LAURA GUIMARÃES
P O R T F O L I O
LAURA GUIMARÃES
Architect and Urbanist arq.lauraguimaraes@gmail.com +34 625 687 184
arq.lauraguimaraes @gmail.com
LAURA GUIMARÃES
+34 625 687 184
architect and urbanist
linkedin.com/in /laurafguimaraes
PERSONAL INFO Age: 26 years old
E D U C AT I O N 2013 - 2017
At UFG - Universidade Federal de Goiás (Federal University of Goias) 5-year course Goiânia, Brazil
Nationality: Brazilian Living in: Barcelona, Spain Someone absolutely passionate about urban analytics, design and planning. A proactive, detail-oriented person, with great ability to work in groups and coordinating them, who loves learning and is fascinated by getting to know different countries and cultures.
LANGUAGES PORTUGUESE: Native language
2020 - 2021
OTHER COURSES Jan-Dec / 2012
Mar-Apr / 2014
2020 | IELTS Academic Test
ITALIAN: Basic - Capable of understanding and communicating in a simpler vocabulary
2019-2020 | Italian Course At Projeto Línguas School Goiânia, Brazil
AutoCAD 2D Course At Faculty of Mechanical Engineer of Universidade Federal de Goiás (UFG) Workload: 40 hours Goiânia, Brazil
Overall Band Score: 8.0 (out of 9.0)
SPANISH: Basic - Capable of understanding and communicating in a simpler vocabulary
Drawing Course At Específica de Arquitetura Davi Cardoso - IADC (Davi Cardoso’s Architecture prep course) Goiânia, Brazil
Goiânia, Brazil
SP
Master in City & Technology (MaCT) At IAAC - Institute for Advanced Architecture of Catalonia (English-taught program) 1-year course Barcelona, Spain
ENGLISH: Proficient - Highly skilled
2004-2010 | English Course At Cultura Inglesa English School
Bachelor in Architecture and Urbanism
Jul / 2014
Revit Architecture Course At Creare Studio Workload: 60 hours Goiânia, Brazil
Mar / 2019
AutoCAD Civil 3D Course Modules: ‘Introduction to AutoCAD Civil 3D’ and ‘Specialization in Urban Parceling Projects’ At Tecgraf (authorized Autodesk training center) Workload: 16 hours Goiânia, Brazil
WORK EXPERIENCE Jan-Dec / 2015 Ideia + por Fernanda Abreu
Architecture and Interior Design Office at Goiânia, Brazil Website: www.instagram.com/ideiamaisarquitetura Architectural Intern | 12 months Have worked on residential and retail projects, across all phases from the initial design process through to construction detailing, mostly on Interior Design projects. Was also responsible for creating presentation renderings to show the clients.
2016 - 2017
Companhia Metropolitana de Transportes Coletivos - CMTC Company of Public Transport at Goiânia, Brazil Website: www.cmtcrmg.com.br Urban Planning Intern | 10 months CMTC is the city government entity in charge of all urban mobility projects in Goiânia. Therefore, have worked on the design and detailing of bike paths, sidewalks, bus corridors and on the project of Goiânia’s first bike sharing system (GynDeBike). Also have had the opportunity to accompany the lead urban planner to assorted construction sites to oversee the process and identify errors.
2017 - 2020
Grupo Quatro (also known as Fernando Teixeira Arquitetos Associados) Urban Design and Planning Office at Goiânia, Brazil Website: www.grupoquatro.com.br Urban Planning Intern | 6 months Professional Urban Planner | 2 years & 8 months Grupo Quatro is one of the most well-known urban design and planning offices in Brazil, which is responsible for the masterplan of one of Brazilian state capitals, Palmas, and for projects all over the country. During these years, have been able to work on urban projects of all kinds, going on trips to do site surveys and meeting with clients, working on the design process of the projects (together with other architects or individually), developing the projects’ representations through maps and diagrams, and doing the construction detailing of them. Also responsible for coordinating interns and training new architects, as well as representing the office at Seminars.
AWA R D S / A C H I E V E M E N T S Feb / Awarded in the 29th Ópera 2020 Prima Prize (of 2017-2018) Results available at: www.concursooperaprima.com.br
Graduation project awarded as Finalist in the 29th National Competition of Architecture & Urbanism Graduation Projects. It was nominated by the Faculty of UFG to represent it in the Competition for 2017.
Jul / Winner of the Orange Tulip 2020 Scholarship - OTS Brazil
Results available at: www.nesobrazil.org/bolsas-de-estudo /orange-tulip-scholarship/resultadosots-brazil
Won a scholarship to study a MSc in Urban Management and Development at IHS - Erasmus University Rotterdam.
Jul / Winner of 50% Scholarship 2020 for MaCT at IAAC
Dec / Finalist of Educations.com 2020 Scholarship
Results available at: www.educations.com/scholarships/20 20-finalists-masters-in-europe-scholar ship-19723
Chosen as one of 10 finalists out of nearly 7,000 applicants for the Study a Master’s in Europe Scholarship.
S O F T WA R E S AutoCAD 2D AutoCAD Civil 3D Rhino 3D Grasshopper Revit Architecture SketchUp + Vray Lumion Adobe Photoshop Adobe Illustrator Adobe InDesign CorelDraw QGIS
TABLE OF CONTENTS
6 18 28 42 50
FOOD FOR FUTURE
Academic work - at IAAC Students: Laura Guimarães, Adriana Aguirre Such, Diana Roussi and Sinay Coskun Faculty: Alex Mademochoritis, Eugenio Bettuchi and Iacopo Neri
RENATURING LLOBREGAT RIVER
Academic work - at IAAC Students: Laura Guimarães, Hebah Qatanany, Mario Gonzalez, Nadh Ha Naseer and Sinay Coskun Faculty: Eduardo Rico, Mathilde Marengo and Iacopo Neri
URBAN REGENERATION OF CAMPUS 1
Academic work - at UFG Student: Laura Guimarães Faculty: Erika Kneib
MASTERPLAN BOA VISTA
Office work - at Grupo Quatro Project team: Laura Guimarães, Rogerio Machado, Jecika Pires and Luiz Fernando Teixeira (director / lead architect)
CORUMBA’S ADVENTURE PARK
Office work - at Grupo Quatro Project team: Laura Guimarães and Luiz Fernando Teixeira (director / lead architect)
5
FOOD FOR FUTURE generative model
6
ACADEMIC WORK: At Iaac CATEGORY: Computational Urban Design | Simulator
LOCATION: Barcelona - Spain AREA: 1.932.154 m² YEAR: 2021
7
FOOD FOR FUTURE generative model
8
Food for Future aims to develop a generative model through Grasshopper, enabling adaptive reuse of both underground car parks and urban empty lots around Sagrera Station in Barcelona. Considering that underground car parks are becoming future cemeteries of cars and are not subject to any planning processes today, it is one of the main objectives of the project to re-add value to these areas. Together with surface car parks they are considerably large areas for
agricultural food production. In addition to the re-use of future vacant lands, the simulator anticipates providing the transition between underground and surface with the help of proposed “open holes”, a new farm/public space typology. They are also expected to provide a consistency of the city section and make the underground visible. Check the full project here: www.iaacblog.com/programs/food-for-future
9
METHODOLOGY population growth need for space
increase demand local food
surface parking lots private car transport decrease
scarcity of space
underground car parks
planned verticality in section
space
vacant lands unused lots
brownfields section type
production
residential
market
fruits
full sun
vegetables
shaded
beans
controled evirnoment
buildings
green areas
sagrera market
underground
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need of sun
underground overground connection
THE CITY SECTION The proposed section will respond to 3 different programs: food production, markets for selling it and residential buildings for growing population. There are 2 main changeable parameters on which the created algorithm is based. The first one is the time, based on
the population growth estimation. The second one is the DVI or Distribution Variability Index that distributes the different typologies of farms. An equal distribution means the same number of open holes and surface farming buildings.
existing city section
proposed city section
11
DESIGN PROCESS
overground connections new residential buildings surface farming buildings
OVERGROUND LAYER 12
underground farming (controlled environment agriculture) underground connections open hole farming
UNDERGROUND LAYER 13
INTERFACE years from now population in the site (current + new)
food consumption
externalities y
needed area for food production
n
provide food for whole city y n
closer
new farm lots
farther
new residential lots
distance from residences
biggest lots: open hole farms
DVI (% of open holes)
other lots: surface farms
overground connections
surface farms
y new residential buildings
n market in each zone
14
open holes
biggest open holes
parks
closest to new farms
where? y
ON GRASSHOPPER:
boolean toggle
slider
15
BEHIND THE INTERFACE
GRASSHOPPER SCRIPT
import shapefiles (urbano)
dispatch shapes of each zone
select locations of markets if boolean is true
mathematical operations for calculating space needed for food
16
use loops for creating connections as a wooly path (anemone)
create farms/buildings by lofting irregular shapes and simultaneously recalculating area of food production
17
RENATURING LLOBREGAT RIVER flood mitigation x agriculture
18
ACADEMIC WORK: At Iaac CATEGORY: Urban Design | Landscape
LOCATION: Barcelona - Spain AREA: 4.317.860 m² YEAR: 2020
19
RENATURING LLOBREGAT RIVER flood mitigation x agriculture
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The Llobregat River is a 170km river with large floods that affect many Catalonia municipalities, especially Barcelona. Moreover, it has dams all along its course, in addition to high pollution levels and contamination with agricultural fertilizers and salt. In order to allow the river to act more naturally, we used Caesar, a simulation program, to visualize how and where the river would potentially flow over different time spans, for defining new meanders in a high flood risk
area. Then, other physical strategies were proposed, through a landscape and urban design proposal for the riverbed and an agricultural park beside it, as well as experiential strategies, which aimed for a social engagement and participatory planning. The project focused on the lower part of the river, but the idea is that it could be reproduced on other similar sites along its course. Full project available in Iaac blog: www.iaacblog.com/programs/renaturing-bcn
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RISKS & OPPORTUNITIES
ON A
LLOBREGAT RIVER
RC
EL
more opportunities / risks
BA
larger floods
Site for intervention: higher concentration of risks & opportunities
seasonal drought more concentration of agriculture
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more concentration of industries
Airport El Prat
more concentration of colonies
Biggest dam
more concentration of dams
Salt Mines
more salinity on the water
Water Treatment Plants
0
200
400 m
METHODOLOGY Considering the complexity of our project, we have developed a series of analytical processes that have helped us transform our analysis into design parameters, divided into Physical and Experiential categories. Each part of this procedure is tasked with either transforming information into a decision or in transforming a decision from one scale of intervention (regional,
territorial, and local) to another. Considering the natural transformations of the river during time, as this consists of a renaturing project, the proposal was then divided into phases. Each phase is taking into account the level of meandering the river will naturally form throughout the years, and combined with the strategies needed for each of these moments.
23
PROJECT IN PHASES
PHASE 0
Dam removal Terraced edges
PHASE 1
24
Wetland
Aqua-culture
Bioswales Riverbed stabilization
PHASE 3
PHASE 5
Park & bridges Aqua-tourism
25
A D A P TAT I O N P R O G R A M CAESAR: simulation of river flows and meanders
26
+
GRASSHOPPER: analysis of farms affected by meanders
assessment of level of effect in each (low, medium, high):
compensation for temporary land loss through tax benefits
+ education program by NGOs for teaching farmers about aquaculture
adaptation solutions proposed to farmers based on the level of effect:
compensated for any economic loss
merge with other land owner in joined partnership
switch to aquaculture on the new wetlands
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URBAN REGENERATION OF CAMPUS 1 transforming spaces into places
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ACADEMIC WORK: At Ufg CATEGORY: Urban Design & Planning | Educational
LOCATION: Goiânia - Brazil AREA: 236.841 m² YEAR: 2017
29
URBAN REGENERATION OF CAMPUS 1 transforming spaces into places
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Campus 1, also known as Campus Colemar Natal e Silva, is located in downtown Goiânia and it reflects the city’s problems: it was developed without planning, with many buildings in a small area on random locations and leaving the spaces in between to cars. Therefore, this project aims to remove the cars from inside the campus and give that space back to people, prioritizing pedestrians and cyclists through an urban regeneration that promotes integration with
campus surroundings, connection between isolated buildings, order to the unplanned and caotic location of buildings and infrastructure, identity to the campus and mostly promote sociability, interaction between students and real places for them. This project was awarded as a Finalist in the 29th Ópera Prima Prize (National Competition of Architecture and Urbanism Graduation Projects). Results are available at: www.concursooperaprima.com.br
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A N A LY S I S & P R O P O S A L In order to do a project that takes into account every bad aspect of Campus 1, a meticulous site analysis was done together with interviews with more than 200 of its students and teachers. The interviews showed what they needed the most, in addition to what activities they wanted the Campus to have. It also pointed out how students don’t have an outdoor place to stay during their free time and how they can’t even recognize the
campus area, as they’re not attracted to other blocks and there’s no identity elements that differentiate them. The site analysis was done through countless maps and diagrams, reaching many conclusions, some of which are pointed out in the maps below. The first step of the project was to remove every parking lot on ground floors and relocate them to the underground, giving the Campus’ space back to people.
demolition of unused buildings
tertiary street
proposed elements 2
proposed elements 1
site analysis 2
site analysis 1
irregular grid of the campus
shared street
HU MA
NIZ
AT IO
N
main circulation axis of the project
new buildings (relocating the uses of the demolished ones)
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IDE
AS ’E
XC H
main attractive areas (outdoor or new buildings) along the axis
AN GE
can you recognize which are the campus’ blocks?
which activities/spaces you wish the campus had? Cafe Food park Area for social interaction / talking Sports court Restaurants Exhibition of all students’ work
Answered right Answered wrong (cannot identify which are campus’ boundaries) Didn’t answer
Resting area Place for studying Open theatre Business incubator
where do you stay in your free time on campus?
Outdoor gym
Locker room Skate ramp 0
20
40
60 people
inside my own building - 78,3%
Bike rack
impression of the campus hot weather bothers a li�le
–
+
bothers much
+
bothers much
impression of the campus unsafety bothers a li�le
–
insecure areas
blocks with no cafeterias
site analysis 3
walls/fences
ce un ntral loc used atio n
CR
EA TIO
NA
L SP OR
CU LTU RA
L
lot
proposed elements 3
par kin g
RE
outdoor labs
existing cafeterias (to be refurbished)
pedestrians’ paths
Classroom Hallway Cafeteria of own building Cafeteria of other building University Square Library Parking lot Another
TS
bike sharing station
other attractive uses in spots currently unused or deserted
retractable fences
33
DESIGN The design process was here represented in only one of the 5 campus blocks. Its existing structure shows unplanned location of buildings and how parking lots cover most of outdoor areas
01. proposed elements: demolition of underused buildings, construction of new ones, main circulation axis and outdoor places
34
PROCESS
02. floor design: straight lines drawed from the corner of buildings, creating an irregular grid
03. identity main pathways: a pedestrian and cyclist shared path, according to the defined main circulation axis
35
rain water water storage for the stream of water
water treatment
the coverings (both on new buildings and social interaction areas) were designed as funnels: the lower part of it is always on the central pillar, which is hollow in order to harvest rainwater
location of one studying/resting area in each of the blocks; all of the urban furniture in this project was designed or chosen to meet different needs
36
04. places for social interaction with benches and group tables alongside main pathways
07. refreshing stream of water connecting the campus blocks (wayfinding strategy:"follow the river")
05. analysis of pedestrians’ every possible path, to ensure the quickest connections
08. coverings in social interaction areas: creation of an eye-catching landmark /identity element for the campus
06. definition of floor materials, and distribution of grass/green areas according to pedestrians’ paths, so people won’t step on the plants
09. new buildings: similar to the design of coverings (eye-catching landmarks) to be seen by people on every surrouding street
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10. urban furniture for talking, studying (alone/groups), sitting and resting, but also for outdoor activities (sports, etc)
11. definition of ground plants that will stimulate people’s vision/smell, placing grass only where people will seat on it
12. existing trees kept and new trees planted to provide shadow where necessary; on pathways, species with big flowers, to visually stand out
main pathways created within the blocks, tree-lined and bordered by eye-catching plants on a scale of heights
38
39
Buildings ground floor Projection of other floors or roof Accesses to buildings Smaller constructions (garbage, LPG, etc) Trees (representation of its stalk) Unused slopes Unused lawns Upwards Walls or fence Retaining walls
avenida universitária
EXISTING STRUCTURE:
university puc goiás
quinta avenida
quinta avenida
BLOCK 71
BLOCK 87
BLOCK 86 quinta avenida
university hospital (hc)
rua 235
university square
university puc goiás
BLOCK 68
primeira avenida
BLOCK 62
primeira avenida
0
CURRENT SITE PLAN (before)
100 m
50
primeira avenida
PROPOSED STRUCTURE:
40
quinta avenida
rua 235 (shared street)
rua 227
Buildings’ entrance Projection of other floors or roof Covering pillars Outdoor areas with uses defined on the project, according to each block ‘theme’ Benches (with different sizes) Group tables Tables for individual studying Individual studying with chaise longue Hammocks Bike racks Bike sharing station Interactive sculptures Existing trees New trees Grass ‘São Carlos’ Plant ‘Camarão Vermelho’ Plant ‘Filodendro’ Plant ‘Dracena vermelha’ Plant ‘Fórmio’ Plant ‘Capim-do-texas’ Plant ‘Clorofito’ Plant ‘Falsa-erica’
BLOCK 68 - HOSPITAL’S HUMANIZATION primeira avenida
SITE PLAN: BEFORE / AFTER The existing structure of Campus Colemar Natal e Silva is represented on the site plan on the left, consisting of buildings randomly located, parking lots and unused lawn areas. Since there was never a Masterplan for it, I had to go on site and
BLOCK 71 - RECREATIONAL ACTIVITIES
BLOCK 86 - SPORTS ACTIVITIES
rua 226
university puc goiás
rua 240
avenida universitária
quinta avenida
university square
bike path
bike path
quinta avenida
BLOCK 87 - CULTURAL ACTIVITIES
rua 240
rua 226
draw the plan from scratch. The site plan below represents the final project, replicating the steps of the Design Process in all 5 blocks of the Campus and interconnecting them as one single infrastructure.
university puc goiás
BLOCK 62 - PLACES FOR EXCHANGE OF IDEAS primeira avenida
0
50
primeira avenida
100 m
SITE PLAN OF THE PROJECT (after)
41
MASTERPLAN BOA VISTA integrated neighbourhood
42
OFFICE WORK: At Grupo Quatro CATEGORY: Urban Planning | Residential & Mixed use
LOCATION: Anápolis - Brazil AREA: 3.438.650 m² YEAR: 2019
43
MASTERPLAN BOA VISTA integrated neighbourhood
Anápolis is a developing city, with many rural properties within its urban area. That’s the case of Farm Boa Vista, for which we were asked to create a new diverse neighbourhood, filling an existing urban void. The site was separated from downtown by multiple water streams. The main concern was to connect this new neighbourhood
44
to its surrounding streets as much as possible, but avoiding the need to build too many bridges. The water resource was also seen as a potential: a green belt with preserved trees and a new park was created to provide recreation areas and to improve the dwellers’ quality of life, in addition to promoting sustainable drainage.
45
S I T E A N A LY S I S
d ve pa un ad ro
exis t con ing urb nec tion an s
ss ce ac
ity d istri
sewa ge
stream antas
elec tric
buti
on
str pl ee ann ts e (p d oli cy
)
ac ce ss
d cy) ne oli an (p pl ts e re
st
d ) nne licy plats (po ee str
eam str zardo i fel rban ing utions t s i x e nnec co
ns ctio e nn
ss ce ac
m ea l str nana ba
o nc rba u g
stin exi
m strea tre silves
d ) nne licy plats (po ee str
0
46
100
200 m
DESIGN PROCESS
The local policies already had some streets planned for this area. Therefore, we considered these connections but analysed the better accesses in order to integrate the project with existing primary streets and/or important areas of the city. There was electricity distribution cables in the middle of the site, and to decrease its impact on the landscape, we moved it to the east side, where the city is not yet consolidated. Together with the idea of creating green belts (of
preserved trees, water streams and a park), a street belt was also created, facilitating access to the neighbourhood and integrating the streets crossing it. These main connections were defined as commercial streets, distributing the retail and providing easy access to it. The public institutions were also equally distributed, and in some cases, civic squares were created: a plaza in the center, surrounded by schools, hospitals, and other facilities.
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CONNECTIONS & USES
Primary street Secondary street Tertiary street Existing access Future access 0
200
400 m
Green areas (Recreation areas and preserved trees) Public institutions Residential or mixed use Commercial use
48
green belt (linear park and preserved trees) commercial use (along primary and secondary streets) residential or mixed use
0
100
public institutions
civic squares
electricity distribution
200 m
49
CORUMBA’S ADVENTURE PARK natural recreation complex
50
OFFICE WORK: At Grupo Quatro CATEGORY: Urban Design & Planning | Recreational
LOCATION: Luziânia - Brazil AREA: 1.634.368 m² YEAR: 2018
51
CORUMBA’S ADVENTURE PARK natural recreation complex
On the top of a high plateau in front of Lake Corumbá IV, our office was requested to develop a recreation complex, that should stand out from other tourism options of this region. Endowed with a beautiful landscape, incredible slopes, views, and an easy access to the lake, the site itself gave us the idea of an Adventure Park, that would take the most of the existing nature
52
without damaging it, providing fun activities for children and adults. The idea was to offer options to suit all budgets, from country houses overlooking the lake and a luxurious hotel to cheaper options, such as a camping area. Apart from the adventure park, a club with infinity pools and sports facilities provides other recreational activities.
53
THE PROGRAM Local policies determined that 20% of the area should be converted into a Nature Reserve, an untouched forest that could only have trails for walking. After delimiting the Reserve, we placed a Camping area integrated with this natural site. The hotel was planned as a lookout area, getting the most out of the lake view, while the country
houses would be placed according to the topography in a way that each would overlook the lake from a different perspective. The Adventure Park was located in the middle, equidistant from all accommodation options, and with an easy access to the lake. An Events Center was also needed so the Park could host conventions etc.
EVENTS CENTER HOTEL
ADVENTURE PARK CAMPING AND TIMESHARE
COUNTRY HOUSES
54
EXISTING ROAD FOR ACCESS
NATURE RESERVE
Access street
Funicular station
Events Center
Connected areas
Flow distribution
Hotel
Camping and Timeshare
Lake view
Secondary access
Adventure Park
Country houses
Legal reserve view
Funicular
Pier
Legal reserve area
SLOPE
elevation + 982
-
F TY O PER DAM PRO MBA’S U COR
LAKE CORUMBÁ IV
HIG HW AY
elevation 840
SLOPE
0
200
400 m
55
DESIGN PROCESS COUNTRY HOUSES
HOTEL
ADVENTURE PARK
CLUB
56
LEGAL RESERVE AREA
PIER
ADVENTURE PARK
CAMPING AND TIMESHARE
HOTEL CLUB
COUNTRY HOUSES
LAKE CORUMBÁ IV
0
100
200 m
57
COUNTRY HOUSES
recreation areas allotment for country houses
pedestrian streets
ac ce ss st re
et
0
100
200 m
pedestrian streets linear park alongside the plateau’s edge (a lookout and a recreation area)
PEDESTRIA N STREET
ACCESS ST REET
funicular station & lookout
zip line station
ADVENTURE PARK SECTION (AA) 0
58
20
40 m
mountain luge station pier
PA R K m
M2
T2
line
r pie
e
zip lin
T3
zi p
A
ou lu nta ge in
11
fun
icul
ar 4
12
10 8
9
13
CAMPING AND TIMESHARE
14 3 7
5 6
15
T1
M
2 1
CLUB
A
1. Guardhouse 2. Parking
restaurant and toilets
8. Small lake 9. Water features
3. Events Center 4. Funicular station/Lookout
10. Restaurant and toilets 11. Canopy tours
5. Administration 6. Recreational area
12. Paintball 13. Climbing wall
7. Children’s playground
14. Bleacher
children’s playground
climbing wall
0
50
100 m
15. Animal stalls M,M2. Mountain luge stations T1,2,3. Zip line stations Zip line route Mountain luge route Funicular route
animal stalls
access street
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LAURA GUIMARÃES arq.lauraguimaraes@gmail.com +34 625 687 184