Kris Kil 2016 . Selected Works . Seoul . Amsterdam . Volume two
Kris Ki Yoon Kil Bachelor of Architecture, Chung Ang University School of Architecture, Seoul, Korea UAUS Project Director 2014
Born in Seoul, Korea, in 1989, Kris Kil is an architect and designer based on Seoul and Amsterdam. He studied architecture in Seoul, Chung Ang University, graduated 2016 with distinction, developed his own skills by series of practices collaborating with diverse designers and artists, in and out of campus. He does not persist only on architecture designs but also with many attractive projects beyond his educational boundary. Curiosity and collective ideas based on international experiences in his early stages marked great opportunities with winning designs and working experiences. He is currently working as an architectural designer in Seoul, preparing his further studies abroad.
Finalist
Young Architects Competition
2016 Lighthouse Sea Hotel
Excellence Award
Chung Ang University
2016 Graduation Award
Honorable Mention
Arquitectum
2015 Amsterdam Floating Toy Museum
1st Prize
Chung Ang University SOA
2014 Graduation Exhibition
Winner
Chung Ang University SOA
2014 Exhibition Poster Design Competition
Achievement Award
Korea Institude of Registered Architects
2014 UAUS : Refocus Seoul Architecture
2nd Prize
Sustainable Architecutural design Competition
2013 Urban Steppe
1st Prize
Architectural Institude of Korea
2013 UAUS : Cube de Eiffel
2nd Prize
Seoul Government Landscape division
2012 Boksille by Livescape
Silver Prize
Korean Structural Engineers Association
2012 Urban Lighthouse
UNStudio
Amsterdam
www.unstudio.com
Intern Architect
2015.02 ~ 2016.02
Urbanplay
Seoul
www.urbanplay.or.kr
Designer
2014.11 ~ 2015.01
Less Architects
Seoul
www.lessarc.com
Intern Architect
2014.07 ~ 2014.08
Erlangen
Seoul
www.erlangen.co.kr
Intern Product designer
2013.12 ~ 2014.04
UAUS
Seoul
www.uaus.kr
Project Director
2013.08 ~ 2014.08
Gansam Architects
Seoul
www.gansam.com
Interior Designer
2012.12 ~ 2013.01
Doosan Corp
Seoul
www.doosan.com
Designer
2011.12 ~ 2012.01
KDA Group
Seoul
www.kdagroup.com
Intern Architect
2010.12 ~ 2011.04
kriskil@hanmail.net +82-1029834632 (KR) +32-0620821475 (NL) www.kriskil.com
01 Gangnam
02 Cube
2014 . Studio Work . Chung Ang University . Seoul 1st Prize for Graduation Exhibition . Chung Ang University School of Architecture
02.5 UAUS
2013 . UAUS Pavilion Competition . Seoul 1st Prize . Architectural Institute of Korea
03 LSH
Since 2012 . Project Leadership . Seoul Project Achievement Award . 2014 . Korea Institude of Registered Architects
04 Toy Museum
2016 . Competition Work . Amsterdam Seoul Collaboration Finalist . Young Architects Competition
05 Boksille
2015 . Competition Work . Amsterdam Honorable Mention . Arquitectum
06 GwangHwaMun
2012 . Public Installation . Take Urban 72 . Seoul 2nd Prize . Seoul Government Landscape Division
2013 . Studio Work . Chung Ang University . Seoul
07 SAP 2016 . Competition Work . Amsterdam Seoul Collaboration Competition Entry . UIA . Daegu Architectural Culture Confederation
08 Other Works
Curatorial Space Sequence
Smart Geometry Contextual Blend
Inventive Material Use Maximum Minimal
Abstract Description for a “Winning Design� It may sound vague, perhaps impertinent to ask what could be the strategy for a winning architectural design. Architecture itself cannot be theorized due to its vastness of history and diversity. However, many people still ask, what creates a strong idea and what efforts do we have to put into for a winning design. Winning Design, does not mean only in terms of architectural competitions, but also methods during the process of concept finding that can win another idea internally. Therefore it is not mentioned for a tool for an award winning proposal, however better discussions in future design approaches. Ultimately, a higher quality of built projects for the public. Winning Design is what I would like to study deeper on. What can be preferred between one and another viewed as an architect, a client, or the possible user groups? It is an essential issue in design process that we lack studying on. Perspectives may be narrowed down, whilst broaden up in specific effects. Showing in the diagram on top, there are 5 factors which I would like to strongly argue as a strategy and implementations for a winning design.
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3
4 2
1 7
8
5
1. Gangnam
5. Boksille
2. Cube
6. Gwanghwamun
3. LSH
7. SAP
4. Toy Museum
8.UAUS
Smart Geometry Smart Geometry does not relate anything to complex form design. Geometry starts with simple line, curve, or a loop that defines overall guideline for spatial sequence, programic distribution, or the general flow. Form of design must pertain simplicity for easier perception to the users. Smart Geometry can be generated into integrated design elements like patterns, furniture, etc.
Inventive Material Use Beforehand of its form, representation of architecture directly depend on the material it consists of. Nonetheless many buildings are constantly built with everyday concrete or wood finish. Despite tedious research is inevitable, particular type or method of tailored material should be developed. Inventive materials must be dedicated to the existing contextual customs for the habitants of the local identity.
Contextual Blend Architecture must always consider its “site-specific” conditions. Construction of a new structure must not interrupt the current state although the idea is innovative. Process of winning design starts from diagnosis of site’s characteristics and the local’s future needs. New built structure must continuously dialog with the neighboring buildings and be easily blend into the context’s specific culture, atmosphere, and also appreciable quality of space.
Maximum Minimal Similar to Smart Geometry, simplicity should be one of the key factors for a winning design. Maximizing the minimal design seems to be an easy task to achieve, however this tends to require lot of maturity from the designer. Subtle design that contains a strong idea demands many training and discipline. Maximum Minimal approach is probably the highest objective as an amateur designer to be proficient in. Strong idea that simply can be notified in one image is my definition of the Maximum Minimal design.
Curatorial Space Sequence In traditional Korean architecture, we have a spatial concept called “borrowed Scenery”. The term means a room within an open window which borrows natural garden scenery into the frame. It not only combines external and internal aspects in architecture, but also invites a person into a curated vision. Art and architecture is unavoidably parallel in many facets. Every space designed must include a curator to link the scenery to an artwork, literature or any media. Quality of space will eventually overwhelm its general expectations, when space meets a story.
01 Gangnam 2014 . Studio Work . Chung Ang University . Seoul 1st Prize for Graduation Exhibition . Chung Ang University School of Architecture
Gangnam 24/7 : Social integrated Vertical Campus Gangnam, Seoul, South Korea . Mixed Used
Gangnam station is viewed as the today’s best example of fast moving city. Considering the adjacent massive public transit system, the site can be best described as urban node. Various people, who regularly commute using this huge public transportation system will be the target user group in the specified site. Also Gangnam is a unique city that needs high-quality education. Thousands of higher education seeking people rushing out to the subway and bus stations reflects the urgency of the need. However, because of the high price of landed estate of Gangnam province, no actual state of ‘campus’ can be constructed. Therefore, vertical campus is our proposal and solution for effect of sustainable education service. It could be filled up all the time, all day long by new users steadily and also be the recognizable spot in the block. “Gangnam 24/7” is named by the site specific analysis and designer’s objectives to reactivate the urban space. We try to construct building depending on a few features to meet our aforementioned purpose. First one is ‘ Park in the city’. Gangnam is a compact city without any green spaces offered to the public. The tower’s podium portion is designed to minimize physical contact with the natural terrain in order to rehabilitate as a natural synthesis. Circulation of the tower is another feature of the building. It is very precise and recognizable. Changing user groups (Un-Routine students) move vertically within the ‘ramp plates’ by brilliant colored vertical circulation. First-time users can easily read the specific programs, where they are located at. At last, zoning is ambiguous. In order to collect massive educational block vertically, diverse spaces need to be concentrated and mixed up. Vertically stacking spaces get twisted around each other, instead of building their own zone. Spaces are intruding each other and sharing entirely different functions; so activities can occur seamlessly.
Approaching as an urban scope of view, Gangnam is a compact city where capacity of millions of population per day make activities, without any green space offered to the public. Nearby there are bunch of massive high-rise office buildings and high-desity apartment residential. These urban spaces include several green spaces served only for the corresponding user’s group. Gangnam 24/7 design’s one key feature is to consider the public demands for urban green. The tower’s podium portion is designed to minimize physical contact with the natural terrain, though partially covered up with structural utilities, in order to rehabilitate as a natural synthesis. Park in the city is another viewpoint of the design goal, giving comparative breathable nature in the high developed city scape.
AM
PM
AM
Dwell
PM
AM
Work
PM
User Typology
Learn
PM
AM
Activity
Demands for public space
Urban Morphology Conventional campus layout meets urban hi-rise, considering high demand of public space, vertical green space will reach public needs.
20%
35%
45%
Program Mixer
Vertical Campus
To collect massive educational block vertically, diverse spaces need to be concentrated and mixed up.
Gangnam is a unique city that needs high-quality education. Thousands of higher education seeking people rushing out to the subway and bus stations reflects the urgency of the need.
Sustainable Urban Society Gangnam in the fast city, we try to make a place where can be sustainable functions activities.
Conventional Campus Layout
The circulation of the tower is very precise and recognizable. The design was motivated in such public structures as terminal or airports circulation system. Clear readable circulation for public flow is essential for a vertical campus project. Though functioning 24/7 in the site as a program mass, the user groups are not fixed all the time. Changing user groups (Un-Routine students) move vertically within the ‘ramp plates’. By brilliant colored vertical circulation, first-time users can easily read the specific program they are located at. Also the ramp plates act as public space and a vertical atrium space which collects sunlight and air ventilation more pleasurable for the building users. Gangnam 24/7 is a unique building which provides collectable public spaces in a 200 meter high-rise.
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1. Sky Garden 2. Wind Distribution 3. Vertical Promenade 4. Rainwater Collector
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5. Insertion of Program Mass 6. Thick Campus Windows 7. Wooden Louvers between curtain wall 8. Roof Garden
Gangnam in the fast city, we try to make the place where can be sustainable functions activities. Concentrating suitable functions on the suitable site to meet overflowing demands of people. It could be filled up all the time, all day long by new users steadily. And it also be the recognizable spot in the block. “Gangnam 24/7” is named by the site specific analysis and designer’s objectives to reactivate the urban space.
More Exposure
North
More Shading
West
South
More Exposure
East
North
Eyelid is parametrically designed forming slight interaction with the direct sunlight density. PV system is installed on the surface of the eyelid facade where most sunlight is abutted to: considering the surrounding high-rise office buildings, the higher the facade is located, the more PV system is densely populated to collect maximum sunlight into energy with highest efficiency. Sustainability is the key issue with the eyelid facade system, and its module ceramic parts can be easily managed and conserved with its mobility.
Facades are placed on every wall to shut the sunlight and diminish wind effect. They assumes the form of eyelid and transforms into various alterations according to direction. Whole shape twisted and jutting out variously to response climate changes. The upper eyelid protrudes and accepts sunlight selectively. (According to height of the sun, it cuts off summer light or accepts winter light). Curved eyelid make wind flow taking a detour and lessen the swirl around the building.
02 Cube 2013 . UAUS Pavilion Competition . Seoul 1st Prize . Architectural Institute of Korea
Cube de Eiffel Hongdae, Seoul, South Korea . Design Fabrication
Near Hongdae region, there are full of people who has unique life style than others, such as musicians, singers, designers, and artists. This project aims to create a landmark pavilion regarding the site which is located in the heart of Hongdae Fashion Street. At the same time, the project tried to make a routine place for pedestrians using regional product which is steel hanger, the most commonly seen in the fashion street. As a routine place, the pavilion not only plays a pivotal role as a landmark given the symbolic characteristic of the site, but also functions as a daily life place for pedestrians of the Hongdae region. Given site is located on the intersection of multiple linear axes of the Hongdae district. Although the streets nearby the site are narrow, it has a great potential for pedestrians to stay a while considering its good visibility from many directions. Also, the site conditions such as subway gate, Fashion Street, and main route to the Hongik University gives the site symbolic condition. The symbolic condition of the site can be maximized by using product which can be easily seen in Hongdae Fashion Street. If a pavilion created with the steel hangers which stand for Hongdae Fashion Street, it can give symbolic meaning to the site. At the same time, the pavilion can be used as a daily life place for pedestrians by performing display faรงade, memorial board, and information board.
Hongdae Street represents today’s hottest location in the city for culture and fashion. The biggest issue was to figure out the icons of the context, and dissolve it into the pavilion for the being of a new type of landmark. We found out some clues in front of the shop fronts. Eiffel tower, as a landmark is recognized with its new matters of materialism, steel. Though size matters in architectural form of landmark, pavilion doesn’t. Materials which reach the best suit with the site can attribute as today’s new icon. Steel hangers, especially the common placed white ones are the daily-used item in Hongdae Street. Also, its materialism in thin steel structure can be creatively transformed in many different ways. Its affordable cost is one of the greatest benefits for mass-production to an architecture. Prototype becomes the design, design soon reinterprets as a structure wall. 5 walls constructs into a cube, where the title “CUBE DE EIFFEL” became. The small hanger pavilion form the concept of Eiffel tower’s approach in landmark. Cube de Eiffel is fully recyclable. After the pavilion exhibition season (2013.05.03~2013.05.10), the structure consisting of 10500 steel hangers are planned to relocate them to the adjacent stores for donation. Also we contributed to the closet students who live apart from their families in Seoul in order to help them a little bit of burden in their personal closets. Sharing helped, and pavilion was fully recycled.
Recyclable
Iconic
Fashion
Redistribution
ice
ly U se
et
r ap P
Dai
l ro nt Co
eS tre
Lightweight
Che
sy Ea Ho ng da
Affordable
Constructable
Saf eu se
Structure
Durability
Vari ous C olor
Mobility
G re
Pu
et m eo
ry
ay ryd Eve
e
lu Va
oxic Non-T
Flexible
Steel hangers, which seems to be one of the typical every-day item, is no more obvious. As the team brainstormed so many potential opportunities of one object, inventing a material into something momentual was possible. Easily accepted material can sometimes developed into extraordinary, a shocking design that delighted many public experiences.
Eiffel tower, as a landmark is recognized with its new matters of materialism, steel. Though size matters in architectural form of landmark, pavilion doesn’t. Materials which reach the best suit with the site can attribute as today’s new icon.
1. View to the Fashion Street
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2. Shadow Effect through Facade 3. Interior View 4. Night View with Lighting Effect
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Cube de Eiffel by team CAU Architecture . 2013
02.5 UAUS Since 2012 . Project Leadership . Seoul Project Achievement Award . 2014 . Korea Institude of Registered Architects
REFOCUS SEOUL ARCHITECTURE
Union of Architecture Universities in Seoul Seoul, South Korea . Design Team . Project Director
UAUS is a unique type of union which never is a club or architecture circle, but a group that is based on the student presidents of the 16 Architecture Schools in Seoul city, united to promote higher contact and communication with each other. Architecture, according as a major to market, is a narrow in sized community. Although today is viewed as the communication media era, SNS and networks does not tell all the story we have in every each universities. UAUS stood up in the year 2012, established in Yonsei University. Every year after the 1st, Pavilion exhibition take place annually. Starting from the Yonsei University campus and Hongdae Downtown Street, for the year 2014 we took our pavilion event place in park Marronier, a place for the young and culture. Personally, I participated as the designer of the 1st, and 2nd exhibition previously, representing Chung Ang University. Eventually I became the executive project director in the 3rd annual exhibition for UAUS, working for planning and digging support to an architectural festival which had been initiated and carried out only by the students, regardless of each university’s curriculums. A year work as the project director leading 20 students for the time and generally more than 300 students in the construction site, management was beyond the control. Voluntary participation during the semesters were the hard days. However to be the student representative for the 16 prestigious schools in Korea, it was a privilege and the greatest experience for my academic days. Generally, the exhibition project takes place in the construction site, where prefabricated design parts and materials arrive at the park Marronnier. 40 hours of construction time in the Park Marronier makes great episodes of stories and dramatic exchange of ideas from a school to another. After the exhibition, criticized and evaluated by the professor groups asked with invitations, prizes for the winning university is to conduct next year’s exhibition.
Project Manangement REFOCUS SEOUL ARCHITECTURE
External Sponsership
Design Team 16 Universities
Press & Magazines
Advising Professionals
Public Audience
“2014 Annual Exhibition: Refocus Seoul Architecture” is the topic we devised from many meetings. Korea’s architecture as culture is literally sinking to the ground, where the country prefers architecture as a capital of real estate, no more than a piece of artwork. Apartment rose sky-high in the Seoul city, when not much masterpieces of architecture are in being for the public to experience. Thus, as architecture market collapse especially happened during the last few years, SPACE Group: Korea’s noble architecture firm since the modernism times, went bankrupt in 2013. This terrible incident made great shock to the architecture relatives. We, representing the student group, hence decided to gather together and revitalize the architecture recession as a cultural event. 16 different architecture schools choosing 16 different architecture based on Seoul City, reinterpret with creativity, designed and constructed their individual pavilions.
Annual Planning
Collective Sponsorship
Internal Competition
www.uaus.kr
Public Exhibition
03 LSH 2016 . Competition Work . Amsterdam Seoul Collaboration Finalist . Young Architects Competition
Lighthouse Sea Hotel Syracuse, Italy . Leisure
The surrounding context at Capo Murro di Porco is beautiful. However, the vastness of the site causes the eye to wander, unable to appreciate its nuances, which dilutes the viewer’s experience. This majestic site suddenly becomes monotonous and unmemorable. The architecture proposed frames and reveals the nuances of the surrounding site. It treats the site like an open canvas and the architecture as the medium. The Sea Hotel understands that the experience at a reinvigoration of the Murro di Porco Lighthouse is the main exhibition. To create a focal point, a 70x70-meters-squared canopy is lifted four meters off the surface of the site to encapsulate the Lighthouse and the open air structure adjacent to it. The smooth white surface that hugs the landscape is starkly contrasted by the rugged terrain surrounding the site. This juxtaposition of the canopy and the landscape naturally draws the viewer’s attention to the lighthouse. Natural light streams into the hotel through a series of curated cuts into the canopy. The same cuts are projected through black timber floors which are spaced such that they expose the natural landscape below. This incorporates the landscape even as guests circulate around the space inside. More importantly, the cuts in the roof capture various angles of the Murro di Porco Lighthouse. This diversity of views of the lighthouse is mediated by a forest of thin columns that are planted throughout the interior of the spaces. Each supporting column tampers as it connects with the ground. This tapered column is rigorously repeated at various densities to create a seemingly monotonous field. As such, the columns shift the viewer’s eye toward openings in the roof and ground that frame the landscape and light house, rather than the program in between. The program is masked behind denser column clusters which help to separate private and public functions while still allowing the architecture to remain porous and light.
2 1
1. Sea Hotel Roof Structure
2. Light House
This diversity of views of the lighthouse is mediated by a forest of thin columns that are planted throughout the interior of the spaces. Each supporting column tampers as it connects with the ground. This tapered column is rigorously repeated at various densities to create a seemingly monotonous field. As such, the columns shift the viewer’s eye toward openings in the roof and ground that frame the landscape and light house, rather than the program in between. The program is masked behind denser column clusters which help to separate private and public functions while still allowing the architecture to remain porous and light.
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1
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4
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The Sea Hotel understands that the experience at a reinvigoration of the Murro di Porco Lighthouse is the main exhibition. To create a focal point, a 70x70-meters-squared canopy is lifted four meters off the surface of the site to encapsulate the Lighthouse and the open air structure adjacent to it. The smooth white surface that hugs the landscape is starkly contrasted by the rugged terrain surrounding the site. This juxtaposition of the canopy and the landscape naturally draws the viewer’s attention to the lighthouse.
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5 4 8 6 9
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1. Reception
5. Private Courtyard
9. Cafe
2. Administration
6. Pool
10. Promenade
3. Storage
7. Bathhouse
11. Lounge
4. Public Courtyard
8. Bedroom
12. Roof Structure
Natural light streams into the hotel through a series of curated cuts into the canopy. The same cuts are projected through black timber floors which are spaced such that they expose the natural landscape below. This incorporates the landscape even as guests circulate around the space inside. More importantly, the cuts in the roof capture various angles of the Murro di Porco Lighthouse.
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8 8
9 1 10
11
5
3
2 5
5 4
6
7
1. Reception
5. Private Courtyard
9. Cafe
2. Administration
6. Pool
10. Promenade
3. Storage
7. Bathhouse
11. Lounge
4. Public Courtyard
8. Bedroom
12. Roof Structure
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04 Toy Museum 2015 . Competition Work . Amsterdam Honorable Mention . Arquitectum
Museum van ECHO Amsterdam, the Netherlands . Cultural
Living in Amsterdam is very different from any other place in the world. The Urban typology, including its geographical topology and the climate makes a totally unique atmosphere. Before starting the design of the floating toy museum, we thrived to look deeply into the urban and local scale of Amsterdam and implement them into the planning state. The clustering of the museum was guided by the lines from Amsterdam’s oldest urban fabric. While dividing the city regions into big 4 units combining the radial urban sprawl, the new design implementation can be regarded as a “Small Amsterdam”. Museum represents education, where toy resembles fun. Toy Museum may simply not be a museum nor a toy shop. Investigating thoroughly what type of space and the user groups would be, we are proposing a “Public Playground” concept of location where all type of user group learn the meaning of toys, while playing with them in a creatively organized space. The Playground, also called as the landscape area, is located directly below the museum mass, opening a view towards the canal and the surrounding context. The playground is open to the public 24/7 with free admission, acting as a temporary exhibition space where different cultural events also can occur. Playful events do not only happen in land, but also for the boats approach is possible on the Eastern side of the Playground.
The massing principle of the museum is to create a strong mutual contrast between classical and modern. As the building site is located in the middle of canal stream, relationship with the National Maritime Museum was required in a regional scale context. The massing of the new project was a direct reflection of the adjacent museum, with an inverted colors of the facade. Strong, dark, decorative facade also creates great contrast between the calm, pure and funky interior of the toy museum itself, while blending harmoniously to the Amsterdam’s city scape. Its black mass will be interpreted significantly on the site as well as integrating the local context. The main program for the toy museum consists 10 exhibition halls. They are linked in a very special format, a double loop. Circulation flow is continuous within rooms to another, having themselves as different layout. Within the loop there are vertical movements that in 4 exhibition halls, the user ends up in one level below from where they have started. Again, after 4 another halls as a loop, you come back to their starting point: the main exhibition hall. Each zoning mass are like platonic chamber above ground, where skip floors are organically connected to make the continuous “Plateau”. Varying size of volumes also creates totally new exhibition experience for the user groups, functioning smoothly within a small amount of space. Echo Museum is configured into an upside down relations of the classical Amsterdam profiles. Inspired by the reflection of Amsterdam canal houses, the elevational form is described as the mirroring reinterpretation of Amsterdam’s inherent urban profiles. The Sectional design was intuitively related with the water, which structural definitions are clarified. The whole museums are built out of platonic modules with distinctive structural, programical identities. Underwater: structurally, each component has hollow chamber for buoyancy. For preventing the whole island from drifting away. Anchor Piles: hold the center of volume to the ground under water. On the level of water surface : whole component is arranged reflecting the urban zoning to create the Public Playground, meanwhile the temporary exhibition is on the water level. Above the water level: some of the components hold structural core for vertical circulation and become central points for its main exhibition unit.
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1. Museum van ECHO
2. Amsterdam National Maritime Museum
13. ARCAM
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1 5 12
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10 11
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15
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1. Main Void : Vertical Circulation
5. Classical Toys
9. World of Toys
2. History of Toys
6. Toy Arts : Main Exhibition Space
10. Future of Toys
3. Playground
7. Media Room
11. Toilet
4. The “Rubber Duck” Exhibition
8. Playground
12. Office
13. IMAX Education Center
The main program for the toy museum consists 10 exhibition halls. They are linked in a very special format, a double loop. Circulation flow is continuous within rooms to another, having themselves as different layout. Within the loop there are vertical movements that in 4 exhibition halls, the user ends up in one level below from where they have started. Again, after 4 another halls as a loop, you come back to their starting point: the main exhibition hall. Each zoning mass are like platonic chamber above ground, where skip floors are organically connected to make the continuous “Plateau”. Varying size of volumes also creates totally new exhibition experience for the user groups, functioning smoothly within a small amount of space.
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1 12
10 11
9
8
to NEMO 13
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Main Entrance Plaza
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Bike path from East Pedestrian path from South
1. Main Void : Vertical Circulation
5. Classical Toys
9. World of Toys
13. IMAX Education Center
2. History of Toys
6. Toy Arts : Main Exhibition Space
10. Future of Toys
14. The Public Playground
3. Playground
7. Media Room
11. Toilet
15. Temporary Exhibition Space
4. The “Rubber Duck” Exhibition
8. Playground
12. Office
16. Amsterdam Boat docks
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1. Toy Museum
2. Public Room
2. Floating Chamber Structure
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1. Staircase to Museum
5. Concrete Core
2. Public Elevator
6. Floating Chamber
3. Public Room
7. Structural Link (Hinge)
4. Museum Shop
8. Architectural Anchor Piles
Cruising through Amsterdam
Museum represents education, where toy resembles fun. Toy Museum may simply not be a museum nor a toy shop. Investigating thoroughly what type of space and the user groups would be, we are proposing a “Public Playground� concept of location where all type of user group learn the meaning of toys, while playing with them in a creatively organized space.
05 Boksille 2012 . Public Installation . Take Urban 72 . Seoul 2nd Prize . Seoul Government Landscape Division
Boksille by team Livestory Seoul, South Korea . Cultural
Bocksille is actually a Korean name for dogs. There are three hackneyed common spoken names in Korean language: CheolSoo, YoungHee and Bocksille. (Easily read as common boy, girl, and a little puppy.) Since Bocksille is a long time standard name for a little dog, what is it related with the project sited in the most important travel historical heritage: the Gwanghwamun? The artist of LIVESTORY wanted to design the most commonly seen object, the traffic rubber cone, to be the iconic structure with a bit of pop art’s wit, and society critical sense of view. The site is Korea’s representative space where historical events and stories starts from. Today, however, Loyalty of the Gyrongbok palace never lasted as present while only the skin is being left as a stuffed animal. The team wanted to activate Bocksille as not only a bench but a media for the public to begin their story with. The subtitle of the project for Bocksille is complexed body of media for new sense of conversation. Traffic rubber cones define Gwanghwamun’s context. Its functionality as a bench reminds of low wooden benches where we used to play and lay down on. The landscape of the upper part acts the most important role in the work overall project to give environmental wellness to the traffic island. Media art of both hightech and analog exists in Bocksille: Sunlight censored wildlife sound box, and communications between public scribbles under the special paints. Special paints changes its color, or fades away temporary when higher temperature applies on the painted surface. During the exhibition dates in November, people who touches or seats on the bench heats up the special painted areas. In conclusion analog based touch system is applied on the public bench and one to another transfer messages from the scribble that has been hidey written below. Overall form was designed by the architect intended to follow the line of the summit of the Buckak Mountain. Parametric design with singular module of rubber cones turned upside down never had been in practice before, developed into a transient landmark of Gwanghwamun.
Media Artist Low Tech Storyteller
Hi Tech Sound Scape
(Smart Material)
Furniture Designer
Integrated Landscape
Architect
Landscape Designer
Reinvention of Maru
Boksille: A Sensory Dialogue Complex
Bocksille is an unique project hosted from the Seoul metropolitan government where 72 hour is given to design and construct a public furniture; a bench. Team LIVESTORY adventured to participate the project constituted with different artist based on architecture: landscape designer, furniture designer, media artist and architecture students. The team worked as one, converging diverse interest and professions into one project output.
Low Tech Storyteller
Hi Tech Sound Scape
Integrated Landscape
Reinvention of Maru
Single Cone Module
Connecting System cable tie
Traffic rubber cones define Gwanghwamun’s context. Its functionality as a bench reminds of low wooden benches where we used to play and lay down on. The landscape of the upper part acts the most important role in the work overall project to give environmental wellness to the traffic island. Media art of both hightech and analog exists in Bocksille: Sunlight censored wildlife sound box, and communications between public scribbles under the special paints. Special paints changes its color, or fades away temporary when higher temperature applies on the painted surface. During the exhibition dates in November, people who touches or seats on the bench heats up the special painted areas. In conclusion analog based touch system is applied on the public bench and one to another transfer messages from the scribble that has been hidey written below.
Overall form was designed by the architect intended to follow the line of the summit of the Buckak Mountain. Parametric design with singular module of rubber cones turned upside down never had been in practice before, developed into a transient landmark of Gwanghwamun.
Boksille by team Livestory . 2012
06 GwangHwaMun 2013 . Studio Work . Chung Ang University . Seoul
Seoul Cultural Complex Seoul, South Korea . Cultural
The project is aimed to design a large-scale cultural multiplex in a scenery of urban public location. Gwanghwamun, approaching for the second time in designing architecture at, is Korea’s most important place for travelers and its historical contents. Gwanghwamun plaza has been developed by times, where the last development was held in the 2000’s, making a 600 meter lengthy public square in the middle of the traffic as an island. Though plaza is often criticized since lack of communications take place with the surrounded building fronts due to the formality, public events and festivals take place within a weekly routine. The problems about the today’s plaza is its boundlessness. Thus, I decided to narrow the view into solving fundamental problems of the space. When big events occur in the public square, the setup of the transitory stages take place simultaneously with the normal customary conditions. When public space transforms into construction site with trucks and preparing workers, the scene provides dangerous factors to the public activities, while constant quarantine is obligatory to be installed in the open against the public flow. Will this public phenomenon justifiable for the national symbolic road? Controversies can be diverse but the discomfort is natural. The site selected for the project hence is the empty-used space adjacent to the public plaza. Viewing East to the Gwanghwamun, there exists another public park, which today have been used in an inefficient manner. In the method of overlapping the public plaza’s axis with new cultural zone, architecture with new form of open space will relieve the inconvenience. The new cultural complex I would like to propose is not only unique for its open space or use, but also the comprehensive function of the gradual sunken plaza for architectural-stage. This will leave current public space serving a 24 hour open and temporary stage construction load to be minimized. This can eventually create another Cultural Complex with seamless approach to Korea’s national symbolic square.
Since Gwanghwamun and Kyungbok Palace in front of the site represents loyal icon of Korean history, the new proposal cultural space must low down its representation in a modest way. Seoul Cultural Complex’s facade system is designed with white bricks for the public use, and will eventually be reflected its mass form by the shiny curtainwall office buildings surrounded by. Bricks act as a double skin facade expressing complexed program use in the elevation, piling up in a parametric design method. Brick, historically is the oldest building material been handled with. Durability and mobility is its key advantages for being a popular used material for centuries. Not only for its performance but the warmth it contain beneath, gave me the idea that Brick can be interpreted as a democratic , other words, people’s common material.
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1. Gwanghwamun
5. Seoul Art Museum
2. Gwanghwamun Plaza
6. Media Art Hall
3. Public Square
7. Public Lounge / Library
4. Exhibition Hall
8. Bric Facade Platform
Since Gwanghwamun and Kyungbok Palace in front of the site represents loyal icon of Korean history, the new proposal cultural space must low down its representation in a modest way. Seoul Cultural Complex’s facade system is designed with white bricks for the public use, and will eventually be reflected its mass form by the shiny curtainwall office buildings surrounded by. Bricks act as a double skin facade expressing complexed program use in the elevation, piling up in a parametric design method.
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There are four typologies of floor plan designed on the ground level. Concept reflecting to Korean traditional geometric patterns, each type of pattern scenarios different method of exhibition experience. (a) type is based on wooden structural geometry, transferable perpendicular walls between the beams introduces a different level of free plan strategy. (b) type contains rather larger collections of art contents within smooth surfaced, large span indoor spaces. Once in a while, open air garden invites pleasure to the audience. (c) Series of revolving door creates seamlessness between outdoor and indoor space. (d) Structural grid interfaces with flexible Cross shaped and Circular walls for media screening.
Bocksille and Seoul Cultural Complex is the two project I have made the location on the same context: the Gwanghwamun. Since there are so much social and politic issues around the site, it was one of the most difficult project to handle with. Site with such issues and controversies required much considerations and time to make decisions for a new idea.
The descending moment
07 SAP 2016 . Competition Work . Amsterdam Seoul Collaboration Competition Entry . UIA . Daegu Architectural Culture Confederation
Suncheon Art Platform Suncheon, South Korea . Cultural
The immediate goal is to reinvigorate the Suncheon Art Platform by increasing its visibility at major intersections and corridors surrounding the site. Five critical anchor points, raised four meters above grade level, are marked. The first two points are set parallel to the Okcheon Stream, maximizing its architectural presence along the water front. These two points established the primary axis of a 9x9 meter grid which organizes the internal and external spaces of the design. The third point is set at the intersection of Joongang-Ro and The Street of Fashion to engage with bustling urban life. Northwest from there is point four, where it connects the Palmabi and the northern half of the site. The final point stretches southwest where it is visible from The Street of Culture and also reaches the western half of the site, where there will be a sculpture park. The points are connected by rounded edges to create five welcoming communal spaces to host anything from sculpture displays to social functions. Set within this soft perimeter are five courtyards that organize the internal functions of the Art Platform. The layout is centered on a pinwheel plan that features small galleries along the inner edges of the courtyards and can be viewed by pedestrians passing below. Visitors to the Art Platform can enter the building through three different courtyards that all connect at one central space. Once inside the main reception hall, guests can explore the art and activities on display in each of the unique courtyards. Major programmatic functions take place along the outer edges of the site: Administrative, storage, and working spaces are set along the busy Joonang-Ru; exhibition, education, and experience spaces face the quiet landscaped region of the site; and the cafeteria and new Yeonja-Ru overlook the Okcheon Stream and Old City. Along the outside periphery of the Art Platform, the 9x9 grid that organizes the internal program extends to the external landscape, creating curated outdoor spaces that have a direct relationship to the interior functions. Sandwiching the programmatic functions is a saw-toothed roof and a 3,000 sqm parking garage. In order to maximize the site for pedestrian use, parking is below grade, directly underneath the proposed design and connects to the existing underground shopping center. This positioning relieves the site of cars while reviving the sub-terrain experience. Covering the programmatic functions is a saw-toothed roof that extends from the Okcheon Stream to the intersection of Joonany-Ro and The Street of Fashion. This roof, though simple in form, is dynamic in its integration with the city’s culture, including a contemporary interpretation of the Yeonja-Ru.
Yeonja-Ru
Suncheon Art Platform
The design for the Suncheon Art Platform infuses the critical elements of the old Yeonja-Ru with the Art and Visitors center to create a new typological architecture. Open in its function and iconic in its appearance, the Yeonja-Ru is a public place for gathering, playing, resting, and various communal activities. Set on a grid and raised on pilotis, the structure provides views from a higher vantage point. The Yeonja-Ru concept is adopted in the design for the Art Platform in Suncheon for its spatial economy and architectural iconicity.
South Elevation
North Elevation
West Elevation
East Elevation
Major programmatic functions take place along the outer edges of the site: Administrative, storage, and working spaces are set along the busy Joonang-Ru; exhibition, education, and experience spaces face the quiet landscaped region of the site; and the cafeteria and new Yeonja-Ru overlook the Okcheon Stream and Old City.
Section AA
Section BB
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1. Temporary Exhibits
5. Experience Room
9. Storage / Work Space
13. Gallery
17. Cafeteria
2. Permanent Exhibiton
6. Staff Area
10. Information Desk
14. Staff Area
18. Parking
3. Outdoor Exhibition
7. Preparation Room
11. Service Support
15. Common Area
19. Gift Shop
4. Multi Purpose Lecture Theatre
8. Administration
12. Service Space
16. New Yeonja-Ru
The design for the Suncheon Art Platform infuses the critical elements of the old Yeonja-Ru with the Art and Visitors center to create a new typological architecture. Open in its function and iconic in its appearance, the Yeonja-Ru is a public place for gathering, playing, resting, and various communal activities. Set on a grid and raised on pilotis, the structure provides views from a higher vantage point. The Yeonja-Ru concept is adopted in the design for the Art Platform in Suncheon for its spatial economy and architectural iconicity.
Covering the programmatic functions is a saw-toothed roof that extends from the Okcheon Stream to the intersection of Joonany-Ro and The Street of Fashion. This roof, though simple in form, is dynamic in its integration with the city’s culture, including a contemporary interpretation of the Yeonja-Ru.
08 Other Works
London Meander Bridge Competition Nine Elms-Pimlico, London, UK . Infrastructure 2015 . Professional Work . Amsterdam . UNStudio
The primary design driver for the London Meander Bridge is the ambition to create a bridge that ensures unimpeded access to and from the bridge for cyclists and pedestrians. Meandering ramps echo the figural flow of the River Thames and provide a smooth ascent and descent from the bridge for cyclists, rendering the bridge fully integrated into the existing biking infrastructure of London. Pedestrians ascend and descend along staircases into a new community square on the Pimlico side, and a vibrant new public space on the Nine Elms, balancing a goal of preservation with that of urban transformation. On the side of the historic Pimlico Gardens, the mature Plane trees and grass areas for community use are preserved, maintaining a green area of respite and relaxation. The landing of the cycle and pedestrian bridge provides the opportunity to create a new community square near the activity of the boat house. Lighting at night will be subdued, creating safe access for cyclists and pedestrians without over lighting the gardens. Nine Elms on the South Bank is a neighbourhood in rapid transformation from an industrial quarter into London’s largest regeneration zone. The landing reflects this dynamic, exciting urban character with a new artisan cycle hub and cafÊ located in the bend of the cycle bridge adjacent to the river walk. Lighting can be bright, colourful and exuberant, in contrast to the more restrained nature of the Northern bank.
Indicative Construction Sequence
08 Other Works
Qatar Integrated Railway Doha, Qatar . Infrastructure 2015 . Professional Work . Amsterdam . UNStudio
The project for the Qatar Integrated Railway Project (QIRP) comprises around 35 stations in phase 1 and around 60 stations in phase 2 for the new Doha Metro Network (planned to comprise 4 lines) and will serve as the backbone of the public transport system in the Greater Doha Area. UNStudio’s design forms a bridge between the past and the future of Qatar, drawing inspiration from the vast regional architectural lexicon, whilst simultaneously representing an effective vision of modernisation and preservation. The design further aims to incorporate and integrate all functional and technical aspects of the network and stations into a coherent architectural expression. A key concept within the design is one of creating varying scales of identity for the user – network identity, line identity and station identity. UNStudio developed an ‘Architectural Branding Manual’, a set of design guidelines, architectural details and material outlines that will assure the spatial quality and clarity of the network. The manual will be used by the appointed D&B contractors to implement and deliver the individual stations in the first phase. Through a system of interconnected triangular base forms, the massing of the geometry adapts and transforms to incorporate programmatic functions and to connect interior spaces with exterior urban infrastructure. Using a large catalogue of architectural elements, the design represents a flexible new architectural system which can adapt itself to the scalar challenges set within the Metro Network. The materialisation principles are experienced through a duality of a pure, modest exterior versus a rich, illuminated interior and employ a uniquely Qatari ornamentation and material palette. Building a new network from scratch provides the opportunity to create a service which encourages the use of public transportation as a valid and clean alternative to private transportation. In UNStudio’s design spatial clarity and intuitive orientation are key components.
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