2013 portfolio suh june ho for issu

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Suh, June Ho [joshua] 2013-1998 Portfolio spatial/exhibition designer + interaction designer

Exhibition / Interaction

Spatial Designer


ACADEMIC QUALIFICATIONS

Joshua JUNE HO SUH 04 March 1971, +82-10-9153-5358 #903 JungWoo Bldg. Dohwa-dong, Mapo-ku Seoul, Korea(south) joshuasuh7@gmail.com

2012 2010 1997 1995

PhD in Space Design, under a process / Department of Industrial Design / HongIk University Graduate School, Seoul, Korea M.F.A. in Interaction Design / Domus Academy, Milan, Italy M.F.A. in Interior Design / Department of Industrial Design / HongIk University Graduate School, Seoul, Korea B.F.A. in Industrial Design / Department of Industrial Design / HongIk University, Seoul, Korea

PROFESSIONAL CAREERS

10-year exhibition designer and space planner

2006~ 2008 2004~2003 2002~2000 1998~1996

interaction designer

Director, Design Team, Antscom co., Ltd. Seoul, Korea Planning and Managing Projects of Museums and Big Tradeshow like Motor Show Manager, Exhibition Design Team, Unione Communications co., Ltd. Seoul, Korea Design and Management of Tradeshow Stands and Exposition Theme Pavilion Manager, Design Team, J.A.Studio, Seoul, Korea Design and Management of Environment installations and Tradeshow Stands Designer, Design Team, Yisang Environment Design co., Ltd. Seoul, Korea Design of Environment installations and Tradeshow Stands

PROFESSIONAL MEMBERSHIP Korea Society of Architects&Designers / Korean Institute of Interior Design Korea Society of Basic Design & Art / HongIk Industrial Design Association


10y Selected Works 2009 - 1997


Public Facilities for Seongnam City

2009 public design Seongnam City, Korea PIDC, Kyungwon University



Observatory Deck for Gimpo Intn’l Airport

2008 renovation project Korea Airport Corporation Gimpo Intn’l Airport, Seoul, Korea Antscom Co.Ltd

Deck is for seeing whole airport lanes, towers and planes. Main target is for kids under primary school. So I use a motive, paper-airplane. And I use many plane models in sky. I used so many oblique lines because I want to express a speed and strong movement.



Honda Pavilion

2007 Seoul Motor Show Honda Korea Kintex, Seoul, Korea Antscom Co.Ltd

This stand for Honda in 2007 Seoul Motor Show has an area of 1,250m2 and located between huge domestic motor companies, Hyundae and Renaux-Samsung. The design was planed to show its unique identity and image, overcoming its relatively small size. First I got a concept for stand, ‘HUG� . It means a kind of strategy for marketing in Korea as a Japanese car company. I designed a round-shape ceiling structures covered whole booth space for enclosure and vertical space sense. That made a strong brand image by light and sharp structures completely distinguished from other stands. And it has a main logo sign for recognizing the stand from a distance.



Caligraphs and Paintings Room

2007 renovation Kyungki-Province Museum Kyungki-Province Museum, Suwon, Korea Antscom Co.Ltd

This is a room for old Korean paintings and caligraphs. For I want people to concentrate on paintings I designed that this space has a contrast visual effect through using dark colored wallsand many bright lights for paintings.



SsangYong Motor Pavilion 2003 Busan Motor Show SsangYong Motor Bexco, Busan, Korea Unione Communications Co.Ltd

SsangYong motor is the company of middle standing, producing the most luxurious sedans and SUVs. I had to find a display and space composition way to harmonize with luxurious sedans and outdoor vehicles in a booth. The booth had to be distinctive and unique inspite of relatively small and handicaped area compared with other companies' booths. So I designed two major plans; ceiling structure covered whole booth space and office space for staff. These plans could get completely majesty and unique design for booth, events and other programs. And the structure of booth was minimalized for visitors’ safety and accomodation in great event time.



DSME Stand

2004 LNG14 in Qatar DSME Doha, Qatar Unione Communications Co.Ltd

This stand concept is a walls of world ship-building indutries. DSME is one of best ship-builders in the world, specially LNG-ship. I designed layering-walls and big graphics, white and blue color cordinations.



World Mythology Exhibition

2003 Kyungju World Culture Expo Main Theme Pavilion Kyungju Expo Site, Kyungju, Korea Unione Communications Co.Ltd

This is a main pavilion for Kyungju World Culture Expo. Main theme is a myth. We want to express a korean and unique myth. So we planed this gate, ‘Chi-Woo-Chun-Wang’, god of defense. Main Concept is a ‘Discovering in Myth Cave’ I designed program and space for fantastic mythic cave tour



Coca-Cola Family Party

1998 Coca-Cola Promotion Coca-Colca Korea Hilton Hotel, Seoul, Korea Yisang Environment Design Co.Ltd

This is a kind of promotion project for Coca-Cola Korea. Fanta Booth and parts of Coke Boot are my design. Main Concept for Fant is a FUN plus Invitation Dance. This project was a very interesting and fun and big!





Stand for V company in IDEM 2012, Singapore with E.I.Program for 2013 KISD International Space Design Exhibition


Stand for V company in AAO 2012, Hawaii with E.I.Program for 2013 KSBDA International Space Design Exhibition


E.I.P.

(Exhibition Identity Program)

for Vatech

2012 exhibition design for Overseas Tradeshow Collaboration with MEDEX Inc.


E.3.3.1.

E.3.1.2.

전시부스의 디자인 시안 컨셉 (case. 1,2,3)

VATECH Exhibition Identity

E.3.3.1. VATECH Exhibition Identity

VATECH Exhibition Identity

- 앞서 제시했던 디자인 컷을 이용하여 다음과 같은 부스 디자인의 시안들을 제시한다.

Standard Manual

Standard Manual

Standard Manual

- 제시한 디자인 시안은 E.I.P. 프로그램을 적용한 예로서 20부스와 6부스 규모, 그리고 직선과 곡선 등을 이용하여 다양하게 표현하였다.

Design Case #2:

Design Case #2:

Design Case

20 booth

20 booth

20부스 적용디자인(안) #2 - 세부설명

20부스 적용디자인(안) #2

Dynamic Innovation Case 1 국내 및 일본 : Roll paper finished 유럽 및 동남아 : Painted finished 북미 : Fablic finished with still frame

젊고 다이나믹한 사선과 상승감에서 오는 혁신성을 표현

3D letter cut

Case 2 간결하고 정직한 직선과 직각의 신뢰감을 느끼게 하는 디자인

caring hands

20 부스

6 부스

imaging windows

Multy channel TV

glossy spray paint finished 디자인 컷

P-tile finished

E.5.10.2

스토리텔링 레이어 위계 2

VATECH Exhibition Identity Standard Manual Visual Graphic Storytelling Layer Hierarchy #2

Layer Hierarchy #2

- 스토리텔링 레이어의 위치는 아래와 같이 <메인 싸인> 층위 다음으로 적용한다. 전시장의 규모에 따라 <서브 싸인> 층위가 생략될 수 있으므로 <공간 층위 레이어>를 기준으로 디자이너와 상의하여 결정한다. - 아래와 같은 대규모의 전시공간의 경우 스토리텔링 레이어를 보다 강조할 수 있는 경우에는 이미지나 슬로건이 이중으로 반복되지 않도록 <공간

E.I.P컨셉 Dynamic Innovation = Innovation + Young & Dynamic

VATECH Networks

- Dynamic Innovation이라는 전시 컨셉을 가지고 전시 공간에 표현하려면, 시각화와 공간화 할수 있는 커뮤니케이션 테마가 필요하다.

Exhibition Identity

- 커뮤니케이션 테마는 전시컨셉을 시각화하고 공간화하는데 보다 폭 넓은 조형언어를 제공하여 전시장의 이미지를 보다 쉽게 전달할 수 있다.

Standard Manual

- 커뮤니케이션 테마로 이노베이션 스페이스<Innovation Space>는 바텍의 젊고 다이나믹한 기술과 의지를 펼쳐 보일 수 있는

Concept & Comm. Theme

구성 레이어>를 기준으로 디자이너와 상의하여 결정한다.

E.4.5.1.

E.1.3.

장소이자 더 크고 도전적인 미래를 향하는 출발점의 장소성을 지닌 공간으로 표현된다. - 이미징 윈도우<imaging windows>는 젊고 다이나믹한 바텍의 기술을 소개하는 창이자 미래와 새로운 시장을 관찰하는 조망 창이다. 이는 라운지라는 공간의 특성은 물론, 시원한 오픈감을 형성하는 공간 요소가 되며, 특히 제품의 아이덴티티를 구성하는 중요한 구성 요소가 된다. - 돌보는 손<caring hands>는 바텍의 Caring Insight의 정신을 시각화하여 표현한 것으로 돌봄정신을 실천하는 전문가 그룹으로서 따뜻한 감성과 이성적인 전문성을 가진 사람들이 함께하는 기업의 지향가치를 더할수록 밝아지는 빛, 나눌수록 커지는 사랑의 의미를 담은 심볼의 형태를 프로그램화하였다.

Step 1

Step 2

Step 3

부스의 위치를 인지하고 부스로 다가오는 단계

부스로 진입하고 전시 제품을 확인하는 단계

전시되는 제품을 시연하고 내용을 확인하는 단계

전체 공간의 칼라톤과 회사의 로고마크 등을 인지

각 요소의 정보와 부스 내 동선 인지

흥미를 가진 제품과 관련 정보의 인지

EIP Concept

Dynamic Innovation

Theme

Theme Components 도전적인 미래를 향한 출발점으로서의 장소성

역동적인 혁신성 젊고 다이나믹한 혁신성의 공간적 표현

테마 요소를 Design Cut 2가지로 표현

Imaging Windows

Caring Hands

제품의 아이덴티티를 구성하는 요소

부스의 아이덴티티를 구성하는 요소

3000 2500

미래와 새로운 시장을 조망하는 창

2000 1500 1000 500

ground

Innovation Space

VATECH Exhibition Identity Standard Manual Spatial Hierarchy Display

주요제품 디스플레이 방식 Display - 주요제품 디스플레이 방식 설명

Case 3 편안하게 감싸는 듯 곡선을 이용해 돌봄의 정신을 공간으로 표현


SM/SM Individuation for 2012 KSBDA-San Jose State Univ Invitation International Exhibition Artwork 2012 July, San Jose


Spatial Orientation and Intentional System #2 for 2011 KISD International Space Design Exhibition Artwork 2011 October, Seoul


Ocean Culture Exhibition Design for Pavilion, 2012 Yesu Expo Artwork 2010 May, Seoul


City Culture Exhibition Design for Pavilion, 2012 Yesu Expo Artwork 2010 May, Seoul


Spatial Orientation and Intentional System #1 for Exhibition ‘Habitat by 8 Creators’ Artwork 2011 May, Seoul, BE-Gallery





‘PEAR’ Light for customizing lights

Team-Workshop Project Leader : Stefano Cardini 2009 Domus Academy, Italy

PEAR is scalable, interactive light project focused on improving the character of public light and the urban environment throughout Milan. The project asks the community to capture light that expresses not only aesthetic preferences, but also places or experiences in Milan. Light is captured with PEAR lights distributed via vending machines for a nominal fee which is a donation to an initiative for improving Milan’s public spaces: e.g. cleaning graffiti from playgrounds, providing bags for dog waste. The PEAR lights attach to modular mounts which negotiate interactions between lights and share solar and kinetic energy collected via attachments. The mounts allow diverse installations at public, semi-public, and private scales and help finance the project through sale to individuals.




V-Farm Interactive Strategy for Retail Shop

e ag n a

Ha rve

st

M

Team-Workshop Project Leader : Chiara Diana 2009 Domus Academy, Italy

Share

Green Products

It is our desire in this project to reinvent the shopping experience in retail spaces providing new meaningful services through visual interaction. The retail experience cycle is based on three steps: attraction, engagement

buying

V- Farm in Supermarket

cash

ier

and extension. The purpose of this project is to enhance the extension phase, with a special focus on rewarding customer loyalty to establish durable relationships.

Get real fruit

The system reproduces a virtual farm in which customers can cultivate, share and harvest their own seedlings. After harvesting customers can exchange their virtual fruits for real products. In store interaction is based on touch screens placed at accessible positions in the retail space. Remote access is provided through a web site and an application for mobile phones.

use green card

Create a new tree


green card

touch screen

web site mobile apps

v-farm shop shelves

on the move v-farm lounge

home office

gree n car d

web site

serve r

mob ile de vices

v-far m lo unge

touc h scr eens

touc h scr een v-far m kio sk



Loupe Table Digilogue Interactive Loupe Table for Museum Team-Workshop Project Leader : Massimo Banzi 2009 Domus Academy, Italy

The idea of this solution is started from the behavior of people who are watching detailed things on picture of slide by using the Loupe. This system is a kind of visual & audio information searching solution which people can navigate the detailed multimedia information. Basically, this system consists of two elements, the one is a physical table with many slides and the other thing is a kind of display product that is looking like a loupe (magnifying glass). After moving the Loupe to the position of one slide and move down it close to the slide, people can watch more detailed visual & audio information through the Lupe. Also LED lights that are on the bottom of the table can be triggered by the position of Loupe.



7’ monitor

arm(from lamp)

rotater (knob) magnet

slide mounts(60ea) 700 x 420

infrared ranger

printout film(or paper) 700 x 420 white acrylic plate holes for sensors 800 x 520

magnet sensors (24ea) holes for wires of sensors FL (4ea) light box(MDF wood) 800 x 520 x 50(h)

hole for wires of FLs holes for ventilation(heat)

table(MDF wood) 700 x 420 x 800(h) USB computer

dummy board Arduino extensions for computer and FLs



eKnob Knob for Saving Your Energy

Individual Work for Graduation Project Leader : Domenico Pisaturo, Rodrigo Tores 2009 Domus Academy, Italy

control ring indicator

50

5

40

5

socket for appliance plug

smart plug

time to use electric appliances plugged all outlets in your place. Like water tap, you can use knob controller to schedule the time of all kind of electrics. You can rotate the knob to select some menu and just click to confirm specific function. ‘eKnob’ has simple interaction modality, rotating and click, and it has a traditional interface, knob. Most users have experienced ‘knob control’ with the radio or TV. Knob is very familiar to users, from young and to old people. So simple. However it works by the neural network technology, it called AI, and on the grid for communication.

35

you to save your energy through scheduling the

15

This is the small controller with knob that can help

control ring part

communication ring


information of amount / schedule / comparison / credit

link with outlet

neural network for self-learning analog and digital interaction modality

connections with each other units

OUTLET in every-places

self-learning user’s behaviour pattern

smart plug

interactive interface for control the unit

CONTROLLER UNIT

scheudulling

1) schedulling for using energy 2) connecting with grid-community 3) sharing energy through (1), (2)

scalability (web sync)

every-outlets in each place

Back Bone Unit

Appliances

patterns suggestion

Central Unit

consumption patterns

adjust patterns

alert

connections in small community

Central Unit

alert

control product

learning patterns

principles of neuron units as metaphor

Smart Plug

contribution (sharing)

information of amount / connections /

manage credit (distribution, etc.)

contributions savings for public

smart plugs & Central Unit

neurons and net

communications in small community

smart plug

patterns of consumption

learning stage on the grid

Systems and Structures for big society like neurons and their network control the time

control & feedback stage on the grid

interactive communication stage

contribution

activate

Setting

BUNCH OF OUTLETS

smart plug + outlet + appliance

patterns/ schedulling

for start to learn patterns

appliance control communication between smart plugs and c-unit LEARNING PATTERN

information

Getting Recommendation

Central Unit

interactive communication Adjust Consumption Pattern

network connections

Getting Information


guide screen control knob base panel

activate

base

smart plug + outlet + appliance Recom m info

Home

MENU

Menu

smart plug for appliances Josh’s Kitchen 7 plugs

menu

info

rotate and click to select the place

Kitchen charger#1

Inf

et g-S Plu

menu

Adjust

e

Josh’s Sweet Home

d en

Adjust Pattern

rotate and click to check the information

tion Preferen ma c or

outlet

d co irec m t m un ica tio n

for start to learn patterns


NEW SMART PLUG bedroom #9

browsing

browsing

T.V.

T.V.

start

auto detecting

learning pattern

Setting

Lamp

Home Adjust Pattern

detecting new smart plug

auto-detecting

check the result of detecting

browsing apps if do not match

choose appliance to start

4

4

recommends ready

recommends ready

kitchen oven #1

IGNO RE

ER LAT

Getting Recommendation

APPLY

JUST AD

start to learn pattern

kitchen oven #1

Home

RMATION FO IN

report the recommend ready

click to check

rotate to select

check the recommendation

Adjust Pattern

select to do next

12 RT

STA

6

3

6

3

6

3

6

3

6

9

9

9

9

9

STA

12

9

9

12

ok? next

6

set end time

6

3

3

END

9

12

set end time

6

9

12

set start time

6

9

9

3

12

3

9

12

3

3

set start time

6

6

6

12

END

select for adjust

12

12

9

3

12

3

3

6

Check & Adjust Pattern

6

9

3

select for adjust

12 RT

12

click to confirm

rotate guide to end point

click to confirm

click for continuing or double click for home

of plugs ber ) energ n. num ys av in

g

Information

Getting Information

rotate guide to start point

(m i

Re

amoun t(kw ) tim e

Sharing

Preferen ce

tus Sta

on

click to adjust

rt po

Comp ari s

ready to adjust

TIME 245 min.

amount last month vs this month

just sent report to your email

Lamp

M

1250

12

status

comparison

send report

select and double-click object to input text

select letter by rotating knob and click

Home


Thank You

All picture’s copyright to Suh, June Ho


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