101 Spellbooks, Tomes, and Grimoires - 3.5e

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101 Spellbooks, Tomes of Knowledge, and Forbidden Grimoires 90. Tale of the Mountain

responsibilities of clergy and worshippers of this evil god including everything from eating habits to sleep to sacrifices. Sages cannot find any proof that this “god” ever existed or was worshiped. Some speculate that the book is from another world. Spells: None Special Features: This book is, in fact, from another world. If a spellcaster uses the book in the casting of gate the spell will create an opening to the world this book originated in. This, unfortunately, destroys the book in the process.

Appearance: This book has 30 papyrus pages sewn to a leather spine. The spine is fastened to a wooden frame that is mangled, twisted and broken in places. The remnants of silk and leather hang from the frame, evidence of what constituted the covers of this book. The work inside is a fable about a dwarf, a mountain, and an eternity of mining. It’s an old tale that many have heard but few have ever understood. Spells: None. Special Features: None.

94. Spellbook of the Unknown Caster

91. The Book of Drinks Appearance: This heavy book is illustrated and filled with an unparalleled amount of information regarding alcoholic beverages. The plain leather covers and parchment pages are evidence of a purchased blank book that was intended as a journal or diary. Spells: None. Special Features: The book details hundreds of different drinks and is an invaluable aid to taverns across the land. It includes the recipes for two “original” drinks from the author of the book. The author was perfectly capable of recording the drink creations of others but his two cont ri butions to the book, Winter Rogue and Scarlet Hammer, are bland and unoriginal.

Appearance: This unmarked spellbook is a large, metal-bound tome with 37 wrinkled parchment pages. Spells: Banishment, Cone of Cold, Evasion*, Explosive Runes, Statue, and Vanish. Special Features: The secrets within this book assist a spellcaster in the creation of new spells. ✠ Secrets of Spellcraft (General): The caster has gained access to secret, hidden, or forgotten lore that assists him in the research of original spells. Prerequisites: Spellcaster capable of casting 4th-level spells or higher, Knowledge (Arcana) 6+. Benefit: The caster gains a +4 bonus to Spellcraft checks but only for the purpose of researching new spells. Special: A character may only take this feat after three weeks of studying this book.

92. Mining Techniques of the Dwarvish Kingdoms Appearance: This large stone book, with twenty stone pages, is 25” x 18” in size and weighs 135 lbs. The book is always transported within a stone chest that is covered in dwarvish runes. The information inside is of extreme value to any who practice the art of mining deep beneath the earth. Spells: None. Special Features: None.

95. The Journal of the Wandering Hermit Appearance: This pocket-sized journal is constructed of leather with parchment pages. Inside are the detailed notes of a crazed spellcaster known to bards as “The Wandering Hermit.” Spells: Arcane Mark, Daze, Detect Magic, Hold Portal, Read Magic, Shield, Sleep, and Web. Special Features: None.

93. The Bible of Ozyciel the Unclean Appearance: This book claims to be the religious bible of a once powerful god.The information within covers the

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