Khyati Goswami | UG180304
Architecture is a way of Life.
Idea is to create a learning center with multiple retrospective experiences through the lens of active engagement with the idea of making and knowing.
We as humans, experience design everyday without any second thought. The built environment communicates with us through stimulating our perceptions, senses and minds. The idea was to create a journey that prioritize such human interaction within the space. A toy making intitute; playful, joyous, interesting and curious. The core idea was to create layers of curiosity, when one enters the space you cannot see the lake. Once you go through the built, the lake unfolds itself in front of you. To make the journey interesting and not just the built. For an instance if we think like, a small kid when engages with a toy there is a curiosity and once he/she figures it out there is a sense of achievement, similarly when one enters the built there is a sense of curiosity and slowly that experience chances and the built opens itself up to the lake. The nature, the greens, the land, the browns; blends with the built and creates an interesting journey. The two courtyards around which the mass is organised forms a pocket for people to come gather and also helps provide better ventillation. The larger idea was to create varied experiences.
Aspiration : Ideology
How do you create a learning environment which is an active engagement rather than a passive one?
How do you choreograph the movements? How can the essence of playfulness could be reflected on it?
How does it evoke a sense of curiosity while experiencing the space?
What kind of an institute?
What kind of a journey does one have to do to create and develop an emotion of engagement?
How will the user be engaged with the built form?
Area statement and program
Who are the user groups and how does the program benefit them?
What does the program offer?
What kind of spaces would be required to create an environment with varied experiences?
Siting and Responding
What are the existing site forces that are to be responded at?
How can such a program blend with the site and create an experience?
How does the new built form sit on the site such that it responds the existing surround ings?
How and where to build? What area in this big chunk of land provies with the best conditions?
How will the movements be? How can it be more playful?
How the organisation should be?
Environmental Response
How does it respond to the seasonal changes?
How does the landscape affect the built?
What will be the water trails in monsoon? How will it respond to that?
Site SECTIONS CHUNDWARA MAHAL 23.81722° N, 73.51489° E base drawings patalia, a. (2019)adaptive reuse of chundwara fort (bachelor’s thesis, seda) navrachna university Architecture is way of life scale 1:1000
Figure-Ground diagrams : Response to the Site Forces
Should the built form stand out or blend? How does the form of it will be?
Where do you see movement on the site and how does it connect to it?
Fragmented or whole?
Where will the entrance be?
How does the built respond to the existing topography and how does it sit on that?
How does it create a connect between the mahal and the built and the lake and the built?
Reasoning and Filtering
Stand out? Should the spaces be linear? What if they are not?
How will the balance between the built and unbuilt be?
Should the entire built be one and connect ed?
How does the open spaces be?
How does the difference in levels create playful spaces?
How does the patch of trees affect the shap ing of the built form?
Ordering principles and visualizations
How does the balance between the built and unbuilt be resolved?
How do we break the symmetry? (Levels? spaces?)
How does one bring in the surroundings, the lake and make it a part of the experi ence?
What is in VICINITY?
How are the spaces? Outward looking or Inward looking?
How does one bring in the patch of trees and create the built around it?
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Further Development
How to make the built a little more porous and break it into clusters?
How to bring in landscaping and create spill-over spaces?
How to create balance the built and unbuilt spaces?
Designing opening in a way that it creates niches.
What is in VICINITY?
What are the domains?
SECTION AA’ SECTION BB’
SECTION CC’ SECTION DD’
Do we just put simple glass?
Materiality
What about the ventilation?
What we at edges we put louvers?
What materials to be used?
How things come together?
What other material could be used? for flooring, for plinth, for the open and semi open spaces?
Creating a Narrative:Storyboarding
What is visible and from where?
What are the decisions made on that?
How the overall built sits on the site?
How the levels create an interesting journey?
From outside the built blends with the contours and the floating roofs at different levels creates an interesting visual. The glass openings creates curiosity to peep in.
When one enters at the porch one cannot see the entire built form, all one sees is two roofs and a tree in front of then. The levels here creates a play ful approach to the built.
The layers unfold as moves forward inside the in stitute, like a toy one engages with the built while they move around.
From there, now one can see the green roofs of the mass in front of them and stairs leading to a small courtyard with a tree in at a lower level.
When one moves further into the space one could see a ramp coming from above connecting anoth er courtyard. And now the built unfolds itself and the other masses placed around that courtyard comes into vicinity.
The connections in between the two masses be comes the informal space to just wander around.
The exixting trees creates an interesting dialect with the built, the concrete.
The courtyard space translates itself into informal gathering space while the studios are not going on. People gather around and interact.
The curved passages creates a defined circulation and one can navigate smoothly into the spaces.
The ramp, the courtyard, The masses in front and the trees creates a coherent environment for a user and creates an experience which is different for different users.
Then the courtyard unfolds itself into the studio spaces and then the studio spaces unfolds itself into the semi open, semi informal spill out spaces.
The masses are organised such that they are towards the courtyard but unfolds themselves towards the lake on the other edge.
Wide steps are created for one to just sit and inter act and maybe work informally.
Now when one comes out of the studio spaces on the other edge, the semi open to open spaces unfolds and one can see the lake. And the dialect from formal to semi-informal to completely infor mal spaces is created.
The use of glass and the lifted roof creates porosity. The entire built, blends with the surroundings and creates multiple retrospective experiences through active engagement.
Physical model : At Scale 1:200