MUTM Training brochure 24pp

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engage, inspire and empower


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MUTM TRAINING

Contents page 03

Introduction

04

Mess Up The Mess Theatre Company

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Warming Up/Ice breakers

08

Group development exercises

10

Trust and awareness games

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Session Planning by Dick Johns

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Starting points for using the arts to explore issues with young people

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Image theatre work

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Reminder of physical theatre workshop led by Elise Davison

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Engaging with hard to reach young people by Jason Camilleri

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Youth Arts Methods and Uses

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Bibliography


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Youth Arts Facilitator Training: An overview to using the arts as a vehicle to engage, inspire and empower young people The arts are a recognised medium to empower young

This three day course aims to introduce graduate artists,

people to explore the issues that affect their lives.

practising creative professionals and community workers to

They are an excellent vehicle for personal development and

the practicalities of using the arts from themed workshops to

can provide life-transforming opportunities. Many youth

devising youth-led performance. The sessions will

and community workers recognise the value of the arts as

use theatre techniques as a case study for how to approach

a tool to engage young people but simply don’t know where

all youth arts facilitation. The sessions are practical and

to start. Likewise professional artists can lack confidence

participants will experience first hand the processes they

in how to share their practise in a relevant, engaging and

can later adapt within their own work. Participants

accessible style.

will leave the course with a wealth of material including games, exercises and project starting points to use with young people. The training is an introduction and will give participants the confidence to use drama/arts within youth settings.

Key learning: Why and how we warm up groups for drama workshops Experiential learning of key games and exercises that can be used when delivering drama with young people Starting points for exploring issues through drama with young people Approaches to devising issue based performance with young people Exploration of best practise approaches to facilitation and inclusion An introduction and approach to session planning An overview of the issues involved with reaching out to hard to reach groups of young people Discussion of application of learning within own youth environment


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Mess Up The Mess Theatre Company

Mess Up The Mess Theatre Company supports young

We motivate young people through bespoke bilingual

people and the communities they live within to

creative projects and experiences that respond to their

overcome the barriers that they meet — to create

needs, concerns and interests and challenge them to

a greater equality for those:

take the lead. Project models include:

currently socially excluded who are disadvantaged, face discrimination or prejudice have not been able to take full advantage of the existing opportunities for employment, education or training

Issue based workshops or productions from a play in a day to week long runs DVD or music projects Peer Leader Training

who are under employed, unemployed or in low waged jobs.

Apprentice Theatre

not in education, training or employment

Accredited Performing Arts Training for young people at risk of exclusion/NEET

MUTM successfully uses theatre creatively to inspire

Events Training

and engage disadvantaged and hard to reach young people

Social Enterprise Support

through transformative learning experiences.

Life & Social Skills workshops

We empower them to:

Ready for work courses

Express themselves, have their voices heard and celebrated

Work placements

Develop key transferable personal and social skills

Mentoring schemes

Play an active part in their community Make informed choices about the issues that affect their lives Reach their potential Have fun in a healthy environment


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Warming Up for Drama Workshops

We warm up as a group for drama workshops,

Icebreakers and Name games for New Groups

rehearsals and performances to: Prepare participants physically, vocally and mentally for the session ahead Ensure limbs, joints and muscles including the vocal

In many ways almost all of a drama session is an icebreaker, but these are some good exercises to start a new group with.

chords are ready for the physical demands of the session Help people to relax and enter into the spirit of the session leaving the outside world behind

Name and action:

We stand in a circle. Each

participants says there name and an action which the group

Create a positive group atmosphere

repeats. Then the group begin a conversation using the

Break down social barriers

names and actions. I would say my name and do my action

Energise and motivate

followed by another’s name and action who would then do

Tune in to creative ideas

the same passing on to a third person. This game can be

Get to know each other

adapted until you are only passing the actions. Or you can use

Become focused and aware of each other as a group

alliteration saying names followed by an animal beginning

Lose inhibitions

with the same letter as the name e.g. I’d be Sarah Snake’. Mr Hit:

Mr Hit runs with his arm outstretched towards

There is no one warm-up session to run and sessions

another group member trying to tag them. If they see Mr

will change to allow for if the group is new or existing, how

Hit approaching they call out a different group members

familiar the group are with drama, skill development and

name and MR Hit must change his path to them. If hit you

projects being undertaken by the group. What you might

are out. The game requires excellent concentration and

run in week 1 of a 12 week programme is very different from

communication skills and is best played as people getting

week 8 when people are familiar with each other and the

familiar with names.

techniques you use.

Silent ordering:

Ask the group without talking to get

into height order, age order right down to days of months, eye colour groups, favourite colour groups, warm hands to cold hands order! Communication skills tested while group dynamics growing. Person to person:

The facilitator asks the group to

move around the room. When the facilitator calls ‘person to person’ each participant must find a partner. When in pairs the facilitator will say body parts which the group must connect ‘head to head’ knee to knee’ or right foot to left hand’. When the facilitator says ‘person to person’ each participant must find a new partner. Great for loosing inhibitions and getting over physical embarrassment but mustn’t make it too challenging for the group in hand.


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Physical Warm Up

Vocal Warm Up

Shaking:

Ask participants to shake a leg, arm or whole

Facial stretching:

Yawning, chewing toffee,

body with lots of energy and make accompanying vocal

imagining a bee in your mouth, massaging your face,

sounds. It is often good to build from individual limbs to the

counting to ten while yawning, lemon face-lion face,

whole body travelling around the space.

counting to 10 overemphasising word shapes. Add sound as

Centering:

Ask participants to stand hip width apart

and reach up to touch the ceiling on their tiptoes. Once

much as possible. Using the whole body:

Imagining and vocalising

stretched as much as they can they let out a sign and drop

sound in all parts of your body as a group starting with

to a knees bent position with their head hanging over

the toes all the way to the head. This can be added to by

there feet. Ask them to gently bounce on their knees and

massaging or tapping that part of the body. Often good to

swing their arms to ensure fully relaxed. Now ask them to

start with low sounds and work up.

imagine a golden head out of the top of their head uncurling

Filling the space:

Working as individuals we choose

them upwards as slowly as possible. It is also useful to

a spec on a wall or ceiling to warm up with our voices. Start

imagine straightening up vertebrae by vertebrae as slowly

close to the speck and visualise it as a red ember burning

as possible. The shoulders and head should come up last.

more brightly as you connect with it vocally. When you

Participants should feel relaxed and centred with good

have warmed it take a step away and continue to grow the

posture ready.

ember. Keep going until you are far from the spec and filling

Stretching:

It is good to stretch out the aches and the

the space with your voice. A facilitator can build this by

pains of the day from head to toe. I often ask a group to go

asking the group to find new specks or work together to fill

around one by one offering stretches for the other young

the space with their joint sound. The facilitator can conduct

people to copy.

the group with differing pitches and volumes. This also aids

Bubble stretching:

Imagine you are in a bubble and

you are stretching out the bubble by creating different

group development. Alphabet constantants:

Ask the group to work

stretched shapes with your body across all directions trying

through the alphabet in rhythm overemphasising all

to make the imaginary bubble as big as possible.

constant sounds for example. BABABABA,CU,CU,CU,CU.

Energy release games:

With some groups it is good to

run at least one of these before focused warm-ups to allow

DA,DA,DA,DA Tongue twisters:

Unique New York New York’s

them to ease tensions from the day. Other groups of young

Unique, Peggy Babcock, red lorry yellow lorry, red leather

people need coming together in a circle to stretch as a

yellow leather, peter piper picked a peck of pickled peppers

focusing part of the session first. However all groups benefit

a peck of pickled peppers peter piper picked.

from some high energy games to release tension, have fun, laugh and build energy. From old fashioned playground games’ cat and mouse’ to ‘touch 5 things’, these games are often a groups favourite bit of the session.


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Icebreakers and name games for new groups Red, amber, green:

Walking around space with

Change the action:

Two people freeze in an action

facilitator calling different energy levels to show in

in the centre of a circle. The audience looks for ways by

walk moving between 5% energy to 100% energy.

removing one person and completing the other person’s

When facilitator says Red the group stop, amber means

freeze in a new way the action will be changed. To get

change directions and green equals go. Tests the

someone to unfreeze they must be tapped on the shoulder by

groups listening skills and energy levels.

the person with the new idea. The game is free flowing and

Fill the space:

The group is asked to work together as

they walk around the space to fill as much of the space

goes on as long as the group have ideas and are motivated. Walk on mud, puddles, ice, sinking sand:

Simple as

as possible with their bodies. If a participant sees a space

it sounds. The facilitator calls out different environments

they should run into it. When the facilitator claps the group

the group must travel through. Effective at building focus

must freeze and evaluate how well they have done.

and physically unlocking the imagination. Can add in

Builds until group working together and committed to

where they are travelling, moods etc. Can be a good way to

filling space collectively.

build up a theme or character for example ‘you are walking

Stop as one:

Designed to develop group’s collective

to your best friend’s birthday party’ as opposed to ‘you are

focus off stage and on. The group walk around the space

walking to the headmaster’s office”. These exercises start

trying to stop at the same time and begin walking together

people acting without being watched by an audience or

as one. The group are encouraged develop group awareness

being judged on what they say.

and to not rely on a leader prompting the movement.

What’s in the box?:

In pairs person A asks person

B ‘What’s in the box?” Person B replies with the first item that comes into their mind. A must keep asking trying to unlock B’s creativity. B must not censor himself and answers will be crazy in range. Swap over.


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Group Development Story Telling Exercises The following exercises are games we play with new

To run this effectively:

groups to get them to work together, create some drama

Set the task to the whole group clearly

and observe where they are at as a group. It is good to get

Provide any materials that might help pens and paper

groups creating work together as soon as possible and these simple exercises are normally a lot of fun.

for brainstorming Check each group individually understands the task Give regular reminders of time

Film freezes:

In groups of 4 or more ask the group to

Review and extend time if necessary

come up with a freeze of a well known film in 1 minute.

Celebrate each groups performance

Show the other groups and guess the film. This can be

Evaluate final product and groups process

changed to books or songs or based around issues. Elephant, river, bike, old man, flowers:

I ask the group

Fairy tale genre game:

Asks groups to rework

to make the above shapes without chatting as a groups

fairytales or well known stories using different genre in a 2

of 4–6. I then tell a story and when I mention each of the

minute presentation. For example Little Red Riding Hood

objects they must make the shape. ‘There was an old man

the musical or 3 Little Pigs the soap Opera.

walking by a river who loved elephants…’ All of the above exercises can be amended or developed Story games:

In groups of 4-6 young people must

incorporating local history, legend, topical news stories or

work together to create a short performance including the

different theatrical genre or theatre styles. The best drama

following elements:

exercises have clear rules within which the group can have

Only 5 words

fun and be creative. These exercises don’t put people on

Cornflakes

the spot and develop the group as a whole to develop work

A red bus

together with the participants leading the content not

A girl called Jane

the facilitator.

Time travel Snow storm An inanimate object that comes to life A flashback 1 line of narration in addition to the 5 words 1 line of song in addition to the 5 words 1 line of monologue (from a characters perspective) The group have 15 minutes to create the piece.


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More Warm Up Games Possum in a tree:

The group walk around the space.

YOU:

The group stand in the circle and put their hand

When the facilitator says ‘possum in a tree’ the group must

in the air. The facilitator points at a group member and

get in to threes. Two of the group face each other holding

clearly says ‘you’. That person points at another and does

hands while the third stands in the middle pretending to

the same. Once you have been pointed at you take down

be a possum! Lots of fun, great for giggling!

your hand until an order passing ‘you’ around the circle

Big Chief:

The group sit in a circle. One person leaves

has been formed. The group keep passing the’ you’ clearly

the room. The facilitator picks a ‘Big Chief’ who must lead

and with energy in the same order. The group now develop

the whole group in a movement and rhythm. Once the

a new order with a subject such as cities or animals and

detective person is back in the room the ‘Big Chief’ must

when this is running smoothly the facilitator re-introduces

keep changing the movement which everyone else copies.

‘you’. The group must keep both patterns running. The

The detective must try to work out who the Big Chief is.

aim is to build as many patterns as possible. This tests

Walking wink murder:

The facilitator chooses a

‘detective’ who leaves the room. All others close eyes while he chooses one or two ‘murderers’. The detective comes back into the room. The group walk around the room looking for the murderer’s wink. When winked at, each participant must die a dramatic death. The detective has 3 guesses to work out who the murderer is.

communication, focus and group work.


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Trust and Awareness Games

It is very important for a group to connect and trust

Improvisation Games

each other when devising theatre together especially issue based work that will touch on their own experiences.

Yes lets:

Group contracts are excellent ways to ensure issues such

could do. For example ‘lets go swimming” everyone replies

as confidentiality and respect are agreed as a group (it is

‘yes lets’ and acts that out until someone else suggests

important the young people suggest and phrase the clauses).

another activity.

One person starts by saying an activity everyone

There ain’t no flies on us:

Split the group in half and

Many of us have played catch and fall trust games.

have them face each other with at least 10 meters apart.

Here are some others:

Group A elects a leader who begins to chant ‘there ain’t no flies on us, there ain’t no flies on us, there may be flies

Wrists:

In pairs, one player leads another around the

on some of you guys but there ain’t no flies on us’ with a

room by means of only a very light contact, wrist to wrist.

particular twist such as a cowboy or an opera singer which

The leader should vary the pace and height and dexterity

the rest of the group join in with. This is chanted while

of their leading. The wrist can be replaced by following a

walking towards the opposition aggressively-once finished

partner’s sound.

the group return to their line and Group B begin.

The glass cobra:

The group come to the centre of the

Death in a minute:

In pairs without discussion two

room and form a long line, each player facing the back of

participants enter the circle and begin a scene during which

another. The facilitator asks for the players to touch the

one of them must die within a minute.

back of the person in front of them. They need to be able to

Antiques:

recognise this person again but with their eyes closed.

The group must imagine it is of great value and argue with

Then they close their eyes and the facilitator leads them

each other as to what it is. Each person must share their

separately around the room, leaving them in different parts

option as it is passed around and contradict the person before.

of the room. The players task is to re-form the original lineup, the cobra, without opening their eyes. If possible the cobra should form in the exact same space in the room to. This is great for focus as well as trust. Falling:

The group move around in the space (ensure

space not too big and define it if it is). At any point someone can call out ‘Falling’ at which point they start to topple slowly like a leaning tower. All other players have to rush to them to ensure that they are caught safely before they reach the ground. As soon as they are caught the game re-starts.

An object is passed around the circle.


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Session Planning by Dick Johns

Dick Bradnum read English at Birmingham University

Part Two—Physical/Character

and then went on to train at the Royal Welsh College of Music & Drama and the Institute of Education, UCL. He

1. Busy bee — imagination and improvisation

was a founder member of The Custard Factory Theatre Co.

2. Walking — Leader says stop go. Then they get it for

Dick’s acting credits include Romeo and Juliet and Macbeth

themselves — sense it in silence as a group.

(English Shakespeare Company), The Office and My Hero

3. Leading — where do we lead from. They start by

(BBC TV). He has appeared in many radio dramas, and was

focussing on themselves then exaggerate further. Then all

for seven years a regular MC on the comedy circuit. His most

lead from head knees pelvis bum big toe etc

recent performance was as Malvolio in Twelfth Night at York Theatre Royal, a performance the Yorkshire Post described

Debrief:

as “a masterclass.” He has always worked with young

adapt for able / less able older younger more/less engaged

people, lecturing and teaching. Being around young people

audience. Where might you go next after these games?

occasionally compensates for his having very little hair and

What were aims /outcomes?

being middle-aged.

Part one—Introduction

level of focus and difficulty of games. Ways to

Part Three—Improvisation 1. Yes lets

Introduce yourself to the group and confirm what we are all here to do so everyone knows what’s going on.

2. Pairs (use Huggy Bear ) A and B. One tries to get the other person to say “yes” (for 30 seconds). Then swap over. Then try with “no” too.

1. Pass claps round the circle

3. Circle stories

2. Name and gesture game

a) words

3. In pairs you have 30 seconds to talk about your name.

b) phrases

Share back in circle - you speak for your partner.

c) fortunately/unfortunately 4. Nonsense lectures – in pairs a world expert and a

Discuss openings to sessions. What is important?

translator

Talk about aims and outcomes for each section and Improvisation by stealth.

overarching objective of part one. Talk about high-med-low

Debrief:

focus games. How did leader keep people on task/maintain

Talk about earning the right to do high focus activity like

pace? (counting down etc)

nonsense lectures. Aims outcomes and where next?


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Starting points for using youth arts to explore issues with young people It is dangerous to assume what a group of young people

You could ask each participant to write a monologue as

may want to explore as an issue. It can’t be assumed that

though they were the object, a previous owner of the object,

a gay and lesbian youth group only want to explore issues

the person that gave the object etc… Or you could lead

of their sexuality or that a young mums group want to do a

group freeze frames where under your facilitation the group

performance warning of the hardships of early motherhood.

place themselves in large freeze frames and animate them

The young mums group may in fact want to do a piece

in a giant improvisations (sometimes best to start with only

celebrating the positive aspects of being a young mother to

sounds and actions).

counter prejudice in society or actually maybe they are fired

Newspaper/books/paintings:

up about youth drinking. Never assume always ask. Just

of source material such as a newspaper. Ask them to choose

asking though without exploring dramatically can leave you

the articles they think are interesting. Ask them to create a

with broad themes or what young people think they should

short performance including 5 freeze-frames, 1 narration, 1

be interested in. It is worth scratching beneath the surface.

monologue based on the story. You could get them to develop

Give the group a piece

the work by improvising what happened before or after the Mapping exercise:

Draw a map of the local area

event described. Develop characters not presented within

(the whole town or neighbourhood) and ask the group to

the report.

brainstorm incidence, issues or memories they associate

My dilemma:

with each part. For example they may find parts of town

chooses two or three others to be in her image. She sculpts

intimidating or they might discover there is nowhere they

them into an image which represents a current or recent

are allowed to hang out. Why do they like certain bits of

dilemma. This image can be representational or symbolic.

town and not others? Are there issues the group get fired

The model sees:

up about while discussing the area? You could then ask

different shapes. The aim is to find a shape which triggers

the group to bring the map alive through freeze frames

a certain imaginative quality of feeling. Once the shape is

and improvisations. Gradually while exploring the map in

made, A asks B ‘Do you feel anything?’ If the answer is ‘No’

conversation and dramatically the group will begin to find

A moves them to a different shape and asks again. If the

common ground and differences they are keen to explore.

answer is ‘yes’ A then asks ‘what do you see?” ‘where are

Ask each group member to bring in an object

you?’, ‘What has just happened?” B may discover they are

Objects:

Someone in the group comes forward and

In pairs. Partner A sculpts partner B into

that means a lot to them. Sit in a circle and each person will

back inside a scene which they remember well which they

introduce their object and why it means so much to them.

can describe or they may discover they are a scarecrow or

Keep records of themes and issues that are raised.

the Statue of Liberty; there is no pressure to be literal.

Encourage the others into creative discussions regarding the objects based on the theme. Following the discussion ask the group to create freeze frames depicting themes and stories that arose out of the discussion.


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Image theatre work

Image Work

Devising Theatre

The group gets up and spontaneously create imagery

There is as much value in purely workshop based

by adding themselves into a single image cued by a title

sessions as there is in working towards a performance.

from the facilitator (this is easier once themes identified)

However groups of young people are often motivated by

A single individual sculpts a group piece. It might be a

an end presentation or performance. The context of that

scene from memory or an image to express an idea.

presentation must be owned by the group. For one group

Sub-groups create imagery amongst themselves and

performing to an invited group of family members could

bring them back to show. Images from sub-groups joined together to make composite images.

be perfect while others want to perform to millions to have their voices heard. If a group keep making work together this context will often change over time.

Individuals makes images separately in space but viewed as one image again cued by facilitator.

Animate Imagery The image may be brought to life by the protagonists

The process of devising theatre is organic. Once you have a specific theme, freeze frames and improvisations you need to be prepared to throw material away. It is important to create a group atmosphere where the whole group are

finding a phrase or movement or both, from within

involved in owning the development of the piece and

the piece. The different phrase movement sequences

are able to develop and lose material as the work grows.

triggered by facilitator.

Theatre is a medium where anything goes so it is possible

The group move in slow motion to bring images to life. Could be a second image they move to.

to mesh together the group’s vision of the world on stage however they feel. Music and physical theatre can link

The group improvise from this position.

disparate scenes or the group can script a formal written

Individual protagonists ‘thought track’ while holding

play with a beginning, middle and end. However it is

their position. Literally a stream of consciousness. Individual protagonists break away and speak in character to others in the piece. Group discussion:

Ask group to come up with and

order 10 most key issues that effect young people. Number 1 is the highest and 10 lowest. As individuals ask each young person to say what issue in the world they feel most strongly about and how they think they could realistically impact it. Discussion:

I love… I hate... My best memory is… I’m scared

of… I worry about... I get sad when… Each person answers these questions as personally or generally as they wish.

important to be realistic to your timescale, experience and budget.


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Reminder of physical theatre workshop led by Elise Davison Physical Theatre Facilitation Workshop 17/04/2011 Warm ups

Pair work

Writing with chalk in the air

Compliments games: That’s amazing, thank you, is there

Tennis

more? ohhh yes

Isolation exercises and neck warm ups

Major minor exercises: exploring the space, working on

Filling space

clocking (audience), putting your partner ‘in the shit’

Triangles

(John Wright)

Loving someone else in the space — increasing intensity

Hypnosis with a twist: following your partners hand

Finding the game

— major doesn’t care about minor

Stopping and starting, running walking in unison

Train station: see partner at station want to speak to

Frantic warm up — clear the space, centre, person,

them, need to get train. Insert objectives/situations

fold/unfold, favourites, cartoons etc

— let it develop.

Commedia Stock Characters — The old men - Pantalone ( bent over, shuffling, hands in front of purse — sex and money, Turkey), Il Doctore ( Pig, Fat, talks a lot of nonsense — food and money — and sex); The Lovers — airy, in love with being in love, non carnal love; Zanni — bent leg, horizontal axis, many different types — Arlecchino ( monkey, runs on spot, in love with Colombina — sex, food, money. Acrobatic, falls asleep ), Colombina — dove, contact with audience — clever, unmasked, Il Capitano — king of prat falls, bombastic — braggart — but really a coward, chest — peacock; Senora — tango dancer, lovers grown up — knows about sex, manipulative. Lazzi- fly lazzi, loves suicide lazzi, line in sand — Il Capitano and Pantalone lazzi. Lots of Lazzi — Burla Slapstick


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Engaging with hard to reach Young People by Jason Camileri Activity 1 Question — What makes a Young Person Hard to reach? The general feel is that there are dozens of answers

Why is it important to find out this information? Discuss possible factors. Some examples below: 1. Why ‘Who it’s for?’.

to the above question. There is absolutely no way that a

Age

workshop facilitator can be aware of all the issues which

Gender

may be affecting a group or individual/s. This makes the

School or youth group — Extended Opps, problem groups

task of engagement in some ways a negotiation as you

(behaviour or academic), young offenders, homeless young

try to analyse the best way to work with a group. Some

people, an established performing arts group, a group that

information may be given to you prior to your workshop,

includes people with disabilities, issue based group such

this will only tell you so much, and the success of

as anti bullying, lesbian & gay group, excluded young

engagement is down to the facilitators’ preparation,

people, etc.

plan and approach.

Cultural or faith groups.

Discussion Point 1 The planning of a workshop is central to its success.

2. Why ‘Where it’s held?’ Noise issues:

Can you make noise during the workshop?

Gathering as much information about the group you are to

Is the room next to a noisy room?

work with, or the workshop objective, will help you decide

Room size:

how to proceed with your plan. Some of the factors I always

require running?

consider before planning a workshop are listed below.

Time session can be held:

is it suitable for active exercises that During school hours, only in

the evening. What are you planning to do?

Length of the session:

What kind of workshop are you running?

how many weeks does it run for, if a session runs over is

Factors include : 1. Who it’s for! 2. Where it’s held 3. a) What the centre want to achieve b) What you want to achieve 4. Group numbers

Is it an hour, half day, full day,

there any extra time allowed, etc.


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3. Why ‘What it achieves?’ Confidence Team building Basic skills / ESOL Fun Activities To recruit for a future course.

Discussion Point 2 Approach to the workshop is vital: Always expect different levels of participation and prepare accordingly. What types of exercises you choose. Cater these to the information gathered about your group. How you and the centre communicate the workshop you

4. Why ‘Group numbers’ The whole session and activity plan can be dependent on numbers. Some activities are more suited for larger groups and vice versa. If a large

are running. Advertise correctly. Remember something as simple as the title or session description on a poster can have an effect on who attends the workshop. Have an arsenal of exercises in your head or in a

group session is planned and only 3 participants

notebook that you can refer to in any given situation.

turn up then the session can be difficult to run.

At times you may have to deviate from your plan, or it

Are there too many students for one tutor, is there a need for a support tutor.

has to be scrapped completely leaving you to call on your experience to help you deliver. (Some examples — The plan may not be working, you were given wrong

Once you are aware of who you are working with preparation can begin.

information about the type of group or its size, you feel a different exercise may work better, etc) Don’t be a school teacher.(The teacher approach works fine in many situations, but some hard to reach groups can have an issue seeing teachers as fun or engaging people. I have experienced a blatant desire to rebel against ‘teacher figures’ but a willingness to cooperate with ‘tutors, youth workers or workshop leaders.’ It’s a difficult one to gauge but it’s about your initial approach. There are many good teachers who struggle to engage a group simply because they are labelled a teacher or the session they are running is labelled as ‘a lesson’. Some teachers have explained to me how certain classes will not engage if they feel as though they are taking part in a ‘drama lesson’, making it impossible for the teacher to work with them, but an outside source providing a similar provision is often seen as an extra activity which encourages engagement.)


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Discussion Point 3

1. Bean bag game

Your first job is to assess the dynamic of the group.

Stage 1

Many groups have similar traits:

Stand in a circle. The facilitator calls out some ones

Confidence

name loud and clear, they then throw a bean bag to that

Insecurities

person. This action is then repeated by the new holder of

Cliques, factions

the beanbag, and this action is continued until everyone

Who gets picked on

in the circle has received the bean bag once, it then gets

Who does the picking

thrown back to the facilitator. The group are asked to

Who’s going to prove difficult & who’s going to

repeat the pattern, throwing to the same person and

get involved

calling their names. This continues until the group are

Who may need more encouragement

quite used to the pattern that they have created.

etc.

Another bean bag is introduced (different colour) the exercise is repeated, only this time each person must

There are a few different exercises that I use to try to

throw the bean bag to a different person, once again

work out the dynamics of a group. To the group these are

calling their name, and once again make sure each person

just games, but to you it’s a tool that gives you an insight

in the group receives it once. Continue this pattern until

to them.

the group are comfortable with it. Then finally introduce both bean bags at the same time. See how long they can

This is something that you get better at over time.

follow the 2 different patterns. Do they improve? I always explain exercises and reason for doing each exercise by either asking the group what they gained from it, or by simply pointing out the skills needed to achieve it. Stage 2 Keeping the same two patterns the group are now asked to walk around the space repeating the exercise. With the familiarity of the circle dispersed the exercise requires more concentration and awareness. Once again feedback on the different skills required. N.B. — I always explain exercise and reason for doing each exercise by either asking the group what they gained from it, or by simply pointing out the skills needed to achieve it.


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MUTM TRAINING

Discussion Point 4 Introduce a competitive exercise to encourage the group to mix and work together.

If they shout Hurricane, everyone must move and try to become part of a new group of 3. At this point anyone can become either a house or a person. Once everyone

Often within a group the young people will gather in groups with their friends and sometimes avoid working with

settles there will of course be one person left over who then continues the game by calling one of the 3 words.

other members of the group. The beauty of this type of game is that people are more competitive than they admit, so in

The game continues until the facilitator decides to bring it

these circumstances the group will mix well to avoid losing

to an end.

the game. If the exercise can include the need for the group to also work together to avoid losing then you are allowing the group to integrate through their own will with the use of a fun activity.

2. Hurricane Best suited for larger groups. The game requires people to

Hug Tag This game works as a typical game of Tag but is designed to encourage participants to shed any further inhibitions. One person is ‘On It’, and they have to catch the others by touching them, then the person who has been caught becomes ‘On It’, and has to catch someone else.

initially split into split groups of 3. 2 people from each group create a house by facing each

The difference is that to catch someone the only place a

other and raising their arms up to form a roof. The 3rd person

person can be touched is on the stomach. The only way to

stands inside the house. These groups of people should be

avoid being touched is by keeping away from the person who

scattered around the room. There needs to be one person

is ‘On It’ or by protecting their stomach through HUGGING

left over who is not part of a group of 3. The object of this

someone else.

exercise is for the solo person to try to become part of a group of 3 by taking the place of someone else. The solo person controls the flow of the game by shouting one of 3 words that the rest of the group must respond to. These words are: Person

There are a few rules to help the game run smoothly: You can only hug in couples. Group hugs of 3 or above are not allowed. When you hug you can still move but you cannot just run around hugging for the whole time.

House

A hug can only last a few seconds

Hurricane.

When someone gets caught they must raise their hand to indicate that they are now ‘On It’.

If they shout person, then each of the people standing in each house must leave the safety of their home and try

The game ends at the facilitators’ discretion.

to find another. The solo person must try to enter one of the houses.

Feedback on the 2 games — were they effective? What problems could occur due to these types of games?

If they shout house, then the 2 people who are forming each house must leave and form a house somewhere else. The people in each house stay completely still and the houses must be formed over one of these standing people. The pairs that made up a house don’t have to stay together; they can form part of any new house. The solo person must try to become part of one of the houses.

— A group may have physical contact issues through faith, gender or other circumstances. Discuss suggestions on alternative games that could be played


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19

Activity 2

Activity 3 Improvised Forum Scenario

Yes Circle

I set up a short scene displaying a possible situation

This easy exercise is used to encourage participants to

involving a potentially ‘Hard to Reach Young Person’.

give everything a go. It shows a group the value in saying

The one displayed at the workshop was: A Young Person is

yes to an exercise rather than blocking it.

on their mobile phone; they are talking loudly and disturbing

I usually use this in improv sessions but have found it

the rest of the group. The Workshop Leader tries to get the

to be a successful exercise when working with harder

young person to participate in the session or to leave the

to reach groups.

room, but deals with the situation horribly wrong, they end up physically ejecting the young person in a violent manner.

Stage 1 Stand in a circle. One person (The Caller) calls the name of someone on the other side of the circle (The Receiver), this person responds with the word ‘YES’, they then swap positions in the circle. This continues until everyone in the circle has been either a Caller or Reciever.

Discuss the issues in the scene Offer participants a chance to volunteer to replace the ‘Workshop Leader’ in the scene and employ a different tactic to the issue. It is important to remember that there are no real right or wrong answers (only alternative solutions) the rest of the

Stage 2 The pattern of Caller/Receiver from stage 1 is repeated. This time as they meet in the middle of the circle The Caller is to ask The Receiver a question, (any question- How are

participants are encouraged to support the person who volunteers to take part. The different solutions that are presented can be discussed amongst the group.

you today? Did you enjoy your holiday? Will you help me choose a new mobile phone? Can you look after this for me?

The original improvised scenario can be changed to suit

Etc) The Receiver is to say ‘No’ to the question and walk

any workshop situation that you may wish to present. It is

on by. The Caller can try to continue a conversation but the

important however that the original situation ends badly.

Receiver is to always respond with a ‘NO’ or any other short

This gives volunteers something to ‘fix’.

(but acceptable) negative reply. Stage 3 As stage 2, but this time The Receiver answers with ‘YES’ and then together they are to develop a small scene with the Receivers positive responses helping it forward. They are to find a nice way to finish it then leave. The difference between a BLOCKED scene (Scenario 2) and an OPEN scene (scenario 3) can then be discussed to highlight the benefit of ‘saying YES’.


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MUTM TRAINING

Activity 4 Hour Workshop challenge The object is to design a workshop based on the brief that would be about an hour long. 1.

2.

A group of 14 –16 year olds at a high school. They are

3.

There are 2 groups of girls at a youth club who have

all Asylum Seekers or Refugees from various countries.

been in conflict with each other. One group has bullied

Most have been in the UK for less than 8 months and

the other group over a long period of time. The latest

have very limited English. They want an hour taster

situation involved indecent text messages being sent

workshop to see if the group can engage with a drama

around the school about 1 of the girls. The school would

provision and if it can assist with language issues in

like them to work together in a group on some creative

any way.

activity in a bid to get them to work together.

A young offenders unit has a group of boys aged

4.

A primary school is having trouble getting a group of

between 16 and 18 who have difficulty socialising.

boys (aged 10–11) to engage with reading and writing.

They have been unable to settle into any workshops

They are trying more creative approaches to getting the

so far and are known to have issues focussing on any

boys to enjoy writing in particular. They want a drama

session for more than half an hour. There have been

session that can make creative writing seem more fun.

some issues of violence toward visiting tutors.

If it is successful they would want a longer term provision. None of them have any previous drama experience.


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21

Jason’s Top 5 Tips. 1. Think ahead

Get as much info as you think you personally need

4. Expect the unexpected.

If you enter a workshop expecting it to run exactly as

about who you will be working with. Different people

you have planned you could be in for a nasty surprise.

require different levels to feel comfortable in running

You can never predict how a session will run so it helps

a session.

to anticipate the fact that there may be unexpected factors. If you are well prepared you will be equipped to

2. Prepare as best you can.

deal with this.

Always prepare a session before hand based on your group. It is helpful to prepare more than you think you

5. Don’t panic

will need, but be sure to include your main exercises in

Some workshops will go brilliantly, some not so

the workshop, don’t let extra exercises stop you from

well. That is just the way it is! If you feel a session is

delivering the most important work.

struggling do not panic. If you begin to stress then this will translate into your work and ultimately affect the

3. Always have a plan B

This is helpful should the unexpected occur as it often does. This could include group numbers, participation levels, experience levels etc. It helps to have a range of exercises in your head or written down that you can call on in these circumstances.

outcome of your delivery. Be confident in what you do and in your delivery.


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MUTM TRAINING

Youth Arts Methods and Uses

Text based:

This is when a group uses a written text to

Education:

Arts workshops, projects and productions

stage a play. This can still be a great way to explore issues

can be developed to build young peoples knowledge,

as must plays have central issues/themes at their core.

understanding and competencies in a range of subjects and

Plays can also be used as starting points for discussion of

issues. From assertiveness to sex education workshops can

issues or offshoots for original material. For example Romeo

be tailored for specific learning outcomes using many of the

and Juliet explore issues of love, hate, suicide.

techniques discussed today. Young people themselves can use the arts as a powerful peer learning resource and can

Community Arts:

Young people can create art for a

be supported to pass on messages to other young people.

particular community audience such as children or senior citizens. This could be used as an opportunity to develop

Other issues to consider when using the arts with

young people leadership skills or build cross generational

young people:

understanding. By working alongside that group they could

Physical and emotional safety

learn about new topics such as local history or

Child protection

child development.

Funding Progression routes

Personal development:

Most youth arts experiences

should build young peoples development as people from confidence to communication and leadership. It is possible for this to be the central aim of the course and a great way to empower young people.

Appropriate space Group expectations


MUTM TRAINING

Bibliography

House of Games: Making Theatre from everyday life by Chris Johnston Games for Actors and Non-Actors: Augusto Boal Why is that so funny: John Wright, Theatre Games: Clive Barker Further reading Improv by Keith Jonstone Theatre Games by Clive Barker

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