EARTH BOOK . JUN MING TING . 789843

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earth book JUN MING TING 789843 MARCUS FAJL

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CONTENTS 1.0 THREE RELATIONSHIPS 1.1 point | line | plane 1.2 mass 1.3 frame & infill 2.0 HERRING ISLAND, SOMETHING LIKE A PAVILION 2.1 2.2 2.3 2.4

site analysis conceptacle concept & sketch design design development

3.0 FINAL DESIGN 3.1 site plan 3.2 three

3.2.1 three parts - light to dark

3.2.2 three recordings

3.3.1 realisation 3.3.2 exploration 3.3.3 recollection

3.3 the secret

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1.0 THREE RELATIONSHIPS The three techtonics that will be explored over the coming weeks will delve into over-ground and underground spatiality, as well as how they can affect and interact with the ground plane. Some ideas from these techtonics may be taken as inspiration for my final design.

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1.1 POINT | LINE | PLANE This techtonic explores the progression of points to lines to planes (0D to 1D to 2D) and how this can affect and interact with the ground plane.

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This model features the progression from narrow to wide plane. This makes it seem like lines are joining together to from a plane. The curved planes also interact with the ground plane differently by contacting it at different angles.

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PRECEDENTS

This wall architecture features curvatures that are aesthetically enhanced with the textures created by the flat pieces. I took this idea and made my curves ‘broken’, to give the entire structure a more interesting as well as a more artificial look.

This precedent features a futuristic style, where the roof of the building interacts with the ground plane in a way that makes the two seem connected - in a sense that the roof flows into the ground. I took this idea and integrated it within my PLP model, specifically the way the planes come into contact with the ground plane at different angles, making it seem like an organic shape that flows up from the ground. 9


1.2 MASS This techtonic explores underground spatiality. This allows for great opportunities to experiment with light & shadow and they way they can affect the outcome of the space.

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INITAL SKETCH IDEAS - MASS

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PRECEDENTS

National Taichung Theatre, Taichung, Taiwan. From this precedent, I took the idea of curved surfaces that form spaces that look organic. These spaces can be small, or really tall, and can create a hierarchy of spaces within the building. Light will also cast rather interesting, smooth shadows on curved surfaces, and this can be used the enhance the spatial quality. 13


1.3 FRAME & INFILL This techtonic explores the spatiality above-ground. This is most commonly used in architecture because most buildings are constructed above the ground. 14


The main idea of this frame & infill model is to explore shadows, and how the combination of frame without infill and frame will infill can cast interesting shadows from different angles. And from a few specific angles, a ‘focus’ point can be seen in the shadow in each instance. This is due to how the model allow light to pass through.

The structure was based of a continuous, spiralling frame. Support are placed at the corners of the frame, and then some of the frames are in-filled. Because of the spiral base structure, it has a central ‘focus’ area, which is used as the frame & infill concept when playing with light & shadow. 15


PRECEDENTS

This building gave me the idea of having frames without infill. This creates a contrasting effect between the solid ‘fills’ and the voids, which makes the building design more unique. It also features a various of vision points as well as blockage points (from the outside) due to the use of solid and void. bSIDE6 building, Portland, Oregon.

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This gave me the idea of using light & shadow. It could create interesting effects such as patterns (order) or randomness (chaos). Light & shadow can also be used to enhance the focus - the focal point can be further enhanced to attract attention by using light, while the other areas can be cast by shadows.

Bell-Lloc Winery by RCR Aranda Pigem Vilalta Architectes, Palamรณs, Spain, 2007 17


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2.0 HERRING ISLAND: SOMETHING LIKE A PAVILION

Image taken from http://mapio.net 19


On the chosen site, there sits a man-made, masonry surface with an area of 120m2.

CHOSEN SITE Man-made masonry surface

2.1 SITE ANALYSIS This section analyses several features of the site including circulation, vegetation, noise and topography.

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NOISE

VEGETATION

TOPOGRAPHY

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2.2 CONCEPTACLE The conceptacle features two distinct sides with distinguishable similarities and differences. The two sides represent aboveground and underground. This suggests that the form and shape of the structure above the ground and underground will mirror each other in some way, while having some subtle differences such as materiality and texture. 22


2.3 CONCEPT & INITIAL SKETCH DESIGN

Above-ground

Underground

The concept is taken from the conceptacle. The structure above ground will mirror the space underground (or carved into the ground), with several difference in materiality and texture. As can be seen, the curvature of the structure above ground is broken up, whereas the curvature of the space underground is smooth and continuous.

Broken curve - idea taken from point/line/plane model.

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2.4 DESIGN DEVELOPMENT

Instead of a mirror, I decided to ‘copy’ the above-ground form for the underground. This would allow the visitor to sense the similarities, whereas if it were mirrored, it wouldn’t seem that obvious while inside the pavilion. 24


This is the final form of the pavilion that sits above the ground.

This idea was taken from my point/line/plane model. This is the shape of the roof structure when it is unrolled.

I decided to remove the ‘broken’ aspect of the curved structure, and replace it with a smooth curve. This would make the above-ground structure feel more organic and less artificial, which would be needed for the concept (making the roof look like a natural grass patch).

Rammed earth

Front (west) view

I chose to add rammed earth to one side of the pavilion. This is to make it look even more organic, and makes improves the flow between the man-made pavilion and natural earth. 25


PRECEDENTS I took inspiration from this pavilion, especially how the roofing curves down to meet the ground plane, and they generally act as walls or supports. The angles at which they hit the ground also depend on the form of the structure, and this keeps the smooth aspect of the organic form.

Burnham pavilions, Millenium Park, Zaha Hadid

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From this, I took the idea of having green roofs as well as the way they can integrate and blend in with the surrounding natural environment. The way the green roofs slope and curve down into the ground also enhances this aspect. Green roof pavilion visualisations 27


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3.0 FINAL DESIGN

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3.1 SITE PLAN

HOW DOES IT SIT WITHIN THE SITE? The pavilion will utilise a sloping surface within the site. The entrance of the pavilion is situated at a high elevation, therefore the ground floor elevation will be at a lower level. The roof of the pavilion, hence, will be level with the entrance. Part of the overground structure will sit on the masonry surface. The south side of the pavilion will also be covered in artificial, rammed earth. The earth will cover up to the level of the roof. The pavilion will have a west view of the Yarra River. 30


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3.2 THREE

SECTION AA 1:100 32


PART 1 - ROOF TOP

3.2.1 THREE PARTS - LIGHT TO DARK

PART 2 - GROUND FLOOR

The design takes the visitors on a journey from a brightly illuminated space to a dark space.

TRANSITIONAL AREA - RAMP PART 3 - BASEMENT FLOOR

The brightest area (part 1) is on the roof top (open space), and it is illuminated by the sun. The next part of the journey is the ground floor area (part 2), and this area is lit by natural lighting. The ramp is the transitional area. The basement area is the final destination (part 3) of the journey, also being the dark area, being only illuminated by several point lighting. 33


3.2.2 THREE RECORDINGS Throughout the course of the journey, three different recordings will be played, each at a different part of the pavilion. They are highlighted in turquoise.

FIRST RECORDING The first recording features calm noises of birds chirping and large waves crashing.

BALUSTRADE

ATRIUM ENTRANCE (GROUND LEVEL)

ROOF TOP

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WALL

R

A RAMMED EARTH

STORE ROOM STORE ROOM (OUTDOOR)

ROOF TOP PLAN 1:200 34

STORE ROOM


SECOND RECORDING

THIRD RECORDING

The second recording features similar noises, but instead, the noises of the birds and the waves crashing will seem distant, with some new noises inserting into the recording such as sounds of water dripping in a cave.

The third recording features louder water droplet noises, some bat noises, and these noises will be echoed to create an illusion of being in a cave.

RAMP TO BASEMENT

ENTRANCE (GROUND LEVEL)

RAMP

WALL

RAMP TO GROUND FLOOR

A

ATRIUM

GROUND FLOOR PLAN 1:200

BASEMENT PLAN 1:200 35


3.3 THE SECRET REALISATION

The first part occurs on the roof of the pavilion. The roof is covered in grass, which masks the pavilion from a certain angle. From afar, from a certain angle, the visitors will see what looks like a grass patch, with a lone balustrade at the edge of it. This might trigger their attention, and hence they will walk towards it. Once close enough, they will realise that they are in-fact standing on the roof a structure - the pavilion. This is where the first recording will be played.

EXPLORATION

Once the visitors have come to the realisation of the pavilion, they will want to step inside to explore and look around. They will walk down a flight of stairs, with an outdoor view on their right. As they reach the far end of the pavilion (atrium), they will also be able to look out at the Yarra River through the window. The second recording will be played here. On the other side of the atrium features a rough concrete wall. This signifies a closed space, unlike the other side which feature windows. This is done to make the visitor feel like they’re walking deeper into Earth. After the atrium, the visitor will then move through a tunnel. This is the transitional area, and a semi-recording will be played, feature louder noises of water droplets with longer echoes.

RECOLLECTION

At the end of the tunnel, the visitors will reach the final part of the pavilion. This is where the ‘secret’ may be realised. The form and shape of this space mimics that of the space above, which difference in the materiality of the walls and their texture. This space will also be much darker, with some point lighting. The third recording will be played here. The noises from the recording, as well as the transitional effects are done to stimulate the visitors senses in hopes that they will soon realise a sense of mystery. They may also experience a feeling of Deja Vu and this is the ultimate secret that only some people may experience. 36


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3.3.1 REALISATION

This is an exterior view of the pavilion roof top. From this angle, it looks as if nothing is built here except for a weirdly-located and isolated balustrade. The first recording can be faintly heard from here, and it will get louder as the visitor approached the balustrade. 39


3.3.2 EXPLORATION

The is the vi atrium of the where visitors w hear the secon

This is the v visitors will se first enter the space is quite to the sunlight windows. It fea of wall texture organic and n 40


iew from the pavilion. This is will be able to nd recording.

view that the ee when they e pavilion. The brightly lit due t let in by the atures a variety es which are all natural in style. 41


3.3.3 RECOLLECTION UNCANNY; DEJA-VU EFFECT Through all the stimulation of the senses, the visitors may feel uneasy, due to the uncanny nature of the pavilion and its phenomenology. Some visitors will experience a deja vu effect at the deepest part of the pavilion (shown above), and that is the SECRET.

This is the vi atrium of the b This is the dark pavilion, while can be seen in (which come ground floor). the third reco played.

This is the vie see when th the basement impression they the space is than the groun The concrete also gives the and mysteriou The form can similar to the ground floor. 42


iew from the basement floor. kest part of the a point of light n the distance es from the . The is where ording will be

ew the visitors hey first enter t area. The first y will get is that much darker nd floor space. e wall textures e space a dull us atmosphere. n be seen as e form of the 43


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