ARC30003 FINAL FOLIO DICKSON KAI PART 2

Page 1

C_COMMUNICATION

49 ARC30003 - Architectural Communication 2 / Kai Dickson / Ideation

POSTER 1 SCENARIO

This poster was the start process to grid formation and developing sensibility through grid points, alongside font choice and colour palette.

Offsetting the text to align inside the grid setup.

font sizing to emphasise hierarchy and direct reading.

Understanding character spacing and kerning.

All that was communicated in the first poster is an expression of the scenario, but more so the start of implementing design aesthetic which creates clarity, with negative space and visual hierarchy.

orpheus

Orpheus was a legendary musician and poet in Greek mythology, known for his exceptional musical skills. He was the son of the Muse Calliope, and the Thracian king, Oeagrus.

Orpheus fell deeply in love with Eurydice, a beautiful nymph, and they were soon married. However, their happiness was short-lived when on their wedding day, Eurydice was bitten by a serpent and died.

Orpheus, devastated by his wife’s death, was determined to bring her back from the underworld. He journeyed to the underworld, playing his lyre and singing songs that moved the gods and spirits.

Hades, the god of the underworld, was so moved by Orpheus’s music that he agreed to allow Eurydice to return to the world of the living on the condition that Orpheus would not look back at her until they were both out of the underworld.

Orpheus agreed to the condition and led Eurydice out of the underworld. However, as they were nearing the exit, Orpheus, fearing that Hades was tricking him, turned back to look at Eurydice. Unfortunately, this broke the condition, and Eurydice was pulled back into the underworld, lost forever.

2. Overall, the story of Orpheus serves as a cautionary tale about the dangers of doubt, the importance of trust and faith , and the transformative power of art and music.

/1 SCENARIO Dickson, K. (2023). Orpheus. ChatGPT generated text.
[Keywords: What is the story of mythological character Orpheus, and his wife Eurydice?]
[Keywords: Allegory of mythological character, Orpheus. / Summarise allegory.]
[Keywords: What fonts are associated with the story of Orpheus? / Generate a list of fonts.] [Ὀρφεύς] Ancient Greek [Noun] Orphan 1.
1.
2.
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3.

orpheus

Orpheus was a legendary musician and poet in Greek mythology, known for his exceptional musical skills. He was the son of the Muse Calliope, and the Thracian king, Oeagrus.

Orpheus fell deeply in love with Eurydice, a beautiful nymph, and they were soon married. However, their happiness was short-lived when on their wedding day, Eurydice was bitten by a serpent and died.

Orpheus, devastated by his wife’s death, was determined to bring her back from the underworld. He journeyed to the underworld, playing his lyre and singing songs that moved the gods and spirits.

Hades, the god of the underworld, was so moved by Orpheus’s music that he agreed to allow Eurydice to return to the world of the living on the condition that Orpheus would not look back at her until they were both out of the underworld.

Orpheus agreed to the condition and led Eurydice out of the underworld. However, as they were nearing the exit, Orpheus, fearing that Hades was tricking him, turned back to look at Eurydice. Unfortunately, this broke the condition, and Eurydice was pulled back into the underworld, lost forever.

2. Overall, the story of Orpheus serves as a cautionary tale about the dangers of doubt, the importance of trust and faith , and the transformative power of art and music.

1. [Keywords:

2. [Keywords: Allegory of mythological character, Orpheus. / Summarise allegory.]

3. [Keywords: What fonts are associated with the story of Orpheus? / Generate a list of fonts.]

/1 SCENARIO
Dickson, K. (2023). Orpheus. ChatGPT generated text. What is the story of mythological character Orpheus, and his wife Eurydice?] [ Ὀρφεύς ] Ancient Greek [Noun] Orphan 1. 3.

POSTER 2 RESEARCH

This poster more closely considers the colour palette and emotions brought forward in the allegory of orpheus along with scenes direct to the journey of the story.

Grid lines are non-strict, rather taking on a collage like approach.

Demonstrating hierarchy between the differing research styles.

53 ARC30003 - Architectural Communication 2 / Kai Dickson / Ideation
/imagine orpheus playing music to animals and trees, history painting. [B] /imagine orpheus looking back at eurydice as they exit hell, history painting. [A]
/2 RESEARCH A1 A2
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/pinterest orpheus, eurydice, symbols, trust.
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C6
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C7 C
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[C] Dickson, K. (2023). Orpheus. [Midjourney: AI generated images.] [Pinterest: source images.]

POSTER 3 DIAGRAM

This poster continues in consistency of poster 1, with the distinct black and white used to highlight the journey of both Orpheus and Eurydice.

Black and White Consistency.

Using legends to represent characters. These were simple and easy to gauge.

Having clarity through movement, character and direction.

The diagram demonstrated the links between the different variables clearly. The diagram ultimately is easy to follow and self explanatory.

*Refer to p16-17 for further explanation behind design choices.

Desperation

[Orpheus, devastated by his wife’s death, decides to travel to the underworld to bring her back to life.]

Orpheus [Character, Path, Direction.]

Eurydice [Character, Path, Direction.]

Hades [Character.]

Power

[Orpheus plays his lyre and sings so beautifully that Hades, allows Orpheus to take Eurydice back with him to the world of the living.]

Faith

[Leading Eurydice out of the underworld, under Hades instruction, Orpheus must not look back at Eurydice until reaching the world above.]

Trust [Orpheus’ fear overcomes as Eurydice falls was back into the underworld, lost to him forever.]

/3 DIAGRAM
Union [Orpheus and Eurydice fall in love, marriage.] Separation [Eurydice is bitten by a snake and descends to underworld.]

POSTER 4 EXPERIMENTATION

The initial poster demonstrates the components of the experimentation period, along with the motion which the experiment follows.

Simple colour choice.

Strong visual hierarchy.

Whilst this was good, there were clear changes which had to be made to provide clarity.

The revised poster follows the theme of poster 1 and 3, in aim to the movement and quality of linework within the poster.

POSTER 5 GEOMETRY + EFFECT

The initial poster lacked across many areas, specifically in terms of readability.

The main image along with he diagram in the top right have poor control of the line weight and clarity. the internal movement is not demonstrated in the initial poster.

The revised poster takes action in demonstrating clarity and smart lineweight choice.

The movement of the new composed system is demonstrated with more clarity in section. With movement now positioned as a whole unit as well as separate components.

The heading size was also reduced to decrease distraction.

POSTER 6 VARIATION + MECHANISM

Poster 6 demonstrates with clarity and visual hierarchy the variation process and mechanisms within the compiled system.

Spacing is used effectively to create ease of readability. Visual connection is established between the variation movement diagrams as lines, into an axonometric emphasising their function within the system.

POSTER 7 ATTACHMENT + IMPACT

The initial poster shows some qualities which demonstrate the idea of situating with there being a connection between site choice and allegory.

The physical attachment of the system to the site is non-existent.

Many key moments are emphasised but lack the demonstration of the mechanism.

The final poster brings these missing factors as a narrative with the hero image providing greater emphasis on the mechanism with motion demonstrated.

the attachment of the system upon the site is now clear through the section diagram alongside a detail of the components which demonstrate the function of securing.

REFLECTIVE PRACTICE

Week 1

Should architecture communicate a story? Naturally, architecture propels a narrative or story. This idea is ever-present, the built environment has the ability to portray the rich and dense historical aspects. It creates the connection between past, present and future. While it is apparent, its important for an architect to break down the narrative idea, translating it into spatial and design elements, which are put back for the user to digest.

How do you think AI will change the role of architects? Whilst AI seems to be controlling what used to be human-filled jobs, artificial intelligence is not designed to be creative and rather fill out logistical and mathematical procedures and tasks instead. AI will however create ease for architects within a multitude of factors, solving social and political factors needed to answer housing, the way we live, data driven spaces, waste reduction, integrating sustainable practice, etc.

How do you think AI will change your architectural design process? As mentioned previously, AI will provide efficiency, creating an environment where time can be distributed into the right areas, allowing ease with data analysis. AI will become a form of empowerment in my practice.

Week 2

How does a 2D line drawing suggest an image of 3D object? A 2D line drawing can suggest an image of a 3D object by using various visual cues such as perspective, shading, overlapping, size and scale, and texture. These cues create an illusion of depth and dimensionality, and give the observer a sense of the object’s shape, form, and spatial relationships.

How does an image, or images, of a 3D object suggest movement over time? An image or images of a 3D object can suggest movement over time through various techniques that convey motion and change. Techniques such as animation and motion blur, which usually include the layering or stacking of images together with in result create the impression of movement and change, giving the viewer a sense of animation or dynamic motion.

How does video recording/photography provide designers an opportunity to draw insights from the object/subject being photographed? Video recording and photography provide designers with a rich source of information and inspiration that can inform their design decisions and help them create more effective and innovative designs. Designers can draw observations such as details, forms and structures from an object. Analysis is another example where a designer is able to perceive and objects way of function, its useability, its environmental interactivity.

Week 3

What were your challenges in documenting your investigation with images only? Challenges revolving analysing and documenting my system investigations were fairly minimal from image observation. It was simple to document the array of changes my system went through in its movements.

What were your challenges in documenting your investigation with words only? Analysing and documenting my system through words felt like an extension of the imagery investigation, as I was able to draw out processes from my imagery into words which described the systems movements.

What were your challenges in documenting your investigation with line drawings only? From all documentation applications, line drawings most clearly presented more challenging, where the processes when drawn out, felt very abstract and simplified. There was a lack of clarity, where you may be able to understand the system movement, but it requires focus and patience to understand without visual or written observation.

Week 5

How can architecture communicate emotively with its occupants? Various design elements and techniques assist in creating emotive architectural communication. Material selection is significant as the texture, colour, finish can impact the way a user interacts and digests spatial emotions. Other more direct aspects relate to space configuration and lighting.

As a creator, it may appear obvious how your idea transformed into the design. For a viewer, this may not be a case. How can designers make sure their design communicates the idea accurately? It often seems difficult to communicate the initial idea, but a common set of goals and guides will allow a designer to communicate with clarity. Understanding the target audience, using visual language to present design ideas, testing the design through various experimentations, developing a variety of iterations and refinement periods, as well as generally using clear and concise language that provides clarity to understanding the design idea.

How can designers make sure their visualisations and representations of the design communicates the idea accurately? Similarly to the prior idea, designers can ensure their visualisations communicate through using common design stage methods. Design tools such as CAD and 3D modeling software, considering context where visualisations will be viewed, using accurate proportion and scale, working between simple 2D as well as 3D perspectives, and to assist in finalisations, considering and refining from feedback.

64 ARC30003 - Architectural Communication 2 / Kai Dickson / Ideation

Week 6

What were your challenges in documenting your investigation with images only? Challenges revolving analysing and documenting my system investigations were fairly minimal from image observation. It was simple to document the array of changes my system went through in its movements.

What were your challenges in documenting your investigation with words only? Analysing and documenting my system through words felt like an extension of the imagery investigation, as I was able to draw out processes from my imagery into words which described the systems movements.

What were your challenges in documenting your investigation with line drawings only? From all documentation applications, line drawings most clearly presented more challenging, where the processes when drawn out, felt very abstract and simplified. There was a lack of clarity, where you may be able to understand the system movement, but it requires focus and patience to understand without visual or written observation.

Week 7

An architectural experience is more than just the design itself. It is also the atmosphere of the space. Aside from the design, what other elements in an architectural representation can architects use to communicate experience? Architectural representations that effectively communicate the intended experiential qualities of their designs through consideration of key elements can be demonstrated in a number of ways. Architects can manipulate the scale and proportion of elements within a representation to convey the intended experience. Communicating the materiality and texture of surfaces can enhance the understanding of the sensory qualities of a space. Including human figures or representing the human scale in architectural representations can provide a sense of the space’s proportions and how people might interact within it. These are just few of many which can communicate experience.

Week 9

What is the ‘art’ that your design is performing, and how did you explicitly represent this in your posters? My designs intention is focused into many areas of art. The overarching theme is the element of communication through clarity. Making sure design choices demonstrate simplicity so that interpretation is easy. In connection to the ideologies and values behind the information. The performance of my design is a connection to the idea of doubt and trust, the struggle and conflict which is not only clear through the character, but personal to most of society. There need to be the element of realism for people to connect.

What challenges did you face in representing this ‘art’ on your posters? Many challenges were apparent in the process of developing the work. The personability of the system was something which became lost at points,

clarity lacked transparency. It required very deep and heavy consideration to what areas of communication should be utilised. Understanding the appropriate time to use design techniques is essential.

What is the ‘technology’ that your design is using to perform, and how did you explicitly represent this in your posters? Very apparent within the design process and completion. The system needs user interaction to function. Without its existence it holds no purpose. It provides an emotive connection to the user, it responds back. This was demonstrated in few ways consisting heavily within diagrams and rendered images to provide simplified understanding of the design technology, as well as the emotive response generated.

What challenges did you face in representing this ‘technology’ on your posters? At times this became conflicting due to communicating the movement which while from an exterior perspective seems simple, the internal components all hold significant purpose. Each piece works with one another to generate a response for the user. Understanding when to use legends, line weight as well as diagram types all played importance in representing this idea.

Week 10

Why is important to structure how you visually and verbally communicate your design in your presentations? Without considering these factors, there is no connection. An individual cannot understand the process and general point of conveyance within the work. There needs be the element of consideration into structuring these elements. Understanding when to use diagrams, sketches, as well as words.

Why is important to structure how you textually describe your design process in folios? Text is a very powerful tool, words can emphasise an array of differences but ultimately are used in order to provide context and understanding. Text can be used in itself, as well as a tool of description for diagrams and imagery.

Did you, and if so how, consciously structure your design communications in previous projects? Yes. Structure is significant to the outcome of a product, design, or in this case poster. If individuals lack the care to forming the constructs of the product then how can one expect to understand the outcome. There has always been passion in graphic representation and communication, understanding line weights and text hierarchy is essential to my practice.

Will you, and if so how, consciously structure your design communications in future projects? Moving forward there is always so much to learn. This process has taught me many ideas and important considerations into visual communication. Being more direct and targeted. The importance of line weight. More specifically utilising Gansterer’s Key Lines in order to demonstrate different movements and key variables of a design.

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D_CONCLUSION

designboom, ridhika naidoo I. (2013) Nils Voelker: 108 inflatable plastic bags, designboom. Available at: https:// www.designboom.com/design/nils-voelker-108-inflatableplastic-bags/ (Accessed: 28 May 2023).

designboom, rodrigo caula I. (2012) Hyper matrix vertical kinetic landscapes by Jonpasang, designboom. Available at: https://www.designboom.com/technology/hyper-matrixvertical-kinetic-landscapes-by-jonpasang/ (Accessed: 28 May 2023).

In 20 steps (2022) Studio Drift. Available at: https:// studiodrift.com/work/in-20-steps/ (Accessed: 28 May 2023).

Orpheus and Eurydice (no date a) NYPL Digital

Collections. Available at: https://digitalcollections.nypl. org/items/510d47e4-0eff-a3d9-e040-e00a18064a99 (Accessed: 28 May 2023).

Orpheus and Eurydice (no date b) NYPL Digital Collections. Available at: https://digitalcollections.nypl. org/items/510d47e4-0f01-a3d9-e040-e00a18064a99 (Accessed: 28 May 2023).

The orpheus myth: A story that’s always happening | CBC radio (2022) CBCnews. Available at: https://www.cbc. ca/radio/ideas/the-orpheus-myth-a-story-that-s-alwayshappening-1.6209034 (Accessed: 28 May 2023).

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BIBLIOGRAPHY

LIST OF FIGURES

Figure 2. Exploring the use of crank systems through an exemplary model in class.

Figure 3. Initial sketch in understanding a way of generating movemnt relative to allegory.

Figure 4. Further detailed sketch demonstrating prior idea of moment in a system with components.

Figure 5. Side View demonstrating how force from the x plane, generates movement in the y axis and compresses the x-axis.

Figure 6. Simplifying Figure 6, the left (horizontal) diagram shows how the left side of the system is stagnant through the movement cycle, wheras the right side compresses and expands.

Figure 7. Experiment I Components which are lasercut.

Figure 8. Axonometric view exemplary of all system components and buildup.

Figure 9. The inclusion of tension and force upon the wooden dowel, will generate further exemplification of the allegory and association to trust and fall.

Figure 10. Axonometric view exemplary of additional muscle component, demonstrating figuratively tension and conflict.

Figure 11. The inclusion of tension and force upon the wooden dowel, will generate further exemplification of the allegory and association to trust and fall.

Figure 1. The Miriam and Ira D. Wallach Division of Art, Prints and Photographs: Picture Collection, The New York Public Library. (1892). Orpheus and Eurydice.

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