Portfolio 2018 Spring

Page 1

PORTFOLIO ARCHITECTURE 2018 Ziyao Zhang


ĺź ç´ŤĺłŁ Syracuse, New York zzhan27@syr.edu +1.315.420.8765

EDUCATION 2011.09

Dulwich College International High School Program Suzhou

2014.03

DCHS Competitive Debate, Outstanding Award

2014.06

Graduation

2014.09

Syracuse University School of Architecture

2016.02

Syracuse Architecture, William J. Slivers Competition 2016 Sol Lewitt Award Spacial Concept First Place

2014.09-2017.12

Dean’s List 2014 Fall, 2015 Spring, 2015 Fall, 2016 Spring, 2016 Fall, 2017 Spring, 2017 Fall

2019.05

Expected Graduation

EXPERIENCE 2016.05-2016.07

Design Through a Tourist’s Eye

Syracuse University Abroad Travel Course, Japan 2017.01-2017.05

Housing and Artefact

Syracuse University Study Abroad Program, London 2017.08-2017.11

ArchDaily China Internship

SKILLS

Graphic Design

3D Modeling Parametric Design

LANGUAGES STATEMENT

Chinese English

Office Software Adobe Photoshop Adobe Illustrator Adobe InDesign Rhinoceros Autodesk Revit Grasshopper for Rhino Galapagos Evolutionary Solver

Microsoft Office Word PowerPoint Excel

Native Proficiency Professional Proficiency

I believe architecture is a methodology to show both tangible and intangible beauty. Great architecture is part of a city’s soul. An architect is thus someone who understand the city, its culture, and brings art to life that will be identified with it. Becoming an architect is the dream I chase.


Project # 1.

We Work-Co Live

2.

Fairground on Live

3.

Object in the Field

4.

in Between

5.

Infopolis

Housing

Library

Urban structure

Drawings + Models

Commercial

Library



We Work-Co Live Housing Fall 2016 The project trys to house both living and working programs in downtown Syracuse. Every housing unit has TWO DOORS: one provides access to lower living level and another open to upper working level. In plan, the organizing structure is inspired by the Burolandshaft Office Landscape. In section, every household sits like small pavilion which has direct access to 2 levels. The project is a layered cake of private living community and public wework program. On living level housing units are mixed and grouped with equal access to amenities and storage shelf for shared belongings. On working level public wework space are floating between tenants’ personal workspaces.


BUROLANDSHAFT DIAGRAM


CALLING MOM

NG MING

BIKING SHOWERING

YOGA

RESEARCHING READING

SKETCHING BRAINSTORMING

NG WORKING OUT PING PONG DOOR BIKING SHOWERING

PRESENTING MEETING

SUNBATHING CHATTING

SUNBATHING CHATTING YOGA

DOING LAUNDRY

CALLING MOM MAKE-UPS CUP NOODLES SEX CLEANING BATHING CALLING MOM SEX TV SHOWS GAMING SLEEPING SHOWERING SLEEPING HAVING A MEAL SHOWERING DAYDREAMING ONLINE SHOPPING DAYDREAMING FEEDING ONESELF

CALLING MOM CUP NOODLES SEX CALLING MOM GAMING SLEEPING SHOWERING SLEEPING SHOWERING DAYDREAMING DAYDREAMING FEEDING ONESELF

GATHERING

RESEARCHING READING

DOING LAUNDRY

DANCING

LOUD MUSIC WEED

SHOWERING SLEEPING CLEANING MAKE-UPS TV SHOWS FEEDING ONESELF CALLING MOM

SEX CALLING MOM SHOWERING SLEEPING DAYDREAMING FEEDING ONESELF

CODING

BUILDING

MAKE-UPS CLEANING BATHING SEX TV SHOWS HAVING A MEAL ONLINE SHOPPING

DRINKING LOUD MUSIC WEED DANCING

ORDERING PIZZA

DOING LAUNDRY

DISCUSSING PROPOSING

JOGGING

PLANKING

MAKE-UPS CLEANING BATHING SHOWERING SEX TV SHOWS SLEEPING CLEANING HAVING A MEAL MAKE-UPS TV SHOWS ONLINE SHOPPING FEEDING ONESELF CALLING MOM

YOGA

LOUD MUSIC DANCING WEED DRINKING

CHATTING BOARD GAME GATHERING ORDERING PIZZA

RESEARCHING READING

SKETCHING BRAINSTORMING

SUNBATHING CHATTING YOGA

DOING LAUNDRY

MAKE-UPS CLEANING BATHING SEX TV SHOWS HAVING A MEAL ONLINE SHOPPING

SKETCHING BRAINSTORMING

PRINTING

CALLING MOM MAKE-UPS CUP NOODLES SEX CLEANING BATHING CALLING MOM SEX TV SHOWS GAMING SLEEPING SHOWERING SLEEPING HAVING A MEAL SHOWERING DAYDREAMING DAYDREAMING ONLINE SHOPPING FEEDING ONESELF

CALLING MOM CUP NOODLES GAMING SLEEPING SHOWERING DAYDREAMING

SHOWERING SLEEPING CLEANING MAKE-UPS TV SHOWS FEEDING ONESELF CALLING MOM

DANCING

LOUD MUSIC

CALLING MOM MAKE-UPS CUP NOODLES MAKE-UPS CLEANING BATHING CLEANING BATHING GAMING SLEEPING SEX TV SHOWS SHOWERING SEX TV SHOWS HAVING A MEAL DAYDREAMING HAVING A MEAL ONLINE SHOPPING ONLINE SHOPPING

CHATTING ORDERING PIZZA

CHATTING ORDERING PIZZA GATHERING

CALLING MOM CUP NOODLES MAKE-UPS CLEANING BATHING GAMING SLEEPING SEX TV SHOWS SHOWERING HAVING A MEAL DAYDREAMING ONLINE SHOPPING

INDOOR BIKING YOGA

DOING LAUNDRY

PRESENTING MEETING

PRINTING

CODING

MAKE-UPS CLEANING BATHING SEX SEX TV SHOWS CALLING MOM HAVING A MEAL SHOWERING SLEEPING DAYDREAMING ONLINE SHOPPING FEEDING ONESELF

GATHERING

WORKING OUT JOGGING PING PONG SHOWERING

MAKECLEANING HAVING SE HAVING ONLINE S

SHOWERING SLEEPING CLEANING MAKE-UPS TV SHOWS FEEDING ONESELF CALLING MOM

DRINKING

CODING

PRINTING CONCEPT DIAGRAM

DISCUSSING PROPOSING

BUILDING

PLANKING

INTERVIEWING

LOUD MUSIC

PLANKING

SKETCHING BRAINSTORMING

SUNBATHING CHATTING

SKETCHING MODELING

WEED

CODING

DOING LAUNDRY

MODELING BUILDING

DRINKING

WEED

DANCING

RESEARCHING READING

CODING

MAKE-UPS CLEANING BATHING SEX SEX TV SHOWS CALLING MOM HAVING A MEAL SHOWERING SLEEPING ONLINE SHOPPING DAYDREAMING FEEDING ONESELF

PL

MAKECLEANING HAVING SE HAVING ONLINE S

SHOWERING SLEEPING CLEANING MAKE-UPS TV SHOWS FEEDING ONESELF CALLING MOM

LOUD MUSIC

CODING

SHOWERING

INTERVIEWING

GATHERING

PRINTING

PLANKING

YOGA WORKING OUT PING INDOOR BIKING

DRINKING

PRESENTING

INTERVIEWING

SHOWERING

CALLING MOM CUP NOODLES GAMING SLEEPING SHOWERING DAYDREAMING

MAKE-UPS CLEANING BATHING SEX SEX TV SHOWS CALLING MOM HAVING A MEAL SHOWERING SLEEPING DAYDREAMING ONLINE SHOPPING FEEDING ONESELF

CHATTING

WORKING OUT JOGGING PING PONG

MODELING SKETCHING

PRESENTING MEETING

PRINTING

CALLING MOM MAKE-UPS CUP NOODLES MAKE-UPS CLEANING BATHING CLEANING BATHING GAMING SLEEPING SEX TV SHOWS SHOWERING SEX TV SHOWS HAVING A MEAL DAYDREAMING HAVING A MEAL ONLINE SHOPPING ONLINE SHOPPING

INDOOR BIKING YOGA

DOING LAUNDRY

PRINTING

WEED

DANCING

SKETCHING MODELING

CALLING MOM CUP NOODLES MAKE-UPS CLEANING BATHING GAMING SLEEPING SEX TV SHOWS SHOWERING HAVING A MEAL DAYDREAMING ONLINE SHOPPING

DRINKING

DISCUSSING PROPOSING

BOARD GAME CHATTING GATHERING ORDERING PIZZA

PRESENTING MEETING

NG WORKING OUT PING PONG DOOR BIKING

MAKECLEANING HAVING SE HAVING ONLINE S

LOUD MUSIC

MODELING BUILDING

SHOWERING SLEEPING CLEANING MAKE-UPS TV SHOWS FEEDING ONESELF CALLING MOM

SUNBATHING CHATTING

SHOWERING SLEEPING CLEANING MAKE-UPS TV SHOWS FEEDING ONESELF CALLING MOM

PLANKING

SHOWERING

SHOWERING

CHATTING ORDERING PIZZA GATHERING

INTERVIEWING

MAKE-UPS CLEANING BATHING SEX SEX TV SHOWS CALLING MOM HAVING A MEAL SHOWERING SLEEPING DAYDREAMING ONLINE SHOPPING FEEDING ONESELF

SKETCHING BRAINSTORMING

CODING

MAKE-UPS CLEANING BATHING SEX TV SHOWS HAVING A MEAL ONLINE SHOPPING

SUNBATHING CHATTING YOGA

JOGGING WORKING OUT BIKING PING PONG

SUNBATHING CHATTING

DOING LAUNDRY

PRESENTING MEETING

CHATTING ORDERING PIZZA

CHATTING BOARD GAME GATHERING ORDERING PIZZA

SKETCHING BRAINSTORMING

INTERVIEWING

PRESENTING MEETING

FEEDING ONESELF

PRINTING

CALLING MOM MAKE-UPS CUP NOODLES MAKE-UPS CLEANING BATHING CLEANING BATHING GAMING SLEEPING SEX TV SHOWS SHOWERING SEX TV SHOWS HAVING A MEAL DAYDREAMING HAVING A MEAL ONLINE SHOPPING ONLINE SHOPPING

PRINTING

PRESENTING

NG WORKING OUT DOOR BIKING PING PONG

MOM S EEPING NG MING

CODING

ONLINE SHOPPING

DRINKING

SKETCHING BRAINSTORMING

SHOWERING

DAYDREAMING

PLANKING

INTERVIEWING

SUNBATHING CHATTING

LOUD MUSIC DANCING WEED DRINKING

PING PONG PLANKING

MODELING SKETCHING

WEED

DANCING


WORKING OUT

CALLING MOM GAMING DAYDREAMING TV SHOWS

COOKIES

DANCING PLANKING

CHATTING

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING CLEANING

CALLING MOM GAMING DAYDREAMING TV SHOWS

CLEANING SHOWERING SLEEPING MAKE-UPS

CHATTING

CHATTING

MAKE-UPS BATHING TV SHOWS HAVING A MEAL ONLINE SHOPPING CLEANING

BBQ ROAST

LOUD MUSIC

CHATTING

ORDERING PIZZA SLEEPING SHOWERING CLEANING MAKE-UPS FEEDING ONESELF CALLING MOM

COMMUNAL DINNER

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

CHATTING

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING CLEANING

MOVIE

DRINKING

DRINKING

DRINKING

CALLING MOM GAMING DAYDREAMING TV SHOWS

CLEANING SHOWERING SLEEPING MAKE-UPS

DRINKING POPCORN

SMOKING

CHATTING

MAKE-UPS BATHING TV SHOWS HAVING A MEAL ONLINE SHOPPING CLEANING

BBQ ROAST

LOUD MUSIC

ORDERING PIZZA SLEEPING SHOWERING CLEANING MAKE-UPS FEEDING ONESELF CALLING MOM

COMMUNAL DINNER

SMOKING

MOVIE

DRINKING BAKE

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

POPCORN

POPCORN

POPCORN GATHERING

CHATTING

COOK

CALLING MOM GAMING DAYDREAMING TV SHOWS

POPCORN

LOUD MUSIC

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

SMOKING

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

DRINKING POPCORN

BAKE

DRINKING POPCORN

ORDERING PIZZA

MOVIE

DRINKING

CALLING MOM GAMING DAYDREAMING TV SHOWS

COOKIES

DANCING PLANKING

POOL

POPCORN

POPCORN

GATHERING

CHATTING

SMOKING

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

DRINKING

DRINKING POPCORN

LOUD MUSIC CHATTING

COOK

CALLING MOM GAMING DAYDREAMING TV SHOWS

MOVIE

DRINKING

ORDERING PIZZA MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

CALLING MOM GAMING DAYDREAMING TV SHOWS

BEER

YOGA

INDOOR BIKING

SHOWERING SLEEPING MAKE-UPS

BEER

WEED

BOARDGAME

JOGGING

SUNBATHING SMOKING

CLEANING

POPCORN

POPCORN

LOUD MUSIC

PINGPANG

WEED

DRINKING

POOL

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

WORKING OUT JUICE

CALLING MOM GAMING DAYDREAMING TV SHOWS

BEER

YOGA

INDOOR BIKING

SMOKING

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

BEER

WEED

BOARDGAME

JOGGING

SUNBATHING WEED

CLEANING SHOWERING SLEEPING MAKE-UPS

LOUD MUSIC

PINGPANG

JUICE

CHATTING

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

SMOKING

SMOKING

CALLING MOM GAMING DAYDREAMING TV SHOWS

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

DRINKING POPCORN

CALLING MOM GAMING DAYDREAMING TV SHOWS

CLEANING SHOWERING SLEEPING MAKE-UPS

MOVIE

ORDERING PIZZA LOUD MUSIC

WEED

SUNBATHING READING

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

CALLING MOM GAMING DAYDREAMING TV SHOWS

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

CALLING MOM GAMING DAYDREAMING TV SHOWS

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL WEED

CLEANING SHOWERING SLEEPING MAKE-UPS

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

LAUNDRY LAUNDRY

ORDERING PIZZA LOUD MUSIC

YOGA PLANKING

MAKE-UPS

LAUNDRY CALLING MOM GAMING DAYDREAMING TV SHOWS

JUICE SUNBATHING

CLEANING SHOWERING SLEEPING MAKE-UPS

CHATTING CALLING MOM GAMING DAYDREAMING TV SHOWS SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL SEX

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

PINGPANG WORKING OUT

LAUNDRY

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

LAUNDRY LAUNDRY SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

LAUNDRY

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

JOGGING INDOOR BIKING YOGA PLANKING

1st FLOOR PLAN (LIVING LEVEL) / LIVING LEVEL CONCEPT DIAGRAM

LAUNDRY LAUNDRY

LAUNDRY

LAUNDRY

CALLING MOM GAMING DAYDREAMING TV SHOWS

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

LAUNDRY

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

PET

FEEDING ONESELF CUP NOODLES HAVING A MEAL

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

POOL BEER BOARDGAME

CALLING MOM GAMING DAYDREAMING TV SHOWS

ORDERING PIZZA

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

MAILBOX COMMUNAL TV: PRESIDENTIAL DEBATE

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

WEED

CLEANING SHOWERING SLEEPING MAKE-UPS

LAUNDRY

SMOKING

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

SLEEPING

LAUNDRY SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

CALLING MOM GAMING DAYDREAMING TV SHOWS

WEED

DELIVERY FOOD ARRIVAL

POOL

READING

DANCING

CALLING MOM GAMING DAYDREAMING TV SHOWS

SUNBATHING READING READING

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

SHOWERING

JOGGING INDOOR BIKING

WEED

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

CHATTING

CLEANING

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

DRINKING

CHATTING

CHATTING

LAUNDRY

LAUNDRY

JUICE

POPCORN

LAUNDRY

LAUNDRY

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

PINGPANG WORKING OUT

MOVIE

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

CHATTING

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

CALLING MOM GAMING DAYDREAMING TV SHOWS

POPCORN

DRINKING

CALLING MOM GAMING DAYDREAMING TV SHOWS

CALLING MOM GAMING DAYDREAMING TV SHOWS

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

CALLING MOM GAMING DAYDREAMING TV SHOWS

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

POOL BEER BOARDGAME

SEX PET FEEDING ONESELF CUP NOODLES HAVING A MEAL

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

POPCORN CALLING MOM GAMING DAYDREAMING TV SHOWS

CLEANING SHOWERING SLEEPING MAKE-UPS

CALLING MOM GAMING DAYDREAMING TV SHOWS

ORDERING PIZZA

DRINKING

SHOWERING SLEEPING MAKE-UPS

MAILBOX COMMUNAL TV: PRESIDENTIAL DEBATE

CHATTING

WEED

DELIVERY FOOD ARRIVAL

POOL

READING

DANCING

CALLING MOM GAMING DAYDREAMING TV SHOWS

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

READING

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

CHATTING

MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

CLEANING SHOWERING SLEEPING MAKE-UPS

SLEEPING SHOWERING CLEANING MAKE-UPS CALLING MOM

DRINKING

CHATTING

CHATTING

CLEANING SHOWERING SLEEPING MAKE-UPS

CALLING MOM GAMING DAYDREAMING TV SHOWS

JUICE

POPCORN MAKE-UPS BATHING TV SHOWS ONLINE SHOPPING GAMING

CHATTING CALLING MOM GAMING DAYDREAMING TV SHOWS

CALLING MOM GAMING DAYDREAMING TV SHOWS

POPCORN

DRINKING

CALLING MOM GAMING DAYDREAMING TV SHOWS

CALLING MOM GAMING DAYDREAMING TV SHOWS

CLEANING

CLEANING SHOWERING SLEEPING MAKE-UPS

SMOKING

JUICE SUNBATHING


SKETCHING

TYPING PROPOSING

PROPOSING

RESEARCHING

SKETCHING

RESEARCHING

DISCUSSING

TYPING

DISCUSSING BRAINSTORMING

BRAINSTORMING

CODING

CODING

SKETCHING

CODING

SKETCHING

MODELING

CODING CODING

GROUPWORKING TYPING

CODING

BRAINSTORMING

CODING

PAINTING

GROUPWORKING PAINTING

TYPING

TYPING

TYPING EMAILING BRAINSTORMING

SKETCHING PRINTING

PRINTING MODELING

TYPING INTERVIEWING

CODING

INTERVIEWING

CODING

BUILDING CODING

TYPING

BUILDING

SKETCHING

EMAILING

SKETCHING CODING

TYPING

BRAINSTORMING

PAINTING EMAILING

BRAINSTORMING

CODING

TYPING

TYPING MEETING

MEETING

PRINTING

TYPING

TYPING

TYPING

PAINTING PRINTING

SKETCHING

TYPING MODELING

TYPING

TYPING SKETCHING

TYPING

SKETCHING

TYPING

CODING

CODING TYPING

TYPING

BRAINSTORMING

TYPING

MODELING

SKETCHING

MODELING

TYPING

MODELING

TYPING

TYPING

TYPING

TYPING

BRAINSTORMING

BRAINSTORMING

EMAILING

SKETCHING CODING

MEETING PRESENTING

CODING

MEETING

PAINTING

PRESENTING

2nd FLOOR PLAN (WORKING LEVEL) / WORKING LEVEL CONCEPT DIAGRAM

SKETCHING


A-

OFFICE / WORKSHOP ONE PEOPLE SUITE

B-

ACCESS ENTRY ONE BEDREOOM SUITE

SECTION / UNIT TYPE

C-

OFFICE /

FAMIL


/ WORKSHOP

LY SUITE

D-

SMALL COMPANY OFFICE THREE PEOPLE PLAN

SECTION / UNIT TYPE

E-

ACCESS ENTRY ONE PEOPLE SUITE


STUDY MODEL


fairground on live Commercial Fall 2015 Inspired by the media saturated annual New York State Fair, the project is a redesign for the fairground’s entrance. Giant LED screens are installed as facade and advertising billboard with live broadcasting of events inside fairground. Including program of a cafe, an outdoor cinema and ticket kiosk.


chevy court

site boundary

Highway

main road

Highway

Store

40’

Cafe entrance 35’

20’

To parking lot

0’

0’

SITE PLAN / SECTION


Main Gate Billboard LED Screen: Changing Advertisements Qty: 1 24’ 6”*42’

Chevy Court LED Screen: Live broadcast Qty: 1 24’6” *42’

Times Square Tower Image board : Still images Qty: 8 7’ 7”*6’

centered void

Illusionary space

Electricity

Image saturation

Reception Projection/illusionary space

Night Movie place

Fair Entrance

15’

Pedestrian from Mainroad

CONCEPT DIAGRAM / SECTION


Screen Screen

Cafe Stair (7”) amphitheater seating

Stair (7”)

Reception seats Indoor LED Screen Cafe front Pavement Soil Movie theater seats

Section AA Cafe Entrance

Section BB Fairground Entrance

Section CC Outdoor Movie Theater

Section DD Reception D

A

B

C

B

C

D

A

PLAN / DETAILS


Gathering place: I love NY store/chevy court

Mainroad

Reception

Gathering place: information booth/fair entrance

Gathering place: outdoor amphitheater/fair entrance Ticket place Outdoor amphitheater Facade with movie projection

Gathering place: cafe/image saturated area

Projection of bulletin board Cafe entrance

Store

Projection of bulletin board Facing centro bus station

Parking lot

Gathering place: centro bus station/ bulletin board projection

ISOMETRIC DRAWING


projection screen/illusionary space projection screen/chevy court live broadcast

cafe

reception

fair entrance

projection screen/illusonary space projection screen/Giant welcoming board

PERSPECTIVES


object in the field Library Spring 2016 After a close observation of people’s behavior in a public library,the project tries to use OBJECTS in different scale to arrange space. Object provides guiding, creates sectional visual connects and functions as furniture.


STUDY MODELS / SITE MODEL


1’=1/4” DETAIL SECTIONAL MODEL


1 Activitity centered 2 Facility centered 3 Interaction

Gathering of individuals

4 Individual activitity

1

ary ibr

hL

3

Ce ntr a

l Lib

rar y

4

2

od d fo an ed ter w wa allo

g ttin ha

C

ing

it Wa

r’s

ge

na

tee

ok

bo

et

ern Int

g

vin lea

g

hin

arc

Se

dy

tu lfs

Se

g

hin

arc

Se

g

kin

in

th

ep

de

x.

ma

ple

eo

5p

ep

ke

fall

t en

sil

p

lee

as

ing

ait W

ing

ad

Re

6 ft

nc

Bra

9 ft

tit Pe

g

g

lpin

He

min

Ga

ing

ad

Re

LOCAL LIBRARY STUDY


Erie Blvd

East Genes

nS tree t

ee St

Street

Mo

Pushing Up

ntg o

me

ry S tree t

Sou th W arre

East Water

X-ray: Rampway X-ray: Circulation Core

X-ray: The Object

Deforming

Main Entry

Eas

tG

en

ese

eS tre e

t

East Washin

gton Stre

et

CONCEPT DIAGRAM / ISOMETRIC DRAWING

East


1

1

2

2

3

3

a

b

c Young Adult & Adult Collection

d

Staff office

Administration

e

4th Floor Plan

Computer Access Area

A

Computer Access Area

A

B

B

Young Adult Collection Children Collection

3rd Floor Plan

Adult Collection

Current Periodicals

Service & Info

Young Adult Collection

Ground Floor Plan 1/8”=1’-0”

PLANS


1

2

3

4

5

100’-0”

65’-0”

45’-0”

30’-0”

15’-0”

1

2

3

4

5

68’-0” 65’-0”

45’-0”

30’-0”

15’-0”

SECTIONS


passing by 30 sec

A Glance 3 sec

Reading 30 min

Studying 2h

wn Do g in ok in o L m 10

ing sk Ba min 10

:5

Sit

Waiting 5 min

Tour: 30 min

GRAPHIC NARRATIVE

n

mi


in between Library Spring 2016 Reading New York city as field of object, different object nature, materiality, sizing influence the visible and invisible boundaries around them. Programs can be categorized according to their openness or popularity, a building can be rethink as a miniature of urban conditions. Big, hard edged mass for private office and auditorium. Small “attractor� objects create gradient boundary around them. Even smaller: Non-structural columns used as space defining tool Pattern as guidance.


SITE DIAGRM


BEHAVIOURS

SPACE

in Between

in Between

Urban context is full of objects. People’s behaviours are influenced by objects. Sometimes repelled, sometimes attracted. Which shown by a compressed or released tracking.

Urban network is growing in between the building objects. Space are defined by both visible and invisible boundaries set up by objects.

Void

Attracting

People interaction around objects. Objects become the attractor.

Temporary construction void.

Speed

Siphoning

People’s tracking differ from how close they are to the architecture.

Siphoning space formed by scaffold columns

Repelling

Zoning

Repelling object creates intangible voids

Activity zones formed by curb without physical boundries.

URBAN INVESTIGATION

-


CONCEPTUAL PROGRAM DIAGRAM


MASSING DIAGRAM / CONCEPT DIAGRAM


1

2 11’

3 30’

4 30’

5 30’

6 30’

166’

Object Void

Open WeWork

146’

Private WeWork

Sleeping Room

122’

Library

98’

Object Void

74’ WeWork Open Office Conference

58’ Library Food Service

42’

Lobby

20’ Private WeWork Cafe/Welcome Library

0’

SECTIONAL PERSPECTIVE

7 30’

8 11’


PLANS


1

2 11’

3 30’

4

5

30’

6

30’

7

30’

30’

8 11’

166’

WeWork 146’

WeWork 122’ Library

98’

Library

74’ WeWork 58’

Library 42’

Library

20’

WeWork

Library 0’

URBAN SECTION / 1st FLOOR PLAN

Construction Sign: temporary boundary Fast Object in between curbs Food booth: Attracting object forms gradient doundary Scafolding: Siphoning moment between diffferent boundaries


4 pm: Reading Space Shh....Away from the center of gradient

2 am: The Object Void Nice Lobby for relaxing 6 pm: Activities Around the Giant Object A fun space for Children

or eW W r: G

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12pm: Cafe- Small object Attractor Let’s Get some Food 8 am: WeWork Open Office

Male 27

Administration: Reading Room Checking

College Student 23

Library Goe r:

2 Days Befo

re Deadlin

e

Librarian 40

1pm: Sleeping Room Zzzz.....

3pm: The Object Void Hmm.. Lots of people there

GRAPHIC NARRATIVE


MODEL / STUDY MODELS


infopolis Urban Structure Fall 2017 Team work with Ran He & Nuofan Xu

A vertical urbanism influenced by twisted political narrative.


Prologue Infopolis is more than a dystopia. It is a bleak prospect on society, a cynical dream of our modern urban ambitions, and a twisted political narrative exerted on top of an existing chaotic normality. Beneath the surface of the absurdity and conflict, Infopolis represents a conglomeration of political and social injustices- poised to assault under the innocent guise of urban reconstruction. Extreme government censorship gives way for corporations to take advantage of lower-income residents; who are being socially and physically segregated from their wealthier counterpart. Society, instead of crumbling apart, is held together by a myriad of urban infrastructures designed uniquely for Infopolis – gigantic signal jamming towers broadcasting high frequency radio waves block all transmission of information within their radius, security checkpoints filters out the undesirables from the city population, and colossal vertical transportation stations carrying city residents to another street level. The creation of Infopolis, as fictional as the city may be, is based on real-world social misfunctions around us. In Beijing, new directives on media self-censorship are being distributed every day. Each day words are being replaced and re-interpreted to justify the government’s agenda. Citywide cleanup operations deface the storefronts and claims themselves to be purifiers of the city. At Times Square, the cityscape is defined by the commercial value provided through the visual interface on buildings. Architecture, in a way of speaking, becomes a superficial agent of advertisement. In Hong Kong, city with one of the highest land prices, vertical development becomes an urban trend. Massive residential towers house thousands of identical spaces that families reside in. Sunlight and air became a rare commodity for those live near the ground level. These urban issues, however, are not isolated or unique for each city. Infopolis thus became a reasonable and rational extrapolation of a foreseeable urban phenomenon. To say this, we must first acknowledge that our goal in creating the city is not to “solve” the now much more complicated urban fabric. Instead we become speculators of the lifestyle presented by a new and more challenging environment. Simply put, Infopolis is more of an urban ambition than it is a problem-solving case study. With hardships comes struggle; citizens resort to various means of comfort. Some are merely silent observers; some are standing up to resist and change. Others adapt to the current status quo and become a fine piece of clockwork in the giant bureaucratic machine. In ACT II we start to focus on crucial areas that defines the city, from the most iconic radio-silence zone to a drivethrough restaurant buried deep inside the vertical station. Each scene starts from an abstract concept, and they evolve as the city develops. Futuristic gadgets shape and define the very space we live in; and revolutionize our way of life. Yet the city radiates tension, as it was built on the very idea of economic efficiency, discrimination and social inequality, all of which, at human scale, become deafening screams for freedom and justice.


Real world Issues A conversion about urban Censorhship This year around June in Beijing, a campaign to bring buildings in the city up to code was launched citywide. The primary concern of the city was shop owners randomly building their walls and windows that were not code compliant. Although the intention was beyond reproach for safety reasons, the execution was carried out brutally with most of the storefront of shops and bars destroyed; and what was left of the building was filled with a lifeless impenetrable brick wall. This issue brings out the long controversial topic about censorship. Increasingly, buildings in China have to abide not only safety codes but also comply with the government’s ruling aesthetic valuesmainstream and harmonic. Beijing only reflect a small portion of government censo ship because most of the censor is done before the conception of the building.

A struggle Between Classes One major inspiration to the creation of Infopolis is the historic Kowloon Walled City. An extremely densely populated settlement in Hong Kong. Buildings are highly vertically expressed while residents occupy very little space within each apartment. We take great interest in not only the social inequality among the city, but more importantly the urban issues that arrive within this set of spacial boundaries. As Hong Kong continues to grow as a city with one of the most expensive land prices, new colossal residential towers are continually being constructed with little concern for the living condition inside. More and more buildings become dilapidated and unhygienic slums. And the situation is still worsening.

An endless sea of junky information Times Square is a major commercial intersection. The commercials and billboards date back to 1940s. Architecture around times square become incredibly functionalistic- that is to provide commercial coverage and, in turn, economic gain. Buildings become nothing more than canvases for corporations to reap profits yet pedestrians all seem to enjoy the over-influx of information and commercialism. We take Times Square as a sample for our commercial spaces to experiment on media-defined facades and architecture. From there, the unavoidable conflicts between an almost chaotic space of advertisements and the dead silent world of government information are slowing going to unfold‌


CIty Skyline

City Plan The Master plan is a collage of different urban textures worldwide. It is arranged in a reasonable way so that the island proves that this urban phenomenon can actually happen in anywhere around the world. The vertical city is a phoenomenon that violently built upon the existing under the political and commercial forces.

Service Station Upper District Structure Jamming Tower Zone

Mix-use Station

Community Highline Hybrid Highroad

Vehicle Station

Interdistrict Highway

Pedestrian Station

Pedestrian Highroad


The second layer of the city is determined by the location of the vertical transportation stations. The vertical stations bring up the construction of inter-station routes. After that, the second layer of the city was developped simultaneously based on the location of the stations. The jamming tower are thus placed to fight against the commercial power.

Service Station Upper District Structure Jamming Tower Zone

Mix-use Station

Community Highline Hybrid Highroad

Vehicle Station

Interdistrict Highway

Pedestrian Station

Pedestrian Highroad


City Metabolism progress

Upper District Typology I

Upper District Typology II

Interdistrict Highway

Vehicle Station

Hybrid Highroad

Community Highline

Mix-use Station

Service Station

Pedestrian Highroad

Pedestrian Station


Public Density & Info Density

Unpper District Checkpoint Unpper District Info Density

Upper District Public Space

Public Space Upper District vs. Lower District

Station Vertical Massive Transportation Stations (VMTS) are the backbone of the city infrastructure. A multitude of skyscraping vertical columns support the dozens of new street levels above ground (high-lines), but they also provide convenient and direct access up and down the city. Within them are both pedestrian and vehicular access, which are strictly monitored and restricted to citizens with the corresponding access level.

Lower District Public Space

Lower District Info Density

Uncontrolled Info Density Upper District vs. Lower District

Jamming Tower Jamming towers are devices deployed by the central city government as a mean to control and censor media. Within its signal radius, all information is blocked. We are particularly interest in it urban and architectural significance. As residents take on different attitude towards space that is void of media and information. The city skyline reflects the irreversible effect these towers cast on a dystopian urban configuration.


BUS

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Surveillance Vans, are mobile censorship stations that survey the city and censor anything that is not up to the books. They combined with Jamming Towers effectively controls the media in most of the city.

Upper District apartments are generally well-lit, spaceous condominiums. Built on the existing city, upper district buildings have direct entrance to the roadworks and facilities of the “better half of the city”.

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Stations are exclusive transportation interchanges between the upper and lower levels in Infopolis. These provide passage to both vehicles and pedestrians with the right clearance level. Security checkpoints are set up to regulate these vertical movements.

There is no specific boundary between “Upper” and “Lower” districts. The city is a multi-layered conglomerate separated by wealth, dominated by big companies and finally taken advantage of by the government. Rather, upper and lower became synonyms for order and chaos. One could live on the top deck in the Peddlers’ District and still be called a “lower-scum”; while those on Palace Ave, though the geological lowest point in the city, are the ones who control Infopolis.

Upper District: Station

n tio Sta c Traffi ad Ahe


Upper District apartments are generally well-lit, spaceous condominiums. Built on the existing city, upper district buildings have direct entrance to the roadworks and facilities of the “better half of the city”.

Commercial signs are a common sight of the Lower District, given “Uppers” can directly see them while walking on the sidewalks. Since advertisements are highly censored/taxed in Upper, most commercials appear down here.

Upper District houses roughly 1/5 of the entire population of Infopolis; and they consist the top 20% of the economic pyramid. Housing is based on merit and in Infopolis, that means taxes and donations.

E

ON KZ

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Surveillance Vans, are mobile censorship stations that survey the city and censor anything that is not up to the books.

BUS

Strict checkpoints are set up in both entrances to the Upper District as well as key public spaces. Lower District I.Ds are detained and deported back after. Cars are stopped at secondary entrances and pedestrians in separate check-

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Entrances to the Park is strictly restricted for the Upper residents. ID checks imposed by the government claims to prevent lower-rights group terrorist attacks and information criminal breaches.

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The Park, aka the Layered Park/Central Steps, are the largest public space in the city. Each deck of the city enjoys part of of park separately from the other.

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Upper District: Checkpoint

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The Park has the same recreational facilities as any regular park. However, directly below the surface of the park lives 4/5 of the city population of Infopolis. Lower-rights, a terrorist group has attacked the park with a loaded-truck, killing 13 in 2065.

T. DIS ER ID ED UIR

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Although cars have largely been automated from the year of 2050, vehicles in the Upper District still requires manual manuever due to the high-frequency signal jamming.

2 KP 3-BOINT


750 ft

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1200 ft

Inside the Jamming Zone, the building facade is mostly controlled by govermental slogans. In here, information is strictly censored and controlled by political force.

City Elevation


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600 ft

In the lower district, the building facade is occupied by individual-driven commercial forces. Many of them are quickly abondoned and thus created a information junkyard on the building facades.

Around the jamming zone is, building facade is largely controlled by large commercial forces.


750 ft

900 ft

1050 ft

1200 ft

New editors become agents that destroy information instead of creating new information.

Vertical stations run through the city and makes up the largest transportation system. Radiating from them are highlines that run across different st. levels.

Atop the city are “meditation spaces� that are void of any information. The government impleted the zone for censorships but the city turned it into a unique space.

City Section


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The lower city is in a dilapidated state- lack of government control. Selfconstructed stuctures run uncontrolled and residents live in a minimal living environment.

Lower district architecture is granted with a high level of freedom: self-built structures, drive-through restaurants that is built inside a vertical station...

Security checkpoints are placed through the entire city- for security reasons. They safeguard the benefits of the upper class.


Play Structure Analysis Scene F: Meditation Temple

Meditation temples are spaces created on the verge of the radio-broadcasting jamming signal. These are the unique creations of Infopolis. Instead of avoiding the jamming signal, these building embrace them as the ultimate space for spiritial clarity. They would oftentimes be attached to an existing structure such as residential tower as a gateway of cleansing. When the government abolished all religions and “gods� in 2035, these buildings were not demolished- instead they were converted to represent new social ideals.

Artificial mock Japanese temple structure as the Meditation Tower.


Play Structure Analysis Scene G: Sandwich House For those who are rich enough, this is one of the best living apartment in this city with limited space. Aboundant sunlight and vertical garden at ground floor makes this place one of the most expensive apartemnts in this city.

For those who tries to smuggle to upper district, the thickness of structure in sandwich house is their temporal living space. They have to wait for government to confirm their death and claim a new identiy in the upper area.


Play Structure Analysis Scene P: Meditation Temple

New editors’ office become industrial-like spaces that dedicate the editors to a new function- censoring and destroying all offensive material. The state-controlled facility now effectively and efficiently collect, inspect, and destroy books and publications all within one building. Each day trucks of books are transported in and incinerated. To many of the editors, their jobs have become an ironic occupation- instead of creating new information, they erase existing knowledge into oblivion. One of the main protagonists, Pip Lao, is one among these new disenfranchised occupation.


Play Structure Analysis Scene C: Vertical Garden

Vertical garden are a new urban mutation of the wide-spread phenomenon of “green architecture� in the 20s. Due to the tall elevation, vegetation requires a huge amount of energy and water to survive. Therefore these parks only occur in luxury condominiums for the upper part of the body. Nevertheless, these parks created a new type of public space. The upper citizens also use these spaces to speculate on the interesting lifes of lower citizens.


Play Structure Analysis Typical Upper Apartment

In the upper part of the city, new apartment buildings are constantly erected on top of the existing structures. Driven by commercial needs these are only afforded by the wealthy part of the population. Ranging from normal residential apartment towerers to highly luxurious condominiums, the upper was the city normality several decades ago. People enjoy normal living conditions, sunlight, air and public amenities. Their privacy is protected by dozens of security checkpoints that only allow residents with the proper ID to pass through, thus excluding all lower residents from the streets or parks. Although most of these spaces are affected by the jamming signals, more and more developers have chosen to avoid the jamming zone to create even more spaces for the rich.


Play Structure Analysis Typical Lower Appartment

The unique structure of the city causes the financially depraved residents to live in a high density and chaotic neighborhood called the lowers. Here residents often adapt and create temporary structures to accomodate for their needs. Shared spaces are very restricted and little to none public space is present in these parts of the city. Self-built structures subdiving already tiny rooms are constructed to accomodate even more financially challenged people in the lower apartments. Spacially the rooms have a smaller ceiling height; light and air are almost non-existent especially closer to the ground. Many commute to the Upper to make a living through the vertical towers. Some of these commuters would illegally “immigrate� to the Upper District.


Play Structure Analysis Scene: E Restaurant

Inspired by the typical restaurant style in country side of America, R’s restaurant provide a similar experience based on vertical transportaion methoud which prevails in this city. The restaurant is one of the ad-hoc spaces cleverly thought of by an upper businessman- Seb. This almost resembles to a drive-through structure in the early 20s. Residents pass through the cashier in the vertical transportation trains and take their food from the serving station further up.

1

This scene is a re-imagination of traditional utilitarian spaces against the verticality of the city. This unique structure is only a corner of the mutations this city has to offer.

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1. Truss structure to ensure safety 2. Order units located in the vehicle 3. Distribution units in the vehicle 4. Delivery units in the restaurant’s kitchen


Play Structure Analysis Scene L : Library

The forbidden book library is probably one of the most illegal place in the city. Locating in the middle part of the city, the library camflouges as a restaurant. Only those who knows the true identity of this place can get access to those forbidden books in this information-limited city.

Forbidden books

All the forbidden books are stored in gap between the false ceiling and the concrete slab. People have to be very careful when they get access to it. Reading is only allowed in the second floor. Because of the actual program of this place, it has been destroied countless times in different locations in the city. However, someone could always find a way to reopen in another place. No one knows who’s behind this mysterious place.

Interior illumination unit

Storage cabinet

Removable ceiling lamp


Play Structure Analysis Scene A: Lower Commercial

The lower commercial zone was once the old commercial street in the old city. Now it has transformed to one of the few public spaces for the lower residents to congregate. Peddlers, drug dealers and prostitutes infest the market at night - and the bottom of Infopolis is always at night. Artificial lighting illuminates the streets 24/7. The government exert and has not attempted to any power- simply because it takes too much maintanence and manpower. Yet this urban phenomenon is not exlusive. In our cities we often forget about the security sunlight and artificial lights provide. The dystopian environment in Infopolis is a fitting extrapolation of how verticality in cities would affect the ground level. And it is a prediction of urban problems our major cities would soon face.


drawings + models A collection of drawings and physical model samples from 2014 till now.


SPRING 2018 FACADE RENOVATION PROJECT


SPRING 2018 FACADE RENOVATION PROJECT


C

D

A

A

B

B

C

D

Section AA

Section BB

Section CC

Section DD

SPRING 2017 A HOUSE FOR 10


SPRING 2017 SENATE HOUSE REDESIGN


SPRING 2016 MODEL FOR STRUCTURE CLASS


Apple Drops from the tree.

Electrodes hit each other due to apple’s weight. Circuit is closed.

Juice, starch and suger are mixed. The mixture is sent to next operation.

Gravity close the circuit and lead the swith to be hitten. Timing starts.

Gravity close the circuit. Mixture are heated and sent to next step after certain time.

Skittles are shaped and colored. Fan slowly cool down the candy.

Turning Fan allows the condensed mixture be poured exactly into each mold.

Skittles are sent to the candy can for storage.

Using a quarter to switch the handle, then you get your skittles.

SPRING 2015 A RUBEGOLDBERG MACHINE / PUZZLE MODEL


2014 - 2015 MODEL SAMPLE


FALL 2016 AVATAR


Thank You

ZIYAO ZHANG zzhan27@syr.edu +1 315 420 8765


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