Portfolio English Vesion

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My name is Lina Maria Muñoz Mosquera and im a very proud Colombian! I´ve always thought about how hard work and ambition in a person are one of the most important qualities in a laboral setting. But im aware that to reach a great work envirorment you also need to be pasionate about your work and open to new expiriences and challenges. I love music and art, knowing there is always someone behind trying to transmit a story or a hidden message. I love fashion were i can choose how i want to be viewed and express the mood of the day. Last but not least i love design and everything that it represents. Every form, every color, every line has its own role for a greater purpose. Every day is an oportunity to learn and create. “I’ve heard tell that what you imagine sometimes comes true.”

- Roald Dahl,

Charlie and the Chocolate Factory



Page 28 Page 21 Page 03



TECNO/ COLLABORATIVE SPACES Cyclone 1.5 PROJECT Brighter Ghana SUNGLASSES The 60´s are back CHAIR -(Dis)able

MASTER at SCUOLA POLITECNICA DI DESIGN



CYCLONE COLLABORATIVE SPACE FOR TECNO PROJECT TYPE: Collaborative furniture LOCATION: Offices OBJECTIVE: Create a system of furniture that allows collaboration between workers. Group: Ebony Riley - Moritz Grundel - Sezen Umitli


43%

32%

21% 70%

Top-performing Companies Average Companies

seating

horizontal

30% COMING FROM NON-HUMAN SOURCES INTERNET,ETC.

*GIENSLERS 2008 WORKPLACE SURVEY

vertical

HIGH

HIGH

MEDIUM

MEDIUM

LOW

LOW

LOW

LOW

Analysis of collaborative spaces based on daily work issues and activities inside an office, resulting in 3 main actions involved on a working environment: socializing, learning and teaming/meeting. Also an analysis of the elements necessary to perform the activities as efficiently as possible inside a determied space.


SHORT (0-1 HOUR)

AD-HOC

CLOSED

OPEN

LARGE GROUP 10 PEOPLE

SMALL GROUP

PLANNED

FIXED

FLEXIBLE

FIXED-FLEXIBLE -simplicity+versatility -multi-task in one single object

OPEN-CLOSED -adjustable panels that can be opened or closed -backrest can help to create a level of privacy AD HOC-PLANNED -flexible to support both ad-hoc and planned meetings.

MULTI-PUROSE USE

LONG (all day)

SINGE USE- MULTIPURPOSE - furniture as a limit of space and as an element to work -standing height tables allow for more fluid collaboration

LONG-SHORT (TIME) -rigid material=short time -backrest= long time -table= long time

SINGLE USE

LARGE- SMALL GROUP different configurations can support any number of people

Matrix: Adhoc vs. Planned - Closed vs. Open - Long periods vs. Short periods - Large groups vs. Small groups - Fixed vs. Flexible - Single use vs. Multi.pourpose.

Analysis of Tecno company: its position on the market according to style, material and overall products creating later a comparison with the products of Tecno’s main competitors revolving around the collaborative spaces. By creating a matrix we could analyse the shortcomings of the brand and its competitors allowing us to understand where to position the product.


sliding panel to reveal monitor

Board

Acustic pannel

Performance panel

High backrest for more privacy

Adjustable board to allow flexibility and hierarchy

Multifunctional elements

Adjustable armrest to allow individual work Presentation oriented (projection/monitor) Low activity level

co-creating oriented Medium activity level

Retractable seating High table

Brainsorming oriented High activity level Compact design: uses less real – state

The design process started from the merging of 3 basic ideas of different kind of furniture based on the activity performed in the space, coming to the conclusion that it was necessary to create a system that worked as a whole, an area in which discussion was encouraged and open enough to let people join.


The wrapping of the design is an analogy of the cyclone: around it there is a lot of chaos and activity happening but its core it’s a place that is still silent allowing worker to have an environment without interruption to share ideas and collaborate also thinking in the optimization of elements that can be used for different activities and functions. The bright colors make the space very inviting and makes collaboration a complete experience. Analysis of collaborative spaces, activities inside an office and elements necessary to perform the activities as efficiently as possible.



00001

Graphics: Lina Mu単oz- Gizem Horoz /7.5 Project

BRIGHERT GHANA 1.5 PROJECT - LIGHT PROJECT TYPE: Absence of light in poor countries LOCATION: Northern Ghana OBJECTIVE: Create an effective solution to obtain resources to support a light design project in N.Ghana Group: Gizen Horoz


14 cm

4.5 cm

Name of offical company

Numbers

Year

Draw Date

Logo of company

Price

Serial Number

Name of offical company

Numbers Serial Number

Draw Date

Price Barcode Serial Number

Analysis of northern Ghana to understand their culture and actual situation without a light source and an analysis of how a lottery works the basic information presented on tickets. After several tryouts, the ticket works as an analogy of the absence of light so it uses the idea of invisible ink that can be only seen with an uv light and discover if u are a winner. Part of the winnings goes to support this campaign while the other covers the winner’s price. A whole campaign is based on the same principle using black as the strongest color.


Pantone 116 M

Pantone Black Picture: Peter Dicampo Graphics: Lina Mu単oz- Gizem Horoz 1.5 Project

Pantone white

A UV pen has ink containing a chemical that fluoresces under Ultra Violet light. Normally Invisible inks are solutions that will change colour when subjected to heat or another chemical, Making the hidden message appear when it has contact with the UV light. For the CMF we use again the concept of light and absence of it, creating a simple palette of basic color that explain this phenomena.



THE 60´S ARE BACK NEW SUNGLASSES FOR NEW PEOPLE PROJECT TYPE: Sunglasses LOCATION: adidas & silhouette italy OBJECTIVE: Design new sunglasses for adidas and silhouette that expands their brand to new targets. Group: Indrajit Sabhai


Moodboards for the Silhouette cosmopolitan research.

Encouraged by movies (area unexplored by adidas) and fashion as elements that surround us on a daily basis taking into account the most important characteristics, inspired by the 60´s richness on bright colors and a decade with the best movies and fashion in history; the concept of Cosmopolitan for Silhouette and adidas was born.


Silhouette cosmopolitan design proposal.

Creating an analogy with the movie strip the extraction of the basic shape of the sunglasses is born. Keeping the ideal of a thin film the glasses are design to be able to be kept on a person pocket with out trouble (adidas). For Silhouette the concept comes from the analogy of ribbon and treaths used on fashion and how this move and come toghether to create one object. The movement and lightness are very important characteristics for the design.


The CMF for Silhouette consist on one main material that is the companies especial development of metal with a variation of color and finishes coming from fashion trends of 2012. This metal make the glasses very strong and resistant to changes. For Adidas the importance of materials is vital. Concidering the simplicity of the shape the material becomes the most important factor of the design, in which the value is added. Recycled materials are brought to the table.


Taking into account Silhouette style of no hinges the body of the sunglasses is designed to wrap into each other making a constant curve that becomes one at the arms of the sunglasses. In adidas design the idea of the film as a base for the shape makes the sunglasses very rectangular an “heavy� visually but giving them an edge by using materials derived by nature. Concidering the simplicity of the design for both concepts, the details enrich the sunglasses making small differences: more comfortable glasses for the user the moment of use and the moment of storage; and lighter glasses for transportation.



-(DIS)ABLE CHAIR AS AN ELEMENT TO TRANSMITE A MESSAGE PROJECT TYPE: Furniture design / art piece LOCATION: Public spaces OBJECTIVE: Design a chair with wood that has a second function apart from its basic function: seatting.


EMOTIONAL + CONCEPTUAL - Story behind the object - Inviting - Intriguing - Beautiful - Meaningful

CREATE A MESSAGE

LIGHTNESS - Visual - Physical

VANITY IN SOCIETY - Obesity - Anorexia - Surgery

WORLD CHANGES - Polution - Deforestation - Recycling

MESSAGE CLEAR TRANSITIONS - Perfect fit - Seamless transition - Atention to detail

UNBALANCED WORLD - Education - Health - Opportunities

DISABILITIES - Physical - Psychological KONY 2012 - Graphics - Communication - Movement

Analysis of the “chair” itself and crating a first approach to the objective of the design by specifying the second function: giving a message and creating an emotional response. In this case taking into account the main function of a share and how this becomes a support for our body in an specific position the message we decided to aproach is disabilities.


0.

PROTECTION/SKIN - Visual - Physical - Wrapping SECOND FUNCTION - Transmiting a message - Conceptual

1. 2. 3. 4. 5. 6.

STRUCTURE - Gives shape - Keeps everything standing

7. 8. 9.

CHARACTERISTICS/ANALYSIS - Visual of elements that can not be seen to the naked eye. - Use of “light� to make elements appear, to be seen. - Different levels of herarchy.

Using the chair as an analogy of the human body, taking each part as an element that makes a complete system; the chair becomes a canvas where the message is written. The starting point of the concept then comes on a straight analysis of how to perceive all elements that compose the body and the hierarchy between them.


SKIN

- Material: PU - Polyester resine - plexyglass - Technology: Cast moulding - Process: layered by purring the material when is heated creating different layers that allows us to create voids or introduce different materials inside.

SKELETON

JOINT

- Stool - 3/4 legs - Straight lines - simple

Taking the starting point of all the elements that compose the body, the object is arranged by 3 main objects that represent a body part: the skin wich is the outter element, the skeleton that is the structure element and the joint that is the core element allowing us transmit the message of “fixing�. The chair is taken to a level in wich it becames the direct translation of the x-ray a bi-dimensional (2d) to a tridimensional object (3D).


DEGREE THESIS: INSTALATION Tell the Tale TRANSPORTATION TRAILER T- Gardens INCLUSIVE DESIGN Bodydrummers

I.D DEGREE at ANDES UNIVERSITY



TELL THE TALE AFROCOLOMBIAN LIFESTYLE INSTALLATION PROJECT TYPE: Installation/ interior LOCATION: Museums around Bogota city OBJECTIVE: Using audio visual media and daily life objects create an experience in which the user makes a cultural recognition with agents from the afro Colombian ethnic.


1.The use of lineal and flat surfaces as elements that permit the creation of layers to play with light and projection.The modulation is taken into account by the division of a circumference in four equal elements. It facilitates the transportation and piled up. 2. Cylinders made of a translucent PP sheet that permits light to pass through and allow seeing the overlap images. The main idea is to let the users and projections a space of 360 degrees.

Taking that into account that there is a necesity of enrichement of cultural diversification its important to create a space destined to transmit and teach by non conventional methods the characteristics of the Afro Colombian ethnic. As a media i used their history by focusing in its literature, daily life and cultural potential. Using audio visual media and daily life objects taking their literature structure and lingo as the main content it is created an experience in which the user indirectly relates with agents from the afro Colombian ethnic and makes a cultural recognition.


T- GRADENS TRAILER FOR GARDENERS IN BOGOTA-COLOMBIA PROJECT TYPE: Trailer-Transportation design LOCATION: Rural areas surrounding Bogota city OBJECTIVE: Allow the gardener to have the best control of their vehicle but also allows the hierarchic organization of their instruments (by their function and size). Group: Angela Ariza - Diana Olivar


935 mm.

745 mm.

100 mm. 50 mm.

R: 25 mm.

300 mm.

250 mm.

400 mm.

650 mm.

60 mm. 25 mm.

100 mm.

645 mm.

795 mm.

52Âş

The majority of gardeners that work in the surroundings of Bogota city tend to transport their work instruments in a dangerous and irresponsible way. This individuals use their transportation (Bicycles) as �storage� of the most indispensable elements in their work like the backpack style mower, rake and broom among others. The trailer structure is made in aluminum tubes that are covered in flexible PVC that protects the instruments of the outdoors and has a polystyrene bottom that lets water get out the trailer. This allows the trailer to overcome extreme terrains and weather.


BODYDRUMMERS MUSICAL GAME SET FOR CHILDREN WITH CEREBRAL PARALYSIS PROJECT TYPE: Inclusive design/health LOCATION: PROPACE center in Bogota-Colombia OBJECTIVE: Promote the development of the senses among children and adults without discrimination of the gender, religion and ethniticity making it a universal and inclusive system. Group: Angela Ariza - Diana Olivar


R: 100.5 mm.

R: 124 mm.

R: 72.5 mm.

x2

167 mm.

145 mm.

201 mm.

205 mm.

R: 83.5 mm.

100 mm.

270 mm.

10 mm.

30 mm.

Body Drummers are 7 electronic drums that are displayed in the body and by being touched each produce a different musical note. The drums are made of polystyrene making it resistant to bumps, falls, bites and other common accidents in objects manipulated by children. Inside the drums there is a technological package in which the sound is generated and also the compartment where the batteries are found. The object not only promotes de development of the senses but also the fun among children and adults.


SKIN DESIGN ONEOFF Company-private iNVITATIONS Wedding Leonardo & Adriana Wedding Jose A. & Liliana LOGO/ GRAPHIC DESIGN BIOGENEC Company-private LOGO/ GRAPHIC DESIGN Personal Identity

FREELANCE WORK


SKIN DESIGN ONEOFF COMPANY - PRIVATE PROJECT TYPE: Graphic design / Product design / Graphic for Web design LOCATION: Milan - Italy OBJECTIVE: Design of concept, templates, graphics and website graphics for skin-industreal.


Representation of my style using objects of my daily life with the skin that i identify with.

The concept for this product is based on how you identify, relate and interact with a object that has a story behind. You want to share it, you want to keep it for yourself as a reminder of this mark on your life or simply create an emotional reaction to different users around the world. Each month there is a challenge that allows you to tell a story and help people identify with it. You have the chance if you win this challenges to be part of or design comunity and win royalties according to your sales.


Wood White walnut

Leather Rosso Cartier

Wood Natural walnut

Leather Naturale

Leather and Wood venners used to create the skins.

To make this product different for the rest on the market we start by using recycled materials that are not commonly used for this area. At the same time this positions the product as one of quality, beauty and simplicity. Keeping simple shapes to allow the beauty of the design of your devices shine is of mayor importance. The material chosen for this product are recycled from companies that work with leather and wood, making this product fresh and natural. This materials with time also give the sense of belonging and beauty making a direct connection with the concept of a moment through time.


Screenshot of conteflow inside the industreal.com website.

Part of the graphics of the website are born from the idea of a interactive viewing and how the user interacts with the product when using the object in real time. Creating a “content flow� allows the user to see how the different designs are applied on the device as if was done directly with his hands. Also we give the possibility to modify the color of the device if yours doesnt correspond to the one preset by us.



WEDDING INVITATION LEONARDO & ADRIANA INVITATION PROJECT TYPE: Graphic design LOCATION: Bogota/Santa Marta - Colombia OBJECTIVE: Design a wedding invitation for a young couple that wanted a different type of invitation that mixes the traditional etiquette and modern illustration.


The location of the event was going to be in a hot weather envirorment next to the shore of the beaches of Santa Marta, Colombia at sunset. The colors used were based in the concept of water and earth. Both combined permit the creation of new life and a new beginning. Also the image that the design wants to transmit is the essence of a tickets and publicity offered on the streets during the day. The chosen colors were also used as a theme in the decoration of the event.


LOGO AND ILLUSTRATIONS BIOGENEC S.A.S - PRIVATE PROJECT TYPE: Identidy design and Illustration LOCATION: Biogenec S.A.S in Bogota - Colombia OBJECTIVE: Design Biogenec´s identity based on simplicity and a young enterprise to the market making its image fresh.



Vector drawing for the company portfolio and webpage

Biogenec as a young company wanted to represent the constant evolution of technology and the importance of the cycle of life in nature. From the begining of the process of insemination to growth of any living organism. To represent the endless cycle a continous geometric figure (circle) becomes the representative image of the company. The colors chosen where based on the idea of the moment of water that changes color with depth and distance. The products were reproduce on vectors to make the portfolio different from the typical product exhibition in this area.



LOGO AND STATIONARY LINA MARIA MUNOZ MOSQUERA - PRIVATE PROJECT TYPE: Identidy design and Illustration LOCATION: Bogota - Colombia OBJECTIVE: Design personal identity based on balance, priorization and direction as key element for designing objects, communication and packaging.



L

L M

M M

M

L M

M

M

M M

Direction

Equilibrium Balance Harmony

Direct (prioritization)

For my personal identity i used the idea of the origin of color. Taking into account that white is light and black is the absence of it i took this 2 colors as the main characters of the stationary. For the other colors sarted to think also on what we are surrended with. The elements. The blue represent the water near the shore, orange is the color of fire and the pink is my representation of the earth of land. As for the simbols i wanted to show a representation of what i consider the most important aspect when working on design and in a collaborative space adding themain letters of my name to make it relatable .





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