to orient us to construction systems, the power of designing through section, and working within a group. The house was to be raised off of the ground 7’ and be able to withstand hurricane circumstances. My partner, Cody Blanchard, and I quickly decided that we were to make the structure of the house multifunctional within the building. The design of the house uses an L shaped concrete wall that acts as the spine of the house. From this wall the framing of the building would placed and cantilever from the wall. The multifunctional wall acts as a structural system, space divider, thermal mass, rain collector, and a privacy barrier.
Process Sketches
Ground Floor
Living Floor
Construction Technique
Section Series
Wall Diagrams
Longitudinal Sections
Porch Section
Kitchen Section
Photography