9 minute read
AMPHIBIOUS STINGRAY
This project is a reaction to a possible future of postcovid world and remote work. Technologies that supports remote work are thriving during the pandemic. It provides people opportunities to spend their valuable working hours in the nature. Some of the high salary class, digital content producers are predicted to live in a remote and self-sustain community.
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Grow And Dormant Period Of Ivy
Abandoned houses are cover by boston ivy. It shows how artificial structure is dominant by the nature. Boston ivy has grown and dormant period. The dynamic change of ivy leaves brings abandoned buildings back alive.
Resturant Roof Wind Turbine Residential Facade Experiments On Neural Style Transfer
In parallel with site research, footages of architecture, regional culture elements, and urban fabric are fed in AI to generate a new visual style. Salient elements of the new images are the potential form for this project. Specific elements are developed into three dimensional models. Then these models are transferred as architecture elements.
Redesign The Folk Buildings
The basic framework and building materials of vernacular architecture are kept. New elements like steel frame are added to reinforce the structure. Based on the functions, parts of the design are following the neural style transfer. Some of the parts are repecting the regional culture.
Linnear Roof
The red linear shape is selected to develop the form of the roof that follows the layout of original folk buildings and terrain.
Housing
Crystal cubes in the style transfer image is developed into housing area of this project. It is covered by glass, creating a micro-weather inside the building.
Diagram Of Activities And Space
The void spaces between selected folk buildings are filled with new structures with different functions. New connections are made to breath new life into dead architectural shells.
Plans Of Linear Complex
Roof Details Explanation
Being pictured as a futural project, different kinds of advanced technologies are utilized. Drones will be the main method to deliver packages. Opennings on the roof provides an entrance for the drone to land.
POST-PARAMETRICISM FACADE STUDY
Unlike parametricism, which uses virtual shapes and computer-aided representations to create smooth and continuous forms, postparametricism focuses on how architects can play a leading role in the non-linear digital design process. The roof of this project is broken into 4 modules, making the constuction process more practical. The texture of the facade changed from dominated by braced grid to dominated by hexagon cells. 3D printed metal is considered as the building material to reinforce the buildings underneath it.
Resturant Roommeeting
Organic pattern of the roof provides space for boston ivy to grow on its facade, making the builidng blending into surroundings. It also create posibilities for insects like bee to live in the roof structure, which is beneficial to creating a self-sustain place.
Christal Dormitory
For the housing area, roof is like a shell covered by azure glass window and light yellow steel frame to create a crystal feeling. It helps residents shelter from wind, and creates an open indoor space. There are opennings on the top for the building to release heat during summer. The micro-weather enclosed by the roof also enables exotic plants to grow inside the building.
3d Print Model
The physical model is 3D printed to accomplish the complex roof. It enables lighting tests to be done in the reality. The model is also proving that this kind of structure is viable in the future, which means standard joints may be reduced in this project.
Digital Dream
VIRTUAL LANDSCAPE, 2022 IDIVIDUAL WORK
The Metaverse, a widely discussed and controversial concept in 2022. This project is to explore a possibility of metaverse. It is not controlled by private corporations, nor does it indulge in electronic utopian ideals. This will be an open source project, so it will not be monopolized by a few companies. The concept is to let human beings temporarily escape from the increasingly lonely real society through the form of games (the metaverse concept has been embodied in video games for a long time), and re-communicate in the virtual space with the image of pure people.
Background
The world is at a turning point of division and communication. Internet was considered as a great tool for people around the world to communicate, but now the fact is that people with different ideas are more fragmented into their respective comfort zones. The first is the single-preference content that the operating company puts on individual users in order to make a profit. The second is political interference and control, which makes the Internet in some areas build up barriers, and ideas cannot be exchanged and understood by different groups. In addition, physical communication in the post-coronavirus era is easy. This has led to increased estrangement between people, prompting new forms of loneliness to swell in Gen Z. But with the centralization of the blockchain, artificial intelligence and the concept of the metaverse are constantly being strengthened, whether the Internet can regain a turnaround, create a more ideal world, and reconnect people.
Overall Form Diagram
M-theory is a theory conjectured by Edward Witten, that unifies all consistent versions of superstring theory. Although these superstring theories initially appeared to be very different, work by many physicists showed that the theories were related in intricate and nontrivial ways. It reconciles general relativity with quantum mechanics. The basic idea of different dimensions could be considered as different functional space in the project.
Quantum mechanics is a fundamental theory in physics that provides a description of the physical properties of nature at the scale of atoms and subatomic particles. The dynamic orbital of atom can be imagined as the overall functioning of the virtual world.
Atomic Orbital I
Bohor's Model Atomic Orbital II
General relativity is a theory of gravitation developed by Albert Einstein between 1907 and 1915. The theory of general relativity says that the observed gravitational effect between masses results from their warping of spacetime. The concept could be utilized to inspire the overall form and space.
Gravity Worn Hole
CASE STUDY I
CASE STUDY II
Development Of Program
Players will play as agents and travel separately through time to save the world in the Time Stories. They can visit a same place repeatly in different time to collect clue At some point, players can exchange information in the conmmunity space. limitation will be set to make communication more challenging.
This board game, Gloom Haven, is divided into 2 layers. The first layer uses a random card system for players to explore the room that contains clue, trap and enemy. The second layer with a center space enables players to exchange information to achieve their goals.
Players should keep the back of the card facing themselves and the front facing their teammates. The team has to make decisions through limited communication to keep the fireworks going.
CASE STUDY III
Match Me tests the player's synesthesia and tacit understanding. Red columns in the diagram represent players. The circles represent players' cognitive range. The yellow walls represent the consensus between different players with different cultural background.
The blue area represents the islands of Forbidden Island. Players need to work togther and understand the island rafting rules to get the treasure (the red spheres).
Areas are overlaped to create more space, which could be used for residential in the project to contain diverse participants.
Curved walls intertwined into each other, which creates intersectional spaces as a representation of commonality.
Boundaries between different different zone are set for participants to break. Induce people to communicate.
Cooedinates are set in the world to give participants a purpose to explore the world.
MYSTERY TOWER ZONE COORDINATES LANDMARK LABYRINTH SHELL
NATURAL SCENE
Artificial nature. All the geographic and biological activity is generated by the server. Small coordinates are scattered in every corner, pushing players to explore and unlock the venue.
These are the coordinates that represent different zones in the world. It's open for participants who unlock all the zones of the world.
A shell that covers the maze of Landmark. It's also one of the main light source of the world.
TRANSPORTATION PLAYFIELD RESIDENTIAL CONNECTION
This is a portal that allows participants to quickly shuttle to different regions. A venue for testing the completion of participants' local exploration, and participants who meet the requirements can unlock new areas.
Provide a venue for large gatherings of participants. Aimless competitions, performances, parties can be held here. Limited-time events in the virtual world will also be announced here.
Being a private place for each participant. Each private housing is temporary, and only the operation history is kept. When the participant came back, the historical operation will be re-materialized.
MYSTERY TOWER INTERIOR COMMUNITY
GRASSLAND
TUNNEL I
DESSERT
PORTAL I
RESIDENTIAL II
TUNNEL II
SNOWMOUNTAIN
BABEL
TUNNEL III
PORTAL II
RESIDENTIAL
MYSTERY TOWER
EQUIPMENT DIVISION
RESIDENTIAL
Since different players come from different time zones around the world, the concept of time zones will also be applied to different areas of this virtual world. However, players will still be randomly assigned to different areas to explore. The virtual time zone does not refer to the real time zone, and the day and night will be adjusted to 24 hours and 11 minutes according to the human Circadian Cycle.
Since the issue of light pollution is not involved, the effects of light on creatures other than humans do not need to be considered. But some participants will experience the world through future immersive devices, the light will be adjusted to specific participants. This means that the lighting scene that each participant can see is different. If two or more participants voluntarily share a light scene, they can see each other's light scene.
Analysis Of Surroundings Site Location
The 3rd Line
ELEVATED WALKWAY SYSTEM, HONGKONG, 2022 INDIVIDUAL WORK
A complex system of pedestrian bridges was built in the center of Hong Kong during the 1980s and 1990s, which greatly improved the efficiency of the city's operations. Some of these bridges pass through different areas of civic life at the same time, and have the potential to expand vertically and horizontally to increase connections between different areas. This project selected the pedestrian bridge connecting Central Plaza and Wanchai Computer City to expand its space in the city and establish new connections. Enrich the functions of pedestrian bridges in public life.
There are skyscrapers located in the areas along the bay. These are the workplace for citizens. The area functions as business center.
The buildings at the Lockhart Road are mainly for residential and commercial. This area dominates the richest part of civic life in Hongkong.
The buildings at Hennessy Road have public facilities like sports center. Commercial and residential space are also included.
Central Elevated Walkway
This collage is showing the current condition among activities of citizens, the central elevated walkway, and the urban landscape in Hongkong. Questions like how to provide spcae for outdoor markets and resturants, create pocketparks for people to relax and communicate, and open up more opportunities for parade.
3 Spots To Design
Three spots of the elevated walkway have the potential to be extended, Which have routes of walking can be complicated. They are the red area highlighted in the plan.
Analysis Of People Activities
In addition to passing-by, people in different regions will have different behavioral biases. The elevated walkway that passes through Hennessy Road, Lockhart Road, and Jaffe Road covers the richest range of human activities in the city.
Analysis Of Circulation
When pursuing efficiency or using vehicles, routes tend to be linear and gridded. When the route is done by human walking, the route tends to be curved and organic. It will affects the form of the project.
JAFFE ROAD
LOCKHART ROAD
HENNESSY ROAD
Public Utilities
Jaffe Road tends to be a public space, a place where crowds gather, and requires a large negative space for sightseeing, parades, performances, etc. It is connected to the entrance of the subway, which means that more channels are needed to evacuate the flow of people.
Consumption
Lockhart Road has close relation to civic life, and the circulation needs to become diversified and provide opportunities for people to experience the space. While connecting the restaurant and the store on the first floor, an activity space on the second floor is created.
Commute
Hennessy Road is surrounded by office buildings, the flow of people tends to be more efficient. This causes the circulation to become simple and linear. Point to point.
+ GENERATE ENERGY -
Energy Flow Of The Elevated Walkway
The whole elevated walkway utilizes different technology to generate green energy. These technologies are placed in different layers, making the project a tabular power system.
GENERATING ELECTRICITY FROM SOLAR ENERY
ELEVATED MARKET
All the electricity for the market is expected to be generated from sunlight by the solar panel on the roof. This means that the power consumption of the market will be limited. Electricity is used to provide lighting, coffee makers, ovens, etc. Pavegen floor tiles are also used to generate electricity for other parts of the elevated walkway.
DIAGRAM OF FACILITIES
Tesla solar tiles can be used for pursuing the aesthetics of building materials while generating more energy.
TRANSPORTING ELECTRICITY ELECTRICITY COMSUMED BY SOCKETS AND ELEVATORS
SOLAR ROOF TILE SOLAR PANEL ROOF
COLUMN WITH SOCKET PAVEGEN FLOOR TILE STAIRS
For being a bridge with a huge flow of people, the sky bridge system has great potential to convert footsteps into electricity. Pavegen floor tile is suitable for this situation.
Pavegen tiles are also placed at the roof garden, generating energy for cafe nearby.
ENERGY GENERATED FROM FOOT STEPS AT ROOF GARDEN
Elevator comsume the major electricity of the whole system. Socket is the seond largest power consumer. They provides basic function for circulation and entertainment space of this project.
ENERGY GENERATED FROM FOOT STEPS AT STAIRS
ROOFGARDEN&CAFE
PAVEGENTILES&STAIRS