Marina Marquez Costas_Portfolio 2012

Page 1

JUNE 2012

MARINA MARQUEZ COSTAS,

ARCHITECT AND URBAN DESIGNER



RESUME


Marina Márquez Costas

Name

10/10/1985

Date of birth

4

Address

593, Metropolitan Avenue Apt B1 Brooklyn 11211 NY

Contact

marinamarquez@urbanplot.net//6463014516

06.2012

Master of Science in Architecture and Urban Design

07.2010

Bachelor in Architecture

11.2010

Participant in the “XIII Meeting in Bioclimatic Architecture”

courses/workshops/grants COAG

07.2010

Workshop in Parametric Architecture “Design with Grasshopper”

SEED/KRFR Barcelona

07.2009

Workshop on furniture design “Combine, separate, collect”

11.2008

Workshop on graphic design “Design and City” (grant)

11.2007

Attendance to the “5th International Meeting in Architecture”

ETSAC

11.2005-06.2006

Grant to collaborate in the "Inventory of Galician Architecture"

ETSAC

12.2004

Workshop “Campus and City. Sustainability in the UDC campus”

09.2011-12.2011

Urban Design Assistant at Columbia University publication "World View. Global practices+Local experiences" managing editor and graphic designer

Educational background GSAPP Columbia University Escuela Tecnica Superior de Arquitectura La Coruña [ETSAC]

09.2010-06.2011

Work in collaboration with Mazaira & Garijo Architects

01.2009-05.2009

Teacher assistant in the department of "Theory and Representation" at ETSAC

2008-

Co-founder of the platform UrbanPlot Architecture [UP] competitions+architecture projects+furniture design

07.2008-11.2008

Internship with the architect Pablo Costa Fraiz

07.2007

Internship for FCC in the City of Culture of the architect Peter Eisenman

M. Martínez Otero Foundation P. Barrié de la Maza Foundation

Professional experience with E. Suzuki

with

P. Costa Fraiz

marina márquez costas, architect and urban designer


competitions with G. Anand and C. Goitía Molina

11.2011

Competition marathon for data visualization

03.2011

Competition for the redesign of the lobby in the Ateneo building in Madrid

04.2010

Competition for the stand of Grandearea exhibition in Vigo

for UP

10.2009

Competition for urban intervention in the poplar grove of Soria

for UP

01.2009

Competition for an archaeology museum in Pontevedra

for UP

05.2012

Awarded with the William Kinne Fellows Prize for study and travel abroad

01.2012

Selected to participate in an Independent Studies seminar in collaboration with the Mayor's Institute on City Design

with C. Zapata Criado

honors and awards

09.2011 Finalist in the competition “Kid’s Universe” for a piece of furniture for kids

for UP

Honorary mention in the competition for a facade restoration in Porriño

for UP

11.2010 09.2008 Project selected to participate in the I Urban Design Week of NYC

with A. Correa & K. Grullón build works

09.2011

Project for a facade restoration and extention of a single-family house in Baredo

05.2009

Design of a reception desk for a dental office

Languages

Spanish-Native proficiency Galician-Native proficiency Portuguese-Full proficiency French-Limited proficiency

Software skills Vectorial drawing Image Edition Publishing design Animation software 3d modelling Rendering engines

AutoCad, Adobe Illustrator Adobe Photoshop Adobe InDesign Adobe Flash, Adobe AfterEffects Sketchup, Rhinoceros, Maya, 3dStudio Flamingo, VRay, Maxwell

5



PORTFOLIO


Architecture A-01-SP 2012

"acolhendo a mistura".madureira/rio de janeiro [BZL] with Ana Cristina Jimenez, Nefeli Kalantzi and Wyatt O'Day MSAUD [GSAPP]

A-02-C 2009

"love minus zero/no limit".pontevedra [SPAIN] with Pablo Costa Fraiz for UrbanPlot Architecture

A-03-C 2009

"greenlantern".soria [SPAIN] with Pablo Costa Fraiz for UrbanPlot Architecture

A-04-SP 2010

"surf hotel".pantin [SPAIN] Thesis/Final Project [ETSAC]

A-05-C 2010

"light & roll".porriño [SPAIN]

Honorary mention in the competition for a facade restoration in Porriño

A-06-PE 2011

"therm-etrics".partovia [SPAIN]

A-07-PE 2011

"fishtank".baredo [SPAIN]

A-08-SP 2011

"the belt".red hook/bk/ny [US]

for Mazaira & Garijo Architects

completion December 2011

Project selected to participate in the I Urban Design Week of NYC

A-09-SP 2011

with Pablo Costa Fraiz for UrbanPlot Architecture

with Andres Correa and Krystal Grullon MSAUD [GSAPP]

"telebridging v1.0".east new york/bk/ny [US] with Ana Cristina Jimenez and Denise Preschel MSAUD [GSAPP]

8

marina márquez costas, architect and urban designer


A-10-SP 2011

"telebridging v2.0".hempstead/nassau/li [US] with Ana Cristina Jimenez and Denise Preschel MSAUD [GSAPP]

Extras E-01-C 2008

"mon"

Finalist in the competition “Kid’s Universe” for a piece of furniture for kids

E-02-C 2010

with Pablo Costa Fraiz for UrbanPlot Architecture

"des.clip it".vigo [SPAIN] with Pablo Costa Fraiz and Juan Alvarez Porta for UrbanPlot Architecture

E-03-SP 2011

"C3" with Ana Cristina Jimenez, Alex Karasz and Dany Waltersdorfer MSAUD [GSAPP]

Selected for publication in Abstract [GSAPP publication]

E-04-SP 2011

"amphi-verses" MSAUD [GSAPP]

Selected for publication in Abstract [GSAPP publication]

E-05-SP 2011

"the botellon culture".santiago de compostela [SPAIN] MSAUD [GSAPP] competition project school project professional experience

C SP PE

project scales -

+ theoretical project

9



ARCHITECTURE


"acolhendo a mistura".madureira/rio de janeiro [BZL] 12

A-01-SP 2012 Culture features a strong element of identity in Rio de Janeiro, and more specifically in Madureira. "Acolhendo a mistura" draws upon the culture of the place in order to blend global trends with local perspectives. Brazil has become a symbol of the shift in the global economic power towards the developing world. The hosting of the Olympics brings new investment in the city which is reflected in Madureira with the introduction of a new BRT line and a new linear park. These projects are pressuring the character of a locally evolved neighborhood. Identifying the linear park as an attractor for future large-scale development, we propose to disperse this investment power throughout the neighborhood and around the existing cultural nodes, turning the mono-functional linear park into a stronger multi-nodal cultural network.

global trends_lifestyle in recent developed neighborhooods

local perspectives_lifestyle in

Madureira

mismatch in lifestyles

marina mรกrquez costas, architect and urban designer


"acolhendo a mistura".madureira/rio de janeiro [BZL]

Superimposition of a shopping mall in Rio on the urban fabric of Madureira's market

New condominium in Madureira

mismatch in scales

cultural nodes

site plan

with Ana Cristina Jimenez, Nefeli Kalantzi and Wyatt O'Day

madureira as a cultural and transportation hub

Master of Science in Architecture and Urban Design [GSAPP]

13


"acolhendo a mistura".madureira/rio de janeiro [BZL]

strategy diagram

proposed

street connections

proposed elevated walkaways madureira as a network The cultural nodes of Madureira will be the trigger for the dispersion of the park, critical for the integration of the new development within the existing fabric.

site plan

14

marina mรกrquez costas, architect and urban designer


Parque Madureira samba stage

elevated walkways

proposed connection as an elevated gallery system

topographical connection with the existing cultural nodes

"acolhendo a mistura".madureira/rio de janeiro [BZL]

streetscape intervention

connection to Parque Madureira samba stage

interaction of connectivity in the street level and above ground

15


"acolhendo a mistura".madureira/rio de janeiro [BZL]

Part of our strategy is to develop a structure that, accordingly to the site conditions, becomes a catalytic infrastructure for culture, ecology and economy in Madureira. As a first step, it acts as an armature for connectivity and it becomes part of the streetscape enhancing the legibility of the network. Secondly, it becomes an armature for new development around the cultural nodes.

strategy elements for

the mitigation of Electromagnetic Fields

habitat for Butterflies sappy trees

bushes

radiation Blocking Fabric

armature

16

for connectivity

for connectivity

marina mรกrquez costas, architect and urban designer


mixed-use mixed-income development

informal markets

open spaces for cultural activities

strategy

for development

armature

for new development

mixed-use mixed-income development

"acolhendo a mistura".madureira/rio de janeiro [BZL]

market building

17


"love minus zero/no limit".pontevedra [SPAIN] 18

A-02-C

2009

The greatest complexity of this project is focused on how to solve both public space and cover with one solely element. The solution is achieved with the use of a light membrane, resistant and sensitive with the surrounding context, being integrated with the medieval urban fabric and capable of giving an accurate answer to the interior and exterior spaces. In order accomplish this purpose; the height of the public space is elevated, creating new public relationships dominated by a series of slopes. An articulated system is constituted with the capacity of adaptability to the yet to be determined archaeological remains and future urban operations, highlighting the importance of physical connectivity with the existing bridge.

flexible plan strategy

marina mรกrquez costas, architect and urban designer


"love minus zero/no limit".pontevedra [SPAIN]

ground plan membrane

photovoltaic cells energy caption museum entrance

generation diagrams with Pablo Costa Fraiz for UrbanPlot Architecture

Competition for an Archaeology Museum

19


"love minus zero/no limit".pontevedra [SPAIN]

cross sections

20

marina mรกrquez costas, architect and urban designer


"love minus zero/no limit".pontevedra [SPAIN] 21


"greenlantern".soria [SPAIN] 22

A-03-C

2009

Glow worms set relationships and protect themselves through their lightening. Bioluminescence - the capacity for light emission - relates to nature without following its rules. Light and material help the kiosk to play the game of translucency, as stating a relationship with the environment in the grove means accepting both color and texture of the exiting flora. On the other hand, light can and should be as well a source of heat, especially in an environment as cold as the one studied for this project. With these facts as preliminary notes, the abandoned public space is reappropriated, taking advantage of the existing old kiosk and re-thinking its role within the grove and the urban fabric. Its space is turned into a 24-hour activity destination and a more dynamic dialog is established with the city.

marina mรกrquez costas, architect and urban designer


03

02

04

"greenlantern".soria [SPAIN]

01

assembly diagrams

ground plan with Pablo Costa Fraiz for UrbanPlot Architecture

Competition for a kiosk in a poplar grove

23


"greenlantern".soria [SPAIN]

north elevation

south elevation

longitudinal section

24

marina mรกrquez costas, architect and urban designer


"greenlantern".soria [SPAIN]

sightseen diagram the height of the canopies becomes important to determine what can be seen

unfolded structure scheme

insulating translucent panels It is crucial to make the space a shelter towards the adverse weather conditions of the site. For this reason solar collectors are installed that support a renewable heat system.

25


"surf hotel".pantin [SPAIN]

A-04-SP 2009 As opposed to the massive "sun and beach" tourism, the hotel develops a symbiotic relationship among the agricultural activities of the area and the visitors that decide to be part of this micro-system. Both, guests and primary sector are key pieces to make the engine work. In a geographic and economic context with a strong local character, where tourism is crucial and constantly increasing, the project intents to be sensible not only to sensorial and vernacular perceptions but also to service and lucrative factors. This way, architecture will be the mechanism to open a dialog between locals and intruders, being the facilities of the hotel the means to improve the activities of both agents. The artificial becomes nature. It does not intend to be natural because it is not. It accepts the composition laws of the environment to adapt its tools to them.

site plan The physical boundaries of the plot disappear, becoming the hotel part of the landscape and the public realm.

26

marina mรกrquez costas, architect and urban designer


"surf hotel".pantin [SPAIN]

cross section

optimized visibility Permanent relationship with the horizon and layering of privacy grades.

plan generation

territorial mimicry Search of a scale related to the context.

ground plan

natural transgression The perturbations of the terrain adapt the topography to the language of the building.

Thesis/Final project [ETSAC]

27


"surf hotel".pantin [SPAIN] cross section

28

detail

room plan vector system The presence of the sea and the need of sun exposure of the pieces are the key factors for the disposition of the modules.

marina mรกrquez costas, architect and urban designer


"surf hotel".pantin [SPAIN]

module prototypes

extroversion In search of an appropriation of the landscape, the corners dissapear, becoming the modules and the territory one sigle element.

29


"light & roll".porriĂąo [SPAIN] 30

A-05-C

2010

The site has absorbed a large part of the industries of the surrounding localities, creating a new landscape dominated by warehouses without any architectural value, such as the one that concerns our intervention. The new facade needs to offer a new image to the granite association, modern, sophisticated and distinguishable within the context. The project understands the new facade as a generator of an interstitial void, flexible and adaptable to different and punctual needs [exhibitions, workshops, storage]. As destined for a granite association, it is important to re-conceptualize the use of the material through several transgressions: granite is light and flexible, it is not a metamorphic rock but a magmatic one and it absorbs tensile loads.

marina mĂĄrquez costas, architect and urban designer


"light & roll".porri単o [SPAIN] elevation

roof plan with Pablo Costa Fraiz for UrbanPlot Architecture

Competition for a granite facade restoration

31


"light & roll".porriĂąo [SPAIN]

energy system diagrams

cross section detail

32

marina mĂĄrquez costas, architect and urban designer


"light & roll".porri単o [SPAIN] unfolded skin scheme

33


"therm-etrics".partovia [SPAIN] 34

A-05-PE 2011 Water is the engine of the project. The development of the different spaces occurs by taking into consideration their characteristics of sound, temperature and humidity and therefore their diverse relationships with the water. The element becomes part of the cover, pavement and facades, being a new architectural tool to play with. The perception of the environment is another key point in the concept. The experience of the building does not start inside but it also includes the manner we reach it. Located within a forest dominated by native species, the wood becomes crucial in the spa. The skin is conceived in this material and mutates parametrically depending on factors such as the need of privacy, heat and sun exposure.

marina mรกrquez costas, architect and urban designer


"therm-etrics".partovia [SPAIN] ground plan for Mazaira & Garijo Architects

Project for a thermal spa

35


"therm-etrics".partovia [SPAIN]

southwest elevation

southeast elevation

northeast elevation

northwest elevation

36

marina mรกrquez costas, architect and urban designer


"therm-etrics".partovia [SPAIN] longitudinal section

37


"fishtank".baredo [SPAIN] 38

A-07-PE 2011 The aim of the client was to close the former main entrance of the house turning it into a gallery - popular element in the area. The stairs are therefore not needed anymore, and they become pots for the plants to grow and an outdoors space that will serve as a dinning during the summer. The new space pops out from the faรงade, taking advantage of the wonderful views of the sea. Like a fish tank, glass makes the boundary disappear, melting the interior with the environment. The volume is just seen due to its cover, a continuous wooden element that - as a tree - has its roots in the ground and wraps the volume, protecting it from the sun and the rain.

marina mรกrquez costas, architect and urban designer


"fishtank".baredo [SPAIN] generation diagrams

roof plan Facade restoration and extention of detached house

39


"fishtank".baredo [SPAIN]

north elevation

south elevation

northwest elevation

40

marina mรกrquez costas, architect and urban designer


"fishtank".baredo [SPAIN] images of the built project

41


"the belt".red hook/bk/ny [US]

A-08-SP 2011 The green-tech Belt system implemented will incentivize manufacturing to stay in New York City, recovering Redhook's original character as a production region. Redhook is envisioned as a prototype for a food hub to better the quality of life and alleviate health problems such as obesity - that costs 7.6 billion dollars to New York State annually. By investing in new infrastructures that will provide new jobs and fresh food in every Borough, drastic cost cuts can be achieved and social conditions can be improved.

2011

Green tech platform: -free energy [organic waste + solar panels] -water treatment -transportation of goods -social infrastructure

2050

current industrial environment

proposed industrial environment

the belt

42

water tower

marina mรกrquez costas, architect and urban designer


sections

1.Green

2.Shelter

3.Vertical farm + market

4.Water

canalization

5.Water

tower

site plan with Andres Correa and Krystal Grullon

6.Dam The belt can act as a dam in order to control the raising currents, that will inundate the area by 2100

"the belt".red hook/bk/ny [US]

the belt

social + environmental infrastucture

Master of Science in Architecture and Urban Design [GSAPP]

43


"the belt".red hook/bk/ny [US]

industrial loop

site plan

44

industrial system

marina mรกrquez costas, architect and urban designer


why new york city must get into

the belt

vertical farm

"the belt".red hook/bk/ny [US]

potential sites for implementation

"the belt"?

45


"telebridging".east new york/bk/ny [US] 46

A-09-SP 2011 The "telepresent city" is defined by the possibilities of virtual transportation, therefore, network connections are as important as physical locations. "Telebridging" explores combined models of physical and information networks that translate into connectivity. In East New York it means embracing market demands of high-tech industries to transform industrial abandoned sites. The proposal is based on the fact that tech industry is growing in NYC. Moreover, Major Boomberg's administration is offering land and willing to invest in the development of a world-class science and engineering campus, whose best considered proposals are identified as "fortress campus models" on Roosevelt Island. We propose a Network Campus model to introduce current isolated models of production [technology and knowledge] into the physical experience of the city.

telepresent city

patterns of production

marina mรกrquez costas, architect and urban designer


the gap

"telebridging".east new york/bk/ny [US]

industrial city

gaps froms production patterns

= underutilized infrastructure + vacant industrial park

Broadway Junction as a commuter hub New transportation nodes and a system of ground level public spaces would accommodate pedestrian flows.

with Ana Cristina Jimenez and Denise Preschel

Master of Science in Architecture and Urban Design [GSAPP]

47


"telebridging".east new york/bk/ny [US]

typology 01 currently used industrial infrastructure

typology 02 underutilized industrial buildings

typology 03 vacant lots

tech industry

48

typologies

phasing strategy

marina mรกrquez costas, architect and urban designer


"telebridging".east new york/bk/ny [US] Light rail train Connection of Broadway Junction and the university buildings with the proposed tech-industry zone. Fiber optic cable is assembled in the existing cargo infrastructure.

49


"telebridging".hempstead/nassau/li [US] 50

A-10-SP 2011 The "telepresent city" is defined by the possibilities of virtual transportation, therefore, network connections are as important as physical locations. "Telebridging" explores combined models of physical and information networks that translate into connectivity. In Hempstead it means to re-think the role of technology as it affects recreation patterns in [sub]urban centers. The patterns of consumption in the "telepresent city" are redefined by online shopping; making the role of the mall shift to that of recreation and becoming social networking is growing trend in the country. We introduce technology in the public space as an attempt to bridge current isolated patterns of recreation within the physical city. Hempstead has the potential to become a commuter center for Nassau County.

telepresent city

patterns of consumption

marina mรกrquez costas, architect and urban designer


the gap

gaps froms consumption patterns

"telebridging".hempstead/nassau/li [US]

commuter city

= car infrastructure

Indoor spaces of technology for cultural and recreational activities Real-time entertainment projected in the facades and interiors of this nodes

with Ana Cristina Jimenez and Denise Preschel

Master of Science in Architecture and Urban Design [GSAPP]

51


"telebridging".hempstead/nassau/li [US]

tech entertainment

typology

phasing strategy

52

marina mรกrquez costas, architect and urban designer


"telebridging".hempstead/nassau/li [US]

Upgrade of train stations The train stations are provided with vertical parking buildings and include on-line concierge points

53



EXTRAS


"mon".kid's universe 56

E-01-C

2008

The universe of a child is mainly to play; this furniture piece for kids intends to be a versatile object, which can be used in a multiple number of ways and that serves as a dynamic playmate for the children more than just as a static element. Its shape is developed to serve its concept, allowing different positions and enabling its use by kids of different ages and involved in different activities, from eating to drawing or watching tv. Its materialization has as a premise the use by the child, using round corners and light materials making it easy to carry or turn around.

marina mรกrquez costas, architect and urban designer


"mon".kid's universe

elevation with Pablo Costa Fraiz for UrbanPlot Architecture

assembly diagram Competition for a piece of furniture for kids

57


"des.clip it".vigo [SPAIN] 58

E-02-C

2010

To introduce an exhibitory element in a public space with such a dynamic character drove us to understand it more as a distribution point than as a static display element. The multiplicity of ways to show the information enlarges the amount of people it will reach. There are not only architecture descriptions of the projects but also the device represents an invitation to play with its composition and color variations. The skin is the dynamic mechanism that integrates the element and the pedestrians the agent for change. Along the duration of the exhibition the object gets naked, showing its structure. DIY!

element skin

marina mรกrquez costas, architect and urban designer


"des.clip it".vigo [SPAIN]

post-exhibition usage

assembly diagram with Pablo Costa Fraiz and Juan Alvarez Porta

stand plan Competition for the stand of Grandarea exhibition

59


"c3".clothing for times of recession 60

E-03-SP 2011 The prototype is elaborated in response to the continuous demand of fashion. DoItYoursef is the motto that has driven the conception of a triangle-based element that can be repeated as many times as it is desired. The "C3" prototype is based on a series of pieces that are thoughtfully fabricated so they can be used to create any type of clothing from skirts to t-shirts or handbags, permitting each of us generate our own modifiable pieces. This will make fashion be affordable to everyone, something critical nowadays due to the economic situation we are living.

marina mรกrquez costas, architect and urban designer


"c3".clothing for times of recession

with Ana Cristina Jimenez, Alex Karasz and Dany Waltersdorfer

Master of Science in Architecture and Urban Design [GSAPP]

61


"amphi-verses".urban design manifesto 62

E-04-SP 2011 Amphi-verses are new universes created as a combination of real and virtual worlds. Virtual cities have the ability to satisfy most of the needs of human beings. In a world that suffers of overpopulation they represent a feasible option for people to move to. In the new amphi-verse cities, robots can be programmed to exploit the natural resources while people will be living in their individual environments.

marina mรกrquez costas, architect and urban designer


urban corridor is projected to be an almost 900-mile area between Mumbai and Delhi. Where is the limit of this growth? How much the population can increase so we can still fit in our planet? In the beginning of the 19th century the economist Malthus already set out this problem. He stated that while the number of people increases in a geometrical way, the food supply increases arithmetically. Although massive geometric population growth in the 20th century did not result in the catastrophe that Malthus predicted, it is undeniable that cities will have to change dramatically in order to be able to house and feed the 10.5 billion people expected in 2050. The

amphi-verse

city is meant

to be a solution for these changes. Until this moment we all live in the universe we all now, the that inhabit the

meta-verses.

This term was coined in Neal

ci-verse,

a physical world we can perceive by our five senses. But it is increasing the number of people

Stephenson's 1992 science fiction novel Snow Crash and it describes a world in which humans, as avatars,

interact with each other and software agents, in a three-dimensional space that uses a metaphor of the real world. Virtual worlds have since then expanded in such a way that complete city universes have been created in the World Wide Web. One example of those is Second Live which, created in 2003 by Linden Lab has, by 2011, one million

"amphi-verses".urban design manifesto

The world's largest cities are merging into vast 'mega regions' which will be characterized by overcrowding, poverty and pollution. Some examples of those 'mega regions' can frame the impact of the problem we are talking about. The Japan 'mega region' has a population of 19.5m inhabitants and the total will hit 60m by 2015. The Indian

active users and more than 20 million accounts have been registered. This number will represent a city of the same size as Japan mega-region. It is distributed in a series of islands, allowing people to teletransport themselves from one to the other one and to interact in real time with people all around the world. According to Maslow´s pyramid of needs, developed in 1943, every human being has a series of needs that has to satisfy. The achievement of self-esteem, confidence and respect of and by others are the main reasons for which meta-verses exist. The success of these worlds is based in the allowance of people to inhabit persons and situations that would be otherwise unavailable for them. They can self-define their personalities and the city they live in. Virtual worlds are contributing to this stage of the pyramid in many different ways. Social experiments have being developed to help abused children in Portugal. Elon University has taken students into this now considered game to test their entrepreneurial skills. Multinational companies as well as some countries´ embassies are opening in islands of this world and spaces have being created to allow people travel from their own living rooms. The question is what would happen if the scheme gets inverted? Every single need of the human beings will be satisfied within this virtual worlds, maintaining the physiological needs, base of the pyramid, as the only requirement the ci-verses will have. Just shelter, food, water and, of course, energy will need to be provided by the real universe. By diverting activities such as work, leisure or social interaction to the virtual environment, problems derived from unemployment or transportation could be solved. The cost of land will become unimportant and commuting will not be needed anymore, eliminating congestion as well as lowering pollution rates. The amphi-verse will be a world with no crime, no illness transmission and no racism. Being developed in phases the cities will start to change, reducing the amount of land needed for all of the everyday activities while incrementing the amount of space dedicated for housing, harvesting the land, collecting water and creating the necessary energy to supply all the system. But the role of architects, urban designers or planners will not be constraint to the real world. In the amphi-verse virtual spaces we will have the possibility of building places that have never existed in the real world and that could never exist there.

Master of Science in Architecture and Urban Design [GSAPP]

63


"the botellon culture".santiago de compostela 64

E-05-SP 2011 The appearance of new words such as "botellon" is a consequence of the consciousness of an existing change. A change that, in this case, has direct impact in the urban understanding of the public realm. The phenomenon starts as an appropriation of the public spaces, a spontaneous urban design which represents a bottom-up alternative to the established social activities, more inexpensive and naturally derived from the Spanish custom of the patronal feasts. The phenomenon has created a series of microfascisms: bottom-up related with the wasteful consequences of the activity and top-down related with the government policies. The former have an impact not only as actual waste but also as a fall in the real estate values. The latter creates both disconformities within different sectors of the population as well as new zoning in the cities and new urban spaces destined for mitigate the damages provoked by this practice.

phenomenon diagram

marina mรกrquez costas, architect and urban designer


"the botellon culture".santiago de compostela

phenomenon timeline

top-down/bottom-up microfascisms' consequences Master of Science in Architecture and Urban Design [GSAPP]

65


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