M_T_P_F

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Selected Architecture & Design Works of...

Melissa Tran. Design Portfolio.

20192021


Hello, I’m Melissa Tran. I love what I do and I’d like to work for you. Get in touch 0435 844 555 melissatran240@gmail.com Unit 109/1-9 Marian St, Redfern, NSW, 2016, Australia

About me d.o.b: 11/05/1997 Despite having a Bachelors Degree in Design (majoring in Architecture), I consider myself as a multidisciplinary artist/ designer, as my skills can be applied across other mediums of design. I like to challenge the status quo, push the boundaries and go above and beyond to achieve nothing less than something exciting and spectacular. My work has always been an expression of my vision and passion for a brave new world.

Certifications

Education

∙ NSW Driver’s Licence (Auto)

Bachelor of Design (Majoring in Architecture) The University of Melbourne. 2017-2020

Languages English Vietnamese

• • • • • • • • • ◦

Interests ∙ Cinema ∙ Graphic Design ∙ The Outdoors

High School & VCE Loreto Mandeville Hall, Toorak. 2008-2015

Skillset Software: ∙ Rhinoceros 3D ∙ SketchUp Pro ∙ AutoCAD ∙ 3DS Max (Rendering) ∙ Unreal Engine (VR) ∙ Grasshopper (Parametric Design) ∙ Adobe Suite (Ps,Id,Ai,Pr,Lr) Fabrication: ∙ Hand modelling ∙ Lazer cutting ∙ 3D Printing ∙ Fabrication using hand held tools ∙ Screen printing

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Melissa Tran

Experience

Awards

Design:

2019-2020 - Melbourne School of Design, Parkville Work displayed in MSDx Winter 2019, MSDx Spring 2019, and MSDx 2020 Exhibition Subjects displayed: Digital Design, Design Visualisation Digital Techniques, and Design Studio Epsilon respectively.

2021 (ongoing) - Laidback Lee Design, Sydney, NSW Interior Design Assistant (Casual) 2019 - Melbourne School of Design, Parkville, VIC Digital Design MSDx Winter Exhibition installation assistant 2015 - Loreto Mandeville Hall, Toorak, VIC Performing Arts Festival, House Captain of Design (Costume) Film & TV: 2021 - Dive Club (Netflix), Port Douglas, QLD Art Departement (intern) 2021 - Tui Na (Independent Short Film), Melbourne, VIC Runner/Production Assistant 2021 - MMV Fashion Film (Silky Jazz Production), Melbourne, VIC Production Assistant/Unit Manager 2021 - RISING Festival Campaign Shoot, Melbourne, VIC Production Assistant/Unit Manager

2015 - Loreto Mandeville Hall, Toorak Best Costume Design Award for the Performing Arts Festival Awarded for best design and execution of costumes against other Houses within the school.

References Stephanie Ferrara - Head Designer/Director of Laidback Lee Design 0430 636 901 • studio@laidbackleedesign.com Hella Wigge - Architect/Sessional Staff @ The University of Melbourne 0406 461 905 • hella.wigge@unimelb.edu.au - Tutor for Design Studio Epsilon (Final Capstone) Joe Tiernan - Production Designer (Art Department) 0431 229 313 • joetiernan93@gmail.com - Production Designer & Art Director for Dive Club (Netflix)

Independent: 2018-2020 - Independent, Melbourne, VIC Founder of Architecture Du Cinema screening events - Initiated an independent screening program to help engage Design students with the world of cinema at my previous university. 2018-present - Independent, Melbourne, VIC Freelance Graphic Designer - Designed posters and graphics for Architecture Du Cinema, Laneway Greens events, Northside Youth with Refugees, and flyers for gigs.

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Contents. 06-07

08-11

12-19

20-23

Interior Design & Styling.

Public Event Design.

Digital Design.

Design Studio Delta.

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Melissa Tran

24-25

26-29

30-37

38-39

Construction Design.

Digital Visualisation: Digital Techniques.

Design Studio Epsilon.

Freelance Design.

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Interior Design & Styling.

Laidback Lee Design. ENTRANCE OF HOME 1 Fig 1 | Elle Round Mirrors 800 Dia x D40mm Fig 2 | Kochi Gold 21 x 21 x 20 cm Fig 3 | Molly Pattern Frame W1.5 x L19 x H24cm Fig 4 | Gigi Stripes Frame W1.5 x L17 x H22cm

2

3

4

Fig 5 | Rita Glass Vase - Green, (Large) 12.5cm, W: 12.5cm, H: 25cm

5

Fig 6 | Hertz 4 Door Console Table W177 X D45 X H80cm Fig 7 | LARGE BURGUNDY RUBBER WITH A 40CM POT (White)

7 6

KOGARAH BAY PROJECT |

MASTER BED_BED OPTION 2

Fig 40 | Alina Diamond Pattern Berber Wool Shag Rug 330x240cm

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KOGARAH BAY PROJECT |

Studio: Laidback Lee Design Position: Interior Design Assistant Director: Stephanie Ferrara

My work as an Interior Design Assistant I had the privilege to intern at Laidback Lee Design, an interior design and styling studio based in Sydney. Being a small studio, I was able to get to know various areas of the business and work closely with the director on a variety of projects, doing both design and administrative work. 6


Melissa Tran

MAIN LIVING ROOM OPTION 3 Fig 19 | Felix Block 3 Seater Left Arm (cement) W1850 x D970 x H640mm Fig 20 | Felix Block Right Chaise (cement) W1050 x D1770 x H640mm

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20

KOGARAH BAY PROJECT |

Kogarah Bay Project The above collages are from a project my director entrusted in me to take on with full control. These are some of the results of Phase 1 of the project, catering to the client’s needs and desires as well as sticking to the style of Laidback Lee Design. All items have been sourced and chosen by myself in correspondence with the client. The style developed from a cool tone palette, to which I incorporated gold accents and pops of colour and pattern for a luxurious and contemporary feel. 7


Lunar New Year Proposal

Public Event Design.

(i) Concept To create a unique Lunar New Year, I wanted to abstract the event as much as possible. In doing that, I drew inspirations from my own interests in the occult. I reinvented this festival into a dark themed Lunar New Year, one that celebrates the artistic mystical arts of occult Asian cultures. The festival intends to cross over with Asiatopa, as it is an opportunity to celebrate new upcoming Asian artists. This event is proposed to be located on a festival site at Alexandra Gardens, Melbourne.

TOILETS

S

LOUNGE AREA

PERF30001 Year 2 The University of Melbourne Tutor - Richard Roberts

ART DISPLAY 1: OPEN AIR ART GALLERY

FORTUNE TEL BOOTHS

FOOD STALLS

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Melissa Tran

(ii) Themes

(iii) Inspiration

Nostalgia Occultism Unconventional beauty Diversity Expression

STAGE

Dark MOFO

-

Traditional LNY

These festival themes will dictate the aethetics, art and types of performances that will be held:

STAGE

LLER

LUNAR NEW YEAR FESTIVAL SITE PLAN SCALE 1:600 10

ART DISPLAY 3: SCULPTURES

20

30

40

FOOD/ MARKET STALLS

50m

LOUNGE AREA

KIDS ART& CRAFT AREA

LOW TABLES & CUSHIONS

ART DISPLAY 3 SCULTPTURES

ART DISPLAY 1 GALLERY

PORTALOO

LARGE FAN SCREENS

FORTUNE TELLING BOOTHS

LATTICE SCREEN ENTRY

N EXIT

ART DISPLAY 2 LED FAN SCREENS

STAGE ACCESS

(iv) Program

The event runs over a period of seven days over LNY, with each day consisting of both day and night programs, split between the theatrical/perfromance program and public program. Program Schedule: KIDS ARTS & CRAFT WORKSHOP ART DISPLAY 2: CUSTOM LED SCREENS

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(v) Public Program Includes the smaller activities that the public can participate in with general admission. Art display: - Art display 1: Open air art gallery - Art display 2: Open Air Moving Images display projected on large fans - Art display 3: Sculptures displayed all around the site Market/food Stalls: - selling a variety of Asian street foods in pop-up gazebo type kitchens - selling merchendise Fortune Telling service: - situated in “fortune telling bird-cages” - determining fate is a large part of oriental occultism Kids craft area: - activities for kids to create masks, hand held lanterns and hand held fans Lounge area: - consisting of low rise tables, floor cushions and large parasols

(vi) Theatrical/Performance Program: This is situated on a large pop-up stage within the festival site. Each day, different performances will be held. There will be a schedule of the different types of performances, so people can come on certain days to see specific acts. -

Performance artists Dragon dance Live bands Shadow puppet theatre Acrobatic performance

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Melissa Tran

Perspective render of Art Display 1, Western Market/food stall and Lounge area.

Elevation of festival site. 11


Part 1: Generating Design Through Digital Process

Digital Design.

Part 1 of Digital Design introduces basic parametric modelling using the Grasshopper plug-in on Rhino3D. This is a way to explore digital fabrication through the use of digital techniques and parametric software. I first looked at wafflles and surface panelling.

LOFTS

(i) Matrix & Possibilites 1.1

1.2

(0,150,0)

1.3

(150,0,60)

1.4

Coordinates (0,150,150)

(0,0,45)

(0,105,150)

(0,0,150)

(150,0,120) (0,0,150)

(0,0,0)

(0,0,150)

(90,150,150)

(0,150,105)

(0,150,150) (0,150,150)

(150,0,60)

(150,150,0) (150,0,120)

(150,150,75) (90,0,0) (45,150,150)

(150,150,30)

(0,120,0)

(150,150,0)

(150,150,150)

(150,150,150)

(0,120,0)

PANELLING

2.1

2.2

POINT ATTRACTION

(150,75,0)

3.1

3.2

2.3

2.4

(175,110,216)

3.3 (-20,34,234)

(139,-14,170)

Surface 1 point attractors

3.4

(78,152,202)

Surface 2 point attractors

(161,18,173)

(-6,152,181)

(442,176,-53)

(66,201,80) (93,210,47) (36,191,47) (-7,-9,169) (200,76,4)

(101,-10,73)

(154,115,-26) (-15,134,10)

RESULTS

(8,143,-20)

ARCH20004 Year 2 The University of Melbourne Tutor - Tony Yu

4.1

4.2

4.3

4.4

4.5

4.6

4.7

4.8

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Melissa Tran

(ii) Generating Visual Script (Grasshopper)

(iv) Final Design

PANELS: I attempted to show the openings of some of the module patterned on the surface, as well the multiple senses of depth on the surface.

(iii) Iteration Results My design intent was to create a playful and evoking visual relationship between the waffle and two surfaces.I did this by adding dimension to the surface as well as openings that peer though the whole structure. (a)

(c)

(b)

(d)

WAFFLE: I attempted to design the waffle to resemble a cave. The experience of being in a cave where the walls are high and closing in are both frightening and intriguing, which is something I want to achieve.

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(v) Model Making

(vi) Exploded Isometric (a) A Lazer Cut file was created from extraction of 3D digital Model. Careful labelling of edges were made to ensure folds, scores and cuts were distinguishable.

8

14 15 16 17 18 19 7

20

4

21 x22

6 5

2

x8 0

Shaded areas shown in contrasting colour shows where shadow can be captured, having a strong affect on the modules as it emphasises the sharp shapes.

3

1 2

3

0

4 5

1

6 7

I2

F1

H3 G1

A1 -2 -4

G3

A3

Waffle gradually reduces in size as it directs to the top. Light will travel through the top acting like a skyilght, and giving a sense of grandeur in the interior in combination with tall walls.

J1

G2

F2

E1-2

C1-2

Sense of pattern and repetition with alternating use of modules. This adds to the degree of comprehensiveness that intended to design for.

H4

J2

I3

F3 -4

H5 G4

F4 D1

G5 D4-5

B1

C5

J5

3

I5

H2

B2 -5

D2-3

J4

I1

F5

H1

B4

I4

J3

E3

-4

C3

A5

A combination of both flat/ covered and open faces at the base of the panels creates a sense of permiability between the exterior and interior of the structure.

E5

Individual modules have a combination of 3D and 2D surfaces, creating a variety of depths to the panels.

Acute triangular modules used contrasts the smooth and subtle surface it is panelled on.

(b) Physical model making with tools:

Waffle structure curves into itself to a point where it nearly touches - creating a sense of suffocation in the interior space, much like a cave or caustrophobic space.

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Melissa Tran

(vii) Physical Model

When light is cast upon the exterior surface, the shadows give the panels a harsh sense of depth. Every module of each panel is clear and confronting. It was interesting to see how the use of simple modules used to panel the surface can have a stimulating and abrasive result.

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Part 2: B-DD-SM Pavilion

Digital Design.

Part 2 proceeds to designing a pavilion situated in the Queen Victoria Gardens, with utilisation of parametric design. I explored tensegrity using “Kangaroo” for Grasshopper, which allowed me to continue to create abrasive and expressionistic geometry.

(i) Generating Visual Script (Grasshopper)

Components (a)

(b)

(c)

(b)

(c)

Iterations

ARCH20004 Year 2 The University of Melbourne Tutor - Tony Yu

(a)

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Melissa Tran

(ii) Isometric & Diagrams

N

Large tensile surface creating the roof cover of the main open interior area, however, is split and disintergrates into the rest of the pavilion. Intimate space in the interior created by the boundaries of the tensile surfaces.

Vertical chrome poles acting as support.

EAST ELEVATION Scale 1/50

Holes in the tensile surfaces creating viewports through the pavilion structure, as well as entry points for light to penetrate through, creating a sense of transparency and lightness.

Verticle chrome poles

Small tensile surfaces spread out into the ground, creating hammock-like seating, as well as a visual morphing of the structure into the landscape.

Several low seating areas in the interiors that can be sat on at different locations.

SOUTH ELEVATION Scale 1/50

EXPLODED ISOMETRIC WITH TENSEGRITY DIAGRAM Scale 1:50 Less tension

Steel tension connection

0

More tension

1

2m

Low roofed main entryway evoking an immediate sense of intimacy once a person attempts to enter the pavilion.

ISOMETRIC Scale 1:25 0

1

2m

EAST ELEVATION Scale 1/50

EAST ELEVATION Scale 1/50

360 VIEW OF INTERIOR

SCENARIO 1 Seminar hosting one speaker and fifteen guests.

SOUTH ELEVATION Scale 1/50 0

1

2m

SOUTH ELEVATION Scale 1/50 0

1

2m

SCENARIO 2 Quartet with an audience of thirty people.

CIRCULATION

THRESHOLDS:

DAY: entry

exit

SPACE: open

intimate

NIGHT: entry

exit

INTERACTABILITY: less interactable area

more interactable area

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(iii) 360 View & Virtual Reality

The 3D model is placed in a digital environment made in Unreal Engine, designed to be experienced in Virtual Reality.

(iv) Concept

(v) Physical Model (Section)

The B-DD-SM Pavilion is a thematic exploration of fetishism and cultural taboo through the play of abrasive tensile geometry. The pavilion is made up of shiny rubbery latex like material stretched between chrome poles, evoking eroticism in conjunction with red spot lights. Contrasting against the natural landscape of the Queen Victoria Garden, it is intended to lure the attention of viewers to the interactive and highly sculptural pavilion. I was inspired by Louise Bourgeois’ sculptures entitled “Maman”, as well as German expressionist cinema.

Material: 3D-print mounted on lazer-cut contoured boxboard. 18


Melissa Tran

(vi) Perspectives

Tensile structures framing views beyond.

Red lights to create explicit mood and atmosphere.

Interiors are both intimate yet transparent.

Appears striking and contrasting against natural landscape.

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The Portal Library

Design Studio Delta.

The civic library was designed through the careful study of existing precedents as well as the process of iterative modelling. This approach focuses less on a personally developed concept but rather how form, function, feeling and intention can be used for architecture.

(i) Concept For the Portal Library, I used thresholds in forms of “portals” to generate playful and untraditional spaces that focused on phenomenology, providing uplifting and transcendental spaces for learning in the CBD of Melbourne.

ARCH30001 Year 3 The University of Melbourne Tutor - Clarita

Scale 1:2000 0 10

40m

N 20


Melissa Tran

Iteration 1

Iteration 2

Iteration 3

Iteration 4

Iteration 5 (Final)

(ii) Iterative Modelling The form derived from a grid within some restaints (a box), to which I began to manipulate creating thresholds and intersections. By breaking the rigidity of the grid, I began to see the potential of creating something more inspiring and unique.

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(iii) Plans

B

UP

UP

8

5

A’

A 4 6 2

3

SECOND FLOOR PLAN 7

N

1

1. 2. 3. 4. 5. 6. 7. 8.

GROUND FLOOR PLAN Scale 1:200 0

2

8m

B’ B

Foyer Bookshop Cafe Reading room/study Staff area Reading room Outdoor public sphere Toilets

UP

UP

THIRD FLOOR PLAN

5

A 4

2

A’

3

2 DOWN

3

1 4

N

FIRST FLOOR PLAN Scale 1:200 0

2

8m

B’

1. 2. 3. 4. 5.

Public sphere/study Book depository Reading/lounge areas Balcony Toilets

FOURTH FLOOR PLAN

N Scale 1:500

The jungle of intersecting planes makes this space unique at every angle and position; an opportunity for exploration and inspiration for visitors.

0

5

20m

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Melissa Tran

(iv) Perspectives These portals act as a passageway that moves through knowledge, emotions and experiences. I’ve designed the openings in a way that they do not align – the unpredictability creates curiosity and adventure for visitors.

(v) Sections

N

LONGITUDINAL SECTION Scale 1:500 0

5

N

SHORT SECTION Scale 1:500

20m

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Construction Design.

Elizabeth Blackburn School of Sciences - Section Model This subject looks carefully at how construction in the built environment is a process that requires technical analysis and decisions. A physical section “peel away” model of 1:20 scale was made of an assigned section of the Elizabeth Blackburn School of Sciences, Parkville, to show the different construction methodologies that may have been used.

(i) Axonometric Detail Section 9

10

The section I was appointed included the edge of a lecture theatre and communal area.

2 12

7 3

5

11 6 1

ABPL30041 Year 3 The University of Melbourne Tutor - Luke Wilson

8

4

SCALE 1:10 0

1m

24


Melissa Tran

(ii) Physical Model (“Peel Away” Section)

(a) Elevation view of physical model viewing from outside lecture theatre (left) and common space (right).

(b) Theatre seat flooring & stud walls.

(c) Post tension system.

(d) Slab & edge beam reinforcement.

(e) Roof & ceiling system.

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Design Visualisation: Digital Techniques.

Building the World: Area 666 (Video Animation) This studio lead us to use 3DS Max as a tool to digitally visualise and represent space, objects and architecture. The final project consists of developing a one-minute animation and a movie poster using the skills accumulated throughout the studio, and thinking about composition of objects, lighting, cameras, and occupation of space, to express a narrative.

(i) Concept A warehouse factory is infested by demonic alien mannequins that undergo paranormal activity.

ARCH30005 Year 3 The University of Melbourne Tutor - Tony Yu

Digital scene/environment created on 3DS Max interface.

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Melissa Tran

(ii) Storyboard SHOT 2:

Setting up the digital scene along with storyboarding.

SHOT 4A-4C:

Using a number of directional disc and plane lights to achieve a chiarascuro effect in some scenes, lighting up the bodies while keeping the background dark.

SHOT 5:

Experimenting on 3DS Max with different camera angles and lights to achieve overpowering & uncomfortable effects.

SHOT 11: Phoenix 3D plug in for 3DS Max liquid simulation to create melting effect.

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Shot 1

Shot 2

Shot 3

Shot 4a

Shot 4c fx: strobe light

ANIMATION

fx: strobe light

AUDIO

Soundtrack: Squarepusher “Metteng Excuske v1.2”

sound fx: buzzing light

Shot 5

Shot 6

sound fx: warehouse light switch

Shot 7

Shot 8

Shot

(iii) Timeline Click link to watch animation:

https://vimeo.com/460040084 Shot 10

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Credits

DV MODULE 3 AREA 666

Title

(iv) The Movie Poster

Melissa Tran

t 9

Shot 11

Shot 12

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Design Studio Epsilon.

Clinic-X Sexual Health Centre This subject entails designing a Community Health Centre that acknowledges the social, environmmental and economic factors of health, as well as biological and medical factors.

(i) Concept Clinic-X Sexual Health Centre is designed for the emerging vibrant youth community within and surrounding the inner-city north of Melbourne. As society becomes more flexible, dynamic and expressive, a future forward approach is taken to design this building, not only to reflect these responses, but to also reinvent the traditional sexual health clinic into a non-institutionalised, exciting, non-stigmatic and inclusive place – essentially providing a new alternative where people can visit and fully embrace their sexual freedom and health in a public space.

ARCH30002 Year 3 The University of Melbourne Tutor - Hella Wigge 30


Melissa Tran

(ii) Site Analysis

DEMOGRAPHIC

0-4

5-14

15-19

55-69 70+

35-54

20-34

Carlton

0-4

5-14

15-19

55-69

35-54

20-34

70+

Carlton North

0-4

5-14

15-19

20-34

70+

55-69

35-54

Melbourne CBD

HOUSEHOLD TYPOLOGIES

Disclaimer: FAMILY GROUP Graph from Assignment 1 Group Project (Ben SINGLE Goldberg, Poom Areecharoenlert & Melissa Tran), information retrieveed from Australian Bureau of Statistics. Graphics perfected by Poom A. FAMILY

GROUP

SINGLE

Considering the inner city north consists of mainly young people, I intend to activate the site for that demographic - making my design and programs youth focused. FAMILY

SINGLE

GROUP

Located in the most exsposed part of the site

SEPARATE HOUSES

APARTMENT

SEPARATE HOUSES

SEMI DETACHED

SEPARATE HOUSES

APARTMENT

SEMI DETACHED

Lygon Str eet

SEMI DETACHED

APARTMENT

Lytton Street

Designed in conjunction with futuristic UDP

SITE PLAN 1:500 0

10

20

40m

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(iii) Bubble diagram & Programming space

(iv) Process/iterations

Waiting

Public Gallery/ Worokshop

(a) General sketch of building in programmatic oragnisation is drawn.

(b) Digi in conju

(v) Parti diagrams Using curvaceous and bodily geometry to evoke visitor’s sense of sensuality and to reflect the unique fluid nature of the body, I wanted to connect programs within the building in a unanimous manner. In doing so I wanted to create a journey for visitors using the curves as a driver for movement.

Represent & Connect

Bodily & Sensual Expression

Create a Journey

Curves = driver for Movement

Explore Internal Landscape

This form also gave me an opportunity to create an internal landscape, a reflection of how people can explore their inner self/sexuality/identity as well as the sexual health centre being an internal exploratory experience.

Physically and Mentally

32


Melissa Tran

Consult/ Admin

g

Foyer/reception

Sem-

ital development created unction with sketches.

(c) Main building components (structure, facade & landscaping) realised and more resolved.

(d) Rendering created to visualise materials and experiences.

(vi) Atmospheres Conceptual atmospheres were created in the development of the building to ensure the experience of particular spaces or thresholds are considered. They also help with composing architectural elements with light.

Orifice-like openings to evoke sensuality.

Intimate and gentle internal landscape.

Exterior forms are sculptural, bodily and curvaceous. 33


it

it

...

...

Exterior facade acting as self supporting skin

W

or

k

s

Transluscent curved walls to allow a filtering of light into the interior

E

r xp

es

Undulating concrete slabs

Structural columns and lift core

Axonometric 1:500 0

10

20

40m

Plans 1:200 1st Floor 0

10

2nd Floor Plan 50m

LTH EA H al ! xu TH e L s Wh EA ere your W l a is y o u r s ex u

5

10

S

ensu a l . . . . .

S c ulptu

l ra

TION N SA

. ...

Sections 1:100 Section A-A

PLAN 1:100 Ground Floor 0

SE

20m

0

5

10

20m

34


e

ac

it

it .

...

..

... it

e

E

r mb

C

3rd floor plan

a re

t

Liv

4th floor plan

!

fo rw ar d.

.. ...

th

fo c

u s e d ........

Fu

tu

r

Section B-B

Stigma-fr ee .... . Se xu al

hea lth

! re ca

Y ou

e

5th floor plan

e

NAL

Melissa Tran

Detail Section 1:2035

0

1m


(viii) Perspectives With the marrying of evocative architectural forms and programming of space, my design aims to pique people’s sensuality to feel comfortable, confident, and sexy during their visit to Clinic-X Sexual Health Centre.

Exterior Landscaping (skate spot/hang out).

Waiting Room, Bar & Lounge.

Intimate tube lounge/transitional space.

Consultation rooms with changable translucency. 36


Melissa Tran

(ix) Flythrough Animation

Animated in 3DS Max, video edited in Adobe Premiere Pro.

Click link to watch video:

https://vimeo.com/460039548 37


Freelance Design.

Graphic Design Studying architecture and design resulted in developing graphic design skills. I have offered my skills for free to mainly friends who need graphics in the form of flyers for events, gigs, information and social justice. A few examples: Left: Architecture du Cinema - Film Screening event.

Laneway Greens (Cafe/Restaurant) - “Beats & Eats” Event. 2019

Northside Youth With Refugees information flyer. 2020 38


Melissa Tran

Production Design Dive Club, Netflix - 2021 Art Department Intern Designed and 3D-modelled a major prop using 3D-modelling software which was birthed through CNC milling foam and casted into fibreglass. Featured on the Australian Production Design Guild.

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