Tangle - Bachelor of Design

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Tangle //01


THESIS CULMINATION LAURA HERRERA CISNEROS ONTARIO COLLEGE OF ART AND DESIGN APRIL 2017 ADVISORS: RENN SCOTT AND ALEXANDER MANU

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Contents 07

46

Preface and Setting

Device

08

48

The Layered Sandbox

Packaging

20

50

Connecting to the Network

Platform

24

62

Focus of Project

Conclusion

36

64

Tangle

Bibliography

38 Branding

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PREFACE AND SETTIN

This is an exploration of possible and preferable human-behaviour changes, fueled by weak signals found in emerging technologies. This exploration aims to resolve how companies, brands and people can begin to take steps towards a network based community. Grounded in themes like biohacking, the singularity, and looking at emerging problems such as filter-bubbles and escape-ism through the Internet.

[@pineapple] via unsplash

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THE LAYERED SANDBOX understanding our current playground

the layered sandbox

What do we consider creations? I remember the first time I created something. I was 6 years old and I had made a pencil-case out of wood. My clunky and badly formed creation stood out from the rest, and I proudly displayed and used my wooden pencil-case. It was unique, my own, and I produced it. It holds a special aura, and to this day I keep the ugly thing as a reminder of that time. It was 1997 and it was a sunny day.

As we transition from tool based economy platform ecosystems how do we define th

The notion of an aura in objects exists as a unique quality to give further value to an original piece. But a replica of an original does not hold the same value. This is because once a piece is copied, and falls outside of the original creator’s hand, it no longer holds a unique moment in time and space.15 I doubt anybody would ever want to have a similar pencil-case, but if they did I couldn’t replicate it, as I am unable to go back to that sunny day in 1997 and reinsert the aura that my original pencil-case has.

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the layered sandbox

ma y to s, he aura?

[Craig Culter + IBM Watson] via imblr.tumblr.com

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the layered sandbox

Th cr in it co

[@anniespratt] via unsplash.com

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THE LAYERED AURA understanding our current self

We are aware that our self-curated online content lags in demonstrating the certain emotion or “aura” that a physical interaction may have.

the layered sandbox

he digital self can reate unique moments n time and space as is not bound by the oncept

One could argue that the content we generate through biometrics, posting, and sharing, could be an unintentional creation. A digital mirror of our physical self. Is this digital mirror able to generate an aura?

But this does not mean that the unintentional creations, or the digital mirror lacks in value. The physical self encounters time and space in a linear fashion – while the digital mirror can move forward in time through analytic predictions and backwards in time by past-collected data. This conclusion grounded the path for exploring ways in which the digital aura can generate experiences for the physical self, and thus generate value.

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Holistic Individuality

the layered sandbox

becoming a node

This is an important shift in human behaviour that companies and future planners need to become aware of. We are all involved in this transformation and in order to embrace it we must look forward to the future of value. It is not about “empowering the user” with intrinsic motivation to become attached to a brand. It is not about creating tailor-made experiences for feel good ephemeral moments. It is not about hyper-comfort and on-the-go solutions. It’s about the individual becoming a node in the new playground – the Internet, and becoming one with the network through digital and physical experiences.

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the layered sandbox

7. [@nasa] via unsplash.com

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the layered sandbox [@paradox_zer0] via unsplash.com

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In this moment in time it is not the physical creation of goods or tools that is creating an impact, or shift in behaviours. It is the digital mediums that are catapulting change in economical and social behaviours, and they are quick and forever changing.

generate,consume, cre-

the layered sandbox

Value in Identity

An app in average has a 90 day life-time before it becomes updated or revamped16, in other words, the user never has a chance to become accustomed to a process or a good.

We are unaware most of the time of the technology behind our smart devices – this gap of knowledge will likely broaden in the future, creating a user that is unknowingly prototyping interactions along the way. Not being aware of constant iteration of a product is not a negative trait, it is a form of adaptation to the future of a node based society, we will become accustomed to the idea of never being fully accomplished.

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Value in Identity the layered sandbox

release information

Value will take shape in forms that go beyond capital promise and the betterment of the Self in order to move into our aura representation. Providing value in an interaction will require mobility in time and space, just as the digital aura is able to provide. This will ensure experiences self-emerge and unite us closer and closer to our node/network. The future of value is not to create and release. The future value is about network self-generating, network self-curating and network self-releasing experiences; and so value will be placed on the release of your Self, as information.

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the layered sandbox [@007felix] via unsplash.com

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the layered sandbox [@tmbrg] via unsplash.com

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Individuality enhancing by belonging Niche-segments created by the global wake allowed individuality to become fluid, taking shape in the form of consuming material media to demonstrate belonging.

The strive for uniqueness and betterment in the physical aura propels the purchase of the “fashionable body�. 17

the layered sandbox

Being an individual in the global market not only means becoming a good consumer, but also embodying and becoming a competitive good.

Possible Themes: Fluid Identity Passive Archiving Economy of Experiences Co-dependecy on Networks Super abundant Content Economy of Relationships Incognito

Body as a Database enhancing by belonging Your body is your password to different networks. Digital interactions engulf your senses. All the tools that you will use will be unique to yourself, as well as a way to prove your identity. Your authenticity will provide services to avoid becoming a commodity of data. You are not just experiencing it, you are part of it.

Possible Themes: Cognitive Embodiment Remixing Senses Second Skin Hijacking the body digital intimacy

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How to connect to the Network: Self≠Trust Incognito Self

connecting to the network

Vanity>Privacy Body as a database

Awareness of Self(s) Cognifying Passive Self

Grant decision making Generate Content Generate Experiences

Limited Sharing

Dema

Enhanced Duality

Hyper Personalization Youniverse

Online Identity 2.0

Interact as You

Generate Your Own Life-

D

Acting Active Unlock as if your own

Generate Data

Crafting Self(s) Experiences

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connecting to the network

ateralization

Decentralization

9.[@nickeays] via instagram.com

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Engulfing Experiences becoming whole

connecting to the network

As passive data generates content suited for you, it should also generate experiences that will

Trust and Release freedom in not owning If we think of the digital aura as an entity that creates experiences for you then we must also acknowledge that it is the physical self granting access to create these experiences. Issues of privacy are small, as vanity and

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connecting to the network

10.[@designtaxi] via http://designtaxi.com/

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focus of project 11.[@designtaxi] via http://designtaxi.com/news/359400/

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Focus of Project individual production

Our post-industrial society values labour and consumption. The washing machine did not free the housewife for more leisurely spent time – but rather for different sorts of labour.

The promise of leisure is attractive and aspirational, but it’s hardly a reality, it is also not what people aspire – we simply want to be able produce more.

By the end of our lives, the things we leave in this world are objects, photographs, and memories. Those who knew us are able to tell our story, like archeologists, construct a narrative through their interpretation of your remains, and our hard-earned individuality begins to blurr.

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focus of project

In 2017 foods like Soylent, which offers to replace your meals to a smoothie; all while containing the nutrients necessary for your day-to-day also promises freedom of time – to which most of it’s consumers (those in the start-up culture) dedicate their newfound hassle-free time to working more hours. Consuming Soylent demonstrates hard-work and determination; two of the most attractive qualities in our time.

Being able to produce, and to become contributors gives us great pride. We characterize our identity and legacy based on what we do in our profession, it’s not a strange behaviour when you take into account that the average worker spends two-thirths of their waking time labouring. Our identity is further polished by the things that we consume – brands selling lifestyles and products to cater to each niche and culture demonstrate the importance of individuality in the Western society.


Internet of Experiences Better than you but not like you Anticipate You Anticipate X Senses Awakened

Network co-dependenAutonomous

Content Overload Interacting

Youniverse Heightened Senses

Tracking

Hacking the body

Biometrics

Body=Database

Connected 24/7

focus of project

“Fake� as real Duality Awareness

IoT

Accessing

Heightened value on identity

Wearables

Vanity

Passive -youarchive

Story-telling

Embodiment

Active Creator

Sharing

Self- Forecasting

Life-log-

Self-Awareness

Collecting

Cognifying

Personalizing

Betterment Emphasis on Identity

Anti-Identity Mult.Identity Self-Mentor

Self-Curator

Passive Archival //024


focus of project

Data & Me 8 [@tfox] via unsplash.com

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focus of project

Focus of Project individual production

My project aims to design not for a currently proble conversation about an emerging signal. Hyper-perso with AI and machine learning will self-generate cont catered to you, thereby creating a more solidified Fi are the nucleus.

How far can we push individuality and hyper person consumption based society? Will this free us, or limi What will we consider freedom?

I propose to create a system in which food consump completely personalized by the aid of DNA analysis Proposing the idea that as a person you are born wi and you will be catered to those only, this will allow within a safe radius. Your experiences with food will through-out your life while creating an archive of yo This is how others will be able to experience you.

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focus of project

em, but to propose a onalization intertwined tent and products that are ilter Bubble in which you

nalization in our it us?

ption has been s. ith certain taste-attributes you to explore tastes be preset our personal taste.

11.[@designtaxi] via http://designtaxi.com/news/359400/

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Food & Data

focus of project 12.[@pantone] via instagram.com

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Legacy Trust

Memories Storytelling Socializing

Self-Identifying

Bonding Tradition

Community

Sharing

Collectives

Belonging Culture

Niches

Lifestyle

Commodification

Experimentation

Commodification

Remixing

Engagement

Play

Play through senses Creativity

Newness

Sense awareness

Rarity

Necessity

Personal Experiences

Body awareness

Diets

Triggered Responses Nutrition

Anticipation

Availability

Communicating Nutrient con-

Self-Curating

Self-Monitoring Awareness Scarcity

Ethics Knowledge of Self //029

focus of project

Status

Consumption


focus of project [@Fless Collective] via designinspiration.net

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PREVAILING QUESTIONS

focus of project

How far can we push individuality and hyper personalization in our consumption based society? Will this free us, or limit us? What will we consider freedom?

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Proposition curiosity, food, and data

Obsession with individuality, curiosity for how our body works and consumption levels allows us a playing ground to create a system to stabilize this newfound need for knowledge.

focus of project

Food is such an important part of human lives, and yet we only eat about 8 different compounds. Tangle aims to attend to this need, and help people become the most productive, risk-safe, unique individuals. Research shows that a human’s taste palette is directly linked to DNA. We cannot be influenced to like something we were not born to enjoy.

Generate individualiz experiences through using their DNA as th ultimate guide

The target is audience is very aware of their health, they already Google the latest health-food trends and they share their meals via social platforms, going by the name of “foodies” Using this as a groundwork, the following project focuses on node to network generative experiences.

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focus of project

zed food he

[@Fless Collective] via designinspiration.net

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tangle

Tangle //034


Tangle Empower your senses tangle

Tangle is a light biohacking device that allows you to know exactly who you are, by knowing exactly what you like via your DNA make-up. The app and device pair allows you to adjust your taste preferences by temporarily hijacking your taste-buds.

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branding

Branding The logo went through several iterations, the aim was always to present an image with at least five colours in order to represent the five major tastes that the tongue can perceive: sweet, salty, bitter and sour.

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branding

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branding

Tangle //038


Circle branding

The aim of the project was to create an ecosystem that would merge a person closer to a network based system and to change the views of biohacking from scary to friendly. A circle was chosen as the final logo design as it encompasses holistic and infinity in the ecosystem. The colours used were selected by flavours found in nature. The word “Tangle was used as a way to represent the synergy between a digital platform, a tool based interaction and a biophysical alteration.

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branding


Colour Exploration nature branding

Each colour was specifically selected by meticulously looking at the chemical compounds found in each of the categories: sweet, salty, bitter, sour, and umami, as well as the perceptor or genome that triggers the reaction in the human DNA

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Colours and Meaning branding

nature Knowing the chemical compounds found in each category helped when deciding colours. The results are colours that can be attributed by qualities to each of the tastes based on chemical and visual reactions.

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Salty #25abd8 This shade of blue can be viewed as the ocean – where salt comes from. Like salt, this shade is crisp.

Bitter #24a351 This green can be found in most coniferous plants. To super-tasters (25% of the population) it is alarmingly unpleasant. That is because of alchelyde, a compound that in large quantities can be deadly. But to the rest of the population it is simply a strong flavour.

Sour #f7ea4a Sour in our modern food is an often man made chemical reaction. In nature, sour exists in oranges, and vegetables that are not yet ripe.

Umami #9f238d A deep shade was considered for umami. It is the most liked flavour out of all. Umami is mostly fatty-based. In nature it exists only in meat and vegetables that take a long time to produce. It is a luxury, and thus the colour purple.

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branding

Sweet #e90c8a The colour pink with shades of red can be found in nature in sweet foods such as strawberries, tomatoes, and other fruits. It is a colour that entices and draws attention to the eye.


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branding


branding

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platform


Platform App synergy platform

An app was created to allow the exploration of different flavours through custom-creation and control through an already owned system.

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platform


platform

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Early Business Model (very)

platform

Key Partners

Instagram

Key Activities

Value Proposition

Customer Relationship

Ties the past with the present Self via the digital aura.

Customer S

Behavioural tracking

Reliving past memories

Those who wan their life-story

Memory archiving

Deeper understanding of others

Those who are c about other peo and experience

Experience generating

Data Mining

Data Mining

Sensorial Experiencing through food

Those who wan connection to fr away connectio

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Key Resource

nt to share

Access to Personal Data

curious ople’s life’s es

nt a deeper riends or far ons.

Distribution Channel

Cost Structure

Revenue Stream platform

Segment

Tracking devices

R&D

Machine learning

Tech

Users and communities

Engineering

IoT

Space

Social Capital

Medium

Trackable behavioural patterns Bigger Data Commercialization of celebrity’s taste profiles.

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User Experience Journey Map (Now) Actions

commute

home

8:00

Thoughts

Feelings

Wake up Check phone

Anything new going on?

Groggy

Get ready for work

Running late again!

Hungry, no time to eat!

“I need to be healthier”

“I am so hungry!”

“I don’t have time to eat”

“Wish I could eat but coffee will do”

Stay in and eat prepped meal

“Not the tastiest but at least it’s healthy”

Missing out Monotony

Go out with co-workers

I hope it’s to a place I like

“Will I like the food”

Work

Need a snack

Feeling tense

Browse social media platforms.

“What will I have for dinner?”

I don’t want to cook.

Browse social media platforms.

“I’d like to try that”

Inspired

Prepare for next day

“I really don’t want to cook, but I want to eat healthy”

Conflicted

Browse social media platforms.

Entry-Points

lunch

14:00

Step out for coffee

commute

16:00

home

platform

work

Arrive to work

23:00

Sleep

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platform 13 [@EnricoBecker] viahttp://www.enricobecker.com/work/gmf-food-editorial/

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User Experience Journey Map (Proposed Future) Actions

commute

home

8:00

Anything new going on?

Groggy

Get ready for work

Running late again!

Hungry.

Grabbed prepped meal

I’ll eat this at work

Browse social media platforms.

“I wonder if that guy and I are food compatible”

Curious

Today’s meal looks really cool

“My meal is so much nicer than Anne’s”

Stay in and eat prepped meal

I wonder what other’s meals will be like

Curious

Go out with co-workers

I’ll check my app to see if I’ll like the dish

Secure

Work

Need a snack

Feeling tense

Browse social media platforms.

“Can’t wait to go play my guitar”

Anticipating

Browse social media platforms.

“I’d like to try that”

Inspired

work lunch

Eat prepped meal take photo and share

Entry-Points

commute

16:00

home

platform

Feelings

Wake up Check phone

Arrive to work

14:00

Thoughts

Engage in hobby Eat dinner

23:00

Happy “Wow, I never knew what this spice

Surprised

Sleep

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platform 14 [@label-magainze] via http://label-magazine.com/lato-w-nietypowym-wydaniu-ezp-5096.html

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Perceptual Map synergy

platform

Tangle is mid-range cost providing maximum enjoyment.

Brand Values synergy Essence

Enhance yourself.

Promise

Become a different you and experience your role in the network.

Personality

Inviting and friendly

Attributes

Clean Platform Mirror of you

Fun Explorative Curious Enhancing //056


Instagram Celebrities

platform

Hyper-connected Individuals

Stakeholders

Chefs Fans

“Foodies�

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Bibliography

bibliography

1. pineapple-supply-co98. Pineapple Supply Co.https://unsplash.com/@pineapple .Digital Image. Unsplash. Free high resolution photos. 19 April. 2017 . <https://unsplash.com/@pineapple > Creative Commons License CC0 1.0 (Links to an external site.) 2. craigculterwatson. Pineapple Supply Co.http://chelsea.com/news/post/ibmsart-with-watson/ .19 April. 2017. <http://chelsea.com/ news/post/ibms-art-with-watson/> 3. annie-sprat-01. Annie Sprat.https://unsplash.com/@anniespratt .Digital Image. Unsplash. Free high resolution photos.19 April. 2017. <http:// chelsea.com/news/post/ibms-art-withwatson/>

6.flesscollectve-corn. FlessCollective.http://designspiration.net/image/498373375031/ 19.April.2017. <http://designspiration.net/image/498373375031/> 7.nasa09349. Nasa .https://unsplash. com/@nasa .Digital Image. Unsplash. Free high resolution photos.19 April. 2017. <https:// unsplash.com/@nasa 8.pl129123. Nasa .https://unsplash. com/@tfox .Digital Image. Unsplash. Free high resolution photos.19 April. 2017. <https:// unsplash.com/@tfox>

4. annie-sprat-01. Alessio Lin.https://unsplash.com/@paradox_zer0 .Digital Image. Unsplash. Free high resolution photos.19 April. 2017. <https:// unsplash.com/@paradox_zer0>

9.Lemon Yellow #FF44F. Daniel Seung Lee and Dawn Kim .http://designtaxi. com/news/359400/Crayola-s-Crayon-Names-Visually-Translated-Using-Colorful-Objects/ 19 April. 2017. <http://designtaxi. com/news/359400/Crayola-s-Crayon-Names-Visually-Translated-Using-Colorful-Objects/>

5.nyex6. Olivia Mia.https://unsplash. com/@nyex .Digital Image. Unsplash. Free high resolution photos.19 April. 2017. <https:// unsplash.com/@nyex>

10. Pink Flamingo #FC74FD. Daniel Seung Lee and Dawn Kim .http://designtaxi.com/news/359400/Crayola-s-Crayon-Names-Visually-Translated-Using-Colorful-Objects/>

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Bibliography 11.Brick Red #CB4154. Daniel Seung Lee and Dawn Kim .http://designtaxi. com/news/359400/Crayola-s-Crayon-Names-Visually-Translated-Using-Colorful-Objects/ 19 April. 2017. <http://designtaxi. com/news/359400/Crayola-s-Crayon-Names-Visually-Translated-Using-Colorful-Objects/>

16. Kelly, Kevin. “The Inevitable: Understanding the 12 Technological Forces That Will Shape Our Future”. Viking Press New York, NY. Z2016)

12.jwevuRRHjo. Pantone .https://www. instagram.com/p/jwevuRRHjo/ 19 April. 2017. <https://www.instagram. com/p/jwevuRRHjo/>

18 April. 2017. <http://designtaxi. com/news/359400/Crayola-s-Crayon-Names-Visually-Translated-Using-Colorful-Objects/>

13.gmo-food-editiorial. Enrico Becker .http://www.enricobecker.com/work/ gmf-food-editorial/ 19 April. 2017. <http://www.enricobecker. com/work/gmf-food-editorial/>

19. Kurzweil, Ray. The Singularity Is Near: When Humans Transcend Biology. New York : Penguin, 2006. Print. Read September 2016

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14. lato-w-nietypowym-wydaniu-ezp-5096 . Paloma Rincon .http://label-magazine.com/lato-w-nietypowym-wydaniu-ezp-5096.html 19 April. 2017. <http://label-magazine.com/lato-w-nietypowym-wydaniu-ezp-5096.html>

17.Palese, Emma. “Zygmunt Bauman. Individual and Society in the Liquid Modernity.” SpringerPlus 2.1 (2013): 191. PMC. Web. 21 Apr. 2017.

20. Corvo, Paolo. Food Culture, Consumption and Society. UK: St. Martin’s Press LLCC, 2015. Print. Retrieved Feb 2017.

15. Benjamin, Walter (1969 [1936]). “The Work of Art in the Age of Mechanical Reproduction.” Illuminations. Ed. H. Arendt. New York, Schocken. 217–251.

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