BART//BRATKE | Studio for Architectural Design | Projects 2015

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STUDIO FOR ARCHITECTURAL DESIGN


BART//BRATKE UK London Studio Phone: +44 7502 228851 Address: Great Eastern Street | EC2A 3HP London | United Kingdom

BART//BRATKE GER Berlin Studio Phone: +49 151 23000608 Address: Bergmannstrasse 10961 Berlin | Germany

directors@bartbratke.com press@bartbratke.com


BART//BRATKE ARCHITECTURAL SYSTEMS

BART//BRATKE is a progressive architecture studio founded as a network of creative minds with a research and design focus. The studio is invested in the development of architectural environments integrating synthetic ecologies with shifting material states and electronic information infrastructures. Founded in 2004 as a research platform, the studio was incorporated in early 2014. We

are small, agile, based in London and Berlin, operating globally. We offer a full range of architectural services and have an international network of expert collaborators to enable us to tackle complex and larger-scale projects. The studio’s focus lies on the investigation, representation and innovation through the strategic combination of architecture, media arts, film and urbanism.


LIVING TAPESTRY

Client | Architektur.Aktuell Location | Paris, France Size | 130.000 sqm Status | Research Paper Architects | BART//BRATKE Partner | Multicultural was yesterday, today the issue is ‚hybrid‘ lifestyles. The foreign and different is no longer shifted to a parallel society in certain urban districts but is lived by all. In the course of each day each of us engages in traditional European, Oriental or American-inspired activities. So how does a cultural utopia generate space? The role of architecture in relation to cultural coexistence is examined by specific qualities such as atmosphere, prejudices and habits to grasp their socio-spatial aspects. The island of Île St Louis is acting as a prototype

of the city, similar to Thomas Moore‘s vision of Utopia. Utopia should not be viewed as an identity shaping, form-generating ideal architecture that is imposed from above on foreign cultures. Style is replaced by programmatic fiction. A homogenuous mega-structure, initially developed by overlaying the programme with cultural and urban planning parameters, is enriched atmospherically and programmatically by deepening the cultural aspects.



21ST ARRONDISSEMENT AREA OF INTERVENTION PEAKS

Client | La Galerie d’Architecture Location | Paris, France Size | 130.000 sqm Status | Exhibition Architects | BART//BRATKE Partner | In the context of global propagation of cities from the generic ‚copy and paste‘, the 21st arrondissement proposes the morphological configuration of one or more city prototypes based on extrapolation of its material and the local intelligence of the built city, the historic city and the touristic city of Paris. In a dynamic ‚Paris - the Region‘, the project re-evaluates various parameters such as the urban level of connectivity in the city (network of boulevards), the high tourist and recreation sites and new urban development, creating an inventory of

CONNECTIVIY NODES

regional structure that serves to design a new city-region. The end result are the proliferation of a series of autonomous prototypes capable of responding to new needs and desires of its habitats. The information-mesh generated geometries evolve into a primary connection network, with secondary and tertiary crystalising outwards and in between. The pentagonal surface of the mesh is integral to the ordering of architecture, with varying sub sequent geometry setting multiple opportunities for hybridised programs. This sets a scheme that locates people at a maximum of six hundred seconds away from any connection hub, both vertically and horizontally - increased density with high-rise architecture occurring along arterial boulevards (closer to hubs), and dissipating in an inverse operation at greater lateral distances.



EPIPHYTE TRAVELLING PAVILION

Client | Competiton Entry Location | Sydney, Australia Size | 200 sqm Status | Competition Architects | BART//BRATKE Partners | -

Epiphyte is a complete self sufficient, modular summer pavilion, created to travel around the world providing its surrounding with a natural aesthetic , explaining modern and ecological building systems in one architectural experience. The pre-fabricated organism is designed to have carbon-zero emissions, collecting energy at daytime using it for media projection at night.

It benefits from its green or urban surrounding, while providing a new and interesting space for exhibitions and art installations. The cladding is covered by a TiO2 nano layer of shaped anatase that reacts to ultraviolet rays enabling the reduction of air pollution, cleaning the atmosphere around the pavilion. Epiphyte collects rainwater at the three lowest points of its construction, storing the grey water in a central core where it is filtrated, cleaned, vaporized and used by the mist system to cool down the surrounding and the thin film photovoltaic cells on the roof of the summer pavilion. The pavilion creates a foggy ambience of its own inside using sound, smell and media projection to attract its users. Epiphyte’s water core becomes the fireplace of the 21st century, providing an interesting space, where people gather, meet and interact with each other.



24H INTERACTIVE PAVILION

Client | Competition Entry Location | Sydney, Australia Size | 150 sqm Status | Competition Architects | BART//BRATKE Partner | TUM Engineering

Development of a travelling pavilion, to be easily transported from munich to sydney and constructed on-site. The 24h MUC/SYD travelling pavilion is not only travelling as in over the world from its sites in Germany to Australia but is also constantly moving during the course of the day. Every morning, the pavilion rises in the east, together with the sun, and slowly echoes its course, reaching its

horizontal position at noon and then descending till sunset. The basic axis of its movement origins in two identical cones, placed offset upside/down and rotating to each other. As the pavilion‘s roof is always faced directly ankled towards the sun, its thin film cells use the solar income in the most effective possible way to generate self sustaining energy.



AZUR SKY PAVILION

Client | Competition Entry Location | London, United Kingdom Size | 60 sqm / variable Status | Competition Architects | BART//BRATKE Partners | The pavilion symbolized abstract phenomena – lighting, growth process, reflection, scattering, visibility – while at the same time being a powerful physical but ever changing object in its own right. The pavilion’s indefinite overall form is ever changing through interaction of its visitors: People can attach and dismount components via easy to use plug connectors and become part of the attraction theirselves, while realizing that the pavilion as a whole becomes more than the sum of its parts. In its initial form, presenting only a picture of a state of time and space of change,

the generatively evolved pattern of the small scale objects ranges from fully mirrored in the pavilion’s core to a light emitting component at it’s outer area , dissolving this collective accumulation of functional elements to create space for a singular moment of contemplation at its center. Each component is customized with an inscription about the sky, investing participants in the collective form of the cloud and creating a memento through 790 interactive parts taken by the contributors and visitors after the closing of the pavilion. Blurry like a formless cloud during daytime, the pavilion becomes a point of orientation during nighttime: The emissive parts are many times reflected inside the structure to generate a construct resembling a star constellation in the sky.



NOMAD BEHAVIOURAL ASSEMBLY • state 01 float state

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noMad proposes a behavioural fabrication system that marks a shift from built environment as a finite lifecycle construct to autonomous, non-finite and real-time solutions to adapt dynamically to the demands of its environment. In a self-assembling fabrication approach of ‚negotiated space‘, noMad aims to enable architecture with a sensory system, localizing decision making by self-aware unit to unit communication instead of a deterministic, superimposed building plan.

type: regular polyhedron vertices: 12 faces (by sides): 20 (3) dihedral angle: 138.19°

type: regular polyhedron vertices: 6 faces (by sides): 8 (3) dihedral angle: 109.47°

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Client | Architectural Association DRL Location | London, United Kingdom Size | ad Status | Concept Study Architects | BART//BRATKE Engineering Consultant | AKT II, London

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type: quasiregular polyhedron vertices: 8(3) + 6(4) faces (by sides): 12 dihedral angle: 125.26°

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Anchored in the world of self-structuring polyhedra, noMad is based on principles of synergetics, the study of geometry in transformation and the impact of a local change on its global systems behaviour: a single unit can autonomously change shape, shifting its state by a simple rotational translation from one polyhedra to the other. Hereby, noMad is operating on distinct scales of (collective) intelligence and autonomy, each autonomously self-assembling to the next higher order of organisation - from a highly mobile, nomadic state to high population spatial configurations. noMad proposes a system that can self-regulate and adapt, react to outside influences and demands and encourages both interaction and communication.



GEMINI FUTURE MOBILITY

Client | TUM Create Location | Singapore, Singapore Size | Status | Mobility Study Architects | BART//BRATKE Partners | GIST As low performance infrastructure is becoming the limiting factor of rapidly growing megacities, Gemini’ introduces a whole product family, designed to fit the needs of future mobility. Developed by using the example of the compact, transport-oriented city state of Singapore, Gemini’ is bridging the gap of its future infrastructure plan – creating a complete integration of personal mobility in both the private home as well as Singapore’s expanding public transport. By using Singapore’s unique social foundation of central allocated housing by the Housing and

Development Board as a new instrument of car sharing, Gemini’ is bringing together the resource saving benefits of shared infrastructure with the amenities of personal property. Gemini‘s main unit, LA, an extremely reduced personal capsule for 2 persons is setting minimum space and weight requirements. It is strongly focusing on individual transport within the short range of the city center, where the lines of street levels and pedestrian zones are blurring due to high-density, vertical urbanism and slowed down, road pricing controlled traffic. By adding the modular-structured add-on, GI, Gemini shifts its typology – offering a wider range of usage through improved stabilization, a performance boost and an included range extender. Combining two, LA units back to back, Gemini future mobility vehicle can be used as a micro car for families.



MUTE ELECTRIC MOBILITY Range Extender Aluminium Spaceframe

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Client | TU Munich Location | Munich, Germany Size | Status | Drivable Prototype Architects | BART//BRATKE Partners | TUM Create MUTE combines the scientific and research innovation of 20 Chairs at TUM and is designed for seamless integration in the mobility infrastructure. This highly-efficient vehicle keeps power consumption on the road to a minimum thanks to its light weight, optimized aerodynamics and energy-efficient components. The lightweight design allows the use of a small battery. When combined with well-engineered and low-cost components, an affordable vehicle can be brought to market.Focus was also placed on safety – a vehicle that looks like an automobile

Composite Crashsystem

must drive like an automobile. The large rear trunk lid allows the functional luggage compartment to be conveniently loaded and unloaded. The electric range extender is located behind the trapezoidal opening at the front of the vehicle. The diffuser at the rear creates a dynamic finish. With its distinct, defined trailing edge, MUTE’s fastback style gives it the look of a coupé. It makes an assured, self-confident impression thanks to short overhangs, horizontal lines at the front and the rear, and flared wheel wells. The interplay of curves and sharp edges emphasize MUTE’s sporty, dynamic nature. Daytime running lights in the form of LED strips lend a visual tension to the LED twin headlights. LED technology in the front and rear headlights ensure excellent light output, while at the same time minimizing energy consumption.



PLATOON SOUND SCULPTURE

Client | PLATOON Art Space Location | Berlin, Germany Size | Status | Interactive Installation Architects | BART//BRATKE Partners | Now//We//Bar An audiovisual real-time performance that emphasizes audio synthesis and graphical languages. A interactive/reactive system between the audio and the image, between the man and the machine. The sound sculpture was part of an interactive performance at Platoon Art Space Berlin in December 2013. The audience was tracked and 3dimensionally scanned via Kinect cameras. A

Digital representation was created through use of several CAD software for Post Processing to create a non-representational collage of the whole performance in a physical, 3d-printed model. The sculpture captures the motion of the visitors as well as the music played by Berlin based Label Now//We//Bar and directly influenced the 3D model.



BEHAVIOURAL PRODUCTION INTERACTIVE INSTALLATION

Client | Architectural Association DRL Location | London, United Kingdom Size | Status | Built Installation Architects | BART//BRATKE Partners | Investigating the ways in which matter, energy and force can be combined in order to generate specific, partially controlled behavioural material effects, RESPIRA is an interactive, kinetic lighting installation. As an experimentation on the relationship between frame and skin, piano wires and pre-stressed silicone patterning were used as a behavioural template to explore the movement facilitations that the latter implies. The final outcome, a result of a wide research on material properties and energy storing techniques, is a representation of an equilibrium

state concerning material and energy relationship. Key parameters of the research agenda were the relationship of rigid and soft parts, the positive and negative space of interlocking forms and the transmission of energy and light through the design of a lighting installation.



SYNTAX ERROR CHOREOGRAPHIC CODING

Client | CCL Frankfurt Location | Frankfurt am Main, Germany Size | Status | Interactive/Video Installation Architects | BART//BRATKE Partners | Motion Banks Lab The basic idea of the project is built upon the consideration of creating a digital sculpture from the recorded motion data of a real person. Syntax Error is a three-dimensional, digital metaphor of a real life process influenced by the precision, rich detail, fine mechanism and energy. The digital tectonics mostly capture the fragility of a dancer’s movement and therefore show the beauty of human inaccuracy in the syntax of a programmed dance sequence. The digital sculpture is a representation of individual human interpretation and implies the

attributes that contrast human behavior from mechanical perfection. The project’s intent is to deliver a message of space, change, behavior, reaction, movement and flows through matter materialization and results in a digitally augmented eclecticism. One material creates different tectonics that represent persistence and change at the same time, like one dancer subjectively interprets the sound/music/directions in his/her performance differently. Sara DeSantis, who delivered the dance performance, moves to an interactive noise field provided by KlingKlangKlong, where a simple modification of the random seed could iteratively create new versions of the video, each offering a different composition of the recorded performance. She was recorded by several depth cameras (Kinect).



RADIO NUCLIDE

Client | OOE Location | Ghent, Belgium Size | Status | Speculative Study Architects | BART//BRATKE Partners | Part fungi, part mollusk, and part machine it intends to soak up the radiation and remove it from the irradiated cities, unifying with them in the process. The breeds of this species propose to amalgamate with and regenerate most of the now abandoned cities. The project’s core set-up consists of a programmed definition of agents which begin expanding inside in a built structure. The agents breed three generations, one after another, when defined states of expansion are reached. All breeds trace their ancestors in a self-informing

loop, that stops when all of them unify with their generators, culminating in a final state that deforms the implemented built geometry. The workshop introduced an unorthodox, hands-on workflow based on the concept of Object-Orientated Design. Object Oriented Design is a new paradigm in contemporary philosophy, physics, computer programming and critical theory and can be understood as the process of planning a system of interacting objects for the purpose of solving a specific problem. In contrast to contemporary thought and design, which views things as the aggregation or assembly of smaller bits and parts, in OOD new objects emerge out of an ecology of interaction of multiple and heterogeneous objects. Through a process of formation or computation and structures can become one object, without resulting in an incongruous collage.



CELLULAR ATOMATA EVALUATING THE EDGE OF CHAOS

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KEY OPERATIONS:

Background | Architectural Association DRL Location | London, United Kingdom Size | Varies Status | Research Study Architects | BART//BRATKE In-Depth Research of cellular automata, developing algorithmic strategies of generation and evaluation and control of complex growth systems. LAMBDA collects results of research going deeply into digital workflows and computational systems of cellular automata, dealing with simple, rule based logics of growth and geometry generation and both observation and parameter based evaluation. Aim of the study was to develop algorithmic

strategies of control for complex self-organizing systems through minimal input or rules. Through prediction, observation and numerical evaluation of total system behaviour and geometrical output the system independently adapts its input parameters (rules of growth or initial generation) and modifies the geometric structure based on its statistical data and given design goals (stable structure reduction, combining in clusters , etc.).






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