Processbook Lin Ven

Page 1

An introduction to technology

Lin Ven


Week 36 Week 1

Meet Introduce Eat

Meet Introduce Eat


Week 2

Brainstorm Share Advise


Mapping myself

What kind of designer am I? Close to the people, close to the real. looking for stories, keep my designs close to my own fascinations about the world inside me and the world around me. What do I need to be a designer? space, surrounded by people I feel free and comfortable with.


improve my workshop skills learn how to make animations

I really want to get connected to the TU/e conceptual thinking

illustrating

I am very good in

planning/time managment

football

I need to be more careful staying in my comfortzone

I really want to talk to Anyone who can inspire/help/advise/confront me


Week 3

Evaluate Reflect Inspire



Week 4

Build Play Fail


To check out moving images of those experiments


V


S.


Profile & Design Academy Eindhoven specialises in design. It offers a four-year Bachelor’s course and a two-year Master’s course. It has an impressive, international team of tutors at its disposal and the quality of the designers they educate is very high. The DNA of Design Academy Eindhoven can be described as conceptual, authentic, creative, flexible, free, passionate and curious. DNA The first thing that typifies Design Academy Eindhoven is the autonomous set-up of the teaching. The design departments, compass departments in the bachelor’s course, and the programmes within the master’s course are all headed by people who are leading figures in their professions. Owing to their extensive networks, their enthusiasm, and their ability to help students in directing the content of their designs, the actual current profession is a day to day inspiration to our students. Secondly, the academy is firmly rooted in the professional field. Each tutor works as a professional designer for most of his/her time or is otherwise active in the current professional practice. This allows the Academy to respond rapidly and adequately to signals from the professional field and society. The third theme is the Academy’s sensitive antenna for social phenomena as a motor for innovative design. The Academy has set up its educational model based on social phenomena with man as the focal point. Design is in the service of man and society and social developments are the most important mainsprings for innovative design. Designers who graduate from the Academy are particularly gifted conceptualists. Wherever they end up, whatever they do, their main weapon is conceptual thinking. It allows them to ask critical questions about existing things and to introduce new approaches and to design from a bird’s eye view. Both with regard to design and research they know what they want and what they can do. They know their strengths and have charted their skills and their limitations. Autonomy and originality are their trade mark. In the Academy’s own view, its excellence lies in the fact that it trains designers to be aware of the social implications of their designs. This is why the Academy chooses a more horizontal and integral approach to design over the more traditional vertical structure within each design discipline. The link between this integrative approach on the one hand and autonomy as a principle on the other is characteristic of the Academy as an organisation and as an educational institution.


& Mission Profile TU/e Eindhoven University of Technology (TU/e) is a research university specializing in engineering science & technology. Our education, research and knowledge valorization contribute to: - science for society: solving the major societal issues and boosting prosperity and welfare by focusing on the Strategic Areas of Energy, Health and Smart Mobility - science for industry: the development of technological innovation in cooperation with industry - science for science: progress in engineering sciences through excellence in key research cores and innovation in education Excellent Education We see it as our duty to train engineers to possess a sound scientific basis and scientific depth. They also have the necessary skills to successfully flourish in social sectors and functions. Bachelor College and Graduate School With a view to the future, TU/e has begun a major educational reform. The Bachelor’s and Master’s programs remain but are being incorporated in a Bachelor College and Graduate School respectively. Students will be given more freedom and can even choose to follow a broad-based program with society-oriented subjects or opt for a very specialized science program. Advanced quality research With advanced quality research, the university contributes to the progress of technical sciences and thus the development of technological innovations. We focus on areas in which we participate in the international scientific community. This can play an important role. The TU/e wants to give significant impetus to the knowledge-intensive industries and other social sectors with a high or rapidly evolving technology-intensity. Knowledge Valorisation The TU/e puts emphasis on knowledge valorisation: research results are translated into successful innovations and serve as a basis for creating new products, processes and enterprises. We encourage students and staff to opt for entrepreneurship. Mission TU/e With this profile, the TU/e profiles itself as a leading, international, in engineering science & technology specialized university. We offer excellent teaching and research and thereby contribute to the advancement of technical sciences and research to the developing of technological innovations and the growth of wealth and prosperity both in its own region (technology & innovation hotspot Eindhoven) and beyond. In short, the TU/e profiles itself as the university where innovation starts


Sum

Profile &

Freedom

Skills

New approaches

Conceptual Awareness Enthusiasm

Professional field

Society

Autonomous set-up Innovative design

Originality


mary

& Mission Technology

Research Skills

Entrepreneurship Industry

Growth of wealth

Scientific Basic Engineering science

Innovative design

International

Society


As part of my research I arranged a guided tour through the department Industrial Design at the TU/e. Tamara Hoogeweegen (second year student ID) showed us around.

to see our visit at the TU/e


Short introduction Basic information Tamara about Adruino second year student Industrial Design




Mapping the Academy


Minecraft


So now what?

After a small investigation in the differences and similarities between the DAE and TU/e I quickly felt a lack of real fascination. When I realized that, I went back to one of the first lessons of Lab. The lesson where we had to clarify our own fascinations.

I came to the conclusion one of my biggest fascination is making illustrations. With doodling I visualize my thoughts straight out of my head. This personal and intuitive way of visualizing is typical for my work and my being. Then I asked myself the question

What would be the next step in this fascination? The answer was easy: motion. All the illustrations I made until now are a snapshot of the moving images that pop up in my imagination. In my head those illustrations are alive and have their own way of moving, their own personality and maybe even their own favorite song or artist.

I would love to learn how to make animations. and get my thoughts and feelings in movement.


Lecture

Belinda van Valkenburg Shading Art Director at Pixar

To introduce myself a bit in the world of animation I visited a lecture of Belinda van Valkenburg. She works as the shading art director of Pixar and would give a little view on the work behind all the successful Pixar movies. I’m totally fan of most of the Pixar movies and gained a lot of knowledge about all the work behind those movies. She showed the process from idea, to sketches, to characters, to models, to digital models, to moving models, to colored models, to creatures. What surprised me the most was the fact they really think about e-v-e-r-y detail in the movie. Even the tomatoes of the movie Ratatouille are analysed.

Belinda in De Wereld Draait Door



Different technics

Traditional animation

= hand-drawn animation

puppet animation

claymotion

Stop motion cut out animation

silhouette animation

Digital animation 3D Animation 2D Animation


Next questions

What will be the subject of my animation(s)? Which technic do I want to use? What is possible in five weeks time?


DAE meets TU/e

My personal struggle in the DAE Illustrations I made before

All three main technics Dig in the digital way of animating

I don’t know.


First Tryouts Click to see


an·- i·- mate

tr.v. an·i·mat·ed, an·i·mat·ing, an·i·mates 1. To give life to; fill with life. 2. To impart interest or zest to; enliven: “The party was animated by all kinds of men and women” (René Dubos). 3. To fill with spirit, courage, or resolution; encourage. See Synonyms at encourage. 4. To inspire to action; prompt. 5. To impart motion or activity to. 6. To make, design, or produce (a cartoon, for example) so as to create the illusion of motion. adj. 1. Possessing life; living. See Synonyms at living. 2. Of or relating to animal life as distinct from plant life. 3. Belonging to the class of nouns that stand for living things: The word dog is animate; the word car is inanimate.



Inspiring animations Click to see


Inspiration

GIF Machine

by Pieterjan Grandry



Step 1

Get something that turns automatically.


Step 2

Find dthe parts that actually make it turn.


Step 3

Get those parts out.



Step 4

Experiment with the spead of the turning


Step 5

Make construction drawings for the box


Step 6

Build the box



Process until 11-12-13



Fietsmoertjes met siliconen/ rubber

Step 7

Create the turning wheel



To create a complete project around my first idea this trimester I invited TU/e at the Design Academy. Here the report.

CLICK HERE to see TU/e visiting us


On the coming four pages you will find my ideas and concept for my idealistic Design Academy Eindhoven. How would I arrange the Witte Dame?






Planning endterm presentation To BRING: Everybody - 10 to 20 (colored) pictures size A5/A4 - 1 or 2 colored pictures size A3 To BUY/GET: - Red headed pins -> Josh & Tim - Textile (for pinboard & table) -> Seoyoon & Wouter To MAKE: - Nameplates (for individual tables) -> Lin - Interview sheet set-up -> Josh Presentation table: 45x200cm -> 45x100 p.p. Position WitteDame Zaal: The middle 6 mtrs

Interview

Pinterest

Wout-

Seoyoon

6 mtrs

Failure table

Lin


1. What did you learn in Lab2 and how do you think you can employ this in the continuation of your study? Getting to my real fascination and take that as a starting point for a project. Instead of trying to change the fascination in a way that fits the assignment. 2. Did Lab contribute towards your development as a designer? I’m sure it did. Having a bit of a hard time in my department maybe sabotaged what I could have get out of the course at Lab but all in all I experienced it positive. Especially the eye opener towards the TU/e and the possibilities with technology was a good experience. I have the feeling I expand my view on possibilities. 3. Can you give an example of how you can use Lab-mentality in your design assignments? The best example you see in my own made GIF animation player. Re-using (cheap) parts to create a whole new object. The smart thinking is in this project. 4. Name/judge your results in this trimester (use insufficient-sufficiant-good) and give convincing/clinching arguments. I think I managed quite well to adjust to the vague start of the trimester. I liked the structure of Lab because it was comparable to the first year. Lots of freedom and making the lessons together. My physical results are not stunning in my eyes. Maybe by being over inspired I created three projects that were all in all quite superficial. Also being slowed down by my department worries I realize now I could have get more out of the course. 5. Name and illustrate your best project in this trimester and do the same with your worst project. Best: If my GIF machine will work in the end, I consider that as the best. Worst: Mindcraft. No doubt about it. 6. If you could do Lab again would you go about it in a different way? Can you explain this? I think I would have chosen a subject in the beginning and would try to stick on it a bit longer. I think that could have bring me more satisfaction while it all stayed superficial for me.



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