PRODUCT DESIGN
PORT FOLIO
BY. LIAM JAMES
‘Good design is as little design as possible’ - Dieter Rams
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WELCOME This portfolio has been built up from my time at university studying Product Design Engineering. I chose to go into design because of my creative style mind, I have always been designing and creating from a young age. I realised this passion when I was studying Product Design at GSCE level, design was a subject I truly loved and wanted to continue. I have now obtained my degree in Product Design Engineering with honours and hope to work within a creative company and continue to progress in this field.
Mechanical Design
Mechanical Design
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INDUSTRIAL BAR STOOL
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Software Used
This assignment was about displaying SOLIDWORKS skills using our personal style to design a signature chair. The task was to create a full scale CAD model that could be manufactured, with this create a full set of engineering drawings and a scaled prototype.
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Mood Board To begin this project I created a mood board with images I drew inspiration from or current products that I like the style of. This board heavily focused on products in the industrial and the reclaimed style.
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Ideation After drawing inspiration from the mood board I began sketching on Photoshop. An image of old G-clamps being reused as coat rack was the main inspiration for the idea, a G-clamp would be used as the centre of a stool as a decorative piece.
The G-clamp centre piece is not only a decorative piece but also the method of adjusting the height of the stool, tightening the clamp will lower the stool and loosening the clamp with raise the stool.
The base of the stool is designed with the use of vintage style pipes to create an interesting base, which flows with the overall design of the stool.
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SolidWorks Modelling The next step in the process was to begin modelling a full scale bar stool based upon the ideation and photoshop sketches. The focus of the model was kept on the central G-Clamp which is to be the main feature of the design.
As the main focus of the stool was based around the G-Clamp the actual seat was designed to be minimalistic. This is still keeping in theme with the industrialism of the stool with the materials used.
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Features of the Design The continued use of SolidWorks modelling allowed explaniation of the apperance and how it would be manufactured. Use of the package KeyShot high quality renders could be produced to give a representation of how the finished product will appear.
The base of the stool is designed used old pipes, these would screw together to give a unique look to the base of the chair.
The G-Clamp is not only a focal point in the apperance of the design but a key feature in adjusting the height of the stool.
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Exploded State These views allow an insight to how the overall product may be manufactured or assembled.
The exploded state allows detailed information on how the top of the stool will be connected to the main frame.
The base of the stool is a screw design, the base is fully screwed together using threads on each part. This was designed like this to keep it in theme with the old style pipes they were based upon.
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Engineering Drawings These drawings are used to help manufacture each individual part.
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Final Product
INDUSTRIAL LAMP This is a self fuelled project with the aim of creating a lamp in the same style as the ‘Industrial Bar Stool.’
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Software Used
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Mood Board To begin this project I added to my existing mood board for the stool. I added more with lighting and more within the styles. These focused more heavily on the materials.
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Ideation After drawing inspiration from the mood board I began sketching on Photoshop. Using the pipes from the stool as a method of holding the bulb.
The pipe will be held in place by a large piece of wood which will be finished and used as a decorative piece.
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SolidWorks Modelling The CAD model was kept as close to the original sketches as possible, using the pipes from the stool. An added feature of the CAD model is that the lamp could be screwed into a wall or a surface rather than the block of wood.
An Edison bulb was used as the lamp its self; these bulbs give off a soft warm orange glow. These bulbs are often used in bars and pubs as mood lighting, which is why they have been selected as the style for this lamp.
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Final Product
Urban Folding Bicycle This assignment was to design a folding bike to be used in urban areas. My area of focus was on youths living in small urban houses without storage space for regular bikes. The task is to create a concept from paper to a working SolidWorks model.
Software Used
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Mood Board To begin this project I created a mood board with different styles of bike, folding and non-folding. From this I then progressed onto adding locations where the bike may be used and the user it was targeted at.
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Ideation Drawing inspiration from the mood boards I began sketching aiming at creating a new shape modern bike. These early designs focused mainly on flowing forms and new ways a bike could fold.
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Final Design The final design was sketched using photoshop and makes use of a new style of design with two simple screw locks. Unscrewing these two screws allows the frame to become loose and able to fold away.
The previous designs were too complex and may not appeal to a younger audience. The final design is a BMX style bike.
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CAD Modelling Using the final design and the mood board a BMX bike was created using the new method of folding.
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Folding the Bike To begin folding the bike the user would twist and unlock the top part of the frame.
They would then screw the barrel nut, this would enable the front end of the frame to swing.
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Folding the Bike Once the bike has been fully folded over the user can then lock the frame in place by tightening the unlock screw. To maximise storage the seat can also be pushed down.
The bike is now fully folded and can be stored away or carried on transport.
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Final Product
Roof Winch In this assignment the task was to create a roof winch, which would be used in a workshop on a gear ratio of 2:1. The design itself must be able to be fully manufactured and a bill of materials to be created displaying the parts.
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CAD Modelling Three standard parts were given during this assignment, the drum, the motor and the ball bearings. The drum could be edited but the other components must stay standard.
As the winch was to be roof hung I designed a plate to hold the drum and motor which was connected with roof brackets. This allows the motor or drum to be replaced without taking the whole system off the roof.
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Exploded State All major components are either hidden within the drum or the two brackets holding the drum in place. The winch uses four ball bearings to hold it in place with a chain gear at a ratio of 2:1.
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Drawings Two assembly drawings were produced. One to display the overall dimensions of the product and one as a bill of materials to display how many components are used within the product.
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Final Product
Play Pump In this assignment the task was to create a play pump to be used in Africa. The design must pump water as children play it with.
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Software Used
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Mood Board To begin this project I created a mood board of different styles and types of playground equipment to help me visualise which could be used as a method of pumping water.
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CAD Modelling Drawing inspiration from the mood board I design a pirate ship playground. The ship has three floors in total and would be installed as part of the pump. The ship itself could be built from wood or plastic or a mixture of the two materials with metal for the climbing bars.
The pump feature is at the back of the ship, as they â&#x20AC;&#x2DC;walk the plankâ&#x20AC;&#x2122; holding onto the handles they will lift a piston underground drawing water.
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Features of the Design The ships has multiple features such as tunnels monkey bars and multiple floors.
The main focus of pumping water uses the handle at the back. As children jump off the back of the ship holding the handle theyâ&#x20AC;&#x2122;ll pull up a piston drawing water.
As the child lets go a counterweight will sink the piston again pumping the water and raising the handle back up.
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The Pump The actual pump itself is very simple, as the piston is lifted up water is drawn up through a one way valve. A counter weight will force the water back out through another one way valve into a storage area.
As the child uses the pulley they will lift the counter weight and once they release it the counter weight will sink and water will be pumped.
The pump system would be buried under the play area to keep it safe for children to play.
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Final Product
Shaker Bottle This was a self fuelled mini project aimed at tackling the issue of powder clumps in the bottom of shaker bottles.
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Software Used
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Ideation The issue with shaker bottles is the hard corners in the bottom of the bottle often get powder clumps stuck in them and the ball spring cannot get to them. During ideation the main focus was having a rounded bottom to the inner bottle.
Another idea was to have a screw compartment on the bottom to hold any powder so it could be added to the liquid right before use if the user is out and about.
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CAD Modelling The CAD model has been made to the standard size for shaker bottles but incorporates the ideas of a rounded base and a storage compartment at the bottom.
The lid and spring ball will be standard components to reduce cost on tooling as these will already been made and can be bought in.
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Final Product
Folding Scooter A group assignment based upon designing a scooter for the modern professional. The scooter must be multi purpose and be able to be folded into a shopping trolly.
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Software Used
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Ideation The project began with group ideation of the form of the front body, the focus remained heavily on the idea of having the storage slot in the front of the scooter.
The ideation varied from having an open compartment vs a hinge compartment.
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Final Design The final idea uses a hinge compartment at the front and rollers on the back to fold up the back of the scooter. The user will be able to clip the open the top of the compartment for easy access when in use.
When the scooter is to be folded away the user can unlock the base and roll it up and lock it back in place to create a pull trolley. The wheels feature Japanese letters which create the name of the scooter, â&#x20AC;&#x2DC;Gentsuikiâ&#x20AC;&#x2122;
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Features of the Design The rails on the back guide the standing platform into a folded position and provide a locking mechanism which allows the scooter to be stored of transformed into a trolly.
The front wheels have spring suspension for a smoother ride around the city. The orange at the front is the compartment where the user can store their personal items.
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Final Product
Energy Transferal Experiment Design and prototype a device which will be used in science lessons during the early years of secondary school. This device will be used to educate students in a fun experimental way which will be enjoyable for students while teaching fundamentals about energy transfer. A clear lesson plan must be designed that is clear and can be followed to ensure the students fully understand the process and can complex exercises in relation to the experiment.
Software Used
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Ideation The starting idea for this project was combining several types of energy that are visual. This idea uses kinetic energy from water to turn gears lifting a rack. This is creating potential gravitational energy.
Once this rack has reached its full potential the user will be able to drop the rack turning more gears and moving the fan to produce more kinetic energy.
The idea of the rack dropping and turning a generator is also a possibility, this generator could then power a light bulb or LEDs.
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Development During the development stage a water wheel was added as the method of getting the kinetic energy from the water. This was done as to be more visual for the users.
The device was also developed to have the rack and pinion gears on a moving structure to allow for easier transmission enabling to engage and disengage gears.
Finally the output gear now turns a volt meter and powers an LED, this was added for the use of an experiment so the device could be used in science class.
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CAD Modelling The sketches produced were used to model the device using SolidWorks.
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User Scenario Step 1. The students will pour water into the wheel turning the a joining gear.
Step 2. The gears will turn lifting the rack, displaying a transfer in energy from kinetic to potential gravitational.
Step 3. The central platform can then be moved across, disengaging the waterwheel gear and engaging the generator gear.
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User Scenario Step 4. The stopper can be lifted which prevents the gears from freely rotating in any direction. This will allow the rack to drop.
Step 5. As the rack falls turning the generator gear the LED will come on and the voltmeter will register a reading for the students to mark down on their tables.
Step 6. After the entire experiment is completed the students will average their results, produce a graph and write a conclusion on their findings
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Situe
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Final Product
liamjamesdesign@gmail.com