CREATOR THE
Hi. I am Martin Eriksson, a 29 year old post wannabe illustrator who discovered industrial design as a more suitable way of working. As a third year bachelor student I have learned to appreciate working in three dimensions and to use design methods to gain a professional approach on design. All I want to do is to learn more and work myself into a sharper professional designer so that people one day can enjoy my designs as much as i do.
Education and skills Schooling
Software
Workshop
Internship/summerjob Creator teknisk utveckling AB Industrial design Bachelor third year Mid Sweden university Sundsvall
2D
Sketching Clay modelling Foam modelling Metalwork Woodwork Paintwork Textilework
Preparing design year Leksand Folkschool Media/Photography Senior highschool Hagagymnasiet
Photoshop Illustrator In design Lightroom
3D Rhino Solidworks Keyshot
Controller
Hairdryer
Cloud
Draisine
Art
What have I done...
THE GAME CONTROLLER A Rhino & Keyshot project
Inspiration
In this project I simply went back to my gaming roots looking at the “Nintendo entertainment system” and “Sega mega drive” controllers. But I also wanted a more grownup feeling to it so I incorporated the sturdy analogue feeling of my Canon camera.
&
Development To keep the slender profiles of the Nintendo and Sega controllers but still get a comfortable volume for holding it, I worked out a hollow handle that gave the controller a strong identity.
THE Result
With the Nintendo´s color scheme, Canon´s sturdiness and Sega´s shapes worked in to my tests and sketches, a new creation emerged. With touch sensitive buttons, slick joysticks and mechanical rockers.
Scrollwheel
ON / OFF
Induction charged battery Joypad
Interactive touchscreen with taktile buttons
NOW AVAILABLE Ebony controller with matching inductive charger
HAIRDRYER Learning how to build a model...
Approach
I chose teens as my target group, I wanted to make a fitting product with a lot of attitude for active youngsters. It all started with some fieldwork interwiews and market research...
Requirements “Selected”
•360 Degree grip •Travel friendly •Durable •Easy mentainence
Development
Sketching on paper and in clay I started working out a model that fitted the requirements
Result
After a lot of ideas and tests I came up with a handle that works any way you like to hold it. As a whole figure it ended up as a snub robust piece of equipment with rubberized sides”for high friction”, removable intake cover “for easy cleaning” and coolerbutton “for fixating your hairdue”.
Removable intake cover
Rubberized rims
Cool air button
Ergonomic grip in 360 degrees
ON/OFF button
This is just a suggestion on how to use the product...
A groupproject by
Martin Eriksson,Sebastian H채gelstam,Mattias Englund,Daniel Nordlund
A course in
Creative thinking and problemsolving Project description
idea generating
Make a conceptual solution for persons with walking disabilities to get access to nature.
The class got one hour to produce as much ideas possible, afterwards we divided all ideas into three groups, Solutions with legs, with wheels and airbourne.
Our solution
Special orientation for our group”Airbourne”
“Think twenty years into the future and make a no ground contact solution”. All work was evenly devided in the group, “I had a extra responsability for sketching”.
Criteria“Selection”
Functions
Market analysis
•Easy access to nature •Easy use •Low maintenence •Enviromentally friendly •Design for all
•Electric engines •Gyroscopic manouvering •Induction charging •Rotor lift •gps guidence •Slick hull to avoid getting stuck in terrain
We looked for different existing and soon existing technologies to get a grip on how to approach this assignment.
Ideation phase
Developement With some interesting technologies in thought we started our work.With some tight teamwork and loads of evaluation the craft started taking shape.
Result
In the end we came up with a howercraft propelled by three rotor engines with blade on blade technology for easy manouvering. Steering is done by positioning bodyweight in the seat or with a joystick. And to give the user a feel of walking while on the craft we used a saddlelike solution for sitting with gel cushioning for the back and neck.For users with low upperbody stability there is belts at chest and waist. This is complemented by a telescopic legrest for optimal comfort.
User Thanks to its ability to hover it easily goes through all kind of terrain. The three engines makes it easy to keep the balance and it enables you to get down near the ground to pick up berries or chantarelles.With some add on parts for photograping and fishing the user can get a full outback experience.
Watch the Cloud commercial online https://vimeo.com/86636156
The Draisine
A groupproject by
Jonas Rafteseth,Andreas Berg,Martin Eriksson
A design for all project Project background & description Dellenbanans friends is an organization that wants to preserve the old railway tracks that passes through their society Delsbo and on in both directions.To generate money for their organization they have a draisine rental business in the summertime that is litteraly blooming. And now they want to expand. Project description Dellenbanans friends wanted a solution for their vehicles to make their draisine service more including and therefore more attractive to a wider part of the society.
How to apply the design for all method Its an including method of design where instead of focusing on a special kind of user you try to test your ideas on a group with as big variation as possible in abilities. Everyone between small kids to grown ups with different disabilities test your ideas so that you are sure they are as including as possible. Developement The developement was partially done with the help of four tests where different testpersons with different disabilities got to give their opinion on our solutions . Two tests were in the form of interviews and two in full scaled rigs.
Main criteria •Easy to mount •Possible to pass meeting traffic •Easy to manouver •Easy to remove from track •Solar powered energy •Design for all
Test 1 With the help of a brainstorm and a needs analyzis we sketched on the major problems with design for all in mind. To evaluate the solutions we brough in a group of four test persons to discuss how well the solutions would apply to their physical conditions. After going through the data we built a full size test rig for the second test.
Test 2 In this test five persons got to try out different seats with different ways to generate power to the vehicle. From the first test we learned that a solution with hand drive would be desirable and we therefore concentrated on this approach as we knew it could be used by a wider range of people than foot powered solutions. The low backrest in combination with a “crosstrainer� like moving of the arms for power got the best results in this test.
Test 3 With still a lot of solutions to be tested we got to this third test trying different kinds of controls for a assisting electrical engine. We also tested different brakes, brake indicators and how to store your belongings. With this last test done we moved on to sketching and perfecting our vehicle one last time.
Test 4 & last touch A last interview was made to secure the quality of the solutions. with all data from earlier sketches, tests and interviews we were able to start building a new vehicle to conquer the tracks of Delsbo and beyond. It ended up as a four wheeled, four seated multi functional piece of machinery that is put in movement by paddeling rods, it has the ability to meet other dreissines of the same model without having to move from the track and has the capacity to bring people in wheelchairs as well as small children.
The Draisine
Result To make it possible to meet other draisines of the same sort without having to lift one off the tracks, we simply split the vehicle in half. Putting hinges along the split to make it possible to lift one side up and a rubbertire at the split to support the weight while passing each other. To make this possible most of the weight and all mechanics had to be concentrated on the right side of the vehicle. This was possible by putting the passanger seats and wheelchair platform on arms that rotate around the axis of the driver seats so they can be easily moved out of the way when folding the platform at meetings.
energy handles
Brakelights Rechargable battery Storage
Foldable wheels Mid storage
Headlights
Moving seats
Back storage
Removable seat
Wheelchair platform
Safety belt
Battery pack & generator Process at meeting
How to move vehicle from track
Hight adjustment for seat
Solar cells
Battery pack dock
As the final vehicles are going to have a supportive electric engine there was a need for a charging station. We developed a “solar garage�with solar cells on the roof and a style inspired by old locomotive garages.This is placed over the tracks so when leaving the station you simply drive through the garage, stopping just to slide a fresh battery from one of the docks and then you are ready for your adventure.
Digital Sketch and rendering
In the course digital sketching with illustrator Mikael Lugneg책rd we got the assignment of drawing a boat of your own choice. with atleast 20 quick sketches, three developed sketches and two renderings. I chose to do a futuristic hydroplaneboat with design influenses from retro sci-fi movies. For the final renderings i made a quick rhino muckup of the boat as a underlay.
Photoshop
Formstudies
Artistic training
In the course Artistic training we started with drawing croquis in diffrent sizes and different timespans and then moved on to working in clay. The sculpture on the left is a model study and the right one is a study of a croquie made in blind.
Photo
Thanks for checking out my work Best regards Martin Eriksson
Contact e-mail: mart_eightyfive@hotmail.com Phone: (+46) 073-94 94 229