Matthew Davis 2024 Master of Architecture Portfolio

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MATTHEW DAVIS

MASTER OF ARCHITECTURE // 2024

Email Phone Address

education

College

mtdavis135@gmail.com

513-575-6870

239 Grandview Ave, Bellevue, KY 41073

High School

experience

University of Cincinnati // Cincinnati, OH

Master of Architecture - 2024

Bachelor of Science in Architecture - 2022

Green Roof Certificate - 2022

Cincinnati Country Day School // Indian Hill, OH

High School Diploma - 2018

06/03/24 - Current MMA // Cincinnati, OH

Tasks included data mapping and the creation of useful site maps, rendering and 3-D modeling large city planning projects, presentation making and typical revit work on small scale single family residential projects. Most exciting projects included the lakeview house and a competition entry.

01/09/23 - 04/27/23 GBBN // Cincinnati, OH

Tasks included solar analysis, animations, realistic renders, and typical construction documents on higher education and arts projects. Most notable achievements included working on the early design concept for the Saks 5th Avenue shell reconstruction and the fundraising images for Children’s Theatre.

08/22/22 - 08/05/23 Visual Skills Graduate Assistant // University of Cincinnati

Assisted Michael Rogovin and Lauren Whitehurst with the teaching of both physical and digital skills necessary for the study of architecture. Specific assignments included; rendering, cnc milling, 3-D printing, hand drafting, and similar. Class format was often studio based with lectures given by professors.

05/10/21 - 08/13/21 Ike Kligerman Barkley // New York, NY (Remote)

Remote work architecture co-op. Created many architecture visualization renders and drawings to help communicate ideas to the client. Generated many design options. Used Autocad professionally and gained an understanding of the strengths and weaknesses of the professional drawing and modeling software.

skills

Design

Generative Design

Collage physical, collage digital, pre-production diagramming, sketching, physical modeling

Research

Precedent building study, site analysis, constraint study, precedent firm/architect study, building code, grasshopper code analysis

Visualization

Drawings

Autocad, Illustrator, Photoshop, Rhino drafting, Hand drafting, Indesign

Rendering

Twinmotion, Vray, Thea, Enscape

Modeling

Physical model

Topography model, 3-D printing, laser cutting, generative models, detail models, model materials including: wood, chip board, museum board, paper, clay, cellulose paste, etc

Digital Model

Rhino, Grasshopper, Revit, Sketch-up, Twinmotion

General

Soft Skills

Leadership, group work, creativity, planning, critique of projects, efficient communication, problem solving

Hard Skills

Drone photography, architectural photography, Microsoft suite, Adobe Acrobat, Bluebeam, Prusaslicer (3-D printing), Climate Consultant, Google Earth Pro, Covetools, Ladybug

awards

Thesis 2024

Thesis 2024

2019-2024

Spring 2022

Spring 2018

Spring 2021

Academic Achievement

Orville Simpson’s Urban Future Forward Award Outstanding Overall Design

Dean’s List

Graduated Undergrad Cum Laude

Graduated high school with high honors

Service

Carlisle Kentucky Flood Clean-up

04-05 Index

06-63 Academic

06-15 Quarry Inquiry

16-29 FAI Airport

30-43 Buoyancity

44-53 Arboreal

54-63 The Stitch

64-77 Professional

64-73 GBBN

74-77 Ike Kligerman Barkley

78-79 End

Quarry Inquiry

Industrial Facility

Trenton, New Jersey

Individual Thesis

Quarry Inquiry is an analysis and theoretical intervention in the abandoned and contaminated Moore’s Station Quarry. This site area has multiple conditions that will need to be explored including, the geological condition of the quarried earth, the existing quarry machinery that has been abandoned on site, the Delaware River adjacent to the quarry, the groundwater that fills the quarry, the Raritan Canal, and the town of Trenton, NJ downstream from the site. The above will be used to generate goal driven form. The goals for the intervention are as follows;

Clean the water of the Delaware River watershed in a focused point and utilize the river for hydroelectric power

Permanently store this water in multiple stages as well as retrofit the quarry for water storage and rainwater collection

Properly consider and dispose of the byproducts of the systems

Reactivate the canal for the transportation of goods and human access to the site

Put on a spectacle to be viewed by visitors while achieving the other goals

statement on the overall purpose of the thesis including a prediction on the state of the water cycle and of places abandoned // photoshop
Dystopian Purpose Diagram Sequence // Digital Collage
Machine Parts // Linework Drawing + Render

02 Fairbanks Airport

Airport

Fairbanks, Alaska

Individual Project

In a site isolated by land, this airport project attempts to strengthen the connection between Fairbanks and the outside world. This “airport of the future” focuses on efficiency, technology, and sustainability to create a curving member mass timber frame packed with inventive gadgets to streamline the processes of both boarding and departure.

Many individual processes of the airport have been reconceptualization including baggage claim, heating and cooling, check-in, waiting, eating, sleeping, and overall experience. The architecture connects with nature not only by using wood from the nearby forest to minimize material travel, but also contains pockets of intensely landscaped area within the airport so that the forests of Alaska can be easily enjoyed by all visitors. Project acts as a new construction building in the location of the existing airport while utilizing the four different existing runways.

Baggage Claim Research // Precedent Axon Series + Iterations

research into different baggage claims from various airports and of varying sizes (left) and re-imagined baggage claim iterations based on simplification of existing processes (right) // illustrator + photoshop

Existing Site Map // Data Mapping

map of relevant existing conditions including fire risk, rivers, bus routes and flight pathways to all four existing runways within the site // illustrator

Form Finding Sequence // Digital Diagram

sequence of diagrammatic plan images explaining where the overall layout and program of the airport comes from // illustrator

section chunk model to show off the two levels of the waiting area, this model includes 3-d printed interior pieces and the assembled timber frame // basswood + 3-d printed pla
Waiting Area Section Model // Physical Model
Bent Shell Process // Physical Model + 3-D Printed Guide

03 Buoyancity

Urban Planning

Covington, Kentucky Group Project

Throughout the world, there has been a drastic increase in the amount of both flooding and droughts demonstrated by the river level of various rivers. As this fluctuation continues to increase, how our built environment takes this fluctuation into account may need to be revisited. Our current solutions include attempts to control the river itself through redirection and control mechanisms and to build large flood walls that protect the neighboring development from potentially dangerous high waters.

Buoyancity is about creating a city that can adapt to any water level without needing walls or river controls. The massive buoyant platforms allow the light bamboo structural towers to raise and lower with the water level. Towers are designed to only allow vertical movement with three large ground anchored spokes that prevent any horizontal movement or spinning. City is designed for all housing to exist within the vertical space of the tower and all public space to exist on the “ground floor” of the towers with an interconnected road system.

concept began as a water management plan including a large reservoir where monolithic plinth buildings rise from the water well above the highest possible water level // illustrator + rhino

sections showcase the central water management core and varying building types jutting out of the water reservoir // illustrator + rhino

Water Management Concept // Linework Section
Early Water Management Concept // Linework Axon

Tower Iterations // Design Matrix

multiple

iterations of the tower design to create a cohesive together with some sort of bamboo structure // rhino
cohesive structural form with modular living spaces held

Overall Ground Floor Plan // Photoshop Collage + Linework

groundfloorplanincludingtheenvisionedcommunalspacesandinterconnectedroadwaybetweenindividual towers // rhino + photoshop + illustrator

Overall Site Plan // Photoshop Collage + Linework

site plan showcasing the central commercial core and groundwater management in which all vehicular circulation stems from and the massing of the floating towers // rhino + photoshop + illustrator

Communal Living Floor Plan// Linework Plan

tower contains a shared living space in which multiple bedrooms attach to a communal space to be shared amongst the inhabitants for spacial efficiency // rhino + illustrator

Varying Tower Sizes // Linework Axon Sequence

to make the idea adaptable to different terrains, the towers must have varying sizes taking into account the different programmatic and population based needs of the site // rhino + illustrator

demonstrates how the city planning idea works landscape to be entered and connections between towers + acrylic + cork + string + basswood sticks + sand + water

flooding conditions show that the high river waters would roads between to float on the water level while landscaping wood + styrofoam + acrylic + cork +

model
Flood Simulation Model (low water) // Physical
string + basswood
Flood Simulation Model (high water) // Physical

04 Arboreal

Multi-Use

Atlanta Georgia

Individual Project

Arboreal is a project about both entry sequence and re-imagining mass timber’s construction capabilities. The spaces and journey to those spaces are designed to ensure that inhabitants will be guided towards the area most relevant to them. Through the sustainable practices of mass timber, green roof cooling, solar analysis, and the planting of trees, it is ensured that this building will stand the test of time and be home to lasting memories both in community spaces and short stay housing spaces. The three-fold system of glulam columns, clt interior walls, and glulam load bearing facade means that this building can be built higher and stronger than most predecessor mass timber buildings.

This project has the distinct advantage of using a modular facade which allows for additional short stay housing units to be easily built upward as the US code adapts to current technology in mass timber construction. The wood for the building is all locally sourced and focuses on utilizing the wood of a local invasive species, the White Poplar tree. Cutting down these trees and planting other species can help greatly with biodiversity.

the earliest concept for this project was a dark tunnel upwards towards a well-lit space with a tree in it, creating a journey upwards and a compression of space before an open space // photoshop

Parti Diagram // Generative Collage

Mass Timber Details // Exploded Axonometric

fromtoptobottom:drawingshowstheconnectionoftheprefabricatedmasstimberunitsbeingheldtogether by wood frames to form the staircase, second detail shows panel connection to building // revit + illustrator + photoshop

from top to bottom: drawing includes glulam shell, interior column grid, and CLT interior walls // revit + illustrator
Mass Timber Structure // Exploded Axonometric

The Stitch

Multi-Transit Hub

Chicago, Illinois Group Project

This site along the river in Chicago represents yet another divide in a torn urban fabric. The river divides the strong Chicago urban core from the problem stricken south and west areas of the city. The project is a multi-modal transit station involving the following forms of transportation: Hyperloop, high speed rail, Amtrak trains, Metra trains, Greyhound buses, CTA buses, streetcars, ferry, and bikes. Many cities, including Chicago, have run into societal problems due to the need for everyone to drive their car everywhere. This station aims to provide an alternative to the typical transportation of a city.

When a fabric has been torn, the sides of the tear must be stitched together to close the gap. This is exactly the means in which this proposal will mend Chicago’s tear. This stations position across the river will mean that all Chicagoans will have equal opportunity to utilize the latest cutting-edge transportation. As someone enters the station, they will be met with many transportation opportunities. They could take high speed transport and quickly traverse much of the Midwest or utilize the streetcars and ferry to get to work every day without owning a car. There is a comfort in knowing that the possibility to reach almost anywhere in the city and beyond can be found in one place. The physical design of this proposal is inspired by five core ideas: Repetition, Ecology, Sound, Light, and Stitch. These elements will be explored further below and determine the form of the proposal.

a depiction of fractures through chicago caused by the river and highway running through the urban core, dividing the city by wealth, ethnicity, and opportunity // photoshop + illustrator
“The Fractured City” // Collage

Repetition // Axonometric Diagram

a core concept implemented through the building is the idea of a prefabricated modular mass timber cube endlessly repeating to create the depth of the walls // rhino + vray + illustrator + photoshop

Ecology // Transverse Section

chicago as a whole faces disrupted migration patterns significantly as there is no way for animals to easily traverse a dense city. by giving back some land next to the river and by returning the river to its natural state, the migration patterns could be easily restored // rhino + illustrator + photoshop

heavy rail
subway
hyperloop

GBBN Commercial Firm

In-person Co-op

Visualization + Modeling

GBBN is a commercial only large firm with multiple teams that each deal with specific sectors. In my experience at GBBN I worked on four different projects including the Buhl Hall addition, Childrens Theatre, Rush County Rec Center, and Saks 5th Avenue Repurpose. My primary duties included visualization in multiple forms and modeling in both revit and rhino. All images within the portfolio were created by me for varying stages of the projects. The sectors I worked in were higher education, mixed-use, arts, and recreation.

My experience showed me a wide variety of different architecture and allowed me to better refine what projects I am most interested in, my favorite sector being higher education. Creating fundraising images for the Children’s Theatre was the most rewarding project as I felt my work directly benefited a good cause, that being an exciting building renovation that many children of Cincinnati will soon get to enjoy.

Saks 5th Avenue // Rendering + Modeling
many fundraising images produced for the public unveiling into the new children’s theatre project // rhino + photoshop
Children’s Theatre Renovation // Rendering
unveiling of the former esquire theatre being converted photoshop + enscape
final production renders being created for the former strip mall turned rec center in rush county // revit + photoshop + enscape
Rush County Rec Center // Rendering
video produced showing the entry sequence of the main lobby area and significant attached spaces including the library, YMCA, and interior outdoor courtyard // revit + photoshop + enscape
Rush County Rec Center // Video

design development set including a section that showcases the connection of the hall with 5th avenue and updated plans after the square footage of the building had to be reduced // revit + photoshop + illustrator

Buhl Hall Drawings // Diagrammatic Section + Floor Plans
design development phase solar analysis to test multiple shading devices on the south facade of the addition using ladybug plugin for grasshopper // rhino + photoshop + grasshopper
Buhl Hall Shading Device // Solar Results Winter and Summer

IKB Residential Firm

Remote Co-op

Visualization + Modeling

A high end housing only firm, my experience with Ike, Kligerman, and Barkley was my first experience with single family residential. I worked on a few different houses and was mostly used for visualization skills as well as modeling. IKB was an autocad only firm so I had the chance to work in autocad for the first time which was a great challenge as I had never used it before. The modeling and visualization helped me to understand the varying styles of housing as well as the ambitious designs that made IKB a successful firm.

The visualizations helped especially with the client relations as much of the drawings that architects make are difficult for clients to understand. These visualizations help to communicate the idea to the client and can save the architect a large amount of time by getting the client to agree to a design so that there is less need for change later.

design option renders based on a design change necessary because the cabana was blocking too much public view of the ocean // photoshop + vray
Cabana Project // Rendering + Modeling

Exterior Design Options // Linework Render

quick linework drawings of the different design options for various projects // rhino + illustrator

elevation set based on the varying potential paint options and roofing materials // photoshop + illustrator
Paint and Roofing Design Options // Photoshop Collage

mtdavis135@gmail.com

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