Chia-Fang Lue's portfolio

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Chia-Fang, Lue


Abisko, Sweden

Field assistant in Arctic Climate Impact Research Center Aug, 2011-Sept, 2011

Umeå, Sweden

Exchange student in Umeå Institute of Design (UID) Aug, 2010-Jun, 2011

Czech Republic, France, Netherlands Norway

Missouri, United States

Taipei, Taiwan

Backpacker traveling in Europe

Summer intern in Dr. Katie Shannon’s Lab, Missouri University of Science and Technology

B.S. in Department of Life Science, National Taiwan University (NTU)

Jun, 2011-Jul, 2011

Aug, 2006 – Jul, 2011

Jun, 2009-Jul, 2009

Interaction Design intern in EZTABLE

New Jersey, United States

Jul, 2011-Aug, 2011

Summer intern in Dr. Gary Brewer’s Lab, Rutgers University Graduate school of Biomedical Science

Business planner in Team ear music company Oct, 2011-Present

Aug, 2008

Chia-Fang Lue

Skills

Email: chiafanglue@gmail.com Mobile: +886910236878 Address: 5F, No. 108 Civil Blvd Sec 4, Taipei, 10690, Taiwan

• Software: Photoshop, Illustrator, Indesign, Rhino, Hypershot • Modeling: Foam modeling, Paper modeling, Clay modeling, Hard foam modeling • Language: Chinese (mother tongue), English (fluent)

Honors and Experiences • The Dean Award of Life Science Department/ June 2010

• Outstanding performance in Study Award National Taiwan University presidential award prize four times/ Sep 2006 - June 2010 • Finalist of North Sweden snow sculpture competition/ Feb 2011 • Global service design jam, Umeå/ Mar 2011


more

THE COFFEE MACHINE

MY ROBOT, ROBERT

1

2

INTERACTIVE RECYCLING ROOMS

3

MAKE BOTTLES NAKED

CREATIVE SPACES

LEAF...? BUG!

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5

6

more HEY, MY NOTEBOOK

7 Chia-Fang, Lue 2011

8


MY ROBOT, ROBERT This was the first project of my design education. The goal of this kitchen project was to become familiar with the whole design process, from the brand image board, setting up a target group and ideation to making the final 3D model. I focused on designing a kitchen scale that was not only for adults, but also children, and could make cooking into an enjoyable and playful activity.

Four weeks project/ Individual/ Industrial Design/ Oct 2010/ Ume책, Sweden


BACKGROUND RESEARCH

USER INVESTIGATION

BRAND IMAGE • • • •

colorful vivid thinking out of the box playful

IDEATION

FINAL PRODUCT

TARGET GROUP • Age : 35 - 45 years old • A busy working asian lady who has a kid. She works hard during the week, but in the weekend, one of her leisure activities is cooking with her child. She likes to see her family's big smile when they taste her delicious food.

COMPETITOR ANALYSIS After making the brand image and analysis of the competitors, I had a clear picture about ALESSI. By setting up my target group and user investigation, I could focus on problems they have and find solutions to fit their needs.

Innovation

Universal

Exclusive

Classic

Chia-Fang, Lue 2011


BACKGROUND RESEARCH

USER INVESTIGATION

IDEATION

FINAL PRODUCT “I’m lazy. Cleaning is suffering“

“Cooking is playing.“

USER SURVEY I did the user research by asking users some questions in order to understand their user experience of the kitchen scale. After discovering their demands, I came up with the solutions to their problems and decided the function of my kitchen scale. Demands

Solutions

The storage place Save the recipe Convenient Easy to read Easy to clean

Decoration Memory function Reads the recipe Big screen Simple shape & Smooth surface

MOOD BOARD According to the users’ emotions about cooking, such as accomplishment, fun, happiness and love. I wanted to install those feelings in my kitchen scale, therefore I created the mood board.

“My cooking book is oily because I use it when cooking. I would prefer if I don’t have to touch it while my hands are dirty.“

“I like to listen to music when I am cooking. I enjoy the process.“

“Cooking is like a family activity.“

“I enjoy making food with family members“


BACKGROUND RESEARCH

USER INVESTIGATION

CONCEPT DEVELOPMENT

IDEATION

FINAL PRODUCT

FINAL DECISION 3. Left eye - change display

All the facial features have functions: 1. Right eye - zero button; rotate it - change volume

2. Right ear - press. it play music; rotate it to adjust tuning.

4. Left ear - press left ear, the robot speaks recipes.

Previous step of the recipe Next step of the recipe

At first I developed three concepts, then I decided to choose the robot as my final proposal. Because the common impression of robot is like a helper. The reason I chose it since I want this scale can help the working lady during cooking.

For working lady, Robert can store up the recipe and set up the weight in the meantime. Thus, she doesn’t need to put her recipe on the oil table, and check it back and forth. Also, Robert has two kinds of face-displays; electrical and mechanical one. The user has the freedom to choose their favorite one.

For children, the mechanical display visualizes the process of weighing food. Children are more sensitive to facial expression. And the moving teeth will attract their attention and curiousity. Both mother and kids will enjoy the cooking experience !! Chia-Fang, Lue 2011


BACKGROUND RESEARCH

USER INVESTIGATION

IDEATION

SCENARIO

Users can connect to their computer by using usb.

My robot Robert

My robot Robert Dessert

Meat

Fish

Carrot Cake Apple pie

Ingredient

Carrot Cake

4 eggs 1 1/4 cups vegetable oil 2 cups white sugar 2 teaspoons vanilla extract 2 cups all-purpose flour 2 teaspoons baking soda 2 teaspoons baking powder 1/2 teaspoon salt 2 teaspoons ground cinnamon 3 cups grated carrots 1 cup chopped pecans

Chocolate Brownie Cranberry Oat Scones Banana Pudding Blueberry Muffins Blueberry Tart Hazelnut Biscotti Lemon Bars Strawberry Bread

FINAL PRODUCT

1/2 cup butter, softened 8 ounces cream cheese, softened 4 cups confectioners' sugar 1 teaspoon vanilla extract 1 cup chopped pecans

Dessert

Meat

Fish

Carrot Cake 1. Upload the recipe to Robert.

2. It sets the weight while it speaks, then you don’t need to remember it.

Apple pie

Ingredient

Carrot Cake

4 eggs 1 1/4 cups vegetable oil 2 cups white sugar 2 teaspoons vanilla extract 2 cups all-purpose flour 2 teaspoons baking soda 2 teaspoons baking powder 1/2 teaspoon salt 2 teaspoons ground cinnamon 3 cups grated carrots 1 cup chopped pecans

Chocolate Brownie Cranberry Oat Scones Banana Pudding Blueberry Muffins Blueberry Tart Hazelnut Biscotti Lemon Bars Strawberry Bread

3. Digital display version

4. Mechanical display version Enjoy your cooking : )

Robert’s function fits the demands of my target user. The playful robot shape just like a decoration in the kitchen thus the user can place it on the table instead of storing in the shelf. And the memory function which speaks the recipe prevents the mess on the kitchen table.

1/2 cup butter, softened 8 ounces cream cheese, softened 4 cups confectioners' sugar 1 teaspoon vanilla extract 1 cup chopped pecans

Choosing the dish that you would like to cook today and click on the small blue robot icon. Robert will speak it for you today. You can also renew or record the recipe in Robert. Moreover, you can share your secret recipe with your friends online.

The big screen of Robert’s mouth makes it easy to read the number of weight. Moreover, the automatically set up function provides the working lady another way, when she doesn’t want to listen to the recipe, Robert can play music. This function is based on users’ behavior.

Chia-Fang, Lue 2011


Robert COLOR SERIES

makes cooking into an interesting activity for both adults and kids.

The simple shape and smooth plastic surface make the scale easy to clean. Considering about the environment and ALESSI brand image, I tried to create a color series for the appearance of Robert in order to be suitable in different kitchens. Chia-Fang, Lue 2011


THE COFFEE MACHINE The goal of this one week interaction project was to improve the interface of the coffee machine in Umeå Institute of Design. We observed users’ behavior and analized the exsisting problems. Through our user research and brainstorming, we delivered two concepts, before choosing one to build a paper interface model for user tests.

One week project/ Group/ Interaction Design/ Feb 2011/ Umeå, Sweden


USER RESEARCH

user research

BRAINSTORMING

CONCEPT SKETCH

brainstorming

USER RESEARCH Our target group were students and staff in school. We did the analysis about our users: • Storyboard • User experience flow chart • Heuristic analysis • Identify user's goals and wishes

concept sketch

FINAL PROPOSAL

final proposal

We made the storyboard and flow chart in to understand the whole experience and process in detail. I observed users’ bahavior and recorded by words. Most of them are familiar with the machine and they know how to get the coffee fast. Their have already learned about how to use it and are trained by the machine.

USER TEST

user test

We analyzed the pros and cons of the coffee machine by using heuristic analysis. Point out the problems and then brainstorming to develop solutions.

Chia-Fang, Lue 2011


or

USER RESEARCH

BRAINSTORMING

FLOW CHART

CONCEPT SKETCH

HEURISTIC ANALYSIS

It shows the user’s journey of getting a hot drink from the coffee machine.

USER TEST

FINAL PROPOSAL

CONCEPTS

Problems appear in ...

Physical button machine

“I want a drink.”

Go to the machine

The display is not obvious.

yes

Just hot water?

no no

Key?

No instruction.

Go to the office

yes Insert the key

Buy the key yes

Cup?

Poor symbols. Place cup under the machine

no Choose drink

Adjust drink?

yes

strength

-+ adjust

Cup size

-+ adjust

Milk

All buttons are same and some are functionless.

-+ adjust

Touch screen machine

no Press drink button

Wait for drink

The appearance is not friendly.

Remove cup Remove key

“Mmm, tasty.”

BRAINSTORMING

CONCEPT SKETCH

We came up with several crazy ideas, such as add a camera to capture their face to see their changes, or play the country music when you choose differnt countries' coffee bean. Then we looked back on users' needs again and narrow down ideas.

Focusing on their demands, we came up with two concepts: • Physical button machine provides more flavor choices. • Touch screen machine provides only one choice.

We decided to go with touch screen idea because the function is simple, fast and time-saving. It satisfied our targets' needs for whom just need a break and then go back to work after short period of rest.


USER RESEARCH

BRAINSTORMING

USER TEST

FINAL PROPOSAL

CONCEPT SKETCH

Coffee

Coffee

Coffee

Milk

Sugar

Milk

Sugar

Milk

Sugar

Drag your choice in the cup

Let’s Fika...

Hot water

GO

Background music playing

Coffee

Coffee

Sugar

GO

GO

Insert the card & touch the screen to start

Milk

Hot water

Hot water

Drag the icon to choose coffee size

Coffee

Milk

Sugar

Milk

Sugar

Drag your cup to GO Hot water

Change your mind? Just drag the icon back!

Hot water

Hot water

GO

Drag the milk or sugar icon to adjust

GO

The arrow and GO symbol will shine

Please wait ......................

GO

Finish your choice, drag the coffee cup toward you

Yeah, let’s Fika!!

USER TEST We made a paper interface and tested on 3 users: one teacher, one student and one visitor. All of our users were used to the dragging action, but they had different actions for the final confirmation.

We recorded both positive and negative comments. By testing on users, it helped us to improve our interface immediately and stand in the shoes of our target group.

Chia-Fang, Lue 2011


INTERACTIVE RECYCLING ROOMS This Interactive Recycling Rooms project we need to practice what we have learned in service design. We cooperate with the biggest renting house company in Umeå - Bostaden, who is responsible for dealing with waste for their clients. The goal seeks to change household’s behaviour and attitudes to waste management and thereby improve the contribution that individuals’ daily behaviour provides for the creation of better environment and a more sustainable society.

Four weeks project/ Group/ Service Design/ Apr 2011 - May 2011/ Umeå, Sweden


First, we mapped the customer journey in order to think of all touch points. We went to field trip and interviewed users for understanding their problems and demands.

Go to shop

Choose product

BEFORE

1

Prepare waste

Prepare product eg. peel vegetables

Unpack the product

2

Sort Partially sort

4

3

Sort Travel to recycling facility

eg. cleaning and folding

Arrive at recycling station

Clean yourself

Travel back

Throw

Don’t sort

5

DURING

Customer Journey Household Recycling

Consumed product

Consume Product

6

7

8

Clean floor and bins

Clean yourself

AFTER Chia-Fang, Lue 2011


Target group

What encourage customers to recycle more?

According to background research, which was done by the whole class, we divided users into 9 categories. Corridor

High Motivation

Apartment

Cultural Probe After mapping the customer journey, we use cultural probe to get user’s insight.

House

TARGET GROUP MAP

Medium Motivation

What discourage customer from recycle? Low Motivation

The cultural probe kit: The recycling diary, postit, camera, and rewards.

The recycler’s category:

About our target group.. Our group chose the target who was medium motivated and lives in a student corridor. We set up our target group who was a social and habit recycler. It means that they highly depend on social network, also increasing convenience can motivate them to recycle more.

In cultural probe... Based on the research, the two most important factors that encourage students to recycle more are environment and convenience, and what discourage them to recycle are inconvenience and time.

We gave our target group a cultural probe kit. Inside the kit they could write down their opinions on post-it, and stuck it in the place where problems happens. And users could write down recycling experience in the diary. Chia-Fang, Lue 2011


We categorized recycling process into 3 phases, and analyzed users’ preoblems. Then we came up with specific solutions for each stage. In the end, all the three phases form a loop and relate with each other.

After

Facebook

Before

Event & Campaign

social connection with friends and community

Spread the knowledge

Marketing

Make “ the best recycling kitchen” into selling point

Collecting points

Tangible feedback, such as discount or gift

Feedback

Information

After recycling, we connect with Internet and social media to create feedback.

We focus on information delivery and make the recycling process more transparent.

Right equipment

Provide more convenient equipment for users

Recycling product

Public art or functional product

Convenience From our background research, complexity will reduce users’ willingness in recycling . Thus, we create a easy and convenient environment during recycling.

Feedback

Better solution

Such as light, sound

for the bio bag container

Good hygine

clean and transparent recycling environment

During

Chia-Fang, Lue 2011


Final concept • At home... Special drawers Colored fractions Color coded fractions (same colors as the containers at recycling station)

recycle friendly kitchen with drawers for small containers

• At recycling station... We didn't only focus on the environment of the recycling station, but also the information delivery. Moreover, we took social network into consideration to motivate people to recycle more. Lights

Clear signs Info signs Exchangeable containers Easy removable and washable small containers for moving trash from kitchen to recycling center

to make people feel safer when dark

Automatic door

easy to see and find in distance

keep your hands clean

Green plants

written in both Swedish and English

to make this area friendly and inviting

Bench

social meeting points to meet new friends in a nice environment

Sign posts Censor

censoring your ID-tag when entering

Statistics Adds

Our goal was to improve the recycling equipment and made it easier and more convenient for users to do recycle at home.

adds for local business, and the money used for making the recycling station better

recycling status in neighborhood

easy to find the recycling station

Info about • • •

environment issues recycling system planet’s health...etc

Info sign written in both Swedish and English

Alco gel tissues it’s for cleaning your hands when leaving, and you are ready to go shopping


• After recycling... When residents browse Bostaden official website, they can get more information about recycling. Besides, it also shows the amount of recycling in different areas in various colors. The greenish area means it has larger amount, and Bostaden can put more efforts in the yellowish area.

By using the ID-tag, the censor in the recyling room will record your visit times. Then it shows on your facebook, so you can see everybody’s efforts in recycling, and you can further share your experience. We combine recycle with social network for purposes of involving more people and arousing attention.

Chia-Fang, Lue 2011


MAKE BOTTLES NAKED This project’s goal was to find out an unexpressed problem happening in everyday life and use creativity to solve the problem. We observed users' behavior to dig out the problem, and used design thinking to come up with an activity to communicate our concept. In the end we evaluated the efficiency of the final result.

Three weeks project/ Group/ Design thinking/ May 2010/ Taipei, Taiwan


IDENTIFY PROBLEM

IDEATION

ACTUAL ACTIVITY

Identify Problem & Ideation

EVALUATION

Actual Activity We combined concept 2 & 3 and developed further. Collecting information & ideation

week 2

Final proposal, planning & preparing for the activity

We considered the feasibility and influence. We decided to create an actual activity for students to participate for leaving an impression about the concept. And we did several experiments to simplify the activity process.

Promotion starts, collecting materials & making interactive board

Because our target group was student, the heavy user of internet, we focused on internet media to promote the comcept and event, such as facebook, youtube and ptt. Our purpose was to make the full usage of all free internet resources.

Our target group was students around 18~25 years old. We started to explore our ideas based on daily life experience.

Green concept

We wanted to find out the latent problems in students’ daily life.

week 3

Three concepts 1. Energy

2. Recycling

Concept 3. promotion

Bicycle is the most common transportation tool in campus. Due to the heavy usage of bicycle, We thought of designing a bike that can transform kinetics motion into electrical energy. It is not only eco-friendly, but also produces more energy.

Studnets are used to go to convenient store to buy fast food at least 2 or 3 times a day. The trash that produced by plastic fpackage is a huge amount. We tried to seek solutions for this problems by improving package design or recycling rate.

The power of social network becomes more and more influential. We were thinking of using social network to communicate the green concpet. And we wanted to make the knowledge delivery more intersting and impressive, such as creating interactive games.

When gathering information about recycling, we found out that peeling off the plastic package on bottles can improving the material recycling rate and reduce manpower, but people rarely know this fact.

week 1

week 4

Actual activity starts, recording the activity

Evaluation

In developing the final concept, our purpose was to attract student’s attention, and invited them to our activity. We made a big public mosiac board to bring out their curiousity. We posted photos and tagged participants after the activity to extend impact of this activity.

Two parts to evaluate the result: 1. The responces and interaction on facebook 2. The completion of the public mosiac board

Chia-Fang, Lue 2011


IDENTIFY PROBLEM

IDEATION

ACTUAL ACTIVITY

Promotion

EVALUATION

Actual Activity

Before the activity started...

During the activity...

One week before the activity, we started to post the information on ptt.

A short promotion video on youtube.

We used facebook fan page to release news about our activity, and post relative green concept articles.

We also stood at recycling spots in campus to promote the idea of peeling off the plastic package before recycling.

PROBLEM SOLVING We came up with the idea of a collaborative mosaic picture. We explained the correct way to recycle bottles and ask students to peel off their bottles, then using the plastic skin to create a big mosaic earth.

I made the mosaic board and talked to participants directly. Final evaluation : • 87 people joined our facebook group • 90 people took part in our activity • Accomplishment of the mosaic board

Long - term plan : • Education • Correlative business plan to enterprise • Inventing a easier way to take off the plastic package. We hope that students will remember to make their bottles naked when recycling in the future. Chia-Fang, Lue 2011


LEAF...? BUG! This project focused on form and material exploration. I chose Phyllium bioculatum as my insect. From the real insect to final image, it was an evolutionary journey. I sketched the shape and tried to find out different possibilities for the form. Furthermore, I used various materials to understand the interaction between form and material. My final result was the new kind of solar enery machine.

Three month project/ Individual/ Form Design/ Oct 2010 - Jan 2011/ Ume책, Sweden

Chia-Fang, Lue 2011


Element of form

SKETCHES & WIRE MODEL I modified and simplified the shape of the insect. There were two main characters, one was the thin leaf shape body, another was the rhombus shaped feet.


Material Experiment - Paper & Clay

PAPER MODEL

CLAY MODEL

I did a small experimental model and try to figure out how to built my insect. I think of paper’s property is that it’s suitable to create a flat and smooth surface, thus I made the inner skeleton by using thick card-board and paper as outer surface. At the same time, I trialed different methods to connect two parts by using thread and origami.

For creating a vertical clay model, I simplified the shape and rearrange the proportions of it. After finishing the clay model, I was inspired by the shape and the leaf’s character of producing energy, then came up with my final rendered image - the new photosynthetic energy machine. Chia-Fang, Lue 2011


CREATIVE SPACES Creative spaces was one of the UID's 'Prototyping the future' workshops. We had a chance to go to Helsinki and participated in the space ideation of World Design Capital 2012 Helsinki. In this project we focused on the process of developing concepts by applying the three core values - 'open city', 'creative space' and 'embedding design in life' into the space.

One week project/ Group/ Space Design/ Jan 2011/ Helsinki, Finland


BRAINSTORMING Brainstorming • • •

CATEGORIZING

IDEATION

Categorizing ideas

SKETCHING CONCEPTS

FINAL PROPOSAL

Ideation

Embedding design Open city Creative space

THE BIG PICTURE

EXPERIENCE FLOW

Concept sketching •

When we sketched on our ideas, we considered the whole environment and experience flow.

Evaluation & Final proposal •

Final proposal

We discussed on our concepts and voted to decide our final proposal.

ABOUT MY CONCEPT ... When I sketched the ideas, I focused on how to create a space that could interact with people. I considered not only local people but also the temporary visitors. Making this space as a window let the world see Helsinki and let Helsinki see the world. One of my concepts was selected as the final proposals and developed further.

My concepts: • City playground Take WDC building as a start point and provide maps. Establish different exhibitions or "treasure hunt" spots in the city, so people can play and create their own memories of Helsinki. • Sharing story Bring your own postcard as entrance fee, write down your story. Post and decorate it on the wall. Share and exchange your story with others. Chia-Fang, Lue Lue 20112011 Chia-Fang,


BRAINSTORMING

CATEGORIZING

IDEATION

The target space was located in the city center, on the first floor of the WDC building. We had three days to develop our concept.

SKETCHING CONCEPTS

FINAL PROPOSAL

WORKSHOP - DESIGN TOOLKIT

ACTIVITY SPACE - SHARING STORY

CONCEPT DEVELOPMENT We had three days to develop our concept. We combined the three core values to create the space and get inspirations from the city. Our final concept included Workshops and Activity space. The workshops reflect the value of creation and embedding design in life. Everybody can experience design and be a designer!

People can share their stories while this space keeps track on user behavior during 2012 World Design Capital Helsinki. It stores all the data such as the frequency of the story in different locations or the amount of story in a visual way inside the space. My role in the group was to create a mood board in order to to visualize the feelings, and I participated in concept development and visualization. Chia-Fang, Lue 2011


HEY, MY NOTEBOOK This project I used sustainable concepts to design a sketch notebook. The limitations of this project were that I could only use 3 materials. When I searched for the materials, I focus on local plants in Taiwan. I not only thought about the materials that are 'cradle to cradle', but also I considered about the aspect of local handcraft culture.

One week project/ Indivdual/ Sustainable design/ Nov 2010/ Ume책, Sweden


SUSTAINABLE CONCEPT When I was doing this sustainable project, I considered holistic aspects and how it impacts the ecosystem. For the materials, I chose universal and local plants in Taiwan combined with traditional hand made paper skills. I hope that people can pay more attention to the environment and cultural value.

My notebook allows users to create their own cover by using the thread segments on the graphite pencil. The more you use the pencil, the more thread you will have. And your unique notebook can change appearance as the time passes!!

I set myself as the user and thought about what a notebook means to me. A notebook is like a close friend to me. I will share my feelings and sketch inspirations. Thus, every notebook is unique and will accompany their owner forever. Chia-Fang, Lue 2011


more


WOODPECKER KNIFE It was a one-week foam modeling workshop. I learned and practiced making foam model. I used birds as my inspiration to design the organic shape knife. My final design was a Woodpecker knife that could cut branch while camping. It fits will with hands and comfortable to use.

Chia-Fang, Lue 2011


Global Service Jam Super Hero It was a competition about service design all over the world. We were 11 people represented for north Sweden. We had 48 hrs to come up with a service design concept and shared it to the world. The topic was super hero in 2011. We brainstormed and narrowed down ideas, then making a stop motion video to demonstrate our concept. I participated in ideation and shot the video. Our final concept was an application with a personal monster who will point you in the right direction, using friendly pranks at the right time. You get the chance to help others and become a real superhero!

The link of the video : http://vimeo.com/21008505

Chia-Fang, Lue 2011


Mouse company mini album I designed a CD package for a signer in Team ear music company. This album is experimental which was transformed into a mouse voice and released by mouse company. Thus, I designed this mini album was a special gift that the mouse wanted to give to their fans.

Combining the ideas of sustainable design, I used only two colors and folding enveloped shape to reduce the usage of glue. I chose kraft paper without plastic material outside accompanied with simple illustration. Inside, it was a piece of cheese and when you took out the CD, there were three secret gifts - water, cheese and love. Chia-Fang, Lue 2011


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map transportation

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book

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map & transportation

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人數: personal information

browse restaurant

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JULY2011

date & time

send

personal info

EZTABLE’s iPhone app EZTABLE was an Internet start-up company and I was working as an interaction design intern. My project was to redesign a user interface for online restaurant reservation. When I designed the interface, I chose the EZTABLE symbolic color – red orange as the main color, and try to simplify the functions. After all, I made four versions and selected by colleagues.

In Taiwan, people usually spend a lot of time in finding or waiting for a restaurant. For the final version, you can browse the restaurant even if you don’t log Jabi ChiaFang Lue in. This app provides customers an easier way to book a restaurant and hold an activity. Moreover, you can browse your friends’ reservations, and it could be your inspiration for next gathering! Chia-Fang, Lue 2011


THE BEAUTIES THAT I WANT TO SHARE

A. The white sand beach in Peng-Hu, Taiwan, the day before typhoon.

A.

B. I climbed up the mountain in Lofoten islands, Norway. It was like a wonderland for me.

I enjoy the beauty of nature. All these photos I took them in Taiwan, Sweden, Norway and Arctic Circle when I was traveling or working. B.


C. The autumn color in Abisko, Sweden. It was the view I used to see outside my kitchen. D. I saw the beautiful sunshine when I was collecting moss samples in the field in Abisko.

C.

D.

E. I laid down on the deck near the lake - Tornetr채sk inside Arctic Circle. At that moment, I understood that why so many people want to see the northern light once in a life time. F. I saw the amazing pink color northern light. It was too good to be true. E.

F.

Chia-Fang, Lue 2011


Thank you.

Chia-Fang, Lue chiafanglue@gmail.com


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