Portfolio julien debras

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Hi!

2015-2016

Digital Design

JULIEN DEBRAS

International School of Design - Valenciennes


+33633053927 julien_debras@hotmail.com fr.linkedin.com/pub/julien-debras/5b/3b8/528 www.viadeo.com/fr/profile/julien.debras www.behance.net/Julien-Debras


BACKGROUND 2014/2016 DIGITAL DESIGN STUDENT. Institut Superieur of Design, Valenciennes, FRANCE 2013/2014 3D ARTIST STUDENT. Gamagora School, Lyon, FRANCE 2011/2013 TECHNICAL WRITER/CAD MODELLER at Ceda Concept, Bernins, FRANCE

WORK EXPERIENCE JULLY/DECEMBER 2015: DIGITAL DESIGN Intersnship AT TOYOTA ED² - Sophia Antipolis, FRANCE I worked on optimizing technical resources used in the 3D team , I participated fully in the implementation of zbrush in the stylistic process to respond more quickly to the team’s wishes design.

THINGS I ENJOY

SKILLS

3D Modeling

3D Visualization 2D Softwares

_ Autodesk Alias _ Autodesk Maya _ Autodesk 3DSMAX _ Pixologic ZBrush _ Dassault Systeme CATIA V5 _ Grasshopper (basic)

2011/2013: TECHNICAL WRITER/ CAD MODELLER AT CEDA-CONCEPT, Bernins, FRANCE I was charged to carry out technical manuals and technical infrastructure modeling for our main Client Alstom Energy March/August 2011: ASSEMBLER TECHNICIAN AT SOCODES-GALLIN, Montluel, FRANCE

_ Autodesk Vred _ Vray 3DSMAX _ Corona Renderer for 3DSMAX _ Adobe Photoshop _ Adobe Illustrator _ Adobe Indesign

Language _ French: Native

_ English: Fluent

Technician assembler on heavy vehicles in the Socodes-Gallin company at Montluel (France). Operator on two major orders fire vehicles. My mission, equip these vehicles with necessary equipment such as pump units , false frame, double floor and other vehicle and users protections.

FOOTBALL

MUSIC

TRAVEL

COFFEE

CINEMA

CAR DESIGN


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CONTENT

01

Aero gt - spring 2015 School project with design student team for Bell & Ross

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Renault Megane RS - spring 2016 A-Class modeling exercise

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Lamborghini Huracan - spring / summer 2015 Personnal Project

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Citroen new experience - spring 2016 School project with design student team

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Lexus ML-s - summer 2015 Personnal Project made at Toyota ED²

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porsche suv-e - summer 2016 Personnal Project

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Peugeot Flagship 2030 School Project/Workshop.


We started this project in may 2016 under the direction of Bruno Belamich (Creative director and co founder of Bell&Ross) and Sebastien Gobert (Designer at Bell&Ross) who wanted to create a new supercar for Bell&Ross, inspired by the Aeronautic world, in order to promote a new range of watches. We were a team of 7 students:

Bell&ross aero gt School Project.

- Adrien Séné: Tranport designer (5th year) - Valentin Fuch: transport designer (5th year) - Patrice Minol: transport designer (5th year) - Célia Huart: Transport designer (3rd year) - François Carpentier: Transport designer (3rd year) - Eric Guiertzman: Digital Designer (5th year) - Julien Debras: Digital designer (3rd year) I was in charge of the interior modeling.


I did this modeling taking into reference sketchs produced by Adriens Séné and François Carpentier, I’ve had rapidly a clear and precise idea of what they wanted for the interior and the technical part of the vehicle, I could start quickly, improve the details and the sulfide as the overall design progressed.


Instead of extend my technical skills, I decided to realize this modeling using Autodesk Maya, this allowed me to discover how to work in polygonal modeling, and enrich my skills before my internship entrance at Toyota Europe Design Development studio (ED²).

Eric guiertzman quickly did an external volume on Autodesk Maya with a «belt» to define me a work area of a way that the exterior modeling (Alias modeling) and interior (Maya modeling) match. Because of the time (student project: 2 weeks of modeling) we decided to make some renderings on Vred, and then add post production on Photoshop.


In order to improve this renderings, I have had to create some materials which are not optimal in Vred base material library like Alcantara and red belt material. Alcantara

Reflective plastic

Carbon

Chrome

Red belt

Nylon

Vred renderings.


Vred renderings.


Vred renderings.


Vred renderings.


Vred renderings.


Lamborghini Huracan Personnal Project.

I’ve done this project during summer 2015 in order to apply and improve what I’ve learned at school the previous year. It was my first car modeling, so I decided to made the Lamborghini Huracan because of its formal language which I really like.


Because this modeling was my first one, I need to work on it during pretty long time in order to improve the model days after days, I’ve had to rebuild some surface, but my objective was to obtain a great final volume, true to the original one.

Use of Autodesk Alias Shaders to improve the 3D model visualisation.

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ALIAS SCREENSHOT.


ALIAS SCREENSHOT.


Vred renderings.


Vred renderings.


Lexus ml-s concept Internship Project.

I’ve done this project during summer 2015 to show my competences learned during my internship at Toyota ED², it required the use of Alias, Zbrush and Grasshopper.


During my internship, I’ve had the opportunity to made a personnal project to show what I’ve learned on 3D modeling on different softwares (Nurbs and Polygonal). I imagine a single seater vehicle, this because actually, lot of peaple use their car just for theirself and the most of the time they are alone on board, so I imagine a vehicule which could be smart for drive into complexe city, this to simplify the way to drive. I give a description of my project to Julien Marie (Designer at Toyota) who help me to define an exterior design.


I’ve searched the overall volume in Autodesk Maya, It also make me able to create an animation of the unfolding movement in order to enhance the vehicle credibility.

Then, I moved on Autodesk Alias to improve the design and the model quality.


Grasshopper-Rhino Plugin In order to improve the model and expose what I’ve learned, I combine some competences in the project like using Autodesk Alias, Pixologic Zbrush, Grasshopper for Rhino and Autodesk Vred.

Alias Automotive

Zbrush modeling Alias Automotive - Animation Tool


Vred renderings.


Vred renderings.


Renault Megane RS 2010 Volume interpretation.

For this exercise we were asked to choose a French car produced between 2008/2016, we’ve had to made the model taking into account constraints and qualities approaching the Class-A modeling.


I began by searching for references of the selected model, this to understand the volume, its stance, its complex points and also its details. Moreover, it was a key stage because we were looking for orthonormal references as closest to reality as possible, ideally without any perspective.


1_ Blueprint references.

2_ Build main surfaces.

3_ Build the volume.


4_ Add details.

_ Alias Zebra.

_ Alias prevew shader.

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ALIAS SCREENSHOT.


ALIAS SCREENSHOT.


Vred renderings.


Vred renderings.


This project was done by a design student team about new vision of CitroĂŤn utilitary vehicle for young and dynamic peaple. We were a team of 6 students:

citroen new-experience School Project.

- Charly Poidevin: Transport designer (4th year) - François Carpentier: Transport designer (4th year) - Simon Delannoy: Transport designer (3rd year) - Pascal Amar: Transport designer (3rd year) - Amaury Petiprez: Transport designer (3rd year) - Me: Digital designer (4th year) My work was to modeling the exterior volume and supervise the render process.


Merge exterior & interior modeling in one vred file I made the exterior modeling on Autodesk Alias, I made it in one and half week, by working with the exterior designer Charly Poidevin.

The interior model had been mo deled on Autodesk Maya by Franรงois Carpe ntier and the exterior on Autodesk Alias. To be more efficient, we decided to made two different Vred files which had be en merge at the end, this help us to improv e the color & trim development. The both scenes had been merge in one last scene later in order to obtain a complete vehicle.


ALIAS SCREENSHOT.


ALIAS SCREENSHOT.


In order to improve the final presentation, I did a real time configurator in Vred to show the color & trim result and the doors opening.


Eyelashes material

Blindfol material

Citroën logo material

Citroën logo material

Front Bumper Citroën script material Door Opening/Closing animation Underbody material Body material Fender material


Vred renderings.


Vred renderings.


Porsche Macan coupe Personnal Project.

This is a personnal realized during summer 2016 with Tobias Benedini, transport design student at Pzorheim University.


A common project of Tobias Benedini (Student at Pforzheim University, Germany, for the design) And me. Our objective was to imagine a Macan SUV Coupe. Tobias gave me some sketches and involved the model to transmit at best the DNA of the porsche Mission-E Concept, the main idea of this project. We did it from a distance during summer 2016.


Throughout the 3D development, I regularly sent my modeling to Tobias, who modified and made evolve the design directly on 3D to help me as much as possible to get what he imagined. It was a difficult exercise because we had to work at a distance (Pfozheim, Germany - Lyon, France)



All the modeling had been made in Autodesk Alias, the main objective was to obtain a coherent volume with a strong stance.

ALIAS SCREENSHOT.


We also stay focused on the fact to have a Mission-E concept DNA on the exterior design.

ALIAS SCREENSHOT.


Vred Vredrenderings. renderings.


Vred renderings.


Peugeot Flagship 2030 School Project/Workshop.

This is a W.I.P of a workshop in collaboration with Peugeot design studio from Paris. I work with one transport designer: Grimaud Gervex (5th year).


This is a workshop project, which employed all the transportation design student in their last year of studies. Peugeot design team gave them the subject «Create a Peugeot Flagship for the year 2030». In a first time, during two weeks, each designers realized a personnal project which answered to the topic until friday 30th of September, then, each digital design student had to choose one project selected, and start to made a first volume for the week from 10 to 14 of September, where we were working with a part of the Peugeot 3D team composed of Yann Le Gall (Head of Digital Design at Peugeot Design) and Geoffroy Texier (Digital designer). I decided to work on the project of Grimaud Gervex because of the complexity of the project which looks very strong and powerful. Then, it still us less than one month to work on our free time to improve the modeling and the design before presentation at Peugeot Design Studio at Vélizy-Villacoublay.


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For Monday 10th of September, Yann Le Gall ask us to prepare one first volume, volume that we will change throughout the week until Friday 14th. As always when we work with proffessional, it was interesting to see and apply a new way of working in comparison to that we are taught at school or in our respective previous intersnhip.


Still In Progress....


Thank You !

CONTACT Julien Debras julien_debras@hotmail.com +33 633053927

International School of Design - Valenciennes


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