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Popular Market Report: The World Video Game Market :Now available at Market-Research-Reports.biz Despite the profound changes that are going through it, the global market for video games will resume a new period of growth by jumping from EUR 53.9bn in 2013 to EUR 82.1bn in 2017. This study follows the development of key indicators for the sector over five years and makes an appraisal of the key markets:
Home consoles Handheld consoles Offline games Online games Mobile phone games
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Table of Content Executive Summary
Overview Online and mobile platforms giving traditional gaming sectors a run for their money Asia-Pacific, the world’s biggest video game market Key trends
Methodology
List of indicators Geographical coverag
Home console segment
Hardware Software IDATE\'s viewpoint on… the home console segment
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Handheld console segment
Hardware Software IDATE\'s viewpoint on… the handheld console segment
Mobile gaming segment
Gamers Market IDATE\'s viewpoint on… the mobile gaming segment.
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Market Outlook
Market Forecast Forecast Methodology Dependent and Independent Variables Correlation Analysi
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