Kropp processbook

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Young Designer Lindsay Kropp


Design Class Fall 2016 I feel that I am called to creative work. I am always drawn to doing things in a different more creative way and one way I recognize this is that I love making things with my hands and doing things that may be as small as drawing for fun. Creating drawings and designs is something that I know I will not get tired of. If I could design for a living and it would be able to support me financially, I would want to design music covers for CDs or albums. I don’t think I could go without music or art, so if I could combine them it would be two of my favorites things put together and that is what I would enjoy doing for a living.


D- school The objectives of D-school is to create a piece using time sensative measures. It should help start and get right into design. The purpose is to be able to make something from what a client (partner) would want that could help them, but also create it without having the time to dwell on it too long. It helps to get right into making things and thinking creativly.

The first part of creating this product was to interview your partner in 4 minutes and find as much a you can about their gift-giving process as possible. Then take another 4 minutes to go further into those ideas listed in the first interview. After the second interview you mark the most important things that your partner is trying to do when they give a gift. Sketching five ways to meet your partner’s needs is the next step and then you pick one of those ideas to create further detail with. I picked the last idea to go further into and the idea behind that was having unlimited money in order to find the perfect gift. The next part is to create this idea and build something that your partner can interact with. I built a small dollar bill that turns into a large dollar bill which makes it unlimited. The idea from my sketch was that when the small dollar bill goes into water it grows and turns into an unlimited and bigger dollar bill.


Line Dot The objectives of Line Dot is to make abstract compositions that are strong, but also have very small elements to them. The end product should be created through having a large amount of iterations to start off with and refine. It should show visual hieracrchy, value, scale, and line. The end product should also show that time was taken to create it and that it was made neatly and creativly. Line Dot should also help give an understanding of Gestalt Theory.

I understand the Gestalt theory as seeing an artwork as a whole and not focusing on the individual smaller pieces that might make up the artwork. I always liked the idea of abstraction, but I was never able to create something that really portrayed a certain feeling. This project helped me get to a certain feeling with abstraction, but it also showed me how hard it is to portray something this way. I think it was difficult for me to represent these ideas without illustration because all you have is shapes and there is no way of explaining to the audience what those shapes mean and that was difficult for me. I think I could use this exercise with other projects or even in a future designing career because I could just start out with a small abstraction like this project and then go more into it.


It was difficult for me when trying to make a well-crafted artwork because I had to slow down and take more time when creating it so that it looks neat and presentable. The hardest part was having enough patience to cut everything out and make sure the lines were straight and also not rigid. In a way I like doing things quickly because it seems more efficient, but if I want a product to be done completely I want it to be as perfect as it can be because I would be done working on it. If I am going to be showing a piece of art to someone else I would spend extra time on it to get the extra details right.

Exhaustion I thought this project was a bit challenging, but I also kind of enjoyed it because it makes you think more of what you could put into that small square that makes you feel a certain way or gives the essence of a certain feeling.

Terror

Chaotic


Typography The objectives of the Text and Typography project are to experiment with different typography and hand lettering. It should make the designer think of typography, but also how that lettering pertains to the meaning of the word and how it displays it. The building blocks of this project should be made with many iterations that are there to choose from and expand further on. It should help the designer to practice making things well and presentable. The project should not only create a well-designed piece, but also create a better understanding with design and refine those design skills and being able to see good design.

To start off this project, the class created a mind map where you make a map from everything you think of when you think of your word. My word was Voice and I chose my top ideas for this project from the mind map. The main ideas behind Voice that I took away from this was singing, mouth/vocal chords, and music notes.

Hand-lettering taught me that you can create a certain feeling with typography by using different style fonts and letter designs. It also taught me to think outside the box on ideas that could give the essence of the word but not be cliched.


I would like to spend more time on different ways I could create a word with photography or playing with negative space and creating interesting letters with that. I would want to work more with calligraphy next, because I didn’t really touch on that much while finishing this project and that is one of the types that appeals to me a lot. I would say that my ideas are stronger than my execution for this project. I thought some of my ideas turned out to have a lot of strength after creating them, but I need to work longer on my execution so I can create a neater product and have time to stand back and ask myself if that idea is really working or not.


Object Iteration The objectives of Object Iteration is to get started using adobe photoshop and indesign and experimenting with how they work. The product should show a range of creativity and experimentation. There should be products that show the object that was chosen and be recognizable, but also displayed in a creative way that is unexpected. It should help us designers wrap our head around the fact that when making something it is also about discovering and perceiving it in different ways. This project should challenge the designer in different ways like working to not just display the cliches of the object, but also the different ways an object can be viewed. It should also challenge the desiner to work with a set a restrictions like only making images that are in square format.

This project experimented with collage, text collage, geometric collage, and contour line drawings, along with a piece influenced by two master artists, Edvard Munch and Roy Lichtenstein.


I learned that my object has certain features that define it, like its legs and ears, and that those figures need to be in my work in order for someone to recognize it. I think the most challenging media to create was the collage iterations because it is just very time consuming to cut everything out and to find a collage piece that would look like a feature of a kangaroo. The most enjoyable media was painting because it went a lot smoother than collage and was faster. After an in-process critique, I changed the poster so that the large top left image was the biggest because it turned out to look the strongest. I think one of the most useful things I learned in photoshop was just defining the edges of a piece and changing the background of the photo so there is no shadow or so that it is all one color. I know that I will be using that feature of photoshop in the future. If I had to continue this project for a year, I would maybe show the kangaroo in even more different positions. I also think I would do images like just the feet, or just the ears to show that those things really define a kangaroo. I think what distinguishes art and design is that art can be a direct object while design is more of an abstract thing and tries to capture the essence of something like creating this poster with kangaroo ears on it or feet instead of just the kangaroo would give it the feel of a kangaroo and be more abstract.


Data Visualization The objectives of this project was to show a particular set of data and highlight the ideas using design principles. The design should show the story of the data being presented while using pictures and type. Color should be used to help show the importance of each item on the poster while still making smart design decisions like editing, highlighting, and what to leave the same. The end product is to be a single graphic based on the data and have a credible source where that data is coming from.

To get the feel of what to display on a data visualization map, I created a poster showing my relationship with my family based on how much I watch TV with each person in my family. I created a key for the map to display the difference between boys and girls in the family and colors to show who is what object on the map. I also did a quick sketch displaying information on Halloween. The purpose of the quick sketch was to jump right into displaying data visually. After getting into the feel of data visualization, the next step was to sketch five ways to show the information I picked. I decided to move further on the sketch that showed the top 3 movies.

I think using color really helped make my data visualization piece pop and it was good to make something where the color goes along with the piece. For example black and red was used in mine and those colors are commonly associated with movies and movie theaters and I think that really helped my piece.


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Top 3 Movies

Most Popular Johnny Depp Movies Ratings Based on Box Office Revenue 1. Pirates of the Caribbean: Dead Man’s Chest $556,450,200

1. Pirates of the Caribbean : Dead Man’s Chest

2. Pirates of the Caribbean: The Curse of the Black Pearl $436,087,000

3. Pirates of the Caribbean: At World’s End $387,225,300

4. Alice In Wonderland

$361,935,300

5. Charlie and the Chocolate Factory

$277,318,700

2. Pirates of the Caribbean: The Curse of the Black Pearl

6. Pirates of the Caribbean: On Stranger Tides $257,675,900

7. Sleepy Hollow

8. Into the Woods

$170,350,100

$135,367,900

9. Rango $134,878,500

3. Pirates of the Caribbean: At World’s End

10. Edward Scissorhands This Data came from http://www.boxofficemojo.com/pe-

The most important information I conveyed in my data visualization piece were the most popular Johnny Depp movies based on how much money they made in box office revenue. The top 3 movies were also one of the most important things I displayed on this piece because they were the highest rated movies. After an in-process critique, I figured that the top 3 movies should be a little bit bigger and the names of the movies a better color so it is easier to see that it is the most important thing I am trying to convey. That is what lead me to my last decisions into making my final piece.

$115,094,400

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I created visual hierarchy in my piece by making sure that the movies were numbered from what was the best or number one to what was the second best and so on. I also made the top 3 movies the biggest and displayed their movie covers which made them appear more important and created even more hierarchy. I learned that there has to be a significant image in your piece that shows something and gets the point across of what the most important thing and what that data visualization piece is trying to inform you. I also learned a lot about text and what kind of text should be different for the different colors on the data visualization piece. Text has to be a font that is easily readable, big enough to read and that it uses up the space effectively so everything on the poster is balanced well.

Top 3 Movies

Most Popular Johnny Depp Movies Ratings Based on Box Office Revenue 1. Pirates of the Caribbean: Dead Man’s Chest

$556.4 M

1. Pirates of the Caribbean : Dead Man’s Chest

2. Pirates of the Caribbean: The Curse of the Black Pearl $436 M

3. Pirates of the Caribbean: At World’s End

$387.2 M

4. Alice In Wonderland

$361.9 M

5. Charlie and the Chocolate Factory

$277.3 M

2. Pirates of the Caribbean: The Curse of the Black Pearl

6. Pirates of the Caribbean: On Stranger Tides $257.6 M

7. Sleepy Hollow 8. Into the Woods

$170.3 M

$135.3 M

9. Rango $134.8 M

10. Edward Scissorhands $115 M 3. Pirates of the Caribbean: At World’s End This Data came from http://www.boxofficemojo.com/peowple/ chart/?id=johnnydepp.htm



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