Case Study - SNAX by Kevin Calderon

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PROJECTOVERVIEW

Theproduct:

SNAXisanewappdesignedtohelpmoviegoersseamlessly ordertheatersnacksonline,sotheycanspendlesstime preppingandmoretimeenjoyingtheirmovieexperience.

Projectduration:

ThisprojectwasinitiatedonDecember2022 andfinalizedonApril2023.

PROJECTOVERVIEW

Theproblem:

Moviegoersencountermanypainpointswhenit comestotheirviewingexperience.Acommonone ishavingtowaitinline,asitcouldleadtoone possiblymissingapartofthemovie.Forthesame reason,mostviewersdislikehavingtogetupfrom theirseats,whetherit’stoordermoresnacksor visittherestroom.

Thegoal:

Thegoalofthisprojectistodesignanappthat wouldhelpalleviatethesepainpoints,so moviegoerscanseamlesslyenjoytheirviewing experience.

PROJECTOVERVIEW

Myrole:

AspartofGoogle’sUXDesignclass,Ifulfilled manyrolesinordertodesignSNAX–Iserved asLeadUXdesigner,aswellasUX Researcher.

Responsibilities:

MyresponsibilitiesasUXDesigner& Researcherincluded(butwerenotlimitedto)

UserResearch,Wireframing,UIDesign,and Prototyping.

USERRESEARCH: SUMMARY

In order to better understand my potential users, I conducted interviews and created empathy maps in order to better understand to how design for their needs. The demographic that stood out were young working adults who were looking for a smoother snack ordering experience. This user group confirmed a few initial assumptions about moviegoers, but also revealed other pain points that creating an app could potentially alleviate.

USERRESEARCH:PAINPOINTS

WaitinginLine

Waitinginlineisoftena sourceofstressastheycan beunpredictablylongand canleadtoonemissingpart ofthemovie.

GettingUp

Leavingone’sseatisan undesirablesituationfor manyusersasagain,itwould entailmissingapartofthe movie.However,assnacking isavitalpartofthe moviegoingexperience, somewouldstillmakethe choiceofleavingoneseatto queueupatthesnackbar.

GroupOrdering

Inmanycases,thosewhovisit cinemasasagroupwilloften assignonepersontoorder snacksforeveryone–this presentsmanypainpoints suchastrackingwhoordered whatandhowmuchisowed. Thismakeswaitinginlineor gettingupfromone’sseatan evenbiggerpainpoint.

Cashless

Whileaminorpainpoint,itis worthtonotethatsome usersmaynotalwayshave cashon-hand.Havingtolook foranATMorevenborrow cashaddsfrictiontothe moviegoingexperience.

PERSONA: JENIFFER

Problemstatement:

Jenifferisabusyprofessionalwho needsacashlessandhassle-free waytoordersnacksbecauseshe doesn’talwayshavetimetoprep forhermovie.

PERSONA: JOSH

Problemstatement:

Joshisafrequentmoviegoerwho needseasierwaystoordersnacks forhimselfandhisgroupbecause lininguptakestime.

USERJOURNEYMAP

MappingJosh’suserjourneyrevealedhowhelpfulitwouldbeto haveaccesstoadedicatedsnack-orderingappforthetheater.

PAPER WIREFRAMES

Takingthetimetosketchiterations ofeachscreenensuredthatany elementsthatmadeittothedigital wireframeswerebest-suitedto addressuserpainpoints.

Fromhomescreentocheckout,the prioritywastokeeptheprocessas simpleandstraightforwardas possible.Previousauditswere conductedonexistingappsinthe marketinordertoimplementbest designpractices,suchas FoodPandaandGrab.

Severaldraftsoftheuserflowweredraftedandselectedtobeusedfordigitalwireframes.

DIGITALWIREFRAMES

Sincethemainuserflowstartedatthe menu,theintentwastokeepitas simpleaspossible.

Perhaps you already know what you want. Search for it here!

Visualclutterwaskeptataminimum andfamiliarnavigationalelementswere implementedsuchasthesearchbar andinfinitescroll.

This section is intended for repeat users of this app. Items that were previously ordered would appear here for repeat orders.

Userswhomoreorlessknowwhatthey wanttoorderwouldusethesearchbar, otherwisetheycouldscrollandperuse thedifferentcategories.

Not sure what to snack on? Perhaps the bestsellers are a good place to start.

Care to look around? Scroll until you find something enticing.

DIGITALWIREFRAMES

Aspreviouslystated,waitinginlineisa prominentsourceofstressforacouplereasons:

No need to get up! Have your snacks delivered to your seat.

1)Duetotheunpredictablenatureoflines,one couldpotentiallymissapartoftheirmovie.

2)Thesimpleactofwaitingitselfisan undesirableaction.

Skip the lines and have your ordered prepped for pickup!

Cashless payment options implemented for users who cannot be bothered to have cash at hand.

3)Havingtogetupfromone’sseatjusttoorder snacksalsomeansmissingthemovie.

Toaddressthis,Igavetheusertheoptionto eitherhavetheirorderpreparedforpickupor haveitdeliveredtotheirseat.

DIGITALWIREFRAMES

Itwasdiscoveredduringmyinterviews thatsomegroupswillassignapersonto orderforthewholegroup. Thispresentsawholegroupofpain pointssuchashavingtorememberall theitemsandhavingtotrackwho orderedwhat.

Share this link with your friends to add their orders to your cart!

Timer helps notify everyone in the group to place their orders promptly to save time.

If the user is ready to checkout before the timer ends, they may click End Timer to proceed.

Toaddressthis,Iintroducedagroup orderingfunctionthatcouldbeaccessed fromthemainmenuorthecart.

Users can also opt to share the link through existing messaging apps.

LOW-FIDELITY PROTOTYPE

Oncethewireframeswerecreated,theywere connectedtocreatealow-fidelityprototype. Thiswouldlaterbeusedinausabilitytestinorder toseehowfeasibletheappwasandtoidentifyany opportunitiesorproblemsinthedesign.

Link

toLow-FidelityPrototype

USABILITYSTUDY:FINDINGS

Write a short introduction to the usability studies you conducted and your findings.

Round 1 findings

Users wanted a simpler menu 1

Round 2 findings

Users wanted group ordering to be more intuitive 2

3

Users preferred to communicate directly rather than rely on the timer when doing a group order

Certain texts were too small to read 1

2

Placement of certain CTA buttons were confusing

Some elements such as checkboxes were hard to see 3

MOCKUPS

Earlierdesignsallowedforautomatedsuggestions basedontheuser’ssearchhistoryandpastactivity. However,userspreferredamoredirectaccessto themenuwhichwasreflectedinthefinaldesign. Whilethesearchbarwasretained,acategory sectionwasimplementedtoallowausertoperuse therangeofthemenu

Ialsorevisedthedesignsothatperformingagroup orderwassignificantlymoreintuitive.

Afterusabilitystudy
Beforeusabilitystudy

MOCKUPS

Thesecondusabilityrevealedseveralflawsin theUIdesignascertainelementswereeither hardtoseeortheirplacementswereconfusing.

Beforeusabilitystudy

Checkboxesanddividerswererevisedtohave morecontrast.Certainbodiesoftextwerealso madetobebiggerforincreasedlegibility.

Afterusabilitystudy

MOCKUPS

Additionally,thetimerwasremovedaltogetheras userspreferredtocommunicatedirectlyinorder toproceedwithagrouporder.Theremovalofthe timeralsomeantdecreasedvisualclutter.

Beforeusabilitystudy

CTAbuttonwasalsomovedtothebottomtobe moreconsistentwiththedesign. Newcopieswerealsoimplementedsothatthe stepsofagrouporderweremadeclear.Thiswas importantbecausegrouporderingisrelativelya newfunctioninfoodorderingapps.

Afterusabilitystudy

KEYMOCKUPS

HIGH-FIDELITY PROTOTYPE

Thefinalhigh-fidelityprototypepresentedcleaner userflowsforcompletingindividualandgroup orders.Itmettheneedforapickupor deliver-to-seatoption,aswellascashless paymentmethods.Navigatingthemenuand customizingitemsweremadeasintuitiveas possible.

LinktoHigh-FidelityPrototype

ACCESSIBILITYCONSIDERATIONS

Labelediconstomake navigationmucheasier.

Copieswerealsowritten inordertohelpusers understandthenext stepsinthemainuser flow.

Madean“accessibility” sectionavailablewhere userscanenable accessibilityoptionssuch asalttextanddarkmode.

Usedlarge,detailed photographstousers betterunderstandthe designs.

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TAKEAWAYS

Impact:

Usersdidnothavemuchtroublefiguringouthowto usetheappasSNAX’sdesignsharedveryfamiliaruser flowswithexistingfood-orderingapps. Onequotefrompeerfeedback:

“UsingSNAXwasn’tchallengingatallbecausetheuser flowwasverysimilartootherfood-orderingappsI currentlyuse.Sotheentrypointwasn’tintimidatingto me.“

WhatIlearned:

ThisprojecthasbeenthemostfunI’vehadinalong time.There’ssomethinginvigoratingaboutlearningan entirelynewskillafterspendingyearsinaprofession youthoughtyouwoulddofortherestofyourlife.

LotsofthingsaboutUXsurprisedme,buttheone learningthatstoodoutthemostisthatyourfirstideas foranapparegoingtobewildlydifferentfromthefinal product.You’regoingtodiscoverthingsaboutpeople youneverwouldhaveimaginedandtheywillgreatly influencehowyoudesignyourproductintheend.

NEXTSTEPS

Conductanotherroundof usabilitystudiestovalidate whetherthepainpointsusers experiencedhavebeen effectivelyaddressed.

Conductmoreuserresearch todetermineanynewareas ofneed.

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LET’SCONNECT!

ThankyoufortakingthetimetolookatmyworkontheSNAXapp.

Ifyou’dliketoseemoreorgetintouch,mycontactinformationisprovidedbelow.

E-mail:kevinrcalderon@gmail.com LinkedIn:ClickHere

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