40
The Book of Eldritch Might
the rituals requires a character of the appropriate level with the Craft Magic Arms and Armor and Craft Wondrous Item feats. The creator must labor for at least eight hours each day in a specially prepared laboratory or workroom. The chamber resembles an alchemist’s laboratory and costs 500 gp to establish. For stone constructs, the creator must be 16th level and able to cast either arcane or divine spells. Completing the ritual drains from the creator 100 XP for each of the construct’s Hit Dice and requires geas/quest, limited wish, polymorph any object, and stone shape. For metal constructs, the creator must be 16th level and able to cast arcane spells. Completing the ritual drains from the creator 150 XP for each of the construct’s Hit Dice and requires geas/quest, limited wish, polymorph any object, and iron body. When not working on the rituals, the creator must rest and can perform no other activities except eating, sleeping, and talking. If personally crafting the construct’s body, the creator can perform the rituals while building it. If the creator misses a day of rituals, the process fails and must be started again. Money spent is lost, but experience points spent are not. The construct’s body can be reused, as can the laboratory. Completing the ritual drains the appropriate experience points from the creator and requires casting any spells on the final day. The creator need not cast the spells personally; they can come from outside sources, such as scrolls or other assisting casters.
Sample Magical Constructs As examples of the stone and metal magical constructs, here are two new creatures to drop into your favorite game setting.
Stone (Dire) Tiger Huge Construct 16d10+ 40 (88 hp) +0 30 feet (6 squares) 22 (–2 size, +14 natural), touch 8, flat-footed 22 Base Attack/Grapple: +12/+33 Attack: Claw +23 melee (2d4+13) Full Attack: 2 claws +23 melee (2d4+13) and bite +18 melee (2d6+6) Space/Reach: 15 feet/10 feet Special Attacks: Pounce, improved grab, rake 2d4+6, haste Special Qualities: Scent, construct traits Saves: Fort +10, Ref +10, Will +10 Abilities: Str 37, Dex 11, Con —, Int —, Wis 10, Cha 1 Hit Dice: Initiative: Speed: Armor Class :
— — Any land and underground Solitary or gang (2–4) 13 None Always neutral 17–32 HD (Huge); 33–48 (Gargantuan) Level Adjustment: — Skills: Feats: Environment: Organization: Challenge Rating: Treasure: Alignment: Advancement:
Stone tigers measure 35 feet long and can weigh up to 12,000 lbs. Powerful spellcasters use them as guardians and potent weapons of war.