Requiem for a God - 3.5e

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Chapter Two

A divinity spark absorbed into a dead body acts as a true resurrection spell, bringing the creature instantly back to full life and health with no loss of level. This use does not grant the other benefits of absorbing a spark, however. Divinity sparks can become the source of intelligence and power for intelligent magic items or artifacts. Although the details are left up to each individual DM and should vary from item to item, the powers bequeathed by a divinity spark should equal about 100,000 gp worth of an item’s market value (but not the experience points involved). This burst of divine essence often proves strong enough to change a powerful item into an artifact-class item, or to grant an item intelligence and the special capabilities that come with intelligence, as described in the DMG. A divinity spark can be neither dispelled nor suppressed. It has a market value of 55,000 gp. Someone with the Create Divinity Spark† feat can create an artificial divinity spark from ambient loosed divinity (see Chapter Four).

Energy Wells Sometimes, the release of the nigh immeasurable might of a god at death creates a flux in space and time, resulting in an energy well. Energy wells have been likened to pinprick holes punched in the fabric of reality itself, from which pours potent energy on a continual basis. But a hole to where? Where does the energy come from? Even the most learned planar sages seem unsure. Some, however, say that an energy well is not a hole at all, but rather an area infused with so much energy that

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it somehow begins to produce its own energy: a self-sustaining power source. This theory doesn’t actually explain why energy wells have been known to die out and disappear after a long existence, however. Further study is needed. Energy wells almost always occur near the site of a god’s death (as opposed to near the corpus dei, which may or may not be the same locale). Thus, they often lie in remote locations or on distant Key Term planes far removed from the prime plane. Ritual of Ascendancy: A rite that allows a character to harness loosed divinity The death of a god to ascend to godhood does not always result in an energy well. However, a powerful spell (see create energy well) can create one artificially if there is enough loosed divinity about. The heart of an energy well is a visible vortex of swirling power, usually ranging from about 10 to 1,000 feet in diameter. Matter coming into contact with this vortex is lost forever, similar to what happens when someone places a bag of holding within a portable hole. Anyone touching the heart of an energy well must make a Fortitude saving throw (DC = 20 + the god’s 1-to-20 power rating) or be sucked into the void and forever lost. Even those who succeed at the save suffer 10d6 points of damage. The effects of an energy well spread much farther than one can see in its heart, however. The range of an energy well’s effects varies based on the power of the dead god, but they never extend beyond the immediate locality.


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