Algorithmic journal

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ALGORITHMIC JOURNAL CARLIN LYON (637315) ABPL30048 STUDIO AIR 2015 SEMESTER 1 TUTORIAL 11 TUTOR: CAITLYN


WEEK 01 TASKS


TABLE OF CONTENTS 01 02 03 04

WEEK 01 TASKS

Title Table of Contents Task 01 _ Lofting Task 02 _ Triangulation


TASK 01 _ LOFTING

3 Curves

4 Curves

2 Curves

WEEK 01 TASKS


TASK 01 _ TRIANGULATION

Topography

Metaball

WEEK 01 TASKS


TASK 01 _ TRIANGULATION

Populate 3D

WEEK 01 TASKS


TASK 02 _ CURVE MENU

These were fairly straight forward translative exercises from curves, to points, to cross section curves, to lofting. The only difficulty was in making sure the cross section curves were parallel and didn’t cross. I found that the order in which I drew the curves affected that.

This exercises required an arrayed curve which was then offset all together. It was interesting to note that you had to set the planes to each curve to ensure that they were offset in the same direction together. I like this tool as it differs from rhino which only offsets one curve at a time, as it is not able to define so many planes at once. WEEK 01 TASKS


TASK 02 _ CONTOURS

This was one of my least successful attempts at BoxMorph, where Grasshopper tried to panel my mesh over boundaries that were incorrect. I found that when I corrected the attachments between the commands, that the parameters were reset to the boxes along the curve WEEK 02 TASKS


I finally succeeded by moving my number slider to directly connect to SBox which allowed me to control the side of each panel, and where the boundaries of each box was. WEEK 02 TASKS


Panellising curves through their intersecting planes

WEEK 02 TASKS


Translating curves and surfaces to planes

WEEK 02 TASKS


TASK 02 _ CURVES AND INTERSECTIONS

This was an enjoyable exercise as it was fairly easy to track the mathematics of each step. I also found that I followed the relationships for example between the two sphere diameters. Over the past few tutorials, and particularly with this one I have also come to appreciate the value of the number slider, which so easily can alter the density, frequency or severity of certain commands, while still mainting the over rule set - very evident in the aesthetics.

Populating Spheres WEEK 02 TASKS


TASK 03 _ LISTS

WEEK 03 TASKS


TASK 03 _ PATTERNS

Pattern Change

Scale Chan

Pattern

Pattern Change

WEEK 03 TASKS


nge

Pattern Change

Change

WEEK 03 TASKS

Scale Change


TASK 03 _ PATTERNS

Here I started to play with rules, where I had a pattern of True False False False True True False

WEEK 03 TASKS


WEEK 03 TASKS


TASK 02 _ CASE STUDY

Having played with the parameters of the number sliders, I’m starting to understand the relationship of each command type to the overall geometry. Changing the curve divisions affects how many cells or items there are on each the line, as they ‘sprout’ from each of the division points along the curve. The Circle and subsequent Divide commands affect the diameter of each segment. The graph mapper for the range affects, height, tightness and curved profile of each of the segments.



TASK 02 _ FRACTAL

WEEK 04 TASKS


WEEK 04 TASKS


TASK 02 _ FRACTAL



TASK 03 _ TREE

WEEK 04 TASKS


WEEK 04 TASKS


TASK 03 _ TREE

WEEK 04 TASKS


WEEK 04 TASKS


TASK 03 _ TREE

WEEK 04 TASKS


WEEK 04 TASKS


TASK 04 _ FIELDS

WEEK 04 TASKS


WEEK 04 TASKS


TASK 04 _ EVALUATING FIELDS

WEEK 05 TASKS


WEEK 05 TASKS


TASK 04 _ IMAGE SAMPLING

WEEK 05 TASKS


WEEK 05 TASKS


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