PORTFOLIO ARCHITECTURE anke kristina schramm selected academic works 2015 | 2018
P - 2206 a spaceport for Innsbruck
P - 2206 is a radical spaceport proposal, consisting of a main cantilever volume which encloses a unified large hanger, overlooking the valley of innsbruck, the center of future spacetravel. the spaceport design is based on a subdivision pattern that allows an overall facade system on the one hand, and on the other hand a system that reflects interior space usage and subdivision. therefore the emergence of a large volume with a length of almost 1km looks lightweight through the microscale of pattern and functions as extention of the mountain.
3RD YEAR BACHELOR THESIS 2016 spaceship architecture institut fĂźr experimentelle architektur.hochbau tutored by pavlos fereos | marios tsiliakos team members: christiane marmsoler| mendissa hahn
zoom level 02 surface subdivision
zoom level 01 death star
zoom level 03 surface zoom
zoom level 04 block example
zoom level 05 tile example
ANALYSIS death star
by analysing the death star from the starwars saga, foscusing especially on the surface, we found 16 panel types, of which each fulfills a different function. while zooming-in, you can see the surface division in several blocks. those blocks are subdivided into a grid of tiles that are randomly arranged but always rotated by 90 degree.
rotation tiles
random arrangement
P - 2206 SPACEPORT
center boxes
unifying the solids, merging the faces
formation of the pattern
using just the horizontal curves
bringing the curves to several layers, emering of patterns with different densities of curves
by populating the spatial volume with points, we received the center points for the center boxes. after unifying these solids and merging their faces by only using the horizontal curves, we brought them to different layers and generated the pattern out of these curves. the pattern parts have a different percentage of density and are also rotated and arranged in the same way as on the death star. the connection of the tiles brings up the facade pattern.
panel rotation
random arrangement
P - 2206 SPACEPORT
subdivision overall volume in areas zoom in projected pattern face
formation of the pattern subdivision overall volume in areas
zoom in projected face with attractor manipulation of thepattern pattern points new pattern with cluster
first step was to project the pattern on to the surface. after figuring out the positions of individual rooms for every area, we started to manipulate the pattern with attractor points to create an adjusted pattern. the manipulation is based on two rules: 1. the distance between the curves and the atrractor point determines the attraction force 2. the length of the vector between the PATTERN OF THE PATTERN ON BUILDING FACES curves and the attractor| EVOLUTION point is also the scaling factor of the curves the behaviour of the curves, which follows these rules, leads to the cluster formation. the clusters made it then possible to integrate the initially defined rooms into the pattern
figuring out positions of rooms individually for every area
subdivision overall volume in areas zoom in | one face projected pattern subdivision overall volume in areas zoom in projected pattern face
manipulating the pattern by using attractor points new pattern with cluster length of vector between attractor point and curve centre determines 1. the attraction 2. the size of the pattern curve figuring out positions of rooms individually for every area
cluster = room in the interior
PATTERN | EVOLUTION OF THE PATTERN ON BUILDING FACES
figuring out positions of rooms individually for every area
figuring out positions of rooms individually for every area
manipulating the pattern by using attractor points new pattern with cluster length of vector between attractor point and curve centre determines 1. the attraction 2. the size of the pattern curve
P - 2206 SPACEPORT room appearance
the rooms are also caused by the manipulated pattern, therefore it is also system that reflects interior space. we used the outlines of the pattern cluster curves and offsetted them to different directions into the interior.
P - 2206 physical models
pattern
overall shape
pattern density samples
death star surface
rotaion translation
STYRO-COLUMN robotic hot wire cutting task of this course was to design a column made out of styropore. the main goal was, to cut everything out of one block. therefore we used the prinicple of algorythm aided design, to ensure very fast design changes and the largest possible number of varieties. the column consists of a framework, connected through almost traditional wood joints and four differents modules, which are installed on the four surfaces. the multiple amount of connectors on each module make sure that they can be used in different arrangements and this on the other hand, helps to achieve the effect of more detail and the column gets denser from the inside to the outside. the project was realized through the use of robots, which ensures a precise processing
cutting pattern
detail of 1:1 mock-up
assembly logicframe structure
HOCHBAU VERTIEFUNG 2017 bachelor project II institut fĂźr experimentelle architektur.hochbau tutored by pavlos fereos and marios tsiliakos team member: johannes schlusche, lynn kieffer
outer modules
TRANSIENCE PAVILION experimetal architecture
inspired by the work of andy goldworthy, I dealt with growth and the interplay of two different systems: chaos and order. my project should not compete with his work, but rather it is more an inspiration for my approach. the transience pavilion is a metamorphosis of his work to an architectural statement.
EXPERIMENTAL ARCHITECTURE 2017 what kind of life is this?
tutored by ferdinand fritz individual project
curve subdivision step1
TRANSIENCE PAVILION step 2
design process
tangents in points
intersection points step 3
the overall project is based on two different systems and their intersection. any output curve can be used. the chaos arises through tangents in several points on this curve. the second system is regular three-dimensional grid. the points where those two systems are intersecting, will be the initial points for the pavilion construction. by subdividing this construction again, the structure of the pavilion is getting denser and denser. spatial structures become visible.
topview
proximity 1
studies
1
3
2
4
LOOPS & LINES filigree - a habitat for butterflies fabrication strategies for space frame structures
form and logic of the design result from an analysis of the cocoon building strategies of the liocranid sac spiders. this species uses grass and cornstalks to fabricate a spatial 3D stucture. considering this logic of production, the use of different shaped active bended elements were adapted into this project. furthermore, an integrated subsystem of loops stiffens the design depending on the radii and the resulting anchor points, the structure can be changed to different types of design.
2ND YEAR STUDIO 2015 meeting nature halfway institut fĂźr experimentelle architektur.hochbau tutored by thomas mathoy|oliver von malm| stefan strappler team member: paul kappeler
LOOPS & LINES
topview
leftview
final design + mock up and plan of construction
cutting pattern
development of “Schoens F-RD” surface
LowPolyMinimalSurface rethinking pattern
relaxation
the “LowPolyMinimalSurface” reflects our interest in transforming a simple and low polygon mesh into a complex and resolved geometry. crucial for our design process was the use of external data to influence the geometry of the mesh object. as initial geometry “Schoens F-RD” surface creates the unit cell, which we mirrored once upwards. an interpretation of the exhibition space windows as light planes is used to transform the mesh geometry. we then used the values of incidental and reflected light on the surfaces of the mesh to create gradients and deconstruct the mesh into strips whose width varies based on a scale of values derived from the light analysis.
mirror
axis
light
light
AA VISITINGSCHOOL AARHUS 2016 rethinking patterns: exploring heterogenic structures
geometry after relaxation and transformation with the usage of light planes
tutored by jens pedersen | ali farzaneh | dave reeves | tommaso casucci team members: irene prieler | suramya kedia | cathryn mcbride
1. low poly module
2. copy and rotate
3. connect in the middle
4. new module
5. smooth
6. any individuel arrangement possible
Embodied Forces strategies for parametric control
1. smooth mesh
2. principal stress directions from force simulation
the focus of this workshop was on the interface between 3d modeling, parameterizing and simulating. therefore the usage of intuively simple 3d modeling operations was combined with strategies for parametric control of the models geometry. by keeping the design in an active state, the stability was progessively achieved through the simulation of material systems and forces.
3. crease height by principal stress
4. crest lines as pipes
VIBEARCH FLORENCE
2017
investigating design tools, strategies and design innovations tutored by alessio erioli
5. final result
individual design approach
motion capturing
Robotic Softness adaptive robotic carving of timber surfaces
human_tool motion
tool path_ post processing
the workshop was an intoduction to the notion of “Robotic Softness�, intended as a flexible, adaptable and evolving framework for design and robotic fabrication focused on the generation of performative surface patterns in balsa wood robotically carved by an industrial robot. design and fabrication was directly informed through different sensing strategies, the usage of motion capture cameras and 3d scanning. these prototypes were not entirely predescribed in a digital model but rather emerged from the constant negotiation between fabrication parameters, material properties, site conditions and design intentions.
robotic carving
carved pattern_ different cutting angles and depths
AX:OM FLORENCE
2018
design and robotic fabrication workshop tutored by giulio brugnaro
work in progress
team members: marco pellegrino | lena kriwanek
2. mesh from point cloud
Paper Cave solid and heavy vs. paper thin and lightweight starting with the scan and mapping of a prehistoric cave, we translated high density point cloud information to digital models which will serve as creative data set to be manufactured out of paper with structure and two sides with space between. the studio was a study in detail, construction and assembly looking at how something solid and heavy is transformed into something paper thin, lightweight and poetic. the focus of our project was the transition from a high-detailed inner surface to a abstracted outer surface. the same principle was used for the material selection. as overall shape we used a very stable shell constructed out of 3 catenary curves which we approached with hexagonal modules. these modules additionally have a constructive purpose. they stabilize the cave while stress occures.
3. mesh adapted to outer surface and splitted with extruded hexagons
1. point cloud of the cave
HOW TO BUILD A PAPER CAVE 4. final result_ cave made out of paper_ a lot of translusency and poetic moments
STUDIO GREG LYNN
2018
university of applied arts vienna tutored by bence pap | maja ozvaldic | dominik strzelec team members: marion waid
thank you.