Level Story | Mini-Mag 1 | Florence

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The Sounds of Love On Florence’s Soundtrack

Written by Naomi “Bez” Norbez

Florence is a beautiful game. For me, one of the most beautiful parts of it is the music. Kevin Penkin, the composer, did an absolutely fantastic job on this, as did all the musicians and sound mixers involved. So I will therefore gush about the soundtrack. Hold on tight. Since Florence mainly communicates with pictures and symbols, the music does a lot of the talking, and it has a lot to say. This is discussed in an interview with WSHU Public Radio where Penkin states, “There were times where we would use melody as a catalyst, to have these characters speak to each other.” 2 And speak they do, all throughout the game. A simple tune serves as Florence’s (the character’s) theme. This tune is elaborated upon multiple times throughout the game, given depth and breath for each situation. For example, at the start we hear it in the background as she goes throughout her day. When going through her memories, we hear a version of Florence’s theme, and the notes go down the piano as we dive into her past. Later, when she and Krish are dating, her tune intertwines with Krish’s cello. And, most importantly, Florence’s theme is nearly always played by the piano. This instrument represents her throughout the game.

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MAY 2020 | LEVEL STORY


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