DD Portfolio 2018 Sem1 Lucas Becerra

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Digital Design - Portfolio Semester 1, 2019

Lucas Becerra

910143 Jun Han Foong + Studio Number

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Content: 03

About Me

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Precedent Study

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Generating Design Through Digital Processes

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Queen Victoria Garden Pavilion

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Lucas Antonio Becerra 2nd Year Architecture Major

Email: lbecerra@student.unimelb.edu.au Education: 2018 - current Bachelor of Design (2nd Year 2018) 2012-2016 Xavier College

Work Experience: 2015 Work Experience Architects Becerra Reflection: Throughout the course of the Digital design coursework I have become proficient in Rhino, Grasshopper, Fabrication Processes, Model Making and all Adobe Programs relating to design. I have found that the challenge of DD was based around gaining a conceptual understanding of the advantages and limitations of each aspect of software we were working with and how in turn these parameters matched up with my own as a designer. Ultimately I found that this resulted in my final design being not a sole reliance on the programs or a simplistic or inaccurate design created primarily by me. Instead, I utilized my vision and the accuracy that Digital design methods could provide to produce a pavilion that not only, in my eyes, is aesthetically pleasing but also an example of how Digital Design relies on a symbiotic relationship between the program and the user of the program, as to one without the other cannot yield maximum results or fully realise fantastical visions of architecture that can truly be realised.

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Diagramming Design Precedent

Designed for the 2015 M Pavilion, ALA’s design emphasises

which informs the designs patterning and thin structural poles. Through analysing this design, a greater understanding of methods which allow the architect to create spaces which encapture the sensation of weightlessness and openness is achieved. The canopy effect also frames the surrounding landscape as the semi-opaque canopy forces the views out whilst also creating unique effects and viewpoints focused towards the sky. Ultimately what can be gained from studying this precedent is a greater understanding of how one can create tangible sensations of lightness through framing and a restrained use of materials and forms.

Lucas Becerra - 910143

a certain weightlessness throughout the entirety of the structure. The concept is underpinned by a clear homage to a rainforest canopy

Amanda Levete Architects - M Pavilion - 2015

Amanda Levete Architects - M Pavilion 2015

Isometric 1:50 0

1000

3000mm

Canopy

Precedent study isometric by

Canopy

From replicating ALA’s design it was easy to understand the patterns behind the construction of the design, allowing me to gain further insight into the designs intentions. From the perspective shown the canopy design actually has a very specific layering system in the central hub, wherein the canopy has a diagonal hierarchy with sheets that are layered on top going all the way to the bottom. This is reflected in the metal framing system which has clasps to the edge of each petal of the canopy. Furthermore the edge of the design is random which creates a clear interior and exterior threshold. Circulation paths

Ground plane

Poles

Ground plane

4 Circulation 1:200

Thresholds (Permeability) 1:200


Becerra - 910143

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Diagramming Design Precedent Analysis

Isometric 1:50 0

1000

3000mm

Canopy

Canopy

Circulation paths

Circulation paths

Ground plane

Ground plane

Canopy

Canopy

Poles

Poles

Ground plane

Ground plane

Thresholds (Permeability) 1:200

Circulation 1:200

Thresholds (Permeability) 1:200

Circulation Diagram

Threshold Diagram

The structure of the poles within the design allows for a randomized circulation as they’re are no truly defined entrances or exits.

The thresholds in contrast to the circulation is clearly defined. There is a primary threshold under the primary canopy and residual threshold

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Appen

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Module 2

Generating Ideas through Process

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Matrix and Possibilities Generating Ideas: Matrix Diagram Lofts

1.2

1.1

Key

1.4

1.3

{0,0,0}

Attractor / Control Points (X,Y,Z) Attractor / Control Curves

{0,1549,135}

{120,440,150}

{0,1213,135}

Grid Points

{150,1699,150}

{0,1549,135}

{0,290,135}

{150,1699,150}

{150,1213,150} {0,1318,0}

{0,1654,0}

{0,1654,0}

{0,290,5}

{150,395,0} {120,1213,0}

{Index Selection}

2.1

2.2

Paneling

Paneling Grid & Attractor Point

{Index Selection}

{150,1549,15}

{150,1699,150} {Index Selection}

{Index Selection}

3.1

3.2

3.3

3.4

{-4741,2795,189}

{Attractor + Detractor Point Location}

{No Attractor Point}

3.1

3.2

+

{Attractor + Detractor Point Location}

Matrix Diagram The matrix matrix diagram informed the process of mapping the of progress and iterations of plays the design. By with placing all interactions onto the matrix format the progression of design becomes The initially starts off with a general exploration the panelling. It then around attractor points, however, for the final design the attractor point was lefteasy out. to denote. The main exploration throughout this matrix was the use of 2D and 3D elements to create a diverse pattern on each of the surfaces. The surface that was developed further The panelling was essentially the focus. and then the last section of the matrix explores the variation in panelling. was quite extreme and because of this the 3D elements were kept simplistic to allow the emphasis to remain the extremity of the surfaces.

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Generating Ideas: Exploded Isometric

EXPLODED ISOMETRIC

The creation of this model consisted of parametric The isometric details the layers the model. The variousThe design combined with the of designers discretion. elements thepanels design are annotated. design ofofthe here exhibit the more extreme rotations of the panels and evokes a sense of movement and torque throughout the design. To better show the model each surface has been rotated slightly. the points of connection are detailed by the dashed lines.

While there is a 50:50 ratio of flat to 2d throughout the model. this surface has significantly less 3D panelling as the curvature allows for the 3D panel to direct the eye down from corner to corner

The model is on a 5x5 grid however, the 3D panel is devided into two different shapes allowing variation on the patterning diagonally.

Scale 1:1: mm 0

5

15

35

70

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Generating Ideas: Surface and Panel Creation

Task 01 Grasshopper Script Showing input - associate - output

This line of code is where the

This area of code creates the surfaces

This section projects the 2D and 3D

bounding box for the surfaces is generated. As well as the domain to ensure all surfaces remain inside the area.

that can be edited within the bounding box. The repeated code underneath controls the corners and movement of the surfaces

shapes of the design. The open brep can either be a 2D or 3D shape which is offset from the surface 5x5 grid and allows for patterning.

The process of creating these surfaces initially depended on creating a solid set of surfaces which would curves, the surfaces have been given values on two different ends of the spectrum creating really drama the projected surfaces. The other part of the script was no longer necessary as the surfaces could be plu no limitations on having to bake the surface to save progress. The bottom right photograph shows the m

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Appen

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Generating Ideas: Laser Cutting and Fabrication Process Pictured below is the laser cutting file used to create the model seen throughout Module 2. The fabrication method of laser cutting was used as it was one of the only ways possible to create accurate and precise parts for the fabrication of the model. The laser cut fit well together and all of the panels rolled out. However, one of the learning points of this fabri-

SURFACE AND WAFFLE STRUCTURE

cation process was to ensure that the mirroring effect is taken into account when unrolling to ensure that when constructing the pieces their front-faces are facing outward.

Laser Cutting

Due to time limits every part of the laser cut was done inividually. However, upon doing so there was an easier way to unroll the panelling through using the join command to ensure that most panels would unroll as a group. Nevertheless, through unrolling individually I was able to gain greater leway with parts of the model fitting together. In addition due to the size of the model there was no need to use unnecessary tab creations and by creating manual tabs I was wable to ensure all the tabs would fit nicely in the model. Also to ensure cost was reduced the labelling was done digitally and while physically making the model was done in steps to ensure each piece was in its correct position.

Ultimately through trial and error the model was made and the waffle structure created was solid and accurately re-made from the original design set up within Rhino. Actual construction of the design itself was fairly simple, all that was required was glue and a Stanley knife to make sure the panelling sit and came together well.

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Generating Ideas: Section Isometric Solid and Void SECTIONED ISOMETRIC

SOLID AND VOID Isometric view

This details the overall model from which the 3D print model was taken from

The consistency of shapes and the grid in the corners of the model allowed the diamond prisms to create clear pathways in some areas with alternating pathways in others.

Multiple direction changes within the model create an intersting visual tension.

The model has a futuristic aesthetic but could be considered a playful gym/hiding hole for children depending on the scale of the model itself.

Scale 1:1: mm 0

5

15

35

70

The section Isometric of the Solid and Void provides an insight into the Boolean Difference and the voids left by the trapezoidal cubes which created the extract model in the final section of the design. This exploration of light gave a more rounded14 insight into how different shapes will cast shadows onto the planes.

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BLACK = Page Size/Trim Line

Generating Ideas: Solid and Void Matrix

Cube Grid Manipulation

1.1

1.2

1.3 {2980,2232,0}

{-377,1041,150}

Key

1.4

{0,0,0}

{-65, 1734, 150}

Attractor / Control Points (X,Y,Z) Grid Points

{-527,891,150}

{2703, 2331, -100} {2703,2231,-150}

{208,1783,-150} {2703,2231,-150}

{2850, 2290, -259}

{Index Selection}

{Index Selection | Attractor and Detractor Point}

2.1

2.2

2.3

2.4

{Centroid Distribution}

Experimental Boolean With Circular Spinning Tops

Double Cones Inverted. Rhino Could Not Boolean Size also was increased to create greater differentiation

Sphere Boolean

3.1

3.2

3.3

3.4

Booleaned sphere option with alterations in sizing

Booleaned diamond option with alterations in sizing

Sphere Boolean with Adjusted sizes of Spheres

Pyramids stacked to create diamonds with variation in size

Booleaned Options

Boolean Concepts

{Index Selection | Attractor Point}

Boolean Concepts

Centroid Distribution & Boolean Concepts

{Index Selection}

Matrix Diagram Task B Matrix This variation of the Matrix design allowed for the exploration of the relationship between solids and voids. The initial exploration involved the how a grid could be displaced and in turn how that displacement affected the placement of the volumes which created the voids. The second aspect of the Matrix places different shapes into the grid to show how different The first part of the matrix essentially outlines the thought process of creating the grid and deciding to keep the grid somewhat simple as voids are created with different shapes. Lastly, the final aspect of the Matrix compares to of the final results wherein the final sample can be grabbed out of to be 3D printed. I wanted to focus the experimentation of the shapes. The second section is just interations of using different shapes and sizes of shapes manually changing some aspects to get a more personalised take on the development, ultimately settling on the diamond prism shape which has formed the design itself.

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Generating Ideas: Solid and Void Grasshopper

The domain box for the cube and

In this section the grid is being

In this final section the grid created

the surface grids for the vertex points are created in this section of the grasshopper code.

manipulated either through grid attractors or other methods of point attraction to create variation in the grid.

from the manipulation creates points for the volumes to reside within the cube and allow for the Boolean difference.

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Process Generating Ideas: Solid and Void 3D Prints SOLID AND VOID Surface Creation

3D Printing

Image of your final model or other process

Cube with volumes before Boolean Initially the use of circles provided quite interesting organic forms, however by replacing these forms with something a bit more geometric such as a pyramid or square the variation within the cube became more organised yet interesting for some. As such I decided to create a more geometrically focused shape within this stage of the module. As such the pyramids within the cube have been shown to signifiy the exploration process.

Image of your final model or other process 13

The 3D print of the Model gave a very accurate representation of the angles and shapes formed within the extracted portion of

Sphere Boolean of Cube: not used

ment was made using the DD settings and was listed to take 1hour and 52 minutes. However this model was placed onto a Initially the use of circles provided quite interesting organic forms, however by replacing the the booleaned cube. or square variationthe within the cube became more organised yet interesting for some. As classmates models on it as well to cut down overall cost and printing time. The model also was rotated 90 degrees tothelimit within this stage of the module. As such the pyramids within the cube have been shown to s f filament needed.

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Queen Vic Pavilion

The Pavilion aims to create a tangible sense of warmth and versatility within the various spaces. The use of wood and glass throughout this pavilion is done due to the materials tactile qualities. Furthermore, the use of stilted panels allow the space to create a versatile sense of warmth and enclosure whilst at the same time from a different angle giving this extreme lightness to the overall structure creating a duality of sensation throughout the structure itself. The space aims to also have a very sculptured affected through the substantial masses which have been sliced into the various sheets, aiming to still maintain the notion of the masses while creating a tension in the space.

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Queen Vic Pavilion: Exploded Isometric

M3 - Queen Vic Pavilion 2019

LEGEND THRESHOLD CIRCULATION PATHS

T vimber Structure Detail 1:25

JOINING INDICATORS

The joining of the exploded contours is done by utilizing M2’s waffle techniques. The capping protrudes out further as to not break the illusion of the z-contours floating in space

Glass slab on the top of the structure allows light to permeate throughout the structure while also giving the pavilion a prominent precence in the landscape.

Lucas Becerra - 910143

The Structure is created by slicing shapes into contours along the y-axis and then extruding these contours and exploding them to create uniform spacing

The definition of thresholds and circulation is aided by the walkways created by the staggered platforms as well as the pavilion itself.

Staggered platforms help define the circulation and seating space.

The large base platform sits within the landscape itself and create a subtle contrast between the pavilion and the landscape.

Exploded Isometric 1:25 0

500

1500mm

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Queen Vic Pavilion: Design Interaction

Lunch Time Seminar holding 15 people

Evening Quartet holding 30 people

The logical space for the seminar would be the more enclosed and intimate setting created by the 4th pillar that is on a different line to the other bases of the structure. This allows the person giving the seminar to be a focal point of attention, as the pillar is to the design. This gives the speaker and the space a clear hierarchy.

The space on the other side of the interior walkway becomes the perfect space for the quartet to be enjoyed as the open face and designed platform allows the quartet to have a stage and a dominant presence away from the space but allows the audience to be seated in a comfortable manner.

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Queen Vic Pavilion: Design Iterations

The first iteration of the design, I felt as though this design was too basic and effectively countered the brief of a flowing design that could be versatile.

Second Iteration of the design, the design was very simple and had the aesthetic of a hole in a rock cave. The design again had some degree of warmth but very little versatility.

Third Iteration. The design starts to take shape here as the sculpted masses start to frame the open space.

The Forth iteration takes from the third but uses contours to start to open up the masses and give it a sense of lightness. The frame is aimed to be utilized as a waffle structure.

The design starts to take inspiration from voronoid volumes, aiming to incorporate some more ideas and generate interesting versatile designs.

This iteration incorporates most of the final design elements however, it is kept linear. The design ultimately needed to be less linear and more enclosed to ensure there was a difference in

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threshold.


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Queen Vic Pavilion: Computation Process

A screen shot of the overall rhino file where all the computational process was completed. The design went through many iterations aiming to create a unique pavilion within queen victoria park.

This is the grasshopper script which aided in the creation of my design. It took my sculpted designs which incorporated voronoid forms and sliced them into contours. I originally aimed to create a waffle structure throughout the design but eventually came to the decision that by only creating slices the design became less imposing which was the intention. This script was also used to create the waffle script which formed the roof, which also acted as the top fixings for the panels and made the design far more secure.

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Queen Vic Pavilion: Laser Cutting Process

The laser cutting and fabrication process for this model was surprisingly easy as the pre planning was throughout and triple checked. Emphasising the importance of measuring twice cutting once. One factor which aided in the relative ease of this model creation was ensuring that the thickness of the sheets were 1mm so that I could create a boolean difference on the base which allowed the sheets to slot into place while making the model, this fixed the sheets in on one end ensuring the spacing was correct. Whilst on the other end I utilized the M2 technique of creating a waffle structure which added further stability to the ensure structure. Lastly the seating was used to clamp the sheets into place, creating an overall rigid and strong structural model.

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Queen Vic Pavilion: 360 Image

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