Architecture portfolio EN

Page 1

_architecture b o o k _maria kalaitzaki


_I consider Architecture the vessel which, coupled with dedication and passion, can bring about a higher quality of life, through innovative and high value spaces that meet people’s needs in an optimal way. I am particularly interested in the social, environmental and psychological aspects of Architecture, the creation of spaces that interact with humans, facilitate their needs, and enable them to express themselves spatially. In order to achieve this, I think it is necessary to experiment with new materials, new fabrication techniques and new design philosophies, while also working with the users and learning from the craftsmen.


_curriculum vitae _portfolio _professional experience _design and research work


_mk c u r r i c u l u m

_education

vitae

_10/2012-03/2018 5-year Professional Diploma in Architecture (integrated Master’s Degree), Engin GPA 8,21/10

_Thesis: (SIC)Socially Interconnected Community, traped in the digital world, 03/2018, with distinc _Research Dissertation: The footprint of the city as a space-time phenomenon,from urban sprawl with distinction GPA 9,7/10 _2011 High School Diploma, with recommendation GPA 18,3/20

_professional experience _02/2019-present Architect, at Lefteris Tsikandilakis Architect, Heraklion, Creece _06/2018-09/2018 Internship, at NIO Architecten, Rotterdam, Netherlands _07/2017-09/2017 Internship, at Lefteris Tsikandilakis Architect, Heraklion, Creece

_research workshops & seminars

_10/2018-now “Construction Project Management”, “ Construction Scheduling”, “Construction C Control” by Columbia University, online course by Coursera

_05/2017-07/2017 “Emergent Form”: Workshop on Form-Finding Strategies in Architecture, using a simulations in reference to Self-Organizing behavior. (Instructors: Prof. Katherine Liapi, Prof. Emm S.Niarchos Foundation)

_02/2017 “Cost Estimation and Bid Preparation, for Building Construction Works” Professional Semi

_12/2016 “The picture as a narrative and as an example” , open discusion with Elias Zenghelis and _10/2016 “Graphic Design”, Seminar by Shaw Academy

_10/2015-11/2015 “Kalavryta the Strip”: Workshop on the redevelopment of public space on the o (Instructors: Prof. Ioannis Patronis, Prof. Athanassios Spanomaridis, In collaboration with University _04/2015 “Generative Aggregations- Rhinoceros3D, Grasshopper, Modeling Course” Seminar by Research Center

Adobe Photoshop Adobe InDesign Adobe Premiere Adobe Illustrator

_other

AutoCad 2D,3D Rhinoceros 3D Studio Max 3D Studio Max-Vray Google SketchUp Grasshopper Revit

_image processing, graphic design and presentation

_drafting, 3D modeling, rendering

_ software & technical competence

GIS ArcMap Wolfram Ma Physical mo Free hand & Microsoft O Excel, Powerpoint Outlook)


_info

neering University of Patras,

ction GPA 9,5/10 to Cellular Automata, 10/2017,

Lorentzou Mavili 15, 71306, Heraklion , Greece

14/10/1993

+30 6977952902

maria.kalaitzaki5@gmail.com

Maria Kalaitzaki

_publications & exhibitions _2020 Thesis publication on Archisearch: SIC _2016 Participation with the project “(II) Scales” in Coastal Domains Ionian, Editor Prof. Demetra Katsota _17/05-16/07/17 “Tomorrows: Urban fictions for Possible futures”, Participation with the project “(II) Scales” Exhibition,Onassis Cultural Centre, curated by Dafne Dragona and Prof. Panos Dragonas

Cost Estimating and Cost

analogue and digital material manouil Vermisso, funded by the

inar by Engineering Intelligence

d Prof. Aesopos Yiannis

_27/06-30/06/15 “Museum Now” Exhibition, Old Municipal Baths of Patras, organization C. Petrakos (with the support of the Cultural Institute of Patras Municipality)

_volunteering activities _02/2016- 03/2018 Management of Social Networks of the Green Team of the University of Patras, “Green Campus Upatras” _09/2016- present Active Member of the NGO “Χαμόγελο του Παιδιού”, Patras branch _09/2019-present Volunteer Rescuer at “Φίλιος Ζευς”

outskirts of Kalavryta y of Biberach, Germany) Decode Architectural

p athematica odel making & linear drawing Office (Word,

t,

_languages _English: ECPE level C2, 2017, IELTS band 8, 2020 _German: Good knowledge, level Β2, 2010

_things i like


_portfolio contents: _01 Pancreta Bank

_03 MYD

_05 footprint of the city

_02 cactus paradise

_04 SIC

_06 a city above the city


y

_07 the Kalavryta project

_09 Nafpaktos restoration

_11 (II)scales

_08 the dialogue

_10 arc 05

_12 emergent form


01

_Pancreta Bank

Thessaloniki

_Professional experience _Lefteris Tsikandilakis Architects _architectural design _program: 2 office spaces, 5 branches _ The demand was to create recognizable image that not only will accompany the new corporate identity of the bank through the following years, but also will keep up withtoday’s business requirements. It is promoted a single image, described by coherence and consistency for all the branches and the office spaces, that enhances bank’s modern form. Cretan culture is the source of inspiration, regarding the form of the space and the materials used, that together are combined with the Intense corporate colours.

Agia Paraskeui

Heraklion Alikarnassos

Agios N

_software: AutoCad 2D, Photoshop cs6

_photo from Thessaloniki’s branch


built under construction

Rhodes

Nikolaos

_photo from Rhodes branch

_photo from Heraklion office space


_photos from Alikarnassos office space

_plan, Heraklion office space


_photo from Alikarnassos office space


02

_cactus paradise

_Professional experience _Lefteris Tsikandilakis Architects _architectural design, decoration, choice of materials _program: Greek restaurant, Asian Restaurant, cafe-bar, in Stalida,Crete _”Cactus Paradise”, is one of the restaurants that belongs to the hotel company “Cactus”. It is located in Stalida, a touristic area in North Crete. This edifice, consists of a Greek restaurant, that is placed close to the beach, an Asian restaurant and a cafebar. Each part is placed in a different side and in a different altitude, so that the visitors can have view to the sea frome every part of the restaurant. The site had particular interest, because there is an altitude difference of 3 meters from the street to the beach. The most efficient solution, was to create a system from ramps that connects all the parts. That system is also important as it helps to carry out the services of the restaurants. _software: AutoCad 2D, Rhino3D, 3DsMax Vray, Photoshop cs6


_plan


b

a b

a


_a-a section

_a-a section

_b-b section

_front view, entrance _front view, entrance



_view from the bar to the centre axle and the entrance


03

_MYD office building

_Professional experience _NIO architecten _architectural design, choice of materials _program: office building, parking, public space

_MYD, is an office building for the municipality of De Ronde Venen, located at Mijdrecht, Netherlands. Specifically, its exact location is across the monument of Johnson wax, designed by HA Maaskant, called ‘Boomerang’ that is going to be the new main building of the municipality.The purpose was to design a building-tribute to the monument, that can host all functions needed for the municipality. _software: AutoCad 2D, Rhino3D, 3DsMax Vray, Photoshop cs6



_view inside of the building

_section of the office building, connection with ‘Boomerang’, relationship with the water


_site plan, connection with the ‘Boomerang’

_view to the curved glass


_5.000 sqm in total _offices 18+22 _meeting rooms 2+2 _conference room 1 _kitchen 1 _playroom 1 _reception desks 6 _3rd level plan- conference room/offices

_WC 7+7 _WC 1+1 _elevators 2 _staircase 1 _parking spots 200

_2nd level plan- reception/offices

_1st level plan- entrance/ columns


_the new office building and its relationship with the ‘Boomerang’


04

_(SIC) socially interconnected comm trapped in the digital world

_Design and research work _type: research,thesis, 2018 _supervisor: Katherine Liapi _collaboration: Serdari Theodora _program: residences, public space, urban design

_hig

_We are concerned with a social phenomenon of our time, which is the decline of privacy, due to either the communication of the individual’s personal data to the social media, or their recording by various mechanisms (state or private-controlled). Thus, we began to question the evolution of this phenomenon, which led us to the creation of an architectural hypothesis: an attempt to visualize our hypothetical conditions in an area designed to translate social conditions into spatial parameters. _We have created a hypothetical scenario for an autonomous future community that operates based on the rules which arise from operative logic of social media. These rules, besides shaping the social behavior of the inhabitants, also form the basis for the composition of space. This society is built in such a way, that the target of every inhabitant is to increase social popularity, a goal that is attainable through following the overall tendencies and regulations. _software: AutoCad 2D, Rhino3D, Grasshopper, 3dSMax Vray, Photoshop cs6, InDesign

_lower levels of spiral-


munity

gher levels of spiral- private space

public space


_Residences consist of kinetic structures that change their size and adapt the interior space according to the rating the owner has achieved in a social platform. The house transforms based on the structure of Hoberman sphere, exceeding its geometry according to the rating fluctuations of its occupant. The inhabitant defines the space, and the space defines the inhabitant. This movement is enabled by a grid that the house is placed on, its cells adjust to every size of the residence. The project tries to establish a correlation of the physical space with the social one, the behavior of the occupant and their way of living with the place of habitation. Lifestyle is what controls the home, its limits, its lighting and transparency. A key element in housing development is the different levels of privacy that correspond to each level of social rating. While the size of the residence increases, the resident’s isolation diminishes, but their isolation increases as the residence size is reduced.





_The inhabitants of this community are in permanent and continuous exposure, t to a lesser degree, and the feeling of Panopticon becomes more intense as the inhabitants with the lowest rating levels, who are at least affected by the Pa happening because low rating levels experience social exclusion, as society has be essenc


the degree of which depends on the rating level of each resident; the lower rating levels experience this the rating level increases. Through the theoretical references which were investigated, it is assumed that anopticon conditions created in the community, should seek to remain at low levels. This, however, is not een structured based on social media rules. This situation verifies the theory of “spiral of silence�, which in ce expresses the individual’s fear of social exclusion that leads him to adopt the behavior of the majority.


05

_the footprint of the city as a space-t from urban sprawl to Cellular Automata

_type: research dissertation, 2017 _supervisor: Katherine Liapi _urban factors

_the w

urban factors urban footprints urban sprawl forecasting/scheduling Cellular Automata/ urban models prediction of possible future urban patterns

_This research study aims to explore ways in which the evolution of the cities can be studied, mapped an future condition. Initially, definitions of the city are presented based on urban coefficients, reference is mad bibliography. Furthermore, the study refers to the phenomenon of urban sprawl, which is related to the sha agricultural land along its periphery. In order to understand this phenomenon, its characteristics and its ca the models that have been developed so far, and are applied to predict and regulate urban sprawl. Cellu to model applications in areas with different needs and characteristics, in order to understand their opera _software: Office Word, Illustrator, InDesign, Photoshop cs6, ArcGIS, MapBox


time phenomenon

_the image of the city, theory of Kevin Lynch

way paths define cities

_urban sprawl

nd predicted as dynamic, spatio-temporal imprints from their beginning to a probable estimation of their de to the forms that the city’s imprint can develop, as well as to the categories and types mentioned in the arp change in the city’s imprint. Urban sprawl mainly concerns the expansion of the city and its suburbs into auses, the positive or negative effects are investigated as well. Emphasis is placed on the presentation of ular Automata are further investigated and derivative models are extracted. Eventually, reference is made ational protocols.


_Game of Life, Rules that can explain how CA system works

_Aiming to understand the footprint of the cities over time, model theories were studied, on the course of the urban sprawl phenomenon, based on certain processes. There is no specific way of recognizing urban sprawl, nor a clear way of measuring it as well as assesing its impacts. However, the importance of simulation models as investigative tools becomes clear. Common elements exist between the dynamic footprint of the cities and the logic of Cellular Automata, which are of particular interest. Based on the information provided by the footprint, these models translate in a simple way all the complex information and activities that are being developed in a city. These actions can be translated from a common vocabulary, while, like a city, CA are directly linked to time, since the need for continuity exists in both. Studying a dynamic phenomenon through static elements, such as the footprint can cause problems in the process. Simulations do not necessarily represent the behavior of real urban systems, but they can reveal some key mechanisms that are part of their overall dynamics. Simulation and prediction of urban sprawl through CA do not attempt to solve a problem; they are not proposed as a solution to urban sprawl, but they remain an important tool for understanding and providing information in order to find solutions to avoid future impacts. Simulation is considered an essential tool for studying urban sprawl.

_Rule1: If the alive cell has fewer than two live in its neighborhood, it dies

_ Rule 3: If the alive cell has more than 3 alive cells in its neighborhood, it dies

_conceptual diagram that depict the past, the current and the future situation of a city, based on CA

_


_Game of Life, life forms

_Rule 2: If the alive cell has 1 or 2 alive in its neighborhood, it stays alive in the next generation

_Rule 4: If a dead cell has exatly 3 alive cells in its neighborhood, it borns again

_application of CA-Markov model, in Ardabil of Iran. The first map shows the situation of the area in 2009 and the second one is the simulation map for the year 2030. _CA-MArkov is a composite simulation model, that inputs as data land uses, their condition and accessibility.


06

_a city above the city

_type: architectural synthesis,2016 _supervisor: Athanasios Spanomaridis _collaboration: Serdari Theodora _program: public space, commercial zones, residences, sport facilities, youth center

_The objective is to create an alternative city at the edge of the city of Patras, from the foothills of Panachaiko mountain to the national road, integrating an experience characteristic to the city of Patras and the surrounding area. By translating these experiences into geometries, a form of a visionary city is synthesized and designed to be inextricably linked to the real one. The complex consists of eleven buildings of various functions with a common width (5m), and emphasis on residential program. _software: AutoCad 2D,3D, Rhino 3D, 3dSMax Vray, Photoshop cs6

_diagramatic translation of experiences into geometries


_conceptual diagramm of the importance of visibility

_facade configuration

_site section, relation with the city of Patras and the sea


_type α’, 50 sqm

( )

_Panachaiko mountain view to the building complex

_physical model with collective proposal, of all groups

_type β’ , 65 sqm

(


( )

_type γ’, 80 sqm

( )

_site plan


_private residence(dublex)



07

_the Kalavryta project

_type: workshop, 2016 _professor: Ute Meyer, Felix Schurmann _associate professor: Athanasios Spanomaridis, Yiannis Patronis, Katherine Liapi(coordinator) _collaboration: Serdari Theodora, Biberach University _program: public space, hiking route, community building, youth center, monument restoration

_ The main objective of this intervention was to celebrate the Kalavryta monument to those fallen there during WW2. For this reason, we propose to remove the enclosure of the museum and integrate its space into the community through an open monologue negotiating the notion of boundary today, linking back to the path that connects the monument with the school, in which the burning of the city begun. A community building was set up at the foot of the hill, suitable for informing the visitors, while platforms for presentations and other activities are placed along the way. What is more, vegetation is integrated into the parking lot in order to restore the landscape around the monument. Finally, concrete slabs of varying sizes are placed along the entire route, limiting the visual rails to the monument. As the path approaches the habitable area, these slabs serve as urban equipment. _software: AutoCad 2D,3D, 3dSMax Vray, Photoshop cs6, Illustrator

_view to the monument


_view to the old school

_view to the center of the village

_map of Kalavryta highlighted intervention area


_the proposed public space, conects the new school, with the proposed multipurpose hall, at the beggining of the path that leads to the monument

_tourist inform concentra

_old school converts to a public space, as it gets united with the train station

_view from the monument area


_stages of intrevention of the two basic areas

mation point, at the outdoor ation area with a view at the village of Kalavryta

_intervation area, allocation of concrete slabs


08

_the dialogue project

_type: architectural synthesis, 2015 _supervisor: Nikos Smyrlis _collaboration: Serdari Theodora _program: school of architecture, public space

_The area of the coastal front of Patras is forgotten and despite the wonderful view and local natural beauty, no action for aesthetic upgrading has been undertaken. The placement of the architectural school in the northern part of it, seeks to resolve that problem. The ground floor of the building consists of perforated volumes that allow both visual and physical contact of the city and the citizens with the seafront, while creating public spaces between the two ridged sides, eliminating their respective boundaries. This architecture school also tends to inspire another kind of educational system, through which students interact with the citizens and the city, exposing themselves to another design philosophy. The interior follows the logic and structure of the whole building. Consequently, the interior of every unit is characterized by the way it approaches the urban and marine landscape, but also through its permeability. Large, almost empty spaces, will completely change character and adapt to the desired one depending on the desired use. _software: AutoCad 2D,3D, Rhino3D, 3dSMax Vray, Photoshop cs6

_site plan


_Piet Mondrian’s painting, “Broadway Boogie Woogie” is used as a design reference. A three-dimensional grid was created based on the painting nodes to define the location of shades, public spaces and bearing elements.

_1st level floor plan

_2nd level floor plan

_3rd level floor plan

_4th level floor plan

_5th level floor plan


_view to the architecture school



09

_restoration of the old settlement of N in Aetolia-Acarnania,Greece

_type: workshop, 2015 _supervisor: Petros Koufopoulos, Stavros Mamaloukos _collaboration: Spanogianni Alexandra, Papadopoulou Maria _Nafpaktos is a seaside town (15m high)in the Corinthian gulf and belongs to the administrative district of Aetoloacarnania. It is a small, picturesque,historic town built amphitheatrically on a hill facing directly to the Peloponnese. As one of the oldest Greek cities, it is associated with important historical events and features important historical and architectural monuments like the Venetian harbor and the imposing castle. The historic center presents an interesting traditional village which, along with the elongated surfaces of the Venetian fortress, make up a historical environment. The area is densely populated and is subject to stringent rules of building and aesthetic expression. _software: AutoCad 2D, Photoshop cs6

_imprint sketch of Tzavela street

_front view plan of Kozoni street

_balcony railing neoclassical resid


Nafpaktos

g of a dence

_entrance of traditional residence, 1867

_entrance of eclectic residence,1940


10

_co the

_arc 05

_type: workshop in building technology, 2015 _supervisor: Athanasios Koumantos _collaboration: Serdari Theodora _program: architectural office _This project deals with the rehabilitation and re-use of a ruined building in Rio, Achaia. A technical and architectural study were carried out for the purpose of converting this building into an architecture office. The stone remains of the old building were kept intact so that the areas of intervention would remain visible. Concrete, metal and glass were combined to complement the existing building. Internally, two levels are developed by adding a loft. Therefore, the ground floor houses a reception area, a meeting room and offices, while a kitchen and working spaces are placed on the second level. Connection between the two levels is achieved through an external stair as an extension. _software: AutoCad 2D,3D, Photoshop cs6

_section a-a

_ground floor plan


onstruction detail of the floor of e loft

_construction detail of the stairs

_first floor plan


11

_(II) scales, coastal domains

_type: architectural synthesis, 2016 _supervisor: Demetra Katsota _collaboration: Serdari Theodora _program: terminal station, public space, urban design, commercial zones, hiking & cycling route _Based on a survey, significant problems and deficiencies were revealed. We propose the creation of a terminal that will provide tourists the necessary services for their stay in Katakolon. The train lines will reopen to connect Katakolon with Olympia and Caiaphas with frequent routes. At the same time a parking space for buses and cars will be added in the station area to relieve the settlement from the crowd. The crowd will also be reduced by an organized cycling trip to Olympia that will be put in operation. In addition to the terminal, a large public space with local products market, exhibition and lecture hall, is proposed, that, is united to the town center by canopy-shaded sidewalks. Essential functions and restrooms have been placed under canopies in the harbor area. Moreover, to improve the microclimate, vegetation is integrated within the public space as vertical planted surfaces necessary for shading, depending on the orientation, under the system of canopies. Finally, to celebrate the history and wealth of the place, a hiking route is proposed, featuring pavilions with exhibition space and oriented views at selected points along the route. Blog: Coastal Domains-Ionian _software: AutoCad 2D,3D, 3dSMax Vray, Photoshop cs6, InDesign


_“Tomorrows: Urban Fiction for Possible Futures� exhibition, Onassis Cultural Center Athens

_view from hiking route to the sea




_terminal station of Katakolon: Op with the land


pen public space that serves tourists and inhabitants of the settlement. The design exploits the relationship dscape and the sea views, by adding green elements and highlighting local products and natural beauty.


12

_original subdivision pattern

_emergent form

_type: research workshop, 2017 _supervisor: Emmanouil Vermisso _collaboration: Serdari Theodora

_part a: morphological deformations Quantifying continuities between species

_An original 5x5 grid was recursively subdivided, skipping some quadrants. This layout was then extruded along the third dimension, determining the height according to the same aforementioned logic. The system was deformed using a formula for Mathematical Inversion. «Inversive Geometry is the study of those properties of figures that are preserved by a generalization of a type of transformation of the Euclidean plane, called inversion. These transformations preserve angles and map generalized circles into generalized circles, where a generalized circle means either a circle or a line (loosely speaking, a circle with infinite radius)». [Altshiller-Court, Nathan (1925), College Geometry: An Introduction to the Modern Geometry of the Triangle and the Circle, New York]

_software: Rhino2D, 3D, Grasshopper, Photoshop cs6

_the evolution of the thumb _early dinosaur

_modern bird

_s

_compare

_compare

_cage

_cage

_s

_During this experiment the D’ Arcy Thompson’s Theory of Relative Forms (1917) was analyzed. D’ Arcy Tho morphing a Cartesian grid. Using this Cartesian deformation logic and CAD software, a comparison was c of combined transformations and commands we investigated possibilities about quantifiable correlations _software: AutoCad 2D, Rhino2D, Photoshop cs6


_inversion deformed pattern

scale x0,40

scale x1,17

_bend

_bend

_rotate 343 o

_taper

_stretch +2,23

_taper

_rotate 7o

_scale x1,17

_rotate 2,8 o

ompson’s comparison of related forms lists various iterations of transformation that occur by mapping and carried out between the thumb of the early dinosaur and the thumb of the modern bird. Through a series on the evolution of the two species.


_part b: material form finding Elastic grids

_fabric a

_fabric b

_fabric c

_ The experime knitting structure box (25x25x25cm stabilizing the anc

_software: AutoCad

_synthesis of fabric a

_fabric a

_synthesis of fabric b

_fabric b

_synthesis of fabric c

_fabric c

_fabric a and fabric


ent utilized three kinds of elastic fabrics, of different e and elasticity (10x10cm), a cubic wooden bounding m), metallic fasteners for stretching the fabric, thread for chor points and gelatin for manipulating elasticity locally.

d2D, Rhino 3D, Grasshopper, Kangaroo, Photoshop CS6

_material-force-form

c b (mesh relaxation in Kangaroo)


_part b: material form finding Elastic grids

By changing the number and position the fasteners yielded different results. The gripping of the fabric was of particular importance: if the piece of fabric that secured the anchor point was too small, tearing was likely, increasing the risk of collapsing the system. Conversely, if too much fabric was secured, the performance of the elastic surface was affected, resulting in a completely different final topology. Slight deformations of the bounding box were also interesting, as this was a direct result of the forces exerted by the tensioned fabric. The elasticity of a particular piece is determined by the inner structure of the knitted surface, the technique of creating interconnected stitches out of a continuous thread, together with its inherent material properties. Consequently, knitted surfaces exemplify the distinct association between form and material. In conclusion, the gelatin can fundamentally affect the elasticity of the material, depending on the amount of deposited and the material density in high density surfaces, the gelatin can be very effective. _software: AutoCad2D, Rhino3D, Grasshopper, Kangaroo, Photoshop cs6

_Gela Elastic

_Low su tensio

_tension diagram of fabric with different amount of gelatin (samples a,b)


_High surface tension

atin city control agent

urface on

_Mapping of structural failure


tel. : e-m +30 69 7 ail: ma 79529 0 ria. kala 2 itza

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