13 - 18 October 2013
Summer School
«The Dresden Damascus Room – the right object at the wrong time and place»
13 - 18 October 2013
Summer School
«The Dresden Damascus Room – the right object at the wrong time and place»
editor: Chair for Media Design Institute for Software- and Mutlimedia Technology (TU Dresden) editorial team: Esther Lapczyna, Franziska HannĂ&#x; & Jan Wojdziak design: Esther Lapczyna Dresden, 2013
editor: Chair for Media Design Institute for Software- and Mutlimedia Technology (TU Dresden) editorial team: Esther Lapczyna, Franziska HannĂ&#x; & Jan Wojdziak design: Esther Lapczyna Dresden, 2013
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
The Dresden Damascus Room and
The Dresden Damascus Room and
Textile Furnishings from the Middle East
Textile Furnishings from the Middle East
Exhibition by the Museum für Völkerkunde (Ethnographical Museum Dresden),
Exhibition by the Museum für Völkerkunde (Ethnographical Museum Dresden),
Japanisches Palais (Japanese Palais)
Japanisches Palais (Japanese Palais)
The first part of the new permanent exhibition at the Museum für Völkerkunde Dresden provides insights into the colourful and ornate interior décor of a Middle Eastern home. An essential feature of traditional homes in the Middle East is the multifunctional nature of the rooms, in which decorative architecture and textiles predominate. The latter, in particular, enabled the room to be rearranged to suit different purposes. Thus, a reception room could quickly be converted into a bedroom just by repositioning the textile items kept in it. The central exhibit in the two rooms of the exhibition is the Damascus Room. This reception room from a luxurious home in Damascus was used for welcoming guests. The richly decorated wall and ceiling panels are worked in the style known as Turkish Rococo. In addition to geometrical and floral ornaments there are painted bouquets of flowers and bowls of fruit, as well as stylised landscapes and city views. Several inscriptions reproduce the verses of a pious interdenominational poem. They also contain a date which corresponds to the year 1810 AD and probably documents the date when the room was created.
The first part of the new permanent exhibition at the Museum für Völkerkunde Dresden provides insights into the colourful and ornate interior décor of a Middle Eastern home. An essential feature of traditional homes in the Middle East is the multifunctional nature of the rooms, in which decorative architecture and textiles predominate. The latter, in particular, enabled the room to be rearranged to suit different purposes. Thus, a reception room could quickly be converted into a bedroom just by repositioning the textile items kept in it. The central exhibit in the two rooms of the exhibition is the Damascus Room. This reception room from a luxurious home in Damascus was used for welcoming guests. The richly decorated wall and ceiling panels are worked in the style known as Turkish Rococo. In addition to geometrical and floral ornaments there are painted bouquets of flowers and bowls of fruit, as well as stylised landscapes and city views. Several inscriptions reproduce the verses of a pious interdenominational poem. They also contain a date which corresponds to the year 1810 AD and probably documents the date when the room was created.
Karl Ernst Osthaus, the founder of the Folkwang-Museum in Essen, had ordered the room and it was brought from Damascus to Germany in 1899. He initially stored it in his house in Hagen. After Osthaus’s death the room was donated to the ethnographical museum in Dresden, but it was not until 1997 that it was finally given the attention it deserves. It turns out that the Damascus Room is one of the very few Ottoman rooms of comparable design that still exist in museums outside the Middle East. The time-consuming process of restoration has not quite been completed. However, its current appearance already gives an overall impression of the room.
Karl Ernst Osthaus, the founder of the Folkwang-Museum in Essen, had ordered the room and it was brought from Damascus to Germany in 1899. He initially stored it in his house in Hagen. After Osthaus’s death the room was donated to the ethnographical museum in Dresden, but it was not until 1997 that it was finally given the attention it deserves. It turns out that the Damascus Room is one of the very few Ottoman rooms of comparable design that still exist in museums outside the Middle East. The time-consuming process of restoration has not quite been completed. However, its current appearance already gives an overall impression of the room.
The Damascus Room
The Damascus Room
As well as the Damascus Room, the exhibition also presents colourful textile furnishings from the Middle East. A great variety of materials, techniques and patterns from different regions and population groups are on display: “Suzani” – large silk embroidered fabrics from Central Asia, so-called Turkish Towels from the Ottoman Empire, knotted carpets from Eastern Anatolia and sequinned embroideries, a printed cotton fabric and fine wool embroideries from Persia.
As well as the Damascus Room, the exhibition also presents colourful textile furnishings from the Middle East. A great variety of materials, techniques and patterns from different regions and population groups are on display: “Suzani” – large silk embroidered fabrics from Central Asia, so-called Turkish Towels from the Ottoman Empire, knotted carpets from Eastern Anatolia and sequinned embroideries, a printed cotton fabric and fine wool embroideries from Persia.
The exhibition about the Dresden Damascus Room builds upon the collecting tradition represented by the “Türckische Cammer” in Dresden’s former royal palace, the Residenzschloss. There, an impressive exhibition can be admired which contains not only lavishly decorated weapons and garments, but also expertly carved and painted life-size horses and segments of magnificent Ottoman imperial tents. The admission ticket to the Residenzschloss (including the Türckische Cammer) entitles the holder to visit the Damascus Room in the Japanisches Palais free of charge. (Source SKD)
The exhibition about the Dresden Damascus Room builds upon the collecting tradition represented by the “Türckische Cammer” in Dresden’s former royal palace, the Residenzschloss. There, an impressive exhibition can be admired which contains not only lavishly decorated weapons and garments, but also expertly carved and painted life-size horses and segments of magnificent Ottoman imperial tents. The admission ticket to the Residenzschloss (including the Türckische Cammer) entitles the holder to visit the Damascus Room in the Japanisches Palais free of charge. (Source SKD)
A British Official dining with the Kaymakam of Istanbul, Anonymous Greek artist (1809) / Victoria and Albert Museum, London
A British Official dining with the Kaymakam of Istanbul, Anonymous Greek artist (1809) / Victoria and Albert Museum, London
vernissage
vernissage
Werkbank
Media Design, TU Dresden
Werkbank
Die Werkstatt
Media Design, TU Dresden
Die Werkstatt
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Werkstatt is an interdisciplinary project aimed to create interactive prototypes for a wide range of applications. Every Werkstatt is half a year of theoretical sessions and intense practical work. The development process is based on the production of interaction metaphors. Starting with a specific set of shapes, objects or places interaction potentials are identified. In a second step a given application scenario is analysed. The identified interactions and scenario are united in an interaction metaphor. Finally a prototype is built. The Werkbank is an installation that demonstrates the different kinds of scenarios in the Werkstatt projects.
Werkstatt is an interdisciplinary project aimed to create interactive prototypes for a wide range of applications. Every Werkstatt is half a year of theoretical sessions and intense practical work. The development process is based on the production of interaction metaphors. Starting with a specific set of shapes, objects or places interaction potentials are identified. In a second step a given application scenario is analysed. The identified interactions and scenario are united in an interaction metaphor. Finally a prototype is built. The Werkbank is an installation that demonstrates the different kinds of scenarios in the Werkstatt projects.
Tangible Interfaces Die Werkstatt
Media Design, TU Dresden
Tangible Interfaces Die Werkstatt
Media Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
During Werkstatt II tangible interfaces to control a smart house or a smart car have been developed. The design method of metaphor generation was used as general development process. Basic geometric objects have been examined with a focus on their interaction properties. Dealing with two scenarios, smart house and smart car, a breakdown of the topics included compiling of scenarios and personas. The objects have been manipulated further and used as a device for controlling features of a smart house or car. The range of prototypes leads from an outdoor-car-remote to an indoor-house-controller based on tetris shaped cubes.
During Werkstatt II tangible interfaces to control a smart house or a smart car have been developed. The design method of metaphor generation was used as general development process. Basic geometric objects have been examined with a focus on their interaction properties. Dealing with two scenarios, smart house and smart car, a breakdown of the topics included compiling of scenarios and personas. The objects have been manipulated further and used as a device for controlling features of a smart house or car. The range of prototypes leads from an outdoor-car-remote to an indoor-house-controller based on tetris shaped cubes.
Depth Touch research Group Cogito
Media Design, TU Dresden
Depth Touch research Group Cogito
Media Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Elastic displays address a challenge that current tabletop systems are facing: the lack of differentiated haptic feedback. While a very direct and natural interaction with virtual objects is possible with standard rigid multi-touch surfaces, they only provide uniform feedback for the user’s hands. Elastic displays promise to remedy this lack of tactile experience. However, other than displays that can be permanently deformed, they also maintain a consistency of shape and thus provide a planar display when not interacted with. Hence, they automatically revert to a default state that enables viewing an interface in a standard and well established way. In addition, elastic displays exploit natural physics since valleys and ascending slopes can be used to collect and disperse objects in an intuitive manner. In summary, elastic displays do not only allow 2D interaction, but add a third dimension to touch. In contrast to gestures performed in free space, haptic feedback is maintained. Hence, a tangible and embodied “membrane between real and virtual space” is available for interaction.
Elastic displays address a challenge that current tabletop systems are facing: the lack of differentiated haptic feedback. While a very direct and natural interaction with virtual objects is possible with standard rigid multi-touch surfaces, they only provide uniform feedback for the user’s hands. Elastic displays promise to remedy this lack of tactile experience. However, other than displays that can be permanently deformed, they also maintain a consistency of shape and thus provide a planar display when not interacted with. Hence, they automatically revert to a default state that enables viewing an interface in a standard and well established way. In addition, elastic displays exploit natural physics since valleys and ascending slopes can be used to collect and disperse objects in an intuitive manner. In summary, elastic displays do not only allow 2D interaction, but add a third dimension to touch. In contrast to gestures performed in free space, haptic feedback is maintained. Hence, a tangible and embodied “membrane between real and virtual space” is available for interaction.
Elastic Wall research Group Cogito
Media Design, TU Dresden
Elastic Wall research Group Cogito
Media Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Focus plane example application
Interacting with a projector screen is usually based on the mouse, keyboard or some kind of gamepad. There are large multitouch displays, which merge the input (touch) and output (display) onto on plane. This creates a rigid interface with rigid and in that way limited haptic feedback. The concept for an interactive elastic wall has been developed to put an extra dimension in touch displays. With the elastic wall we improve the haptic feedback and introduce a three dimensional interaction space. Furthermore the data can be explored in a local or global manner, which extends the depth in interaction.
Focus plane example application
Interacting with a projector screen is usually based on the mouse, keyboard or some kind of gamepad. There are large multitouch displays, which merge the input (touch) and output (display) onto on plane. This creates a rigid interface with rigid and in that way limited haptic feedback. The concept for an interactive elastic wall has been developed to put an extra dimension in touch displays. With the elastic wall we improve the haptic feedback and introduce a three dimensional interaction space. Furthermore the data can be explored in a local or global manner, which extends the depth in interaction.
Glove-based Interaction Techniques
Glove-based Interaction Techniques
research Group Cogito
research Group Cogito
Media Design, TU Dresden
Media Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Improved Sensor-Octopus
Sensor-Octopus to test sensors
With embedded systems on the rise, computers as monolithic units are less and less the norm. Those systems are being integrated into the environment and seem to vanish from our eyes, they appear ubiquitous. Computer systems become independent from static infrastructure and cables by means of wearable and mobile computers, which are tied to the user. Those digital additions to clothes can change almost every part of the body into input and output for computer systems. Some parts of the human body are better suited to be used as computer peripheral, especially with the focus on solving tasks. The human hand with its thumb is to be emphasized as a fast and accurate tool. Our research focusses on how to use the hand as an interaction device for the mobile and virtual context and evaluate which sensor technology should be used.
Improved Sensor-Octopus
Sensor-Octopus to test sensors
With embedded systems on the rise, computers as monolithic units are less and less the norm. Those systems are being integrated into the environment and seem to vanish from our eyes, they appear ubiquitous. Computer systems become independent from static infrastructure and cables by means of wearable and mobile computers, which are tied to the user. Those digital additions to clothes can change almost every part of the body into input and output for computer systems. Some parts of the human body are better suited to be used as computer peripheral, especially with the focus on solving tasks. The human hand with its thumb is to be emphasized as a fast and accurate tool. Our research focusses on how to use the hand as an interaction device for the mobile and virtual context and evaluate which sensor technology should be used.
Virtual Reality research Group Cogito
Media Design, TU Dresden
Virtual Reality research Group Cogito
Media Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Head-Mounted-Displays (HMDs) offer an immersive ride into the virtual. While they visually transfer you to the virtual world the rest of the senses stay in the real world, which may lead to concurring impressions and effects like motion sickness. Tracking systems try to correct that through transferring more sensory information like the head position, the whole body or even the keyboard and mouse for interaction. The question arises, how to interact with the virtual environment in a mobile context. Furthermore there are standardized visual metaphors on desktop systems, like the desktop or a pin board (mobiles). What metaphors are feasible for a three dimensional virtual reality?
Head-Mounted-Displays (HMDs) offer an immersive ride into the virtual. While they visually transfer you to the virtual world the rest of the senses stay in the real world, which may lead to concurring impressions and effects like motion sickness. Tracking systems try to correct that through transferring more sensory information like the head position, the whole body or even the keyboard and mouse for interaction. The question arises, how to interact with the virtual environment in a mobile context. Furthermore there are standardized visual metaphors on desktop systems, like the desktop or a pin board (mobiles). What metaphors are feasible for a three dimensional virtual reality?
Bill - an interactive application
Bill - an interactive application
for experimental computer graphics
for experimental computer graphics
Bildsprache LiveLab
Bildsprache LiveLab
Media Design, TU Dresden
Media Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Research of novel visualizations in the context of three-dimensional computer graphics requires interactive computer systems. To this end, the software framework Bildsprache LiveLab (BiLL) is developed to realize independent implementation and combination of different kinds of depiction. Using BiLL as an experimental platform, our research is focused on the fields of Visual Analytics and NPR and applies the theory and methodology of designing 3D-interfaces of interactive systems. This includes conceptual aspects of application, construction, and composition of visual forms to provide optimal visual interaction between humans and technical systems, based on effective synergies of hardware and software.
Research of novel visualizations in the context of three-dimensional computer graphics requires interactive computer systems. To this end, the software framework Bildsprache LiveLab (BiLL) is developed to realize independent implementation and combination of different kinds of depiction. Using BiLL as an experimental platform, our research is focused on the fields of Visual Analytics and NPR and applies the theory and methodology of designing 3D-interfaces of interactive systems. This includes conceptual aspects of application, construction, and composition of visual forms to provide optimal visual interaction between humans and technical systems, based on effective synergies of hardware and software.
Augment‘able Dipl.-Ing. Erik Steindecker
Industrial Design, TU Dresden
Augment‘able Dipl.-Ing. Erik Steindecker
Industrial Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
When designing new products both physical and digital models will be used. On physical prototypes pro¬perties such as weight, shape and rough surface conditions can be evaluated. With virtual models design details and user functions can be visualized and varied quickly and easily. The AugmenT‘able combines the advantages of both models, and allows a more efficient evaluation of the future product. The use of a semi-transparent mirror allows the simultaneous view of a physical model and digital information. Using stereoscopic projection and special filter glasses the virtual model appears to be floating in the room. The combination of both models by current tracking technology enables the perception of a physical prototype and the virtual model at the same place.
When designing new products both physical and digital models will be used. On physical prototypes pro¬perties such as weight, shape and rough surface conditions can be evaluated. With virtual models design details and user functions can be visualized and varied quickly and easily. The AugmenT‘able combines the advantages of both models, and allows a more efficient evaluation of the future product. The use of a semi-transparent mirror allows the simultaneous view of a physical model and digital information. Using stereoscopic projection and special filter glasses the virtual model appears to be floating in the room. The combination of both models by current tracking technology enables the perception of a physical prototype and the virtual model at the same place.
Industrial Design, TU Dresden
Scan of the „Rathausmann“
Scan of the „Rathausmann“
Dr.-Ing. habil. Christine Schöne
Dr.-Ing. habil. Christine Schöne
Industrial Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
The objective of this project was the application of reverse engineering in the restoration of the „Rathaumann“. For the capturing and measurement of the object 3D digitizing and subsequent processing of the 3D point information into a CAD models has been used. This data provided the basis for a new design of the supporting frame and outer shell.
The following process steps have been completed by us: Distance of the Town Hall man from the top of city hall Preparation of the model by fitting 600 reference marks and photogrammetric detection in one step Detailed measurement using fringe projection by using the HR system ATOS GOM implementation of 203 single measurements with a measuring field of 800x600mm
–– –– –– –– –– The implementation of the reconstruction was performed in two steps: the new production of the steel structure and adaptation as well as assembly of the outer shell made of copper.
The objective of this project was the application of reverse engineering in the restoration of the „Rathaumann“. For the capturing and measurement of the object 3D digitizing and subsequent processing of the 3D point information into a CAD models has been used. This data provided the basis for a new design of the supporting frame and outer shell.
The following process steps have been completed by us: Distance of the Town Hall man from the top of city hall Preparation of the model by fitting 600 reference marks and photogrammetric detection in one step Detailed measurement using fringe projection by using the HR system ATOS GOM implementation of 203 single measurements with a measuring field of 800x600mm
–– –– –– –– –– The implementation of the reconstruction was performed in two steps: the new production of the steel structure and adaptation as well as assembly of the outer shell made of copper.
Municipal Vehicle Concept Christian Angermann
Industrial Design, TU Dresden
Municipal Vehicle Concept Christian Angermann
Industrial Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
The increasing demands on urban infrastructure require the rethinking of existing private and municipal mobility strategies. New technologies and the resulting drive and control concepts are therefore designed not only environmentally friendly (e.g. reduced air pollution, independence from fossil fuels) but are also use¬ful incorporated into the future traffic scenario. The new space concept for the passenger compartment, which offers the user great freedom of movement and multiple ways of vehicle control stays in the focus of the work. The resulting increased level of safety and comfort guarantee an optimized workflow. This was implemented through a fundamental redesign of the actuators for vehicle control and a sit-stand combination as an extended driver‘s workplace in cooperation with the ITD Brunswick and the „Dresden city cleaning GmbH“.
The increasing demands on urban infrastructure require the rethinking of existing private and municipal mobility strategies. New technologies and the resulting drive and control concepts are therefore designed not only environmentally friendly (e.g. reduced air pollution, independence from fossil fuels) but are also use¬ful incorporated into the future traffic scenario. The new space concept for the passenger compartment, which offers the user great freedom of movement and multiple ways of vehicle control stays in the focus of the work. The resulting increased level of safety and comfort guarantee an optimized workflow. This was implemented through a fundamental redesign of the actuators for vehicle control and a sit-stand combination as an extended driver‘s workplace in cooperation with the ITD Brunswick and the „Dresden city cleaning GmbH“.
Venom Christoph Schreiber
Industrial Design, TU Dresden
Venom Christoph Schreiber
Industrial Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
This scientific work describes the development of a combine to optimize the yield of corn on fields with low harvest. Because of its innovative folding cutter bar the thresher with a actual cutting width of 17.6 meters fulfils the statutory vehicle length of 18 for meters in road transport state. The cutter remains folded on the vehicle and save the time for connecting and disconnecting of a conventional cutter for transport. This shortens the time for marshalling in the work process. The coherent implementation of the innovative folding cutter bar with integrated ground contouring had been revised in detail. The necessary cabin accommodation for two by 180 ° turned process directions is taken into account by an additionally installed transport cabin at the rear of the combine.
This scientific work describes the development of a combine to optimize the yield of corn on fields with low harvest. Because of its innovative folding cutter bar the thresher with a actual cutting width of 17.6 meters fulfils the statutory vehicle length of 18 for meters in road transport state. The cutter remains folded on the vehicle and save the time for connecting and disconnecting of a conventional cutter for transport. This shortens the time for marshalling in the work process. The coherent implementation of the innovative folding cutter bar with integrated ground contouring had been revised in detail. The necessary cabin accommodation for two by 180 ° turned process directions is taken into account by an additionally installed transport cabin at the rear of the combine.
Emerge-Concept Sebastian Lorenz
Industrial Design, TU Dresden
Emerge-Concept Sebastian Lorenz
Industrial Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
This conceptual design and development of an electric vehicle is about the central function of a technology demonstrator for the knowledge of materials and manufacturing process research in an electro-mobility research and development environment. The result represents the essence of a variety of approaches. The integration of active demonstrators in the test axis and the variable suspension geometry makes it a flexible test bench for various car categories and makes it a directly integrable contribution to the study and development of components and material samples. The compilation covers different technologies and forms of implementation. To support the hypothetical feasibility character components with appropriate load and complex structure requirements were preferred. The performance of the technology presentation is supplied by visible vehicle components.
This conceptual design and development of an electric vehicle is about the central function of a technology demonstrator for the knowledge of materials and manufacturing process research in an electro-mobility research and development environment. The result represents the essence of a variety of approaches. The integration of active demonstrators in the test axis and the variable suspension geometry makes it a flexible test bench for various car categories and makes it a directly integrable contribution to the study and development of components and material samples. The compilation covers different technologies and forms of implementation. To support the hypothetical feasibility character components with appropriate load and complex structure requirements were preferred. The performance of the technology presentation is supplied by visible vehicle components.
Rapidfold Jรถrg Berthelmann
Industrial Design, TU Dresden
Rapidfold Jรถrg Berthelmann
Industrial Design, TU Dresden
Vernissage – Summer School
Vernissage – Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
As a flexible method of printing technology digital printing provides an efficient production of printed pro¬ducts in small and medium runs up to customisable individual products. Respective adaptable machines that processes the products into folding doesn‘t yet match the flexibility of digital printing. Together with the company KAMA a folder gluer has been developed which allows through optimization of set-up and tool strategies a flexible processing of the print. In addition to optimizing the setup strategies, the machine was designed with aesthetic and functional criteria. The main idea of the experience of technology and the integration in the field of packaging had been the basis for the formal design of the machine.
As a flexible method of printing technology digital printing provides an efficient production of printed pro¬ducts in small and medium runs up to customisable individual products. Respective adaptable machines that processes the products into folding doesn‘t yet match the flexibility of digital printing. Together with the company KAMA a folder gluer has been developed which allows through optimization of set-up and tool strategies a flexible processing of the print. In addition to optimizing the setup strategies, the machine was designed with aesthetic and functional criteria. The main idea of the experience of technology and the integration in the field of packaging had been the basis for the formal design of the machine.
program
program
program
program
Sunday, 13 October 2013
Sunday, 13 October 2013
4pm Introduction
4pm Introduction
introduction of the participating chairs and tour of the exhi-
introduction of the participating chairs and tour of the exhi-
bition – topic and task
bition – topic and task
6 pm Vernissage Prof. Rainer Groh + Prof. Hendrik Wahl
6 pm Vernissage Prof. Rainer Groh + Prof. Hendrik Wahl
Official opening of the Summer School
Official opening of the Summer School
Monday, 14 October 2013
Monday, 14 October 2013
Damascus Room – immerse in Damascus of the 19th century at the Dresden State Art Collections
Damascus Room – immerse in Damascus of the 19th century at the Dresden State Art Collections
8 - 9 am shared breakfast* schwarzmarktcafé (hauptstrasse 36)
8 - 9 am shared breakfast
guided tour „Welcome to a 19th century
Damascene home“ Margareta Bijvank
guided tour „Welcome to a 19th century
Damascene home“ Margareta Bijvank
The atmosphere of daily life in this middle-eastern urban
The atmosphere of daily life in this middle-eastern urban
setting was imbued with the bustle of the bazaar, the fragrance
setting was imbued with the bustle of the bazaar, the fragrance
of courtyard gardens, the scents and flavours of home-cooked
of courtyard gardens, the scents and flavours of home-cooked
food, and the warmth of hospitality. The rhythms of daily life in
food, and the warmth of hospitality. The rhythms of daily life in
affluent Damascene households were shaped by the excitement
affluent Damascene households were shaped by the excitement
of visiting guests – family members, business clients, or even reli-
of visiting guests – family members, business clients, or even reli-
gious scholars – interspersed with normal daily household duties.
gious scholars – interspersed with normal daily household duties.
The architecture and design of these private homes had evolved
The architecture and design of these private homes had evolved
over the centuries to serve all these purposes as well as to be
over the centuries to serve all these purposes as well as to be
comfortable living spaces in a desert climate. This room provides
comfortable living spaces in a desert climate. This room provides
today’s visitors with a portal into the unique and welcoming ambi-
today’s visitors with a portal into the unique and welcoming ambi-
ance of a private Damascene home.
ance of a private Damascene home.
workshop „Elaborate decoration techniques and
workshop „Elaborate decoration techniques and
luxurious furnishings of Damascene homes“
Dr. Anke Sharrahs
Dr. Anke Sharrahs
luxurious furnishings of Damascene homes“
Reception rooms for guests in 18th/19th centuries Dama-
Reception rooms for guests in 18th/19th centuries Dama-
scene houses were adorned and furnished with refined and luxuri-
scene houses were adorned and furnished with refined and luxuri-
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
ous materials and decorative techniques: Stone mosaics, painted
ous materials and decorative techniques: Stone mosaics, painted
and gilded stone reliefs, tinted plaster, patterned paste-work, ela-
and gilded stone reliefs, tinted plaster, patterned paste-work, ela-
borately painted wood, murals, mother-of-pearl inlays and mirrors
borately painted wood, murals, mother-of-pearl inlays and mirrors
were combined in ever varying and beautiful ways. Niches for
were combined in ever varying and beautiful ways. Niches for
various purposes, wall closets, two types of windows, seating
various purposes, wall closets, two types of windows, seating
areas and often a refreshing fountain were integral parts of these
areas and often a refreshing fountain were integral parts of these
interiors. Luxurious carpets, cushions, mattresses, small tables
interiors. Luxurious carpets, cushions, mattresses, small tables
and stands, and porcelain and metal objects d’art ensured that the
and stands, and porcelain and metal objects d’art ensured that the
reception rooms were comfortable living spaces as well.
reception rooms were comfortable living spaces as well.
workshop „Sketching the Damascus Room“
Dipl.-Arch. Grit Koalick
workshop „Sketching the Damascus Room“
Dipl.-Arch. Grit Koalick
Sketching the Damascus Room means both sketching what
Sketching the Damascus Room means both sketching
can be seen and what can‘t be seen. We will tell the story of the
what can be seen and what can‘t be seen. We will tell the story of
famous room with the help of small scribbled visuals. They are
the famous room with the help of small scribbled visuals. They are
organized in more complex groups of pictures either simultaneous-
organized in more complex groups of pictures either simultaneous-
ly or sequentially. These scribbles can be annotated with text if
ly or sequentially. These scribbles can be annotated with text if
necessary. The workshop offers basics of perspective and isome-
necessary. The workshop offers basics of perspective and isome-
tric drawing to the beginner and useful hints to the advanced dra-
tric drawing to the beginner and useful hints to the advanced dra-
wer. We will work in groups focussing on different scales: Damas-
wer. We will work in groups focussing on different scales: Damas-
cus Room, Damascus House and Damascus Street. Our common
cus Room, Damascus House and Damascus Street. Our common
goal is catching as much information about our subject as possible.
goal is catching as much information about our subject as possible.
program
program
1 - 2 pm lunch break
1 - 2 pm lunch break
talk „Activating the Dresdner Damascus room: Performativity of an Ottoman Meeting Space“
Prof. Woodman Taylor
talk „Activating the Dresdner Damascus room: Performativity of an Ottoman Meeting Space“
Prof. Woodman Taylor
Aiming to activate meanings of the Dresden Damascus
Aiming to activate meanings of the Dresden Damascus
Room, in his presentation Dr. Taylor will consider the multiple
Room, in his presentation Dr. Taylor will consider the multiple
ways in which this reception room can best be understood th-
ways in which this reception room can best be understood th-
rough probing what activities were intended to be performed
rough probing what activities were intended to be performed
here. As Gaston Bachelard suggested, the fuller resonance of
here. As Gaston Bachelard suggested, the fuller resonance of
spaces can only be recovered by considering the activities that
spaces can only be recovered by considering the activities that
take place within them. Built as a qa’a, or reception room, the Da-
take place within them. Built as a qa’a, or reception room, the Da-
mascus Room was designed as a space where family members
mascus Room was designed as a space where family members
would meet and talk, be it with outsiders or among themselves.
would meet and talk, be it with outsiders or among themselves.
Within communities from the larger world of Islam, this type of
Within communities from the larger world of Islam, this type of
discursive gathering is known as a majlis.
discursive gathering is known as a majlis.
A longer history of how majalis operate is incorporated into
A longer history of how majalis operate is incorporated into
the earliest of narratives from the Arab world, which were initially
the earliest of narratives from the Arab world, which were initially
recited and later written, often illustrated in manuscripts. In the
recited and later written, often illustrated in manuscripts. In the
13th century Al Hariri’s Maqamat, a word which means assem-
13th century Al Hariri’s Maqamat, a word which means assem-
blies, recounts in fifty episodes how a kniver named Abu Zayd
blies, recounts in fifty episodes how a kniver named Abu Zayd
addressed gatherings, most often within a majlis setting. In his
addressed gatherings, most often within a majlis setting. In his
autobiographical Risala the 14th century, Moroccan traveler Ibn
autobiographical Risala the 14th century, Moroccan traveler Ibn
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Battuta often recounts addressing people he visited with throug-
Battuta often recounts addressing people he visited with throug-
hout the Islamic world in their majlis gatherings within a reception
hout the Islamic world in their majlis gatherings within a reception
room. The popular German poet Friedrich Ruckert translated Al
room. The popular German poet Friedrich Ruckert translated Al
Hariri’s Maqamat, publishing Hariris Makamen in 1822. Could the
Hariri’s Maqamat, publishing Hariris Makamen in 1822. Could the
collector Karl Ernst Osthaus have read Rukert’s translation and
collector Karl Ernst Osthaus have read Rukert’s translation and
had it in his mind when he decided to purchase the Damascus
had it in his mind when he decided to purchase the Damascus
Room in 1899, when he was only 25 years old and newly married?
Room in 1899, when he was only 25 years old and newly married?
After his travels to Asia, did Osthaus intend to recreate a majlis
After his travels to Asia, did Osthaus intend to recreate a majlis
setting when returning to his house in Hagen?
setting when returning to his house in Hagen?
Through an anthropology of current majalis practices that
Through an anthropology of current majalis practices that
continue in the United Arab Emirates, can we recreate the perfor-
continue in the United Arab Emirates, can we recreate the perfor-
matives that may have traditionally activated the Damascus Room
matives that may have traditionally activated the Damascus Room
in its initial setting within the urban texture of a cosmopolitan cen-
in its initial setting within the urban texture of a cosmopolitan cen-
ter in Syria? Would the etiquette of serving guests coffee or tea
ter in Syria? Would the etiquette of serving guests coffee or tea
with snacks such as dates that continues in Dubai, have preceded
with snacks such as dates that continues in Dubai, have preceded
and even activated further discussions between local inhabitants
and even activated further discussions between local inhabitants
with visiting guests? Would listening to music performances to-
with visiting guests? Would listening to music performances to-
gether also have been an activity that took place in the Damascus
gether also have been an activity that took place in the Damascus
Room?
Room? Constructed as a raised area with cushioned seating on
Constructed as a raised area with cushioned seating on
three sides, the space of the qa’a from Damascus is conducive for
three sides, the space of the qa’a from Damascus is conducive for
discussion, whether talking to those facing you, or others sitting
discussion, whether talking to those facing you, or others sitting
next to or diagonally from you. Shelves and cupboards built into
next to or diagonally from you. Shelves and cupboards built into
the room’s walls could contain objects used or activated in the
the room’s walls could contain objects used or activated in the
gatherings. Coffee pots and cups stored on the shelves would
gatherings. Coffee pots and cups stored on the shelves would
hospitality in the Islamic world. Manuscripts kept on the shelves,
hospitality in the Islamic world. Manuscripts kept on the shelves,
particularly of poetry, may have been recited within the gathering.
particularly of poetry, may have been recited within the gathering.
Inscriptions of poetry on panels in the room cue us to the sounds
Inscriptions of poetry on panels in the room cue us to the sounds
of performed recitation.
of performed recitation.
Taking our shoes off, stepping up into the seating area of
Taking our shoes off, stepping up into the seating area of
the Damascus Reception Room, while relaxing on cushions and
the Damascus Reception Room, while relaxing on cushions and
sipping Turkish coffee, can we – contemporary visitors – further
sipping Turkish coffee, can we – contemporary visitors – further
discussions that not only interrogate the poetics of an Ottoman
discussions that not only interrogate the poetics of an Ottoman
past in Damascus from our present situation in Dresden, but also
past in Damascus from our present situation in Dresden, but also
initiate dialogues between communities that currently inhabit the-
initiate dialogues between communities that currently inhabit the-
se two different places? In this exceptional space, designed for
se two different places? In this exceptional space, designed for
program
program
discussions between insiders and outsiders, can Dresden finally
discussions between insiders and outsiders, can Dresden finally
‘speak’ with Damascus? Through activating the performatives of
‘speak’ with Damascus? Through activating the performatives of
an Ottoman meeting space, can the Dresden Damascus Room
an Ottoman meeting space, can the Dresden Damascus Room
be transformed into the right object at the right time and place?
be transformed into the right object at the right time and place?
workshop „Collective Idea Escalation“
workshop „Collective Idea Escalation“
Dipl.-Arch. Sebastian Wiesenhütter ,
Dipl.-Arch. Sebastian Wiesenhütter ,
Jun.-Prof. Jörg Rainer Noennig
Jun.-Prof. Jörg Rainer Noennig
The escalator starts from specific observations of the Da-
The escalator starts from specific observations of the Da-
mascus Room to be shared among the participants. Observations
mascus Room to be shared among the participants. Observations
may be contextual, sensual, intellectual, semantic, or else. They are
may be contextual, sensual, intellectual, semantic, or else. They are
to be further amplified by free association into juxtaposed extreme
to be further amplified by free association into juxtaposed extreme
scenarios. Thus we attempt to uncover the subconscious knowled-
scenarios. Thus we attempt to uncover the subconscious knowled-
ge of the group, and bring in the noise into the creative process.
ge of the group, and bring in the noise into the creative process.
8 pm
8 pm
shared dinner
shared dinner
Tuesday, 15 October 2013
Impulse and Context
Impulse and Context
9 - 10 am
9 - 10 am
Tuesday, 15 October 2013
shared breakfast
shared breakfast
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
talk “The Virtual Vermeer”
talk “The Virtual Vermeer”
Prof. Rainer Groh
Prof. Rainer Groh
For a museum education project of the Old Masters Pic-
For a museum education project of the Old Masters Pic-
ture Gallery in Dresden the spatial situation in Vermeers painting
ture Gallery in Dresden the spatial situation in Vermeers painting
»letter-reading girl at the open window« was reconstructed.
»letter-reading girl at the open window« was reconstructed.
The aim was to win very exact measurements for a life-si-
The aim was to win very exact measurements for a life-si-
ze model of the painted scene. The visitors of the exhibition can
ze model of the painted scene. The visitors of the exhibition can
examine and manipulate the planned model including a dressed
examine and manipulate the planned model including a dressed
up doll in an installation, they can take the position of the painter,
up doll in an installation, they can take the position of the painter,
vary and verify, in the end, the visual impression of the painting
vary and verify, in the end, the visual impression of the painting
(see fig. 3)
(see fig. 3)
The reconstruction of measurements from a picture can
The reconstruction of measurements from a picture can
succeed only if a suitable geometrical projection forms the basis
succeed only if a suitable geometrical projection forms the basis
of the picture. Nevertheless, Vermeer‘s painting offers for a re-
of the picture. Nevertheless, Vermeer‘s painting offers for a re-
program
program
construction of the perspective comparatively a few and also not
construction of the perspective comparatively a few and also not
very exact clues. To be able to make very exact declarations, the
very exact clues. To be able to make very exact declarations, the
possibilities of traditional reconstruction methods („reverse“ Pa-
possibilities of traditional reconstruction methods („reverse“ Pa-
vimento method) were extended by 3D-software and interactive
vimento method) were extended by 3D-software and interactive
components. Numerous other paintings of Vermeer were used by
components. Numerous other paintings of Vermeer were used by
way of comparison. Before constructing the full-size space model
way of comparison. Before constructing the full-size space model
the ascertained dimensions were checked in a virtual 3D-scene
the ascertained dimensions were checked in a virtual 3D-scene
The image-geometry is shown in fig 5. The painting »let-
The image-geometry is shown in fig 5. The painting »let-
ter-reading girl at the open window« has an off centre principle
ter-reading girl at the open window« has an off centre principle
vanishing point .
vanishing point .
The investigations are based on results of the research
The investigations are based on results of the research
of Dr. Uta Neidhardt and Dr. Christoph Schölzel of the Staatliche
of Dr. Uta Neidhardt and Dr. Christoph Schölzel of the Staatliche
Kunstsammlungen Dresden.
Kunstsammlungen Dresden.
talk „Augmentation and Picture“ Dr. Hendrik Wahl
talk „Augmentation and Picture“ Dr. Hendrik Wahl
Augmentation and picture - two terms, meant to be precise
Augmentation and picture - two terms, meant to be precise
detonations of two concrete ideas? Considering the context, set
detonations of two concrete ideas? Considering the context, set
by this Workshop / Seminar, these two terms can be understood
by this Workshop / Seminar, these two terms can be understood
as items of concentrated meaning - as entities, incorporating the
as items of concentrated meaning - as entities, incorporating the
matter they refer to. Therefor a sentence as: „Due to augmenta-
matter they refer to. Therefor a sentence as: „Due to augmenta-
tion, using a multimodal-interface, two- dimensional visualization
tion, using a multimodal-interface, two- dimensional visualization
of objects become obsolete.“ ... can easily formulate to express
of objects become obsolete.“ ... can easily formulate to express
the interdependencies between augmentation and picture.
the interdependencies between augmentation and picture.
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
If I could agree with this postulation, there would be no
If I could agree with this postulation, there would be no
need for any further deliberation, and no justification for the exis-
need for any further deliberation, and no justification for the exis-
tence of this abstract. But, a sentence like this generates a cont-
tence of this abstract. But, a sentence like this generates a cont-
radiction to some of my fundamental beliefs about pictures. And
radiction to some of my fundamental beliefs about pictures. And
this contradiction generates an interaction - that aims to find more
this contradiction generates an interaction - that aims to find more
aspects of these two terms, to discover uncommon connections
aspects of these two terms, to discover uncommon connections
and to detect sublime interweaving relationships in this field.
and to detect sublime interweaving relationships in this field.
PICTURE 2D
PICTURE 2D
Starting with the picture, with a visualization, the result of
Starting with the picture, with a visualization, the result of
what Paul Klee called making visible; a prominent feature of the
what Paul Klee called making visible; a prominent feature of the
picture will be focused first, its two dimensionality. It seems to
picture will be focused first, its two dimensionality. It seems to
be quite obvious, considering a picture as two dimensional. From
be quite obvious, considering a picture as two dimensional. From
a syntactic point of view, the denial of the picture‘s Z dimension,
a syntactic point of view, the denial of the picture‘s Z dimension,
appears to be helpful in reducing complexity, toward something
appears to be helpful in reducing complexity, toward something
more essential. A two dimensional picture seems to be more
more essential. A two dimensional picture seems to be more
handy in reality but also in mind. Ignoring the wood, the paper,
handy in reality but also in mind. Ignoring the wood, the paper,
the layered paint does not really limit out perception and use of
the layered paint does not really limit out perception and use of
the term picture. Moreover, the omnipotence of the featureless
the term picture. Moreover, the omnipotence of the featureless
media-screens even enhances the impression of the picture as
media-screens even enhances the impression of the picture as
something materialness, which needs to be in two dimension to
something materialness, which needs to be in two dimension to
become perceived. A two dimensional thing is more easily fra-
become perceived. A two dimensional thing is more easily fra-
med and stored in folders, as a hardcopy and also in the desktop
med and stored in folders, as a hardcopy and also in the desktop
metaphor (?).
metaphor (?).
From a semantic perspective the two dimensionally of a
From a semantic perspective the two dimensionally of a
picture also has something charming too. So, the position and the
picture also has something charming too. So, the position and the
extent of everything that is considered to be a sign, of something
extent of everything that is considered to be a sign, of something
seen, to be the origin for a perceived meaning, can be easily de-
seen, to be the origin for a perceived meaning, can be easily de-
scribed in discrete values. The distinction between picture, frame
scribed in discrete values. The distinction between picture, frame
and non picture in 2D can be done just by a ruler and the idea
and non picture in 2D can be done just by a ruler and the idea
of the picture as an insubstantial image-program, consisting of
of the picture as an insubstantial image-program, consisting of
meaningless elements, combined in a certain manner, able to ex-
meaningless elements, combined in a certain manner, able to ex-
press anything, is also does not depend on the third or any higher
press anything, is also does not depend on the third or any higher
dimension. A confrontation with the 2D picture seems to be more
dimension. A confrontation with the 2D picture seems to be more
convenient, because there is already a flat front.
convenient, because there is already a flat front.
Also from a pragmatic position a two dimensional picture
Also from a pragmatic position a two dimensional picture
is most attractive in handling, hanging it on a flat wall (gallery),
is most attractive in handling, hanging it on a flat wall (gallery),
program
program
putting it in front of the audience (cinema), setting up a clear spa-
putting it in front of the audience (cinema), setting up a clear spa-
tial situation (signage).
tial situation (signage).
Actually, the two dimensional picture / picture-program is
Actually, the two dimensional picture / picture-program is
a nice concept, everything is in a single layer, clear to distingu-
a nice concept, everything is in a single layer, clear to distingu-
ish, close to something essential ... and most obsolete, if we talk
ish, close to something essential ... and most obsolete, if we talk
about augmentation.
about augmentation.
The reason for this is: the two dimensionality of a picture
The reason for this is: the two dimensionality of a picture
is in the same way relevant, as the well known (never seen) back
is in the same way relevant, as the well known (never seen) back
of rice somewhere in China. Seeing a picture as a picture is so-
of rice somewhere in China. Seeing a picture as a picture is so-
mething totally deferent from seeing the Mona Lisa, a motion pic-
mething totally deferent from seeing the Mona Lisa, a motion pic-
ture, an advertisement or a presentation. Slicing a picture into di-
ture, an advertisement or a presentation. Slicing a picture into di-
screte portions of information, as e.g. size, format, color, semiotic
screte portions of information, as e.g. size, format, color, semiotic
references and so on, might contribute to the amount of formal
references and so on, might contribute to the amount of formal
knowledge in this world, but will dissolve the picture itself. Who
knowledge in this world, but will dissolve the picture itself. Who
would consider a black painted 79 by 79 cm square of canvas as
would consider a black painted 79 by 79 cm square of canvas as
something meaningful, if it wouldn‘t be known as the Black Squa-
something meaningful, if it wouldn‘t be known as the Black Squa-
re by Kasimir Malevich?
re by Kasimir Malevich?
 To understand something about a picture - interaction
 To understand something about a picture - interaction
matters. The manner of interaction, the duration, the spatial rela-
matters. The manner of interaction, the duration, the spatial rela-
tions the knowledge base, and also the spectator‘s mood making
tions the knowledge base, and also the spectator‘s mood making
the picture become reality and relevant. And this cannot take pla-
the picture become reality and relevant. And this cannot take pla-
ce in a 2D World.
ce in a 2D World.
Considering the human - picture interaction shows that it
Considering the human - picture interaction shows that it
is not so different from an ordinary human - world interaction. It
is not so different from an ordinary human - world interaction. It
is dynamic, highly movement and body related and quite less a
is dynamic, highly movement and body related and quite less a
matter of pure logic based on „Res cognita“ deliberations. Pictu-
matter of pure logic based on „Res cognita“ deliberations. Pictu-
res are able to generate pleasure, fear, excitement, sadness,...but
res are able to generate pleasure, fear, excitement, sadness,...but
only during the interaction (which can be productive or receptive).
only during the interaction (which can be productive or receptive).
Pictures are neither space-wise nor time-wise stable things. A
Pictures are neither space-wise nor time-wise stable things. A
static view focusing a picture would fail to see anything. Only a
static view focusing a picture would fail to see anything. Only a
moving eye is able to recognize, and movement is already defined
moving eye is able to recognize, and movement is already defined
to be function of space and time. Pictures are unable to exist in-
to be function of space and time. Pictures are unable to exist in-
dependent from the human mind.
dependent from the human mind.
Considering this, a picture can be understood a something
Considering this, a picture can be understood a something
between the reality of things and the reality of mind as an in- bet-
between the reality of things and the reality of mind as an in- bet-
ween-reality, also known as Interface.
ween-reality, also known as Interface.
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
AUGMENTATION
AUGMENTATION
After interrogating the term „picture“ now augmentation
After interrogating the term „picture“ now augmentation
gets into the focus. Knowing what happens, googleing this term
gets into the focus. Knowing what happens, googleing this term
and searching for pictures reveals the urgent need of a context, to
and searching for pictures reveals the urgent need of a context, to
use this word in a substantial way. If this context is given by the
use this word in a substantial way. If this context is given by the
topic Augmented Reality and all the connotations coming from
topic Augmented Reality and all the connotations coming from
this side, augmentation seems to be an idea, aiming to render
this side, augmentation seems to be an idea, aiming to render
itself imperceivable.
itself imperceivable.
A consideration of the HMI development, shows a tenden-
A consideration of the HMI development, shows a tenden-
cy of dematerialization and obliterating discrete boundaries. From
cy of dematerialization and obliterating discrete boundaries. From
cards of Jacquard‘s loom, over the command-line in MS_DOS,
cards of Jacquard‘s loom, over the command-line in MS_DOS,
the distinguished double click on a well-framed icon to the whip
the distinguished double click on a well-framed icon to the whip
on an i-pad - towards something multimodal, like an i-Plug on a
on an i-pad - towards something multimodal, like an i-Plug on a
head ́s backside or to 802.11.ac i-Fi, the interfaces are about to
head ́s backside or to 802.11.ac i-Fi, the interfaces are about to
disappear, to become obsolete in the same way as the 2D visua-
disappear, to become obsolete in the same way as the 2D visua-
lization of an object.
lization of an object.
Thinking through „augmentation“, to the very end, not only
Thinking through „augmentation“, to the very end, not only
the interface will disappear in multi-modality. In a total augmented
the interface will disappear in multi-modality. In a total augmented
world, which is the actual promise of this term, everything is not
world, which is the actual promise of this term, everything is not
on your fingertips, but on your synapses ́endings. There would
on your fingertips, but on your synapses ́endings. There would
be no visual overlay, showing a building‘s name or the best deal
be no visual overlay, showing a building‘s name or the best deal
within a radius of 150 m. We would know the building‘s name (if
within a radius of 150 m. We would know the building‘s name (if
we want to or not), we would have already transmitted our credit
we want to or not), we would have already transmitted our credit
card number (regardless of the deal) and we would be unable to
card number (regardless of the deal) and we would be unable to
know what is caused by augmentation and what is the un-aug-
know what is caused by augmentation and what is the un-aug-
mented reality. More over, we would not be able to know about
mented reality. More over, we would not be able to know about
the un-augmented world - and because of the indistinguishability,
the un-augmented world - and because of the indistinguishability,
augmentation also would not exist.
augmentation also would not exist.
SUBLIME DISPATCHMENT
SUBLIME DISPATCHMENT
Just before we get lost in an ideology of augmentation -
Just before we get lost in an ideology of augmentation -
we may consider Roland Barthes idea of sublime dispatchment in
we may consider Roland Barthes idea of sublime dispatchment in
front of this backdrop. Doing this unbiased and in conviction that
front of this backdrop. Doing this unbiased and in conviction that
human being and augmentation are not alternative, it becomes
human being and augmentation are not alternative, it becomes
clear that an augmented world don‘t need to be necessarily weird,
clear that an augmented world don‘t need to be necessarily weird,
dark and controlled be an evil mastermind.
dark and controlled be an evil mastermind.
program
Because
if
someone
is
the
program
subject
of
Because
sublime
if
someone
is
the
subject
of
sublime
dispatchment, perception must be possible. Reviewing the idea
dispatchment, perception must be possible. Reviewing the idea
of sublime dispachment critically, reveals it is nothing that comes
of sublime dispachment critically, reveals it is nothing that comes
from above by superior authority. Sublime dispachment is an
from above by superior authority. Sublime dispachment is an
essential factor in visual communication. It is an inevitable and
essential factor in visual communication. It is an inevitable and
deeply interwoven part of our visual perception and in this way
deeply interwoven part of our visual perception and in this way
it is part of our methods of making visible. Everything we create
it is part of our methods of making visible. Everything we create
pictorially, appeals sublimely to pre- and subconsciousness. Here,
pictorially, appeals sublimely to pre- and subconsciousness. Here,
we may move a step further. If we consider perception as pos-
we may move a step further. If we consider perception as pos-
sible within an augmented reality, this perception will be strongly
sible within an augmented reality, this perception will be strongly
influenced by pre- and subconscious judgments. To control or to
influenced by pre- and subconscious judgments. To control or to
augment pre- and subconsciousness in a rational, planed or pre
augment pre- and subconsciousness in a rational, planed or pre
determined (designed) way is something, which I cannot consider
determined (designed) way is something, which I cannot consider
to be possible. Despite this I believe in design, which can realize
to be possible. Despite this I believe in design, which can realize
on pre- and subconscious levels, to lead or to guide someone‘s
on pre- and subconscious levels, to lead or to guide someone‘s
perception in a certain way, to achieve the best possible results
perception in a certain way, to achieve the best possible results
in interaction with a product, an artwork, an interface, .... This
in interaction with a product, an artwork, an interface, .... This
design can be pictorial, topographical, procedural, and is always
design can be pictorial, topographical, procedural, and is always
something man-made which will perceived in this way.
something man-made which will perceived in this way.
1 - 2 pmlunch break
1 - 2 pmlunch break
talk “Boudary objects – gaming science.”
Jun.-Prof. Jens Krzywinski
talk “Boudary objects – gaming science.”
Jun.-Prof. Jens Krzywinski
Design was longtime mainly focusing on creating artifacts.
Design was longtime mainly focusing on creating artifacts.
During the last decade the focus shifts back form the artifact to
During the last decade the focus shifts back form the artifact to
the user and his experience. Beside this interaction design and
the user and his experience. Beside this interaction design and
virtual environments seem to even foster this reunciation from
virtual environments seem to even foster this reunciation from
real world objects. Instead of being purely virtual these objects
real world objects. Instead of being purely virtual these objects
get a new quality as boundary objects between different people
get a new quality as boundary objects between different people
and contrary disciplines as communication catalysts. Playing pro-
and contrary disciplines as communication catalysts. Playing pro-
ductively with these objects needs rules and specific scenarios.
ductively with these objects needs rules and specific scenarios.
This unavoidable leads to game like setups and processes if ex-
This unavoidable leads to game like setups and processes if ex-
ploratory used. And design becomes game changing through its
ploratory used. And design becomes game changing through its
capability of defining concrete frameworks and physical elements
capability of defining concrete frameworks and physical elements
to play with.
to play with.
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
talk “Architectural Modelling of Cognitive Processes ”
Jun.-Prof. Jörg Rainer Noennig
talk “Architectural Modelling of Cognitive Processes ”
Jun.-Prof. Jörg Rainer Noennig
If we can represent design ideas, we can also design
If we can represent design ideas, we can also design
ideas<< - this is the core assumption of the talk. As specific re-
ideas<< - this is the core assumption of the talk. As specific re-
presentations of design ideas we introduce architectural means
presentations of design ideas we introduce architectural means
and instruments, such as three-dimensional concept models, dia-
and instruments, such as three-dimensional concept models, dia-
grammatic graphs, or simple sketches. As these representations
grammatic graphs, or simple sketches. As these representations
are used for the manipulation of concepts and ideas throughout
are used for the manipulation of concepts and ideas throughout
an architectural design process, we suggest they are capable also
an architectural design process, we suggest they are capable also
of the manipulation of ideas which are not related to architectural
of the manipulation of ideas which are not related to architectural
design. If systematically applied, they may turn into engines of
design. If systematically applied, they may turn into engines of
idea engineering.
idea engineering.
free research
free research
program
program
Wednesday, 16 October 2013
Wednesday, 16 October 2013
Methods and Prototyping
Methods and Prototyping
9 - 10 am shared breakfast
9 - 10 am shared breakfast
workshop “Making Ideas Interactive”
Dipl.-Medieninf. Brian Eschrich
workshop “Making Ideas Interactive”
Dipl.-Medieninf. Brian Eschrich
When presenting interface ideas, intelligent rooms or pro-
When presenting interface ideas, intelligent rooms or pro-
totypes encourage the understanding of these concepts. Inter-
totypes encourage the understanding of these concepts. Inter-
active prototypes focus on the feasibility of the idea and not on
active prototypes focus on the feasibility of the idea and not on
appearance.
appearance.
The workshop provides tools and knowledge to make your
The workshop provides tools and knowledge to make your
ideas interactive by using an Arduino and control actuators and
ideas interactive by using an Arduino and control actuators and
sensors. A starter-kit is presented for fast prototyping. Further-
sensors. A starter-kit is presented for fast prototyping. Further-
more discussions on how to make your idea interactive will be
more discussions on how to make your idea interactive will be
part of the workshop as well.
part of the workshop as well.
workshop “Idea Models ”
workshop “Idea Models ”
Jun.-Prof. Jörg Rainer Nönnig
Jun.-Prof. Jörg Rainer Nönnig
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
The objective of our workshop is to support the description and
The objective of our workshop is to support the description and
creation of ideas through physical externalizations of thinking,
creation of ideas through physical externalizations of thinking,
and their subsequent translation into design algorithms. Through
and their subsequent translation into design algorithms. Through
different types of tangible idea models derived from architectural
different types of tangible idea models derived from architectural
design practice, we develop spatial representations for the evo-
design practice, we develop spatial representations for the evo-
lution of concepts. Our approach refers to Embodied Thinking
lution of concepts. Our approach refers to Embodied Thinking
as an additional quality to verbal and visual thinking - a form of
as an additional quality to verbal and visual thinking - a form of
design thinking that supports group work and interaction.
design thinking that supports group work and interaction.
workshop “Concepts, Mood-& Storyboards”
workshop “Concepts, Mood-& Storyboards”
Dipl.-Ing. Sebastian Lorenz
Dipl.-Ing. Sebastian Lorenz
First ideas are often complex constructs of thougts and
First ideas are often complex constructs of thougts and
relations that need to be transformed into significant information
relations that need to be transformed into significant information
and impressions through detailed analysis. For the communica-
and impressions through detailed analysis. For the communica-
tion of these concepts in the first and early stages of a creative
tion of these concepts in the first and early stages of a creative
process an abstracted and clear presentation in the context of the
process an abstracted and clear presentation in the context of the
briefed task is particularly important.
briefed task is particularly important.
Introducing the idea of a design concept as well as the
Introducing the idea of a design concept as well as the
development of mood- and storyboards this workshop gives an
development of mood- and storyboards this workshop gives an
insight into basic communication and visualization methods of
insight into basic communication and visualization methods of
creative work and provides guidance for the systematic elaborati-
creative work and provides guidance for the systematic elaborati-
on and preparation of creative approaches.
on and preparation of creative approaches.
supervised work
supervised work
program
1 - 2 pm lunch break
program
1 - 2 pm lunch break
supervised work
supervised work
Thursday, 17 October 2013
Thursday, 17 October 2013
Work and Culture
Work and Culture
9 - 10 am shared breakfast
9 - 10 am shared breakfast
free work
1 - 2 pm lunch break
free work
1 - 2 pm lunch break
2 pm
cultural programme
2 pm
cultural programme
„Blaues Wunder“ – suspension railway (powerstadion) –
„Blaues Wunder“ – suspension railway (powerstadion) –
boat trip with paddle steamer
boat trip with paddle steamer
Friday, 18 October 2013
Friday, 18 October 2013
Finissage
Finissage
9 - 10 am shared breakfast
9 - 10 am shared breakfast
free work
1 - 2 pm lunch break
free work
1 - 2 pm lunch break
free work
free work
4 pm
internal presentation
4 pm
internal presentation
7 pm
public finissage
7 pm
public finissage
official goodbye of the Summer School
official goodbye of the Summer School
participants
participants
Students
Students
Students
Students
Lukas Bueschel (Media Design, TU Dresden)
Lukas Bueschel (Media Design, TU Dresden)
After the university-entrance diploma in 2008 and the community service I started a vocational training as a graphic design assistant. All my life I liked art, design and architecture. At this stage my passion for design and typography increased. Like an architect has to accommodate form and functionality, even a designer has to create structures serving people. So since October 2011, I have studied media computer science at TU Dresden. Since May 2013, I have worked for Junior Professorship in Software Engineering of Ubiquitous Systems. I hope I can make an easier future possible - with the aid of design.
After the university-entrance diploma in 2008 and the community service I started a vocational training as a graphic design assistant. All my life I liked art, design and architecture. At this stage my passion for design and typography increased. Like an architect has to accommodate form and functionality, even a designer has to create structures serving people. So since October 2011, I have studied media computer science at TU Dresden. Since May 2013, I have worked for Junior Professorship in Software Engineering of Ubiquitous Systems. I hope I can make an easier future possible - with the aid of design.
Fanny Hauser (Industrial Design, TUD)
Fanny Hauser (Industrial Design, TUD)
Born 1990 in Dresden, Fanny Hauser started among the first year of newly founded Salzmannschule Schnepfenthal – Staatl. Spezialgymnasium für Sprachen (special school for languages) in 2001. After receiving scholarship for scientifically talented pupils from the Stiftung Bildung für Thüringen, she decided to complement her language focused education by studying Mechanical Engineering at Dresden University of Technology in 2009, with the aim of specializing in Industrial Design from the very beginning. Besides her studies she assits in public relations of the Faculty of Mechanical Science and Engineering since 2012.
Born 1990 in Dresden, Fanny Hauser started among the first year of newly founded Salzmannschule Schnepfenthal – Staatl. Spezialgymnasium für Sprachen (special school for languages) in 2001. After receiving scholarship for scientifically talented pupils from the Stiftung Bildung für Thüringen, she decided to complement her language focused education by studying Mechanical Engineering at Dresden University of Technology in 2009, with the aim of specializing in Industrial Design from the very beginning. Besides her studies she assits in public relations of the Faculty of Mechanical Science and Engineering since 2012.
Amna Jawad
Amna Jawad
(School of Architecture, Art & Design AUD)
(School of Architecture, Art & Design AUD)
I am an ambitious 21-year old Emirati woman from Dubai. At the American University in Dubai, I study Graphic
I am an ambitious 21-year old Emirati woman from Dubai. At the American University in Dubai, I study Graphic
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Design and have also completed a minor in architecture. My passions are design, art, history and literature. I love travelling and exploring new things, as I believe it is one of the best ways to expand one’s knowledge and horizon. I am enthusiastic about my upcoming travel to the respected Dresden University of Technology, and honored to be part of the creative team, which includes members from various fields and a combination of science, art, history and architecture tasked to uncover a vast and honored cultural artifact like the Damascus Room. Additionally, I am very excited to visit the phenomenal historical and cultural city of Dresden.
Design and have also completed a minor in architecture. My passions are design, art, history and literature. I love travelling and exploring new things, as I believe it is one of the best ways to expand one’s knowledge and horizon. I am enthusiastic about my upcoming travel to the respected Dresden University of Technology, and honored to be part of the creative team, which includes members from various fields and a combination of science, art, history and architecture tasked to uncover a vast and honored cultural artifact like the Damascus Room. Additionally, I am very excited to visit the phenomenal historical and cultural city of Dresden.
Franziska Kern (Industrial Design, TU Dresden)
Franziska Kern (Industrial Design, TU Dresden)
Franziska Kern, geb. 1990, immatrikulierte 2009 an der TU Dresden und vertiefte sich in ihrem Maschinenbaustudium im Bereich Technisches Design. Die gebürtige Dortmunderin hat bereits eine Vielzahl naturwissenschaftlicher Wettbewerbe u.a. Mathematikolympiaden und Jugend-forscht erfolgreich bestritten und war Stipendiatin der Studienstiftung des deutschen Volkes. In ihrer Freizeit widmet sie sich dem Traditionssegeln sowie dem Klettersport. Die Betreuung von Kinder- und Jugendklettergruppen sowie das Ausbilden in Sicherungstechnik im Sportklettern sind Teil ihrer Arbeit in einer Dresdener Kletterhalle.
Franziska Kern, geb. 1990, immatrikulierte 2009 an der TU Dresden und vertiefte sich in ihrem Maschinenbaustudium im Bereich Technisches Design. Die gebürtige Dortmunderin hat bereits eine Vielzahl naturwissenschaftlicher Wettbewerbe u.a. Mathematikolympiaden und Jugend-forscht erfolgreich bestritten und war Stipendiatin der Studienstiftung des deutschen Volkes. In ihrer Freizeit widmet sie sich dem Traditionssegeln sowie dem Klettersport. Die Betreuung von Kinder- und Jugendklettergruppen sowie das Ausbilden in Sicherungstechnik im Sportklettern sind Teil ihrer Arbeit in einer Dresdener Kletterhalle.
Maria Klemm (Industrial Design, TU Dresden)
Maria Klemm (Industrial Design, TU Dresden)
Maria Klemm grew up in Leipzig where she was born in 1989. In 2006 she took part in a student exchange program with the Nanjing Foreign Language School in China. In the summer of 2007 she finished her A-levels, and left Germany afterwards to do farmwork in Norway for half a year. After returning home, she had done her mandatory Internship at „Polygrafischer Maschinenbau Schkeuditz“ be-
Maria Klemm grew up in Leipzig where she was born in 1989. In 2006 she took part in a student exchange program with the Nanjing Foreign Language School in China. In the summer of 2007 she finished her A-levels, and left Germany afterwards to do farmwork in Norway for half a year. After returning home, she had done her mandatory Internship at „Polygrafischer Maschinenbau Schkeuditz“ be-
Students
fore starting to study Technical Engineering at TU Dresden in fall 2008. Right now she is taking her major in the fields of product development and industrial design. Besides studying she is doing illustrations at the chair of measuring and automation technology and takes part in the creation of graphics for the TUD excellence initiative.
Michelle Panesa
Students
fore starting to study Technical Engineering at TU Dresden in fall 2008. Right now she is taking her major in the fields of product development and industrial design. Besides studying she is doing illustrations at the chair of measuring and automation technology and takes part in the creation of graphics for the TUD excellence initiative.
Michelle Panesa
(School of Architecture, Art & Design AUD)
(School of Architecture, Art & Design AUD)
Michelle is a Digital Media artist currently in her senior year as a Visual Communications undergraduate student at the American University in Dubai. Her interest in the relationship between viewer and art largely influences her work, but when she stops thinking and works from her heart she develops digital paintings or illustrates anime-styled characters. She has taken part in the local art scene in Dubai participating in the earliest custom toy ‘MEGA’ events and has exhibited artwork at the Middle East Film & Comic Convention for the past two years.
Michelle is a Digital Media artist currently in her senior year as a Visual Communications undergraduate student at the American University in Dubai. Her interest in the relationship between viewer and art largely influences her work, but when she stops thinking and works from her heart she develops digital paintings or illustrates anime-styled characters. She has taken part in the local art scene in Dubai participating in the earliest custom toy ‘MEGA’ events and has exhibited artwork at the Middle East Film & Comic Convention for the past two years.
Gabriela Purri Rosas Gomes
Gabriela Purri Rosas Gomes
(School of Architecture, Art & Design AUD)
(School of Architecture, Art & Design AUD)
Gabriela is originally from Brazil and currently a senior Digital Media student at the American University in Dubai. She comes from a diverse and multicultural background, having lived in 8 cities and 5 different countries so far. Before moving to Dubai, Gabriela spent two years in Australia studying at a film school, where she grew even more passionate about post-production, computers and technology. Since 2010, she has been dedicating herself to learning to use technology to communicate ideas, and to also understanding human interaction with technology itself. She likes to think of herself as a visual artist, technology lover and aspiring multimedia storyteller.
Gabriela is originally from Brazil and currently a senior Digital Media student at the American University in Dubai. She comes from a diverse and multicultural background, having lived in 8 cities and 5 different countries so far. Before moving to Dubai, Gabriela spent two years in Australia studying at a film school, where she grew even more passionate about post-production, computers and technology. Since 2010, she has been dedicating herself to learning to use technology to communicate ideas, and to also understanding human interaction with technology itself. She likes to think of herself as a visual artist, technology lover and aspiring multimedia storyteller.
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Thomas Schmalenberger (Media Design, TU Dresden)
Thomas Schmalenberger (Media Design, TU Dresden)
Thomas Schmalenberger solved a training program in an international media company in Berlin and graduated as a publishing assistant in 2008. Since then he is studying media computer science and communication science at the Technische Universität Dresden and has spent two semester at the Universitetet i Agder in Norway. The focus of his work lies in Usability and Interface Design in different scenarios. Together with a group of fellow students, he developed the digital media concept for the art-exhibition „Will Grohmann im Netzwerk der Moderne“ of the Staatliche Kunstsammlungen Dresden in 2012.
Thomas Schmalenberger solved a training program in an international media company in Berlin and graduated as a publishing assistant in 2008. Since then he is studying media computer science and communication science at the Technische Universität Dresden and has spent two semester at the Universitetet i Agder in Norway. The focus of his work lies in Usability and Interface Design in different scenarios. Together with a group of fellow students, he developed the digital media concept for the art-exhibition „Will Grohmann im Netzwerk der Moderne“ of the Staatliche Kunstsammlungen Dresden in 2012.
Albert Steinmetz (Media Design, TU Dresden)
Albert Steinmetz (Media Design, TU Dresden)
Albert Steinmetz was born 1988 in Weimar and grew up near Frankfurt am Main. Following high school graduation in 2007 he moved to Dresden and started studying mechatronics. After taking lessons in mechanical and electrical engineering for four semesters, he decided to cancel mechatronic in favor to his interests in computer graphics. Since 2010 Albert is studying media informatics with a special interest in interface design and data visualization. He has some professional experience in IT services and web design. For leisure he likes mountaineering, photography and rowing.
Albert Steinmetz was born 1988 in Weimar and grew up near Frankfurt am Main. Following high school graduation in 2007 he moved to Dresden and started studying mechatronics. After taking lessons in mechanical and electrical engineering for four semesters, he decided to cancel mechatronic in favor to his interests in computer graphics. Since 2010 Albert is studying media informatics with a special interest in interface design and data visualization. He has some professional experience in IT services and web design. For leisure he likes mountaineering, photography and rowing.
Matouš Stieber (Knowledge Architecture, TU Dresden)
Matouš Stieber (Knowledge Architecture, TU Dresden)
Matouš Stieber is student of Architecture at TU Dresden since 2010. He took part in the “3rd LIXIL International University Architectural Competition” as well as the “5th Architectural Competition TUDALIT 2013“. He is coming from Liberec, Czech Republic, where he visited the Highschool „F. X. Šaldy” . He enjoys Judo, Drawing, Books and playing Cello.
Matouš Stieber is student of Architecture at TU Dresden since 2010. He took part in the “3rd LIXIL International University Architectural Competition” as well as the “5th Architectural Competition TUDALIT 2013“. He is coming from Liberec, Czech Republic, where he visited the Highschool „F. X. Šaldy” . He enjoys Judo, Drawing, Books and playing Cello.
Students
Students
Adam Urban (Knowledge Architecture, TU Dresden)
Adam Urban (Knowledge Architecture, TU Dresden)
Adam Urban is student of Architecture at TU Dresden since 2010. He took part in the “3rd LIXIL International University Architectural Competition” as well as the “5th Architectural Competition TUDALIT 2013“. During the summer of 2009 and 2010 he lived in Taipei, R.O.C. Originally he is coming from Prague, Czech Republic, where he visited the “Deutsche Schule Prag”. He is practicing Martial Arts (Kendo), loves Photography and Arts and Design.
Adam Urban is student of Architecture at TU Dresden since 2010. He took part in the “3rd LIXIL International University Architectural Competition” as well as the “5th Architectural Competition TUDALIT 2013“. During the summer of 2009 and 2010 he lived in Taipei, R.O.C. Originally he is coming from Prague, Czech Republic, where he visited the “Deutsche Schule Prag”. He is practicing Martial Arts (Kendo), loves Photography and Arts and Design.
Lecturers
Lecturers
Lecturers
Lecturers
Margareta Bijvank (Museum für Völkerkunde Dresden)
Margareta Bijvank (Museum für Völkerkunde Dresden)
Margareta Bijvank belongs to the Staatliche Kunstsammlungen Dresden as a member of the section museums education. Feel what you see is one kind to make things visible in another way than only by watching. So we invite mainly young visitors to imagine living in the orient in 18th and 19th century by using all senses.
Margareta Bijvank belongs to the Staatliche Kunstsammlungen Dresden as a member of the section museums education. Feel what you see is one kind to make things visible in another way than only by watching. So we invite mainly young visitors to imagine living in the orient in 18th and 19th century by using all senses.
Dipl.-Medieninf. Brian Eschrich (Media Design, TU Dresden)
Dipl.-Medieninf. Brian Eschrich (Media Design, TU Dresden)
Brian Eschrich is working as research associate at the Chair of Media Design, Faculty of Computer Science, TU Dresden. He supervises the Werkstatt in which techniques on creating interactive prototypes in different application contexts are teached. He is also a member of the open creative group KAZOOSH! and participating with interactive installations and workshops on festivals.
Brian Eschrich is working as research associate at the Chair of Media Design, Faculty of Computer Science, TU Dresden. He supervises the Werkstatt in which techniques on creating interactive prototypes in different application contexts are teached. He is also a member of the open creative group KAZOOSH! and participating with interactive installations and workshops on festivals.
Prof. Dr.-Ing. Rainer Groh (Media Design, TU Dresden)
Prof. Dr.-Ing. Rainer Groh (Media Design, TU Dresden)
Rainer Groh graduated from Technische Universität Ilmenau with a degree in scientific instrumentation and from the University of Art and Design Halle with a degree in industrial design. He received his doctor‘s degree at TU Ilmenau and is currently professor for media design at Technische Universität Dresden. The group of Rainer Groh in Dresden has 10 years of experience in teaching and researching interaction design. Research efforts are concentrated on extending the repertoire of methodical tools and rules of design by taking multi-sensory interaction channels into account. Rainer Groh organized national workshops, for instance under the umbrella of the German Informatics Society
Rainer Groh graduated from Technische Universität Ilmenau with a degree in scientific instrumentation and from the University of Art and Design Halle with a degree in industrial design. He received his doctor‘s degree at TU Ilmenau and is currently professor for media design at Technische Universität Dresden. The group of Rainer Groh in Dresden has 10 years of experience in teaching and researching interaction design. Research efforts are concentrated on extending the repertoire of methodical tools and rules of design by taking multi-sensory interaction channels into account. Rainer Groh organized national workshops, for instance under the umbrella of the German Informatics Society
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
(Gesellschaft für Informatik e.V. (GI)) and its special interest group on Human-computer Interaction. Rainer Groh is co-founder of the section on Tangible Interaction in this German special interest group. A strong connection is established with art and science museums in Dresden, resulting in various collaborations and participations in exhibitions. He is currently developing a postgraduate degree program in cooperation with the Dresden Academy of Fine Arts, which fuses art, science, and technology.
(Gesellschaft für Informatik e.V. (GI)) and its special interest group on Human-computer Interaction. Rainer Groh is co-founder of the section on Tangible Interaction in this German special interest group. A strong connection is established with art and science museums in Dresden, resulting in various collaborations and participations in exhibitions. He is currently developing a postgraduate degree program in cooperation with the Dresden Academy of Fine Arts, which fuses art, science, and technology.
Dipl.-Ing. Arch. Grit Koalick (Media Design, TU Dresden)
Dipl.-Ing. Arch. Grit Koalick (Media Design, TU Dresden)
Grit Koalick studied Architecture at the Brandenburg University of Technology Cottbus and specialized in presentation methods, illustrations and storytelling. She gained practice at the visualization office of Willem van den Hoed in Delft, NL. After her studies Grit Koalick taught in the field of Architectural Visualization: She worked as research assistant at the Chair of Visualization, TU Dresden. Additionally she had lectureships at the Chair of Visualization, TU Dortmund, and at the Chair of Theory of Architecture, BTU Cottbus. Since 2011 she is a research assistant at the Chair of Media Design, TU Dresden. Since 2008 Grit Koalick has also drawn by order of clients – mostly in the fields of Architecture and Knowledge Transfer. Throw a glance at her free and her commercial illustrations at www.visuranto.de – the fine site of Grit Koalick.
Grit Koalick studied Architecture at the Brandenburg University of Technology Cottbus and specialized in presentation methods, illustrations and storytelling. She gained practice at the visualization office of Willem van den Hoed in Delft, NL. After her studies Grit Koalick taught in the field of Architectural Visualization: She worked as research assistant at the Chair of Visualization, TU Dresden. Additionally she had lectureships at the Chair of Visualization, TU Dortmund, and at the Chair of Theory of Architecture, BTU Cottbus. Since 2011 she is a research assistant at the Chair of Media Design, TU Dresden. Since 2008 Grit Koalick has also drawn by order of clients – mostly in the fields of Architecture and Knowledge Transfer. Throw a glance at her free and her commercial illustrations at www.visuranto.de – the fine site of Grit Koalick.
Jun.-Prof. Jens Krzywinski (Industrial Design, TU Dresden)
Jun.-Prof. Jens Krzywinski (Industrial Design, TU Dresden)
Jens Krzywinski studied Industrial Design Engineering at the Technische Universität Dresden and at the Burg Giebichenstein University of Art and Design (1997-2004). Working as research assistant at the Institute of Machine Elements and Machine Design at the TU Dresden (2005– 2012) he was responsible for different design courses in
Jens Krzywinski studied Industrial Design Engineering at the Technische Universität Dresden and at the Burg Giebichenstein University of Art and Design (1997-2004). Working as research assistant at the Institute of Machine Elements and Machine Design at the TU Dresden (2005– 2012) he was responsible for different design courses in
Lecturers
Lecturers
and outside university as well as research projects from regional industry to European institutions. He completed his PhD thesis on concept generation in transportation and industrial design in 2011. He was appointed as Junior Professor of Industrial Design Engineering at the Faculty of Mechanical Science and Engineering, Technische Universität Dresden, in 2012
and outside university as well as research projects from regional industry to European institutions. He completed his PhD thesis on concept generation in transportation and industrial design in 2011. He was appointed as Junior Professor of Industrial Design Engineering at the Faculty of Mechanical Science and Engineering, Technische Universität Dresden, in 2012
Dipl.-Ing. Sebastian Lorenz (Industrial Design, TU Dresden)
Dipl.-Ing. Sebastian Lorenz (Industrial Design, TU Dresden)
Until 2013 Sebastian Lorenz studied mechanical engineering with a specialization in Industrial Design at the Dresden University of Technology. During this time he served an internship at the Audi Ag where he worked on his interdisciplinary project with the theme „Design and styling of an Audi A1compatible full-LED headlamp.“ He also supervised the tutorial „Skizzierkurs“ over several semesters. He graduated with his thesis „Study of a lightweight vehicle as a demonstrator of a research project“. While still a student, he took part in the 2012 Summer School „Dresden Design Hub“.
Until 2013 Sebastian Lorenz studied mechanical engineering with a specialization in Industrial Design at the Dresden University of Technology. During this time he served an internship at the Audi Ag where he worked on his interdisciplinary project with the theme „Design and styling of an Audi A1compatible full-LED headlamp.“ He also supervised the tutorial „Skizzierkurs“ over several semesters. He graduated with his thesis „Study of a lightweight vehicle as a demonstrator of a research project“. While still a student, he took part in the 2012 Summer School „Dresden Design Hub“.
Prof. Dr.-Ing. Jörg Rainer Noennig
Prof. Dr.-Ing. Jörg Rainer Noennig
(Knowledge Architecture, TU Dresden)
(Knowledge Architecture, TU Dresden)
Jörg Rainer Noenning (*1973) is Junior Professor for Knowledge Architecture at TU Dresden. He has studied at Bauhaus University Weimar, University of Technology Cracow, and Waseda University Tokyo. Between 1996 and 2001 he has worked in Japan, among others with Osamu Ishiyama and Arata Isozaki in Tokyo. In 2001 he joined TU Dresden as a Research Associate. He taught and lectured at several universities in Europe, Asia, USA and Africa. His doctorate was accomplished in 2007 at Bauhaus University Weimar. Since 2006, he is ERASMUS visiting professor at Universita degli Studi dell l´Aquila (Italy). Publications include the books “Shaking the foundations – Japanese Architects in Dialogue” (1999), the series “PAO: Experi-
Jörg Rainer Noenning (*1973) is Junior Professor for Knowledge Architecture at TU Dresden. He has studied at Bauhaus University Weimar, University of Technology Cracow, and Waseda University Tokyo. Between 1996 and 2001 he has worked in Japan, among others with Osamu Ishiyama and Arata Isozaki in Tokyo. In 2001 he joined TU Dresden as a Research Associate. He taught and lectured at several universities in Europe, Asia, USA and Africa. His doctorate was accomplished in 2007 at Bauhaus University Weimar. Since 2006, he is ERASMUS visiting professor at Universita degli Studi dell l´Aquila (Italy). Publications include the books “Shaking the foundations – Japanese Architects in Dialogue” (1999), the series “PAO: Experi-
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
mental Architecture” (2007-12), the edition “Arata Isozaki – Welten und Gegenwelten” (2010) and more than 50 papers and articles.
mental Architecture” (2007-12), the edition “Arata Isozaki – Welten und Gegenwelten” (2010) and more than 50 papers and articles.
Dr. Anke Scharrahs (conservator)
Dr. Anke Scharrahs (conservator)
Anke Scharrahs is a conservator specializing in polychrome wooden surfaces with a special interest in Islamic art and has recently completed her PhD from the Academy of Fine Arts in Dresden, Germany. She has been engaged in research and conservation of Syrian-Ottoman interiors for 15 years, both in museum collections and in historic houses in Germany, USA, and Syria. Major examination and conservation project were related to the Dresden Damascus Room, Ethnological Museum, the Aleppo Room in the Museum of Islamic Art in Berlin and the Damascus Room at the Metropolitan Museum of Art, New York.
Anke Scharrahs is a conservator specializing in polychrome wooden surfaces with a special interest in Islamic art and has recently completed her PhD from the Academy of Fine Arts in Dresden, Germany. She has been engaged in research and conservation of Syrian-Ottoman interiors for 15 years, both in museum collections and in historic houses in Germany, USA, and Syria. Major examination and conservation project were related to the Dresden Damascus Room, Ethnological Museum, the Aleppo Room in the Museum of Islamic Art in Berlin and the Damascus Room at the Metropolitan Museum of Art, New York.
Prof. Dr. Woodman Taylor (Art History, AUD)
Prof. Dr. Woodman Taylor (Art History, AUD)
Woodman Taylor studies visual cultures of the Islamic world and South Asia. He has taught at the University of Chicago, the University of Illinois and, as a Fulbright Visiting Professor, at Jawaharlal Nehru University’s School of Arts and Aesthetics in New Delhi, teaching a graduate seminar on ‘Critical Approaches to Visual Culture.’ Dr. Taylor publishes on a wide variety of topics, from the ritual status of Buddha images to the poetics of Bollywood cinema. As a curator, Dr. Taylor has extensive experience organizing exhibitions and training museum professionals, initially at Harvard’s Fogg Art Museum and subsequently at Boston’s Museum of Fine Arts. He currently teaches Art History and Ethnomusicology at the American University in Dubai, where he curates the AUD Visual Cultures Forum.
Woodman Taylor studies visual cultures of the Islamic world and South Asia. He has taught at the University of Chicago, the University of Illinois and, as a Fulbright Visiting Professor, at Jawaharlal Nehru University’s School of Arts and Aesthetics in New Delhi, teaching a graduate seminar on ‘Critical Approaches to Visual Culture.’ Dr. Taylor publishes on a wide variety of topics, from the ritual status of Buddha images to the poetics of Bollywood cinema. As a curator, Dr. Taylor has extensive experience organizing exhibitions and training museum professionals, initially at Harvard’s Fogg Art Museum and subsequently at Boston’s Museum of Fine Arts. He currently teaches Art History and Ethnomusicology at the American University in Dubai, where he curates the AUD Visual Cultures Forum.
Lecturers
Lecturers
Dr. Hendrik Wahl (Digital Media, AUD)
Dr. Hendrik Wahl (Digital Media, AUD)
Dr. Hendrik Wahl was born and grown up in Germany. After graduating the “Burg Giebichenstein”, University of Art and Design, Halle as “Diplomdesigner” he has been employed as Digital Artist, Team-leading Supervisor and Creative/Art Director in the Media-Industry where he gathered a broad range of experience being in charge with various major CGI and IA-Media projects in Germany and overseas. Dr. Hendrik Wahl joined AUD in August 2012. Being a “visual person”, the intellectual focus of Henrik Wahl is not only narrowed to the practical aspects of visual design and animation, but also theoretical implications arising from the interdependency between the phenomena of the visual mind and the traditional philosophical ideas of picture and image marks a field of his intellectual engagement. In 2000 he became faculty member at HFF, Film and Television University in Potsdam-Babelsberg at the department of Animation. From 2006 till 2009, Dr. Wahl has been engaged in the development of a graduate school in Seoul. Living in the Republic of Korea for 3 years, he widened his horizon in the field of international collaboration in higher education. Being a chief researcher and assistant professor, he was able to conduct his independent research in the field of visual studies - in order to achieve the academic grade “Doktor der Philosophie” in 2010, commissioned by the department of media studies of the HFF, Film and Television University in Potsdam-Babelsberg and the department of Philosophy of the Ruhr - University Bochum. Beside his professional work, he likes outdoor activities as sailing, hiking and biking. He is widespread interested in visual arts, design, history, philosophy as well as in time-based media.
Dr. Hendrik Wahl was born and grown up in Germany. After graduating the “Burg Giebichenstein”, University of Art and Design, Halle as “Diplomdesigner” he has been employed as Digital Artist, Team-leading Supervisor and Creative/Art Director in the Media-Industry where he gathered a broad range of experience being in charge with various major CGI and IA-Media projects in Germany and overseas. Dr. Hendrik Wahl joined AUD in August 2012. Being a “visual person”, the intellectual focus of Henrik Wahl is not only narrowed to the practical aspects of visual design and animation, but also theoretical implications arising from the interdependency between the phenomena of the visual mind and the traditional philosophical ideas of picture and image marks a field of his intellectual engagement. In 2000 he became faculty member at HFF, Film and Television University in Potsdam-Babelsberg at the department of Animation. From 2006 till 2009, Dr. Wahl has been engaged in the development of a graduate school in Seoul. Living in the Republic of Korea for 3 years, he widened his horizon in the field of international collaboration in higher education. Being a chief researcher and assistant professor, he was able to conduct his independent research in the field of visual studies - in order to achieve the academic grade “Doktor der Philosophie” in 2010, commissioned by the department of media studies of the HFF, Film and Television University in Potsdam-Babelsberg and the department of Philosophy of the Ruhr - University Bochum. Beside his professional work, he likes outdoor activities as sailing, hiking and biking. He is widespread interested in visual arts, design, history, philosophy as well as in time-based media.
Summer School
Summer School
13 October 2013 / Dresden
13 October 2013 / Dresden
Dipl.-Ing. Arch. Sebastian Wiesenhütter (Knowledge Architecture, TU Dresden)
Dipl.-Ing. Sebastian Wiesenhuetter (*1980) is Graduate Research Assistant and tutor at faculty of Architecture, TU Dresden since 2012. From 2011 to 2012 he lived in Toulouse, France. He graduated in 2011 at TU Dresden in Architecture. He is interested in “Parametric Design” on which he taught several workshops at TU Dresden, as well as working as freelancer in architectural design and visualization. He enjoys practicing and teaching Yoga.
Dipl.-Ing. Arch. Sebastian Wiesenhütter (Knowledge Architecture, TU Dresden)
Dipl.-Ing. Sebastian Wiesenhuetter (*1980) is Graduate Research Assistant and tutor at faculty of Architecture, TU Dresden since 2012. From 2011 to 2012 he lived in Toulouse, France. He graduated in 2011 at TU Dresden in Architecture. He is interested in “Parametric Design” on which he taught several workshops at TU Dresden, as well as working as freelancer in architectural design and visualization. He enjoys practicing and teaching Yoga.