4 minute read

Axihuatl

Next Article
The Ziggurat

The Ziggurat

Aspect of the Leviathan CR 16

hp 594 (33 HD); fast healing 5; DR 15/lawful CN Colossal aberration (aquatic, chaotic) Init +4; Senses blindsight 500 ft., darkvision 60 ft., low-light vision, true seeing; Listen +13, Spot +13 AC 26, touch 2, fl at-footed 26 Immune anathematic secrecy (malefi c property), elder evil immunities (page 6), fi re Resist acid 10, cold 20, electricity 10; SR 28 Fort +23, Ref +11, Will +19 Speed 20 ft. (4 squares), swim 60 ft. (12 squares) Melee bite +32 (4d6+16) and 4 slams +31 each (2d8+8) and tail slap +30 (4d6+8) Space 50 ft.; Reach 20 ft. Base Atk +24; Grp +56 Atk Options Awesome Blow, Combat Refl exes, Improved

Advertisement

Bull Rush, Improved Grab, Improved Overrun, Power

Attack Special Actions chaotic surge, swallow whole Abilities Str 42, Dex 10, Con 30, Int 6, Wis 13, Cha 7 SQ nondetection sign (eerie weather), true death (malefi c property) Feats Alertness, Awesome Blow, Combat Refl exes, Great

Fortitude, Improved Bull Rush, Improved Grab, Improved

Initiative, Improved Natural Attack (slam), Improved

Overrun, Multiattack, Power Attack, Weapon Focus (slam) Skills Listen +13, Spot +13, Swim +32 True Seeing (Su) As the true seeing spell; continuous; caster level 20th. Chaotic Surge (Sp) Once per day, an aspect of the Leviathan can release a burst of pure chaotic energy. All creatures in a 60-foot radius must make a DC 24 Fortitude save or suffer a random chaotic effect, as determined on the following table.

d% Effect

01–05 Dazed 06–10 Blinded (50%) or deafened (50%) for 1d4 rounds 11–20 Blinded and deafened for 1d4 rounds 21–30 Fascinated for 1d4 rounds 31–45 Stunned for 1d4 rounds 46–60 Confused for 1d4 rounds 61–75 Take 1d4 points of damage to a random ability 76–90 Take 1d3 points of drain to a random ability 91–95 Take 1d6 negative levels 96–99 Paralyzed for 1d4 rounds 100 Dead

Swallow Whole (Ex) An aspect of the Leviathan can try to swallow a grabbed opponent of up to Huge size by making a successful grapple check. The swallowed creature takes 3d8+10 points of bludgeoning damage and 2d8+4 points of acid damage per round from the aspect’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 42 points of damage to the gizzard (AC 22). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The gizzard of an aspect of the Leviathan can hold 2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or smaller opponents. Improved Grab (Ex) To use this ability, an aspect of the Leviathan must hit an opponent of up to Gargantuan size with a bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the opponent in the following round. Skills An aspect of the Leviathan has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a

Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. Anathematic Secrecy (Su) The Leviathan is immune to all divine divination spell effects. Nondetection (Su) As the nondetection spell; continuous; caster level 20th. True Death (Su) Any creature that dies within 1,000 miles of an aspect of Leviathan cannot be raised by any means. In addition, all spells and spell-like effects that have the death descriptor are cast at +4 caster level.

This property does not come into effect until the Leviathan truly wakes (when its overwhelming eerie weather sign manifests).

“Long have the air-breathers plagued my people. Long have they interfered with our destiny. Their dominion over this world shall soon end, drowned beneath the mighty waters. The Leviathan shall rise, my people, and we shall be its masters!” —Axihuatl, priest of Demogorgon

The vampiric ixitxachitl called Axihuatl is nearly three centuries old and has grown to enormous size and power. A faithful priest of Demogorgon, Axihuatl is an exemplary member of his species, which is to say he is cruel, hateful, violent, and nothing less than fanatical in his desire to rid the world of the hated surface-dwellers.

GOALS

The ixitxachitls always knew that the Leviathan exists—in the depths of the seas, it’s hard to miss such a vast creature—but they remained ignorant of the beast’s true nature and power. During his years spent studying ancient and near-forgotten lore, Axihuatl discovered how to harness the Leviathan’s chaotic energy for his people’s use. It is his intention to use rituals to rouse the Leviathan—but not to wake it completely, since that would end the world as well as Axihuatl and his people. In a state of semiwakefulness, however, the Leviathan is susceptible to at least partial control, and its enormous destructive powers can be channeled against specifi c targets. Axihuatl intends to turn it against the surface-dwellers and their hated continents, leaving the world under miles of water where the ixitxachitl can rule unopposed. Axihuatl fi nds it deliciously ironic that, in the guise of the human cult-leader Enshaddon, he uses the surface-dwellers to perform those portions of the ritual that must be carried out on land.

USING AXIHUATL

Axihuatl does not make his presence known immediately. For much of the time, the PCs see him as Enshaddon and believe that he is nothing more than a demented human

This article is from: