ZERO TO ONE MARCUS PUN KA WING | DESIGN PORTFOLIO
CONTENT PROJECT 0.2 | YEAR ONE |
MOVEMENT OF CONSCIOUS 挷 ጱ 㵕
S TAT E M E N T & C O N C E P T … P. 4 - 5 F R O M C O N C E P T T O 3 D … P. 6 2 D D R A W I N G … P. 7 - 1 0 F R O M 2 D T O 3 D … P. 1 1 E X P E R I M E N T F O R 3 D … P. 1 2 I N S TA L L AT I O N … P. 1 3 - 1 4
PROJECT 0.4 | YEAR THREE |
NECESSITY OF LIFE 䰽 盓 瓵 ૡ 皜
I N T R O D U C T I O N … P. 1 5 - 1 7 B A C K G R O U N D … P. 1 8 C O N C E P T & P L O T … P. 1 9 S PA C E & P L A N … P. 2 0 - 2 1 P E R S P E C T I V E … P. 2 2 - 2 5
PROJECT 0.6 | YEAR THREE |
RE:THE GOOD OLD D AY S ᄈ 澆 懯 㴟 蜦 䮣 揠 搚 ಅ
I N T R O D U C T I O N & B A C K G R O U N D … P. 2 6 - 2 9 S PA C E & A N A LY S I S … P. 3 0 - 3 1 T R A D I N G M E T H O D … P. 3 2 F L O O R P L A N … P. 3 3 P E R S P E C T I V E … P. 3 4 - 3 6
CONTENT PROJECT 0.8 | YEAR THREE |
D E P L O YA R B O R MICROCONSTRUCTION
I N T R O D U C T I O N … P. 3 7 - 3 8 O R I G A M I T O C O N C E P T … P. 3 9 C O M P O N E N T S T O G R A P H S … P. 4 0 C O N S T R U C T I O N G U I D E … P. 4 1 D AY & N I G H T … P. 4 2 I N S TA L L AT I O N … P. 4 3 - 4 4
PROJECT 1.0 | YEAR FOUR |
FINAL YEAR PROJECT
MOVEMENT OF CONSCIOUS 意識的律動
Y E A R FROM 2D TO 3D
MENTORING | 䮉纨ꖜ䒍
O N E
STATEMENT & CONCEPT DESCRIPTION Thoughts
Sensory Memory
Conscious level
Perceptions
閉起雙眼 以兩指抵住眼簾 在短暫的與外界切隔後 有趣的光景便會從黑暗浮現 起初是一些大小不一的光點 它們以隨意 卻帶規律的路徑 各自游離 打轉 像顯微鏡下的細胞活動一般 繼而 一道亮光閃過 以網狀的形態 短暫地停留了一會 漸漸消散 然後 又間歇性地重現 凝望著光影的變化 我彷彿看到意識有形的流動 如潮水流轉 時而安定 時而躁動 不同的趨勢相遇 或交融 或對峙 沒有固定的狀態 記憶存取的過程就好像水的不同變 化。感官的刺激、外部接收的資訊 匯集成流注入腦海中。因著資訊的 重要性再掉到不同深度,就是long term memory和short term memory。 記憶像水一般以不同的形態去呈現。 隨著溫度變化成霧氣、水點、冰塊。 當要elicit memory的時候,過程就 如evaporation水份因著氣溫上升 而蒸發成霧氣,在半空積聚化作雲 層,就是凝聚意識的集合體。
Stored Knowledge Memories
Preconscious level
Sensory Input
Attention Rehearsal
Fears
Violent Motives
Unacceptable Sexual Desires
Irrational Wishes
Short-term Memory
Immoral Urges
Subconscious level
Storage
Retrieval
Long-term Memory
Sigmund Freud’s Human Mental Iceberg Conscious | 挷 Awareness at present (Input) Explicit
Subconscious | ꕂ挷 Memory recall (Elicit) Implicit
Memory System Stages 1. Retaining (storage) 2.Retrieving (retrieve from LTM to STM) Using
挷 ጱ 㵕
FROM CONCEPT TO 2D
TRANSFORMATION
Concept
Focus
Idea
Method
1. Depth | 窼ଶ
1. 蒅 & 䋿
1. ᯿猟ಋဩ
2.Process | 螂纷 Memorizeҗ ޕ硩 Elicit җ 朰ڊ
2. 愊 & क़
2. 䌘ׯ
3. 傶奲౮ 獉牏क़絑ह
3. 秇괭麁
Human Mental & Memorizing System
挷 ጱ 㵕
MOVEMENT OF CONSCIOUS 意識的律動
1 S T
Description Size | 786 x1088 mm Medium | marker pen Detail | all Formed by horizontal dot lines
L A Y E R
MOVEMENT OF CONSCIOUS 意識的律動
2 N D
Description Size | 786 x1088 mm Medium | marker pen Detail | all Formed by vertical dot lines
L A Y E R
MOVEMENT OF CONSCIOUS 意識的律動
3 R D
Description Size | 786 x1088 mm Medium | marker pen & water color
L A Y E R
MOVEMENT OF CONSCIOUS 意識的律動
2 D
1st Layer
Description Size | 786 x1088 mm Medium | marker pen & water color
2nd Layer
3rd Layer
D R A W I N G
FROM 2D TO 3D
TRANSFORMATION
2D
Discussion
Idea
1. Basic elements i. Relationship between Point & Line ii. Mutual Composition 傶奲౮
Point ӕ Line ӕ Surface
Vision | Direction | Distance 2. Clear & Blur i. Boundary ӕꗹኴก嘦 ii. Fuzzification | 秇괭麁 iii. Overlapping | ᯿吩
Intensity
Layer
Installation
挷 ጱ 㵕
EXPERIMENT FOR 3D
LAYER & CLARITY
P H O T O S
Focus 秇괭 ӕୌꖇ ӕ絑ह Result i. 괒ེ᩼ग़ ᴥᵍ᩼䔶 ii. ᰁ꘨괚ᰁ > 绚樌ጱ 樄硯&ᐺੂଶ
S K E T C H E S
Practice 蝚ก&蝚ก搡 硯ୌꖇ&绚樌ጱ䛑አ
1 Layer
ABOUT INSTALLATION
M A T E R I A L
Dense bags + Colored water
S E Q U E N C E
2 Layers
3 Layers
I N S T A L L Continuous Circulation
Hang up
E X P E R I E N C E
Changing Images
挷 ጱ 㵕
MOVEMENT OF CONSCIOUS 意識的律動
3 D
I N S T A L L A T I O N
THE NECESSITY OF LIFE 樹德夢工廠
Y E A R
DEVELOPMENT EQUAL TO IMPROVEMENT牫
MENTORING | 蟞Ռ䴠ꖜ䒍
T H R E E
IMPROVEMENT牫
= DEVELOPMENT
Wifi Phone Money l Water Sun Air
THE NECESSITY OF LIFE 樹德夢工廠
INTRODUCTION
ℂ1960ଙդ樄ত牧ݣ傀蚎Ӥԧ匍դ麁ጱ螇᪠牧 ౮傶ԧ܉ᐲଙڹጱ㫎窓ࢥੜ熫牐匍犡耆ፐጱ麃蟂牧 战ฎݣ傀匍դ麁ጱ挨ก牐ꕍᘒ牧蝡ᇆஃคଘऌ碢ᗭ肞ጱ ࢿ瑿牧妿螂裾๗ጱ樄광ୌ戔ᛔꕍ瑿ᨩय़य़ጱ硬ꗰ牧౮傶ݣ傀 Ոጱ̿ቘమጱ疑瑼̀牧㶴虏ܻ࿆֘Ӟꕭ蝐ਝ牐౯㮉犥ᛔꕍ矦玲ጱฎ ౯㮉ꕰྋ襑ᥝጱ㻟? ইຎ绚䶷牏檚ط牏ฎ姘ኞጱᥝزᔰ牧ᮎ౯㮉 ኞၚጱ̿殾݈̀ฎ綍?犥֘絑हጱ̿螂݄牏匍ࣁ牏䌔㬵ୗ̀傶禊 盢牧蝚螂蕕ꖙꗆ蔩ጱོ搕꘨涢牧ࣁ眤ݑ疻薩绚樌ጱ̿ᛔꕍ̀牧ݶ䦒ݍ “what is the necessity of life?”
Y E A R
DEVELOPMENT EQUAL TO IMPROVEMENT牫
T H R E E
BACKGROUND
LISTEN TO OUR LAND
匍դݣ傀牏麁ݣ傀牏ܖ䎦ݣ傀牧 蝡Զҁ ҂ݣ傀ጱ氂牧犋㻌ฎ傶 ԧ䌘獨Ոവ鹢ݣ傀ጱ聅অꖮ獉窩牧 ๅग़ጱฎฎࣁꔩቘᛔ૩ጱ獉ࣁ牧ತ ڹڊᤈጱොݻꖮ㵕ێ牐ֺইຣ 疩ᄍጱ፡憎ݣ傀牧ℂ搡ᘒ疰ฎ 虏౯㮉ٚӞེᶎ䌘ᛔ૩ጱࢿ瑿牐 ํᥝ㰆ꖞꖮᶎ䌘౯㮉ኞၚಅࣁጱ 瑿ො牐 ౯㮉琲手ℂݣ傀ጱૡ䮣咳疻牧犖ฎ Ӯኴݱ㾴ጱ咳疻蝱纷牧֢傶चጱ 脁妏݄፡౯㮉֘ጱࢿ瑿ฎই֜ᤩ 硬虋牐 ࣁ稲ݥ蝱纷Ӿ牧ૡ䮣玟ጱ樄 咳牧ጱ嘦䌘ݣ傀ૡ䮣咳疻狶ڊ᯿य़ 揙糽牧 ֕ฎࣁ獊ێ೪妿ꕆԏӥ牧战 ग़ࢩ傶ૡ䮣玟樄咳牧ಅꗰ౮ጱວ Ԫկ牏 犋吚樄咳牏ࢿ瑿ꘅꖙᒵ㺔氂 牧᮷ਠ獊ᤩ䃲ಪࣁ妿ꕆ抷蝄ԏӥ牐
70s~present
Permanent
ૡ皜窂ၹધ娄莑翍
ك᯾瞷ৼੲ倀瑿 ວఘ丆
T H E
1970s
Forever
Rebirth?
ݣ傀ጱᒫӞ㮆ૡ䮣玟 مफૡ䮣玟
ꖴ䩚ጱ篷毣ઊ
ꘊ茐ૡ䮣玟螠櫝麃蟂 ᘒ绚ꖙጱૡ皜
N E C E S S I T Y O F L I F E
CONCEPT & PLOT Sound cave l before 1970s ࣁԲ眤吚Ӿ牧Ոग़犥憙憽Ԇ疩牐ࣁἓิጱ၏ᑩ绚樌牧憙憽ᤩڷ୧牧ꖞ憽ᤩ᯿ꔢ藉咳牐 绚樌㰍 犥ᄆ୵ጱݵ籗疩㵕娄牧ྯ㮆طრݶ䦒阑傶ᶪრ牧砮硯茐ᛔꕍ恝澆ጱ㻦ݞ肨牐 ꖙꘊ秚ጱᶪ რ㶓肞౮ꖞᘏ䌘ᛔꕍጱమ猟牧虏Ոꖮᴲኞጱᛔꕍེٚ蝫矑ࣁӞ蚏牐
Waste garden l 1970s~present 蚎ࣁ咳疻ጱ螇᪠Ӥ牧౯㮉瞪ധԧ๙牧砬ଘԧ螇᪠牧ୌ蚏ԧ̿祜̀牐౯㮉犨瑿聻አ 괿რ牧 ᛔꕍ虋౮珶ߝ牧ٚ蝑ࢧ瑿愊ञ౮ઊӯ牧֢傶ኸ妔ӥӞդጱ̿聅ว̀牐
2080 l future 2015ଙӞղᎸ绗䁭ޞ氥ᐏ牧೮ꖘጱ獊ꕟ䶷괐伩疩ꖬၹଘᶎӤ܋牧2080ଙጱݣ傀䌔ݝ獵 Ӿ।ઊ
NECESSITY OF LIFE 脁ኸࣁၹଘᶎӤ牐犋抷ฎ玽౮ꕰ牧ই֜ᶎ䌘䌔㬵ጱኞၚ絑ह虋螠Ֆฎय़疑襑ᥝ ᘍጱ捍氂牐 犥ྌ傶䯤మጱ绚樌牧蟴ݳ100%ݣ傀蕣ꗰጱ٩༉霎裬牧磭蚏薪ᘏ ᘍ疻ጱԆ氂牐 उ૱ጱ咳疻ฎ傶ԧ虏ኞၚ虋괔ๅ聅 অ牐ℂ๚樄麁ጱᛔꕍ牧妿螂樄광 ୌ戔牧کԧ匍ࣁ牧ک皈౯㮉ኞၚጱ 瑿ො虋౮ெ䰬?䌔㬵݈ฎই֜?犥 ֘絑हጱ̿螂݄牏匍ࣁ牏䌔㬵ୗ̀ 傶禊盢牧蝚螂蕕ꖙꗆ蔩ጱོ搕꘨ 涢牧疩౯㮉᯿ꔢ㰆ꖞꖮᶎ䌘౯㮉 ጱࢿ瑿ᘍ綍ฎ౯㮉ኞၚӾጱ ̿襑ߝ̀牐
Harmony l start from now What is the necessity for life? ᴻԧ㮆Ոጱࡅঅ牧絑हꕍฎٌӾԏӞ牐ই֜玲괔ଘᤍꖮᛔꕍوኞ牧ᮎฎ౯㮉襑哴ጱ嬝率牐
T H E N E C E S S I T Y O F L I F E
SPACE & PLAN D1
DISTRICT D1 | Sound Cave D2 | Waste Garden D3 | 2080 D4 | Auditorium D5 | Glass Forest
D2
D3
SECTION
D4 D5
A | Sound Cave & Glass Forest B | Waste Garden & Transition A
B
Floor Plan S: 1/600 cm
Section A S: 1/200 cm
T H E N E C E S S
 I T Y O F
Section B S: 1/200 cm
L I F E
LOBBY
T H E N E C E S S
 I T Y O F
Description Location | D1
L I F E
SOUND CAVE
T H E N E C E S S
 I T Y O F
Description Location | D1 & D5
L I F E
WASTE GARDEN
T H E N E C E S S
 I T Y O F
Description Location | D2
L I F E
2080
T H E N E C E S S
 I T Y O F
Description Location | D3
L I F E
RE: THE GOOD OLD DAYS
굉 ݘ ၏
蜦 䮣 瑼 硬 ꗰ
DOUBLE FISH MARKET
MENTORING | 檔䴠မꖜ䒍
Y E A R T H R E E
RECALL: THE OLD DAYS
DEVELOPMENT 1950s 獉瑿य़ᰁᑏ࿆㬵 ౮傶᯿ᥝጱ玈㵕ێ 㬵რ
PROBLEMS
| 觬ਞ㺔氂 | 獉瑿׀芸蜦ꗇ᩻䰤 篷ဩ蝍შኞ叨რ毣
ٌ䦒犥ᑡ傶蜦䮣य़ਤ ᵞӾꔣꔢኴز๔ᔇ癗Ӟ癲
1960s ኧꔣꔢ૱ꘃ咳疻 蜦࿆硬犥圵芸傶Ԇ
| ᛔԆ׀䛑 | 嘦כӞਧ夠觬ᛔ妔ሲ 螨ع螂Ⴡ狅蚅獉瑿׀䛑
LAND
ꖬ㰷໒य़ူ㵕
1950s ଉ聹蜦瑿ᶎ坌 ӕ1.3苭ل殹
| 㰷໒Ӥ| ܋
NOW ଉ聹蜦瑿ᶎ坌 ӕ729ل殹
獉瑿उ૱麁
REALITY 4523ل殹蜦瑿 җ 3794ل殹艨䔂
HONG KONG ARGRICULTURE
PRODUCTIVITY ꗃ芸圵ꔪ ӕ 298ل殹
D O U B L E F I S H
蜦䮣玈㵕ێ仂靦 ૡ괿Ӥ܋ ॠ䶷段
M A R K E T
RECALL: THE SITE
D O U B L E F I S H
굉 HONG KONG ᔇ FANLING 癗 KOODONG
M A R K E T
RECALL: THE SHUTTER HUT
RESIDENTIAL AREA 屷䦒ಅ ӕ ኧꔣول಄๚ڊ匍 蜦࿆ꔣ蜦瑿ෟ砇ୌ
蜦ᛣݳӞ
ग़犥裡ጼ 䔂๙ ဲ傶ୌ ꘊ֘襑ꔴᛔᤈےୌ ཹ耬憒㴟
裡᪠ᒊ
ᔇ梁ل᪠
ꘊ秚砇ୌ 莹䕩᪠
櫕湂မ
蜦瑿
N
SITE CONDITION
च瑿
狅硁瑿୵
D O U B L E F I S H M A R K E T
SPACE & ANALYSIS
篷ဩਧ嬝
୵౮ᗭ奲 ӕᗭ奲樌橕狌犋กӕ
绚樌 橕狌
D O U B L E F I S H
姴ੂ ӕ ړ櫝 ก嘦 ӕ 䨀ซ
SPACE DEFINE
ӾՕ绚樌
M A R K E T
SPACE & ANALYSIS
樂㻌ز
च器㻌ز
괒吩&ꖙ獈
D O U B L E F I S H
ꔒ绚&᯿ꖙ
UNITS & RELATIONSHIP
Ꮘ玟ᵍ
क़蟂橕狌
M A R K E T
RECALL: NOT JUST TRADE
RECYCLE JARS
FILL & WEIGHT
LABEL & PAY
D O U B L E
VEGETABLE WALL
F I S H
NO food waste
NO plastic package
NO Fertilizer
ྯӞེ֦ꖴጱ桽牧᮷ฎࣁ傶֦మᥝጱӮኴಭᐥ牐 -Anna Lappe
M A R K E T
REBUILD: FLOOR PLAN c e +690
a +240 b +30
d +400
f +0
g -120
Description a. b. c. d. e. f. g.
Cooking classroom Cafe Display corridor Upstair lounge Office Central square Washroom
Floor Plan S: 1/60 cm
RE: THE GOOD OLD DAYS
D O U B L E F I S H
Description Location | Display Corridor
M A R K E T
RE: THE GOOD OLD DAYS
D O U B L E F I S H
Description Location | Upstairs Lounge
M A R K E T
RE: THE GOOD OLD DAYS
D O U B L E F I S H
Description Location | Double Fish Riverside
M A R K E T
DEPLOYARBOR 微型構造計劃
Y E A R
CYID MICRO CONSTRUCTION
MENTORING | 皰睲ꖜ䒍
T H R E E
Origami - inspired structure
Ӿ໊ܻ瑼ᶎ坌櫒ੜ牧֕ฎ翑緮ꕍ牧絑ह㱢聅牐 ꕍᘒྯॠ籧籧牏۲۲櫝݄牧櫞괔ࣁ᪠ꗯӤ؊稤ջ௳ጱ绚樌牐 deployable + arbor = DEPLOYARBOR 犥origamiጱ砞ݳᇙ咳మ牧蟴ݳ๙ꖮӾ绚ጱ斕ᰁড়奲ݳ牧
ୌ䯤ݢڊ硩婘疻ጱ争Ճ牐磭deployarborꖥ౮傶य़疑洛᪃؊稤
ጱӞᇆ絮牧ฎἓิӾ詴ꔠꔈ䛽ጱӞ讨ط牐ࣁ绚樌愊᯿ꔢꗙ碉ᛔ
૩牧媣ꖘۘڹێᤈ牐
ORIGAMI TO CONCEPT
1. Plane Sheet
2. Fold along
2. Pull open
Concept Model
CYID MICRO CONSTRUCTION
D E P L O Y A
 B O R
COMPONENTS & GRAPHS
1. Line on sheet
2. Fundamental forms
4. Materials
CYID MICRO CONSTRUCTION
3. Details of pieces | U: CM
D E P L O Y A
 B O R
CONSTRUCTION GUIDE
2. Stand up
1. From pieces to surface
CYID MICRO CONSTRUCTION
3. Pull open
Remark | Scale were adjusted at construction stage
D E P L O Y A
 B O R
DAY & NIGHT
Description Location | CYCU Central grass field
D E P L O Y A
 B O R
DEPLOYARBOR
Description Location | CYCU Faculty of Design
D E P L O Y A
 B O R
DEPLOYARBOR
Description Location | CYCU Faculty of Design
D E P L O Y A
 B O R