4 minute read
High-rise Building
from High-rise Building
University of Jordan, Design 5, 0902423
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High-rise Building, Ph.D. Nancy Al-Assaf Studio, Malak Mansour 0180669
Description
“What’s gone, but still seen?”“What’s still, but seen gone?”
Kevah Akbar
Do objects have histories of their own, and if yes, can they forget them, become confused, entangled with each other, estranged from their initial state, if they had any recollection of that time and place. This project was initiated from three distinct pebbles found under a Roman tomb in a historical prison located in Irbid, Jordan. These pebbles were selected for their peculiar qualities, the specific way in which they meet the earth, so distant and removed. Against contact. They appear as if they are about to detach themselves from their context and depart. They are elusive and strange, monolithic and self-sufficient, hostile and threatening. A series of operations followed to estrange and investigate the formal qualities of these artifacts, they were modeled by following Monge’s method of orthographic projections, converted to SubD surfaces then back to meshes. A series of mesh reduction operations were conducted that resulted in a diverse set of alternatives that could be plugged in another set of operations that ultimately estrange the object and question the limitsof the designer’s knowledge and understanding ofany object they work with during their design process.
Pebble I Pebble II Peb
The object ultimately recedes from reality leaving thedesigner with trances of its initial state, against interpretationor understanding.
Page 04
Mesh Reduction Taxonomy
ble III
Page 05
Fragmentation Process
Page 06
“I am for richness of meaning rather than clarity of meaning; for the implicit function. I prefer ‘both-and’ to ‘either-or’ , black and white, and sometimes gray, to black or white.”
Robert Venturi
In order to further investigate the formal qualities of these artifacts Grasshopper was used to write a script that allows an initial volume to be plugged in then fragmented by another set of volumes controlled parametrically using sliders. The final script functioned like a factory production line with clear input and output points and a set of operations in between. This operation resulted in a surprising set of objects that bear a family resemblance to the initial objects. The next step was to experiment with ways of pairing these fragments to produce multiple options and to look for connections and successful formal arrangements between unrelated fragments.
Page 07
Taxonomy Generation 2
Figure (08-A) Low-poly + Low-polyFigure (08-B) High-poly+High-polyFigure (08-C) Low-poly+Hight-poly
“A plinth
It’s like the object can detach andmove, it’s agile and mobile,It floats above the site,
It’s about architecture wanting to be in a place It’s the object communicating about the nature of the place it’s in, Architecture in different contexts,
Imagine you’re not looking at a building on a site, but a big battleship! Aircraft carrier, It’s a threatening thing, It went from being a pastoral thing to a work of armament”
Figure (09-D) Mixture
Jeff Kipins
(09-A)Page 09
GH Script
Podium Sub
Tower Add I
Tower&Podium
Tower Add IITower Sub
Tower Add III
Tower Add IV
Tower BodyTower Inlays
Tower
Tower Floors
Site Sub
SiteSite
Page 11
Exploded View
Page 29
Exterior Shot 3
Page 35
Zoning Diagram
Page 38