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Working Experience Zaha Hadid Architects Part 1 Architectural Assistant, 2013–2014 Qingdao Culture and Art Center, Qingdao, China Iterative studies on conceptual building massing and facade. Produced all building section drawings for the competition submission. Translation of documents for the submission and presentation. Central Bank of Libya, Tripoli, Libya Building skin studies and design. Produced all building section drawings for the competition submission. Guangxi Art and Cultural Center, Naning, China In charge of submission document and text. Created narrative storyboard for presentational animation and contact with animation company. Nanjing International Youth Cultural Center, Nanjing, China Interior Design and artistic coordination with LDI. Amanda Levete Architects Architectural Assistant, 2011–2012 Involved in concept and production aspects of a currently undisclosed masterplan project: Collaborating with ARUP on a evolutionary computational algorithm to optimise the performances of three office/retail complexes. Preparing and producing physical models, drawings, diagrams and documents for master planning application, and Stage C/D documents for buildings within the masterplan project. Involved in the design process of three complexes in the abovementioned masterplan. Producing procedural diagrams for design studies. Preparing drawings/diagrams/documents for stage C submission. Creating 3D digital model for design studies. Producing computational tools for V&A museum floor pattern design.
Zaha Hadid Architects Architectural Intern, 2011 Participated in various competitions and computational researches. Projects Involved: Youth Olympics Centre, Nanjing, PR China Easycredit Bank Headquater, Nuremberg, Germany Mohammod VI University masterplan, Benguerir, Morocco
Rietveld Architects New York LLP Architectural Designer, 2010 Rapid prototyping with 3D-Printing technology to examine design and create presentation model. Design and construction of 3D architectural details. Faculty of Architecture, Landscape, and Design, University of Toronto Research Assistant, 2008–2010 Computation Research Group | Tom Bessai, Assistant Professor, Director of BA Architectural Studies Research various techniques and concepts in the field of computational design. Preparation of relevant course material and examples. Assist students in course with parametric design. Teaching Assistant, 2009 Spring ARC 3024: Intricacy Differentiation and Emergence: Computation Methods in Architectural Design Technical Assistant, 2009 Fall ARC 3015: New Urban Geometry: UAE University City KSL Construction Services LTD. Construction Worker, 2007 Summer
Education
Projects & Collaborations
Contact
Columbia University 2014 - Present
Generative Design Workshop Tutor Manchester School of Architecture (MSA), 2012
MengChan Tang
Architectural Association RIBA Part 1. 2012-2013 University of Toronto Honours Bachelor of Science. 2005-2010 Major: Architectural Studies (Design) Minors: Mathematics, Statistics
Responsive Swarm Architecture, University of Toronto, 2009 fall. Involved in a collaborative team among architects and engineers to design and produce a responsive mechanical truss system that adjusts its geometry based on the structural load. High Performance: Evolution and Innovation in Canadian Design An exhibition of high performance artifacts for the Vancouver 2010 Cultural Olympiad Campos Leckie Studio in Collaboration with: Oliver Neumann, Associate Professor, UBC School of Architecture Computation Research Group, John H. Daniels Faculty of Architecture, Landscape and Design, University of Toronto I particularly took part in the design of a louver system for a space-defining installation that is parametrically responding to exhibited objects and dominating the gallery space.
+1 646 787 6106 mt3007@columbia.edu
When developer gives Columbia University, 2015
Site Analysis The project is located in the Long Island City. During the search of a potential client, the owner of the immediate site was identified as a developing company Rock Rose. This developer owns two adjecent sites from the given plot. One is a finished urban complex high-rise building and the other is another project of the same kind under construction. Rock Rose, however, had already sponsored a community event in the summer of 2014. The photograph of the music/film festival amongst the glass towers provides a telling potential for the future of the neighbourhood under gentrification. With many future buildings under construction and planned to be constructed, the given site for this project can be regarded as the centrifugal point of the future neighbourhood.
Proposition Reluctantly confronting with the brief as an inevitable resistance and reality, the bank programme was designed specifically to respond to the Rock Rose’s engagement in the neighbourhood and this particular site. The proposal is therefore a loan bank established by Rock Rose to provide financial services for events, while at the same time two event spaces are provided architecturally to accommodate possible events. The architectural intervention began from the street level and many iterations of designs were tested to achieve the same simple parti: giving space back to the public yet not leaving the street level space entirely to a void, for the street level is also the best location for retail/commerce. The conincidence of having to provide public banking service for savings/ withdrawn, therefore, is located here. It is henceforth, a street level commerce and public space are simultaneously achieved by introducing a sectional bifurcation. In order to make this public space function as intended, the first level of the office space is lifted 40 feet from the event space, offset from the site boundary to allow more natural daylight. This offset is decreased as the level acsends and ultimately fill up the entirety of the boundary at the top level, culminated as a formal event space.
Project as the centrifugal piece of the future neighbourhood.
Section
The steel structural facade would send forces to the vertical concrete pillars/cores.
Physical model that studies how different structural systems would interact.
Many iterations of possibilities had been tested throughout the semester to examine the boundary between realistic and theoretical.
Manhattanville Gymnasium Columbia University, 2014
Site Analysis The project is located in the neighbourhood of Manhattanville, where the new expansion campus for Columbia University is currently under construction. The context of a private institution expanding right next to a low-income residential community has created uncertainties and tension locally. Specifically, the planned building (for 2030) directly south of the project, is actually intruding halfway into the given site. Also considering the fact that the gymnasium’s client is a joint partnership between Columbia University and New York City, this intrusion creates a division between the two ownerships. Since this division is created even before any design intervention, the project is been strategically designed to respond to the division not only within the site, but also the social division on the west and east sides, creating a throughway combined with centralised internal plaza for the public. This move also starts to address the relationship to be created to accommodate the ownership divide: harmonizing around the circular void, rather than creating confrontation.
Symbolism The soon-to-be-finished Jerome L. Greene Science Center for Mind Brain Behavior by Renzo Piano just across the street from the site is towering over the neighbourhood with its two prominent chimneys. There are two theories influencing the perception of those chimneys from the eyes of the local residents: underneath the building, there is a centralised plant to power the entire campus; the Science Center is a building hosting a variety of bio-chemical laboratories. Those two theories both render the chimneys as the symbol of future uncertainty for the community, and therefore caused local discontent and protests. Columbia University responded with the situation by providing each household a filtering air conditioner unit. This gesture symbolizes the interaction between the expanding private institution and neighbourhood under the influence of gentrification. To counteract the potential pollution from the chimneys, this project therefore proposes another act of symbolism by providing a different kind of chimney emitting healthy vapours from the water therapy facility at the basement of the gym.
Gymnasium Level
North-South Section through the central plaza
Library Level
Ground Level
Basement Level
East-West Section through the public funded side
The model reveals the ambivalent quality of the project, which cannot be identified as a single building, as it has intertwining relationship with the future development.
The “internalised street� turns the relationship between street and building inside out, creating an additional facade and a different type of urban experience.
Food System
Normalised
The Revered Toilets Columbia University, 2014
This project reconsiders the perception of toilets in everyday life, taking the opportunity that constructing another public toilet on the given site is redudant with private franchise stores around are substuting the function of a typical public toilet.
To Centralise To Surround To Switch To Change To Rotate To Intake To Digest To Excrete To Domesticise To Cozify
Marginalised
Utilising the existing site condition, integrating marble toilet benches with the local memorial, the design elevates the status of toilets to the public realm and provoke a new social form.
Speculation of toilet at the centre of life.
Memorial as the observed stage.
Sections of the toilets, showing its relationship with the surrounding buildings.
Plan of the toilets, showing its relationship with the park and the memorial.
Excess
Separation
Density Adjustment:
Adjusted
To examine different ways to reduce the architectural capacity of downtown Detroit, these drawings depict a downtown where buildings are trimmed to a level of density that is similar to Los Angeles.
Detroit Vision Achitectural Association, 2012 – 2013
The sharp decline of Detroit, for various reasons, has caused the outward migration from the downtown into the suburbs. This has created many abandoned buildings in the downtown and therefore the city is under serious threat. Federal funding is injected into downtown Detroit to demolish abandoned buildings for constructions of car park spaces, which are used only briefly at the rare occasions of sports events to accommodate large inflow of fans entering the downtown from suburbs through highway.
58 km
The Palace of Auburn Hills (Detroit Pistons) Cranbrook Academy of Art The Somerset Collection Shopping Mall
49 km
Ford River Rouge Complex
Northland Center
46 km
42 km 41 km 40 km 39 km 38 km 37 km 36 km 35 km
Motown Museum
Detroit Institute of Arts Musuem
33 km 32 km 31 km 30 km 29 km 28 km
Wayne State University
26 km
Packard Automotive Plant
24 km 23 km 22 km 21 km 20 km 19 km 18 km 17 km 16 km 15 km 14 km 13 km 12 km
Michigan Central Station
Downtown Detroit
University of Michigan
10 km 9 km 7 km
207165
137716
11743
58027
1108499
751754
536936
234846
149747
32311
290
On the other hand, Federal Historic Preservation Tax Incentives program provides tax incentives for rehabilitation of registered historic places. Annual Household Income Highland Park
10k-20k
Hamtramck, River Rouge, Ecorse, Royal Oak Township, Detroit
20k-30k
Pontiac, Inkster, Melvindale, Hazel Park, Center Line, Wayne
30k-40k
Roseville, Lincoln Park, Macomb Township, Taylor, Madison Heights, Eastpointe, Warren, Keego Harbor, Westland, Riverview, Dearborn Heights, Harper Woods,
40k-50k
Population
3869
The vision of the project, therefore, speculates the survival of downtown Detroit as the outcome from those two major funding schemes.
Detroit - $26,098
Utica, Dearborn, Canton Township, Southgate, Oak Park, Wyandotte, Auburn Hills, St Clair Shores, Redford Township, Ferndale, Fraser, Southfield Garden City, Ann Arbor, Allen Park, Sterling Heights, Clawson, Clinton Township, Royal Oak, Waterford Township
50k-60k
Farmington, Berkley, Livonia, Farmington Hills, Rochester
60k-70k
Rochester Hills, Shelby Township, Novi, Grosse Pointe, Sylvan Lake
70k-80k
Lathrup Village, Troy, West Bloomfield Township
80k-90k
Metro Detroit Average - $48,968 National Average - $45,018
Metropolitan Detriot Household Income
Birmingham, Northville, Huntington Woods
90k-100k
Pleasant Ridge, Bloomfield Township, Southfield Township
100k-110k
Bloomfield Hills
110k-130k
Lake Angelus
130k-140k
Orchard Lake
140k-150k
Michigan Average - $45,255
2376
Somerset Collection, Troy, Michigan
Northland Centre, SouthďŹ eld, Michigan
Downtown Detroit, Michigan
A more plausible reductive method is to preserve the listed buildings, which are identified as significant with economic values through national policies. The buildings without means of survival will be demolished to reduce the amount of unsettling spaces, allowing the listed historical buildings to take advantages of the federal policies for capital inflow.
1:300
A block is picked for it represents a variety of architectural types in downtown Detroit: it consists of 3 listed historical buildings, a car park, a People Mover station and other typical local buildings.
Yaroslavl, The Bridge 2013. This project is a competition entry for the exhibition space for Yaroslavl Architecture Biennale in Yaroslavl, Russia. Competition Team: Yijun Huang / Mengchan Tang
Boulevard of Peace
Gr ou nd Lo we r Le ve lP lan Gr ou nd
Our intention is to connect the important sites around the existing Spartakovets Stadium: the park to the northeast, the church of St Nicholas-at-Rubleny Gorod to the southeast, and the Church of the Saviour-at-Gorod to the west. We have created entrances directly facing those sites and have connected them together with a bridge structure with indoor space to separate with the outside climate in extreme times. This is the Bridge idea in relation to the urban and the architectural history of Yaroslavl. Thus the Bridge can integrate with the permanent exhibitions of the museum, which should be accessible without tickets, to provide a passageway of knowledge and history.
Le ve lP lan
Site Strategy
Program Organization Church of St Nicholas-at-Rubleny Gorod
Acknowledging that this project should also serve the Biennale, we have introduced other kinds of spaces that are distinctive in characters. There are five of them. Each is constructed with different material and tectonics in relation to the existing architectural construction techniques. Therefore those spaces provide different types of environment to interact with various exhibitions. Curators and designers are then allowed more diverse ways to occupy the venue. The Bridge that connects the urban, becomes a Bridge for the internal programs of the building itself.
Church-saviour-gorod-ya
1:500
Discovery Center, The Bridge
This is the story of a man named Stanley. Stanley found himself in a big building where he was asked to enter through gate number A. Gate # A consisted of a circular glass cylinder. Stanley entered the cylinder and walked blindly into its direction. Orders came through a monitor at the end of the cylinder. ‘The next tube to arrive at the scaffold will be the 58:9965’. Stanley entered the tube and relished every moment of this journey. The monitor made another announcement.’
2014 Spring. Competition Team: Erez Ezra / Andrew Hum / Konstantilenia Koulouri / Gulsah Unal / Mengchan Tang
Feel free to get off at any station, but carry your identity data packet with you at all times’. As Stanley came to his wits and regained his senses he decided to get off tube 58:9965. As he walked outside, Stanley came to a set of 2 open doors. He entered the one on his left. He immediately came across several individuals that were constructing an Endless pipe. He conversed and placed several metallic pipes in this dense and intricate structure. After this activity Stanley chose to follow a door on his right where he came across a pair of lifts. Before entering the lifts he spent some time admiring the Nascar Race Track. He finally got on the lift that took him to the Mystical Groves. He wandered amongst the wild animals and harvested the ripe tomatoes. Stanley, then detoured through the maintenance section and ended up the in the Exchange Market. He spent some time admiring commodities being smashed and took his pen out of his pocket and disposed of it. Stanley then decided that it was time to leave. He went back the way he came from but got off track and came across a closed door. He opened the door and came across another door. He realized he was in the section called Escape Modernity. Every time he opened a door he faced another one. Each room had its own character. After a long time he muddled through to a room with a large weird-shaped tunnel. Whooooosh! He finally found the exit.
This project is a competition entry for the redesign of a previous industry plant near Bologna, Italy. We proposed a transformation of the factory into a game space, where participants are manoeuvred to become more open, less defensive and ultimately immersed into the isolated yet mesmerizing environment, hence people are also transformed into a different condition from the normative day-to-day common sense way of life.
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Entry Point # 1 Cloak Rooms
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Forever Green Meadows State
3 4 5
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Endless Pipe Zone
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The Sound of the wind
Exit Point # 2
Exit Point # 1 to Outside Zone
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12
Key collection point for the cars
Configure the pipes to connect to pipe zone 4
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Reluctant slow-moving lifts
Suit up to escape from modernity
Choose your pipe, please!
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Load/Unload
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Exchange Market Zone
Buy it, use it, break it, fix it, trash it, change it
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Gathering Point
Grab your milk for tomorrow’s breakfast
Drive yourself into the loop
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Exit Point # 3
Cultivate the soil for the coming harvest
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Section AA’
ENDLESS PIPE
ANIMATE ME D I S C OV E RY SUITS Sizes 4-48
The next tube to arrive at the scaffold will be the 58:9965 zeptosecond conveyor to exchange number 4 please mind the gap between the tube and reality this cylinder is now ready to depart. stand clear of the closing gates please stand clear of the closing gates the weather will me mostly data cloudy today with spreckles of intermittent packet dust and random bits flying around. the static noise levels are + /- 3 inside the data exchange today and good flow is being reported. please mind the gap.
PLEASE Mind the Gap
PIPE BUILDING AREA
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CLOCK
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58:9965 zeptosecond
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Empty your hard drive , be formless, shapeless like data. you put data into a hard drive it becomes a hard drive you put data into you it becomes you, you put data into a phone it becomes the phone.
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Data can flow or it can collide, data centres can crash, when you have backup redundancy only you are in control. format format format. but don’t forget to back - up. back up into the tube on your right hand side as you exit the station and format all of your temporary storage please.
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BILL OF QUANTITIES 5
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1
4
TOOLS
Entry Point # 1 Cloak Rooms
Eventually, the pipe work will envelope the entire facade of the building.
PIPE TRACK
PIPE STORAGE
Recycled pipes form the community
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Escape Modernity Zone
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^Ƶŝƚ ƵƉ ƚŽ ĞƐĐĂƉĞ ĨƌŽŵ ŵŽĚĞƌŶŝƚLJ
4
dŚĞ ŵĞƌŐŝŶŐ ,ŽƌƐĞ ZŽŽŵ
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&ŽƌĞǀĞƌ 'ƌĞĞŶ DĞĂĚŽǁƐ ^ƚĂƚĞ
EXPOSED STRUCTURE The incredible structure of the building is revealed
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ADDITIONAL AREA
Empty the coins from your pockets and download the photos from your phone into the temporary storage at the clock room. on the other side of the tube you will be able to recover your data. Please grind the map.
8 7
Endless Pipe is revealed externally to the public and available to the public as a spectical. It is a topic of local discourse, a object of affection or distaste, but in either case it will get people to talk to one another.
As the game develops the Main Building Area becomes over grown the building moves to other areas
You put water into a bottle it becomes a bottle you put water into a teapot it becomes a teapot water can flow or it can crash be water my friend be water.
TUBE Please open your senses and be aware that this service may be re-routed at any time
EMPTY YOUR HARD DRIVE , BE FORMLESS, SHAPELESS LIKE DATA.
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No single task can be accomplished by the individual and therefore a group needs to be formed in order for this game to progress. The senseless ambition is not of the individual but of the collective. The denser and more intrique the pipe building becomes a greater sense of pride of those that came to build it. The Endless Pipe becomes a source of identity for the community as it becomes the product the joint effort of everyone.
EXCESS BUILDING AREA
The large pipes are to be transported on these roller tracks
‘This tube is now ready to arrive. Please gap the mind. Please do not obstruct the flow of data.This cross-cultural service to the clock room will be re-routed through data exchange 5. Empty your mind be formless, shapeless like water.”
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5
A game that never ends. The only objective is to continue as far as possible for as long as possible. It is a senseless objective, but through the pipe building relationship can be formed and skills can be developed through this common goal.
The main building area of the Endless Pipe. it is exposed to the outside to provide a spectical for the public
GLASS FACADE Large glass facades in the that replace the existing opaque glass.
This is a cross-cultural service to data exchange number 4, calling at clock-room, “ xxx”, “ xxx” , “xxx”, the final destination will be determined during transit, please open your senses and be aware that this service may be re-routed at any time, if data congestion is encountered. feel free to get of at any station, but carry your identity data packet with you at all times in order for the system to recognise you.
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SECTION AA’
dŚĞ tŚŝƚĞ DĞĞƟŶŐ ZŽŽŵ
1
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Endless Pipe Zone
CIRCULATION
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ŽŶĮŐƵƌĞ LJŽƵƌ ƉŝƉĞ͕ ƉůĞĂƐĞ͊
Please do not obstruct the flow of data
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^Ƶŝƚ ƵƉ ƚŽ Ğdžŝƚ ƚŽ ƚŚĞ ŽƵƚƐŝĚĞ ǁŽƌůĚ
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COVERED COURTYARD
dŚĞ ^ŽƵŶĚ ŽĨ ƚŚĞ ǁŝŶĚ
PLEASE Gap the Mind
GATHERING LISTING SMASHING Your have your own place to live, your furniture, your bank account, what comes next? If this sounds of familiar you are in phase 1: “gathering” which means you are still in the act of accumulating stuff, you gather everything that you think that is necessary, you even gather stuff that is unnecessary, you gather anything, until you reach phase 2: “listing”, then you start making bill of quantities, a list of your possessions, then you realise the list is actually lengthier than you imagined, what do you do with it, do you want to make the list shorter? If the answer is yes then you pay a visit to the exchange market, if the answer is no you keep accumulating…
The Emerging Horse Entrance
Harvest more than you can handleStore them in the inventory
You find out that the horse’s right eye has a unique glare.You may be able to open it and find out the thing inside. How can those chemical materials on the table help to open the eye?
You see a sign of exit. “Hooray” you think, without realising it’s an exit in the middle of the building.
ENTRANCE TO THE HARVEST AREA
You enter the farm.You immediatley perceive the sounds and smells of animals. Suddenly, a person joyfully announces ‘Its harvest time!’.You enter the harvest room and notice the ripe bright red tomatoes.You pick some up and taste them. Next, you make your way to the animals. Another person shouts ‘ Chickens need feed!’.You carefylly approach these animals and drop some seeds next to them.You turn around and see a heard of sheep approach you.You feed them as well.You notice the grove closely and spent some time sitting under the trees.Your cultural experience of a farm has ended.You make your way through to the exit.
It takes 5 mins for each item to complete the whole circuit
The Endless Pipe will build around Obstacles such as this
ESCAPE MODERNITY COLD STORAGE
Plant, Water and Harvest the vegetables
Transparent Transit Zone
To be exchanged or to be smashed into their pieces
Stand clear of the closing gates the weather will me mostly data cloudy today with spreckles of intermittent packet dust and random bits flying around.
MYSTICAL GROVES GARDEN
COMMODITIES FOR DISPOSAL CONVEYOR BELTS Buy it, Use it, Break it, Fix it, Trash it, Change it, Mail it, Upgrade it
BLOCK WORK
Previously enclosed space in made external and open to the public
CULTURAL DATA
Time Switches Room of Keys
How many time zones are here? They look very messed up. I need to find something to guide me. Maybe in that chest?
The room has the key you need for the next locked lift. However, it takes a correct chemical liquid to uncover it from its covering goo...
Angel’s Living Room
ENTRY POINT 1
EXIT POINT #1 Direct exit to the outside space through landspace staircase
“Gathering Listing Smashing” is an exchange market of some sort, to which anyone can bring any commodity that they would like to dispose or exchange, it takes 5 minutes for each item to move around the whole circuit after they have been placed to the conveyor belt by the owner, each item has certain conveyor belt life span, if the item hasn’t been collected or re-owned by another user for more than 48 hours then the item is smashed into its pieces
CHICKEN COOP
“Aha, somewhere to rest finally!” But you find it hard to feel easy next to a beheaded angel statue. “Will she help me out of here?” Interesting thought, but that isn’t straightfoward as this living room tends to trap you into comfort.
THE ORCHARDS
Feed the chickens
Have some apples and peaches
Ballistic Exit BUY IT, USE IT, BREAK IT, TRASH IT, CHANGE IT, M AIL IT, UPGRADE IT
Ejection Control CHICKEN COOP
It gets you out of all this mess right away, just like that home button on your phone.
It is the first thing that might respond to you in this room.You play with it a little, and see what happens.
Grab the eggs
ENTRANCE Change your shoes and put on some boots, welcome to the Farm
Cycling Trigger It seems like a simple machine. As you step the pedals for several rounds, the door starts to open.
Locked Lift After pedalling on that fixed bicycle, the door to the lift opens.You thikn you are leaving the building.
The White Meeting Room
Take the sheep’s skin RELAXATION BENCHES
OPERATION TABLES
An empty room with a large meeting table. What can you find in that cabinet? The second room has a strange machine and a creepy sculpture.You wonder what they are? In addition, you haven’t noticed that large piece of one-way mirror yet.
Items that has not been collected for more than 48 hours gets dismantled here
GATHERING ZONE
COLLECTION ZONE Please collect the items you would like to possess the ownership of
DAIRY
Milk the cows chun the butter and make some chesse
THE RANCH Saddle up the horse and shout YE-HA when taking a ride on the horse
In the midst of a fun yet chaotic gaming maze, you find this sign showing how to get out of this technological orgy. “Hooray~” you think, “at last I can get some rest. It has been fun but exhausting.” Yet after you open the first door, you are locked in a small room with a key on the floor and another door in front of you. The door you just opened is locked and there is no way going back. You open the new door, finding only to be locked in another room. This time the key is harder to find and takes you a little longer, trying to solve the new puzzles in the room. Every time you open another door, you encounter a different room, looks like a home one time, looks like an office the other time, just in order to reach the other side of the new doors. Somehow, you muddle through to a room with a large weird-shaped tunnel. “No more doors!” you scream inside. The control-panel-like device next to you now seems just a piece of cake to crack, although you have no idea after solving those riddles what that “launch” button is going to launch eventually.You decide to push the button anyways. Whoooossshhhh-------------------------You finally found the exit. “It’s just like the home button on my phone, gets you out of all the mess.” you think, looking down at the building below as you are flying over the village and the golden pastoral fields.
Hidden Door When the angel turns, you see she faces towards this way. “Click”, you vaguely see a seam. After a gentle push, the door is open.
Airlock Door
Ejection Cannon
It opens automatically when you find the proper combination of timings.
It creates a strong outward wind after you trigger the control panel. Whoooosshhhh~
The Journey of Memories 2013 August, Koshirakura, Japan
Short Film This short film is to express the dislocation and nostalgia caused by the aging reality of the Japnaese rural population, in a specific setting at a site of a recently demolished house, which was first constructed in the year of1674, due to the drastic decrease in population and increase in average age in the village of Koshirakura for the past years. In front of the monument stone that commemorates the historical house, we have created a speculative scenario, where the site is reoccupied for potential domestic events.
Memorial of Ephemera 2013 August, Koshirakura, Japan
This installation is a device that intends to record the ephemeral natural objects, mainly flora, at a site where a planned national road is to be constructed, causing the elimination of the surrounding households and their abundant flora collection. The Memorial then hopes to capture and preserve the fading locality, as a form of struggle to prove the existence of the lively yet declining village.
Central structure components
Joint details and final assemblage
RAMSDEN Community Centre Studio: Architectural Design III (2009 Spring), University of Toronto; Instructor: Scott Sorli
This project is to create a public complex at Ramsden Park, which is situated in the affluent Rosedale neighbourhood in the northern region of Downtown Toronto. The complex accommodates multiple programs that provides extra social services to the existing park for the local community.
Building Site
Elevated Programmatic Volumes
A structure is constructed to maintain the original topography of the site while connect the lifted programmatic volums with the landscape.
Two cores provides vertical circulation from the above ground programs to the basement.
Entrances and exits connect the building to both streets and the park.
Cafe Auditorium Shell Shell Swimming pool Residential and Swimming pool Office Buildings
Building Site
Library
Auditorium
Shell Shell Swimming Swimming pool pool
Shell Ramsden Park
Section A-A
Cafe
Swimming pool
Library
C
Cafe
B A Shell
Shell Swimming pool
Swimming pool
A community centre with its volume integrating with the surrounding urban context.
Section B-B
A semi-open space that performes as the extension of the park, while remaining to be part of the building complex.
Section C-C
C B A
Residential and Office Buildings
Building Site
Ramsden Park
Residential and Office Buildings
Building Site
Ramsden Park
The extended landscape is constructed artificially with a shell structure.
A community centre with its volume integrating with the surrounding urban context.
A semi-open space that performes as the extension of the park, while remaining to be part of the building A community centre with its complex. volume integrating with the surrounding urban context. A core is used to connect all the programs vertically. The core penetrates through the shell structure but also provides structural support at the middle. space that A semi-open
performes as the extension of the park, while remaining to be part of the building complex.
The large spanning space underneath the shell is used to accommodate the swimming pool.
The extended landscape is constructed artificially with a shell structure.
The large spanning space underneath thelandscape shell is used The extended is to accommodate the with a constructed artificially swimming pool. shell structure.
A core is used to connect all the programs vertically. The core penetrates through the shell structure but also provides structural support at the middle.
A core is used to connect all the programs vertically. The core penetrates through the shell structure but also provides structural support at the middle.
The large spanning space underneath the shell is used to accommodate the swimming pool.
The shell needs to find a different form to optimize its structural soundness due to the perforation at the centre.
The optimised form will integrate the building and artificial landscape.
37.6 m
The shell needs to find a different form to optimize its structural soundness due to the perforation at the centre.
The optimised form will integrate the building and artificial landscape.
The shell needs to find a different form to optimize its structural soundness due to the perforation at the centre.
The optimised form will integrate the37.6 building m and artificial landscape.
37.6 m
Waffle Slabs to reduce weight towards the slab centre
Auditorium/ Theatre
Structure System
Structural Facade
Steel Mesh (Reference: BMW Welt) Steel Mesh
Shell Shell Structure (Reference: Rolex Learning CEntre)
Underground 6 lane swimming pool (13m x 50m)
Load is transferred primarily through the structure at the building periphery.
Auditorium/ Theatre
Cafe
Back Street Entrance
Library
Front Street Entrance Swimming Pool
Site/Path Studio: Architectural Design I (2008 Spring), University of Toronto; Instructor: Drew Sinclair
This project is to create a linkage between the top and bottom of the basin landscape of the Riverdale Park in Toronto, ON, Canada. The park is situated next to the Don Valley Expressway, south of Broadview subway station. Decisions: • The rough and steep surface at this location is unsuitable for social interaction. However it is the entry point to the entire site from the Broadview subway station. Therefore it is worthwhile to create an intervention. • The intervention should not disrupt the exisiting topography of the site. • Paving is not required as this site is not designed to accommodate extensive social events.
North Site: Vertical Surfaces Monumentality
B
Defining Entry Point to the Site
A Section A-A
C
A N
Section C-C
South Site: Horizontal Surfaces Activities
C
Engagement Within the Site Section B-B
B
Crowd Simulation (work-in-progress, implementing boid flocking and minimum path)
Travel Cost
This research starts with the Flocking simulation.
A* pathfinding algorithm is implemented upon the flock to find the minimal path from each boid to the destination. The color of the grid indicates the cost for each boid to penetrate that grid.
Color
Flocking Simulation Rules: Separation: Steer to avoid crowding local flockmates Alignment: Steer towards the average heading of local flockmates Cohesion: Steer to move toward the average position of local flockmates
Minimal path for each boid to the destination
Projection of the path on the ground level The same algorithm is applied to a 3D scenario. This time the travel cost is visualized by height.
Sine Wall A series of curves are constructed based on F(x, y) = ysin(x), where the value of y is determined by the distance between attractor points and the curves. An array of such curves are placed vertically with equal distances in between, using the same attractor points, consequentially constructing a surface.
Computational Researches These are examples of researches that I explored over the years out of personal interest.
1. Growth along one direction
2. Based on the previously generated units, growth occurs along another direction.
3. During the process of growing, a controlled randomization of 3d vibrating manipulation is added
A simply weaving pattern is constructed at first. It is then treated as soft material, with the application of a directional force (e.g., gravitational force) to generate a form that is a true representation of structure. Variations can be made by using different starting geometry.
Algorithm
Script Option Explicit Call Main() Sub Main() Dim lineEnd1,lineEnd2,lineEnd3,lineEnd4 Dim height,width Dim i,j width = 10 height = 8 lineEnd1 = Array(0,0,0) lineEnd2 = Array(0,0,0) lineEnd3 = Array(0,0,0) lineEnd4 = Array(0,0,0) For i = 0 To width For j = 1 To height Rhino.AddLine lineEnd1, lineEnd2 lineEnd1 = Array(i,0,0) lineEnd2 = Array(width,j,0) Next Next For i = 0 To width For j = 0 To height Rhino.AddLine lineEnd3, lineEnd4 lineEnd3 = Array(i,height,0) lineEnd4 = Array(0,j,0) Next Next For i = 0 To width For j = 0 To height Rhino.AddLine lineEnd1, lineEnd4 lineEnd1 = Array(i,0,0) lineEnd4 = Array(0,j,0) Next Next
End Sub
For i = 0 To width For j = 0 To height Rhino.AddLine lineEnd3, lineEnd2 lineEnd3 = Array(i,height,0) lineEnd2 = Array(width,j,0) Next Next Rhino.AddLine lineEnd2, lineEnd3 Rhino.AddLine lineEnd1, lineEnd4 Rhino.AddLine lineEnd3, lineEnd4
Pattern
District Performance Optimization Amanda Levete Architects AL_A: Bruce Davison, Mengchan Tang Arup: Giulio Antonutto, Luca Dellatorre
District Performance Optimisation Amanda Levete Architects, 2011 AL_A: Bruce Davison, Mengchan Tang Arup: Giulio Antonutto, Luca Dellatorre
This project is a collaboration with Arup. A parametric model was constructed with 47 variable inputs, which correspond to the site conditions and design intentions. The model is then connected to the mathematical and genetic evolutionary algorithm for performance optimisation process. Specific physical attributes of the model from each iteration were evaluated while the 3d model evolves accordingly from each evaluation.
London, UK
West District Options Performance Report
Vision 4 Model
9360 Unsorted Results from Run 11
and
Run5-4972-1 Model
Performance Visualisation
and
Performance Visualisation
Vision 4 Low Performance
High Performance
run5-4972-1
run11-8519-1
run14-12730-2 Run11-8519-1 Model and
Run14-12730-2 Model
Performance Visualisation
and
Performance Visualisation
Low Performance
High Performance
Low Performance
High Performance
West District Options Performance Report 9360 sorted Results from Run 11 0 kWh/m2/day
1000 kWh/m2/day
Vision 4
0 kWh/m2/day
1000 kWh/m2/day
WD Vision 4 Model
Run5-4972-1 Model
and
and
Irradiance Level
Irradiance Level
run5-4972-1
run11-8519-1
run14-12730-2
0 kWh/m2/day
1000 kWh/m2/day
0 kWh/m2/day
1000 kWh/m2/day
Run11-8519-1 Model
Run14-12730-2 Model
and
and
Irradiance Level
Irradiance Level
Victoria and Albert Museum Expansion Architects, 2011
This is a pattern study on the courtyard floor of the expansion project of V&A museum. A probabilistic distribution is controlled by given path systems and then imposed onto a triangulated grid. Subsequently the triangular tiles are sorted into two colours based on the according probability figure. This patterning system weaves with another linear system to create the surface of the V&A museum courtyard. Further development still in process.
Potentially this study can be extended into larger scale projects for urban condition analysis.
0%
100%
Probabilistic Distribution in Grayscale Gradient
The probability of each tile of becoming one colour is sorted by the distribution.
Responsive Swarm Architecture 2009 fall. Design team: David Long, M.Arch, UofToronto / Rehman Merali, Aerospace Studies PhD, UofToronto / Vahid Mashatan, Mech. Eng. PhD, UofToronto / Kevin Shorn, M.Arch, UofToronto, M. Eng., U Waterloo / Meng Chan Tang, BASc, UofToronto
A responsive structural system is designed to achieve a degree of intelligence by referencing swarm behaviour observed in nature. Using the principles of 'Swarm' behaviour as a model for responsive systems allows the structure to behave completely autonomously. The combination of multiple interconnected and independent elements allows changes to be made in isolation rather than universally. The benefit of using localized distributed intelligence is that it reduces the chance of catastrophic failure which centrally controlled systems are susceptible of.
COMPRESSION TENSION
COMPRESSION TENSION
EACH LINEAR ACTUATOR IS DYNAMICALLY CONTROLLED USING SENSORY FEEDBACK OF LOCALIZED STRUCTURAL STRESSES.
EACH LINEAR ACTUATOR IS DYNAMICALLY CONTROLLED USING SENSORY FEEDBACK OF LOCALIZED STRUCTURAL STRESSES.
COMPRESSION TENSION
EACH LINEAR ACTUATOR IS DYNAMICALLY CONTROLLED USING SENSORY FEEDBACK OF LOCALIZED STRUCTURAL STRESSES.
This project is the prototype of a wider application of such technology, as it can be potentially the solution to a structure that is much greater in scale also in terms of complexity.