Mengwei's Portfolio_UXD&UXR_2014-2018

Page 1

Mengwei Zhou | 2014-2018 | Portfolio

MENGWEI ZHOU’S

PORTFOLIO

User Experience design

Personal Design Collection | 2014-2018

+86 13261192379 zhoumengweibupt@gmail.com


CONTENTS

Beauty and brains, pleasure and usability - they should go hand in hand. - Donald A. Norman

01

02

PARENTSCARE

MOODSAY

iPhone APP Design

03 DIGITAL MUSEUM New Media Design

Creative APP Design

04

BOOKIE Creative Product Design with Arduino


Mengwei Zhou | Interaction Design | Portfolio

01 PARENTSCARE iPhone APP Design | 2017 Spring To find a solution to combat social isolation for the elderly to impact positive health outcomes and reduce stress for their loved ones, we created ParentsCare, which is a mobile app that supports caregivers by enabling access to services like companionship, errands, transportation, and household chores on demand as needed with a built-in rating system.

My Role

Group Work

Desk Research Empirical User Study Prototyping

DongDong Yu JiaWeng Xie ZiJing Zhu MengYuan Guo Xu Zeng


Mengwei Zhou | 2014-2 018 | Portfo lio 02

DESK RESEARCH We started by literature review related to the elder’s living. We cared the most about trends and influential factors. The results proved that "senior care + tech" was indeed an opportunity.

TRENDS ON ELDERS LIVING The Decline of Nursing Home Industry The high cost of nursing home and the recent cut of medicare program are likely to cause a decline in the number of people who would like to stay in nursing homes.

Economical Factors According to the same survey by the U.NM 47% of the seniors said they found themselves "always" or "very often" worried about problems with money. While 66 percent wanted to work for money, if only they had the opportunity.

The Rise of Senior Care Technology "Multigenerational housing" is the place that fit their children, family members so that they can take care of each other.

Physical Conditions Driving is an important part of staying independent. In 2009, there were 33 million licensed drivers ages 65 and older. But declining physical abilities cause driving to be a dangerous task for seniors.

Influencial Factors

Cooprerative Living: Senior Co-housing It is the smaller scale of senior community, which has the independent housing. Elders can take care of each other like sharing meals and housekeeping.

Age Discriminations

Neighborhood-Friendly Civic Planning This is the option for senior who want to keep working but are “limited-mobility”. The district is been planned for elderly Aging in Place 90 %of senior adults prefer to age in place. While about 73% of all long term care is provided in the home environment, typically by caregivers who receive no compensation for their labor.

The poll from Marist College ask whether people consider "62" to be old. Only 27% of those surveyed said the 62 is “old",60% said it’s "middle-aged", and 13% called it "young". Additionally, a study by the U.N. shows 67% of the seniors said they believed age discrimination

Mental Conditions Social isolation results in insomnia, depression, a greater likelihood of developing dementia and elevated blood pressure, among other health problems for senior adults.


Mengwei Z hou | 2014-2 018 | Portfo lio 03

SURVEY Combining online questionnaire and offline inquiry, we conducted a survy among elderly groups and young caretakers, to know more details about living situation and potential needs of the elderly in daliy life, communication and caring situation between adult children and elder parents.

#Degree of concern about the function of the product among different age groups 13%

Medicine care Emergency button Real time position Heart rate detection Anti-lost Basic function(time/weather)

192 x Statistic & Analysis 60-80

With the age of the elder increasing, the demand for emergency button and medicine increases gradually.

20-60

Anti-lost function in the 70-80 year old group is highly needed among other age groups. < 60

Key Findings

60-70

70-80

> 80

More than once Once a day 2 or 3 times a day Almost not

Questions Settings

#Elder people’s daily activity ( Multipule Choice ) The daily activities of the elderly: lack of communication with people Scores in average

43+14195+633023+45658

The elder go out much frequently

23.2%

Sleeping

Taking care of children

Live together Two places in a city Two cities in same country Different countries Nursing home Living alone Livie with spouse Livie with children Livie with spouse &children

Living conditions of the elderly: the proportion of living alone is over 20%

In good health Light disease In needs of care Heavy disease

Square dancing Watching TV

The distance between children and their parents: more and more far away Elderly people need to be taken care of daily: more than 15%

Playing Majiang/ chess/ card

Reading books/ newspaper

Entertaining online Housework

Hanging out

Else

0%

25%

50%

75%


SO CIA L

We need to help them with new communication techonology

Mengwei Zhou | 2014-2 018 | Portfo lio 04

BRAINSTORMING

RE

Assistive Living Staff

Doctor

receive help from

Are we able to communicate efficiently?

do not want to be left out and want to communicate regularly

HIP NS TIO LA

Friends & Neighbors

do physical examination regularly and take medicine according to prescript

GY OLO N CH TE

iPad Phone How am I going to use technology if I have vision impairment?

take photoes& watch videos

ensure that everything is in good condition

Family Members

Phone

use regularly and for most occasions

Pets

Before jumping into a product idea too quickly, we mapped out and evaluated every connection to Ă’nd our focus. I held a 15-minute brainstorming session and hosted a 30-minute discussion to review the sticky notes we had made and move them around. We then spent 20 minutes talking about which area might be interesting and worth digging into.

Cellphone hope to communicate easily

Commucation might disturb my children?

watch sometime but most progams are boring

want to connect regularly, and have a talk face to face

TV

Elderly

SURROUNDI NG S

use with others’ help

Concerns Influence

Basic Medicial Facilities

Parks & Square

Video Chat Check emails and surf on Internet

Computer

Senior Sports Center

Is it accessible for them?

Is it hard to operate?

What will the elder feel difficulty facing with the challenges from different aspects?

We wrote down all the things we thought relevant and then organized them into groups. We drew this map based on the sticky notes. It gave us a better understanding of the whole picture.


Mengwei Zhou | 2014-2 018 | Portfo lio 05

INTERVIEW & ANALYSIS Interview Settings We interviewed 6 adult children and 5 senior adults from 3 different families. We ensured that the participants covered the spectrum.

Living far away from parents

Living close to parents

Takes minor responsibility in caretaking

Takes major responsibility in caretaking Has job with busy schedule

Has job with relaxing schedule Meets parents less than once a month

Meet parents everyday

Adult Children Interviewees

Live in assisted living Living depend on other Less communication with other

Consent Procedure Before starting the interview, we asked each participant to review the printed consent form. After reading the consent form, interviewees were asked to sign and date it Copies of these signed consent form are located at the end of this assignment. If the interviewees had any questions or reservations they were allowed to ask the interviewer for clarification.

Interview Questions and Tasks After theconsent form was signed, the interviewee was read a short introduction on the interview process and themes that would be addressed throughout the course of the interview. Three main themes were covered including interviewees personal experiences and health, experiences with technology, and communication.

Live in their own home

End-of-lnterview Wrap-Up

Living self-care lives

At the conclusion of the main interview questions, the interviewer asked a series of wrap-up questions, providing an opportunity for the interviewee to ask the interviewer any questions. All of the interviewees said they had a comfortable experience during the interview. Some asked questions about us and what we hope to achieve.

Communicate with other frequently

uncomfortable with technology

The setting for the interviews were conducted in the interviewee's home. The home of the residents provided a comfortable, familiar, and contextual environment for the interview. Since the inteiviewees often use technology in their room, this seemed an appropriate setting for the interview.

Comfortable with technology

Senior Adults Interviewees

For each participant, we scheduled a 1.5-hour session to talk about their rountines, difficulties, wishes, and visions. In total, we spent: 13.5 hours interviewing. 4 hours consolidating and organizing the information. 2 hours discussing and drawing conclusions.


Mengwei Z hou | 2014-2 018 | Portfo lio 06

PERSONA MinYing Xu– in her 50s, tries to balance her personal life, a career and a large family tree. GuiFang Wang – sadly, poor health conditions keep her from being active and social.

MinYing Xu

GuiFang Wang

36 Years Old | Chief Financial Officer of Food Company

65 Years Old | Retireted at home GRAND CHILD

FATHER

Working

62 years old

Cooking

Meeting

HUSBAND 64 years old

PARENTS MOTHER

SISTER BROTHER

58 years old

HUSBAND

SISTER SON

Eating Medicine

Body Check

Watching TV

Eating

Exercise

CHILDREN Caring for Elderly

Raise Kids

Entertaining

SIBLINGS

BROTHER

Sleeping DAUGHTER

SON

BROTHER

I wish I could have more time to be with my parents, and if there's an emergency I can be there on time. But my busy work won't easily allow me to do so.

GRAND CHILD

GRAND CHILD

SIBLINGS SISTER

My children are so busy with their career. I hope they would live their own life and my conditions wouldn't bother them too often.

Personality

Introverted Pessimistic Not approachable

Extroverted Optimistic Approachable

Personality

Introverted Pessimistic Not approachable

Extroverted Optimistic Approachable

Technology

Disengaged Rejected

Knowledgable Interested

Technology

Disengaged Rejected

Knowledgable Interested

Sociable

Social Activity

Social Activity

Isolated

Isolated

Long-term Goals

Balance work and life Achieve success in current position as a brand manager Provide care to family members especially children and parents

Long-term Goals

Continue living Maintain the health level Avoid being a burden to children

Short-term Goals

Deal with daily errands efficiently Support her parents with daily activities Make sure she has enough communication with parents

Short-term Goals

Lift the depression Be in a better mood Talk and move a little more

Frustrations

Heavy workload and packed schedule Don't have enough time spending with family All siblings live in another city which makes her the main caretaker Concerns of accidental events that may happen to her family

Frustrations

Sociable

Children have spent much money and time on her Lose hope and living with no purpose Interaction with others is limited Deaths of the persons of the same age make her worried about herself


I planned to go to the supermarket with my mom after work today

But an urgent meeting popped up, so I couldn't go home as planned

1

2

3

4

We were discussing the user stories.

#We were showing the storyboards to potential users.

FEEDBACKS

Lindsay accepts my request and takes my mom shopping. Because she fulfilled my request, she receives compensation in a non-monetary form through the app.

I use the app to view my friends' locations and availabilities. I use it to ask Lindsay to help me as she is available and only 0.3 mile away from my mom’s home.

My father is having a boring afternoon. He wants to join some fun activities, such as playing cards, but no one else is home.

A platform to request for instant help from help from friends or friends of friends.

STORY 1

I open the app to see available helpers who are near our house. I choose 2 college students and a woman nearby.

1

2

3

4

They get notifications on their phones, accept the task, and come over to play card games with my father.

STORY2

After the task is done, they receive payment from me through the app.

An app allows people to request instant help from registeredhelpers who have been verified.

SPEED DATING

STORY BOARD We wrote our own story and discussed with each other. The storyboards included two Uber-like senior care apps, an event app, and an app for caretakers.

A meetup app to bring seniors and adult children with similar interest together through events hosted by organization.

1

2

3

4

STORY4

STORY 3

I filled in my mom's preferences when I signed up tor the app.

My mom has many hobbies. But she doesn't have many friends to play with and have no patience to plan activities for herself.

We printed out the storyboards and showed them to 40+ people in two days. About 3/4 of participants were between 40 and 60; 1/4 were over 70.

We were sorting out the feedbacks we got from the potencial users

An app to make transitions between caretakers less complicated by keeping track of daily routines, giving tips to caretakers and alerting to specific requirements.

One of the intervie-wees was answering my question

I receive a notification that there will be a weaving class this Sunday. So I signed us up for it.

I took my mom with me to meet the other seniors and adults who also love weaving. We were able to make some friends there.

When a new caregiver comes, she can quickly learn my father’s daily routines and his special requirements.

REVIEW

I fill all daily routine for my father, such as the time to take pills, along with any other requirements he may have

My father has to take pills every day, and he usually exercises every morning at 6:00 am

1

2

3

4

Users can also set reminders for tasks, such as the time to tale pills, along photos of the pills to prevent confusion.


Mengwei Zhou | 2014-2 018 | Portfo lio 08

APP DESIGN WIREFRAMES

UI DESIGN

We drew wireframes then printed them out to test the flow.

People who needs help fill in detailed information step by step

One key to switch to helping mode

When a helper accepts the application, two sides will both get notification to assure acception

Show qualified helpers according to requirements

PROTOTYPING & TESTING

Long page to show detailed information about the help

Users were testing the prototype.


02 MOODSAY Creative APP Design | 2017 fall By capturing mood and improve users’ thinking habits through an innovative approach to journaling, I created MoodSay to empower user to track their mood over time and develop perspectives associated with increased happiness and well-being.

Method Empirical User Study Usability Test

Individual Work


Mengwei Zhou | 2014-2 018 | Portfo lio

INSIGHT

QUESTIONNAIRE &KEY FINDING

Everyone experiences negative mood once in a while, like feeling moody, sad or grouchy, sometimes people ignore it or deal with it in not appropriate way, which tend to make the situation worse.

Based on the project problem, online questionnaire is designed in three parts for college students. (Likert scale was used to assess seveal common negative emotions among students including pressure, anxiety &depression)

30,000,000people in China between the ages of 20 and 60 suffer from depression

-Frequency & Level -Impact

� � 80%

01

Of those with the illnesses are not even aware of their depression, anxiety or other mental problems.

Think they sometimes or much more often have negative emotions

120

47% think that negative emotions have some or more impacts on their life

Pour out to friends or family members Use phsical method to release (running, crying or bellowing)

Methods of Dealing with It -Self-relaxation -Help from others

As for college students, the stress that comes from various espects, which are enough to lead some students to be in negative mood or even in depression.

02

Scores in average

80+74+44+26+24+14

�� 72.3%

Experience of Being in Negative Mood

Do nothing Search help online

Turn to professional mental health service

Other

Academia Learning

Usage of Provided Mental Health Services

Failed Relationships

-Satisfaction degree -Consideration -Suggestions

Pressure to find jobs

...

27 students(total 120) received mental health counseling at least once. Among these students, 11 students feel satisfied with service they received.

� � �

The reasons for not having mental health service: No needs No reliable consultants

8

10

1

Disagree

Strongly disagree

Care for others’ thoughts

7

Neither agree nor disagree

Feel uncomfortable

1

Agree

Inconvenience of time &locations High cost

How much you agree with “The metal health service I received is helpful”?

Strongly agree

And it may contribute to other health problems, while robbing them of the academic and social enjoyment and success. To keep positive attitude to life and be away from the depression, it is crucial for college students to find suitable ways to cope with their bad mood and release pressure in time.

03

27 = 930+270

10= 70= 80= 100= 10=

Financial Worries

9


Mengwei Z hou | 2014-2 018 | Portfo lio 10

CASE STUDY

KEY FINDIINGS

I found 3 students in campus to do in-depth interview know how students felt in detail when they were in negative mood and the way they dealt with it.

The graph shows the most frequent words mentioned by interviewees when they described their mental feelings and physical behaviors.

YIRAN WANG Freshman “I will feel worse if someone can’t understand me when I tell them my real thoughts.”

CAUSES

Loss of interest in activities

Insomnia

Difficulty concentrating

FEELINGS&BEHAVIORS

“When I felt depressed, even some small setbacks “I don’t want to tell others can seem like the end of the world.” my thoughts when I feel unhappy, because I don’t “I’d like to be given more want people worry about care and patience rather me.” than criticism when I’m feeling bad.”

Not satisfied with current situation

Feel unconfident

Feel Anxious about small things

Mental exhaustion -bad memory

Do not want to do anything

Feelings of helplessness or hopelessnes

Talk to herself to release bad mood

Always have negative self-assessment Especially become negativerestless at night Bad appetite

Care about her own thoughts

Huge pressure of finding a job

Easily distracted

START

Pressure

BEHAVIORS Bad appetite, Less activities, Irregular lifestyle, Insomnia, ...

When people are in low mood

Know yourself in a bad

STEP 1 state of mind which needs to adjust to normal state

STEP 2 Understand why you feel that way

STEP 3

Anger and irritability —easily get annoyed and blow temper to others Receive mental health service Do more exercise Change lifestyles gradually

FEELINGS Annoyed, Anxious, Upset, Unconfident, Unsatisfied,Helpless, Worried, ...

HAORAN LIU Postgraduate

SOLUTION

“Talking to myself when I am alone and writing things down really help me to calm down.”

JIAMIN ZHANG Junior student

Loss of interests

Find proper ways to feel better

Receive service Medication with the instruction of doctor

Speak out real feeling to oneself although it is negative; Spend time with supportive family members or friends; Don’t lie pressure on oneself; Don’t force oneself to do something; ...

All students being interviewed mentioned that they were bad at regulating their own emotions. They did not really know the specific reasons sometimes when they were in low mood.


M engwei Z hou | 2014-2 018 | Portfo lio 11

SECOND RESEARCH

PSYCHOLOGY MODEL

Psychologists believe that identifying people’s own emotions and give them an accurate label is the beginning of emotional management.

Valence–arousal circumplex chart

Plutchik's wheel of emotions

Human’s emotions can be mapped out on a chart modeling the range of arousal (high to low) and valence (pleasure to displeasure) that is experienced during a particular emotion.

Plutchik's wheel of emotions is an infograph that uses the color wheel to illustrate variations in human affect and the relationship among emotions.

DEPRESSED EXCITED ANXIOUS DELIGHTED AFRAID

An individual's ability to differentiate between the specificity of their emotions, which has a direct impact on our ability to manage and respond to emotions.

Angry Annoyed

High

RELAXED

Emotional Granularity

Afraid

AROUSAL

CONTENT

Frustrated

Pleased

DISPLEASURE Miserable

PLEASURE Content

Bored Emotions with low arousal &low valence

Calm Low

So it is more likely for them to control and manage their emotions better.

Delighted Happy

Depressed People with high emotional granularity would be able to distinguish and express their emotions.

Emotions with high arousal &high valence

Excited

Tired

Relaxed

Sleepy

These two models both introduce better ways to help people to classify different emtions by attaching color or psychonlogy concept to related emotions.

--Barrett, L.F.

DESIGN OPPORTUNITIES Defining the project problem and the form of the product is an application.

Emotional granularity is a skill, and people can increase theirs by learning new emotion concepts: new words and their specific meanings. Emotion concepts are tools for living. The bigger people’s tool kit, the more flexibly their brain can anticipate and prescribe actions, and the better they can cope with life.

Help people discriminate between their emotions that all fall within the same level of valence and arousal, labeling their experiences with discrete emotion words Positive exercise to the emotional granularity by encouraging people to identify their emotions by the way of telling the differences among the emotions.


Mengwei Zhou | 2014-2 018 | Portfo lio 12

FUNCTION DEFINING Defining the project’s main functions are:

Improving Track

Emotion Analysis

Mood Diary

Generate analysis by AI system automatically; Help users to increase self-awareness by labeling different emotions.

Recording user’s mood in the form of voice, text or picturess

Help users to identify their negative emotions in detail; Giving helpful suggestions to help feel better.

INFORMATION ARCHITECTURE Refinement of the application function, and adds additional auxiliary functions.

Voice Notes Text Notes Pictures Add

Data Visualization Analyse MOODSAY

Add/edit Check More

Report Contents

Identifying Emotion

Reminders

Re-thinking

Settings

Suggestions

Add/edit Details Add/edit


Mengwei Zhou | 2014-2 018 | Portfo lio 13

PROTOTYPING & USER TESTING

SKETCHES

I showed low-fi skeches to potencial users to get feedbacks.

Based on the information architecture and function defining, map out app design and visual skeches of emotions. I tired different expression on emotions to find a better way to visualize people’s emotion.

Emotion Pattern Design

FLOW CHART Build the chart to clarify the logic of the interaction and some redundancies are eliminated based on the feedbacks I got from potencial users.

Cont e n t·C alm ·

ble sera ·Mi ed s es

Excite d·D eli gh te

epy ·Sle ed lax Re

fraid ry·A ng A · ed

d lease y·P pp Ha d·

Frustra ted ·An no y

Color Palette Design

Tired·B o r e d·D ep r


Mengwei Z hou | 2014-2 018 | Portfo lio 14

USER INTERFACE Designed the UI carefully to match with the need of users and to make the visual effrct coordinated with functions.

Recording user’s mood in the form of voice, text or picturess

Help users to identify their negative emotions in detail; Giving helpful suggestions to help feel better.

Describe thought

Identify negative thoughts in detail

Rethinking process to avoid thinking traps

Reassess feelings to feel better

Generate analysis automatically helping users to increase self-awareness by labeling different emotions.


03 DIGITAL MUSEUM IN ZHU ZHOU New Media Design | May. 2017- Nov. 2017 ZhuZhou Museum is a newly-opened city museum in HuiNan, China. Being aimmed at building a cultral window to the public, it will be established a digital communication system including musuem website online, digital museum, smart guided tour app, wechat official accout and so on.

My Role User Experience Interface Design Visual Communication

Group Work Zhihua Hu Guan Yan (Mentor)


Mengwei Zhou | 2014-2 018 | Portfo lio 16

CASE STUDY We did case study from sevel museum websites online in five aspects.

CI Design CI design makes the website easier to identify, including website domain name, website name, website logo, website standard color four aspects.

Navigation Design The purpose of navigation design is to guide users to efficiently obtain the information they need. The information in the website is pulled out through the hyperlink. How to set up hyperlinks between columns and columns, between pages and pages, between information and information can realize the efficient use of users, which is the main problem of navigation design thinking.

Information Design It includes information in the form of text, image, animation, video and sound.

Column Design

Screen Space Design The webpage needs to divide the screen space reasonably. There are four basic spaces: the sign image area, the navigation area, the information area and the copyright area. The commercial website also needs to leave the advertisement area and the information interaction area. On the screen space division cross vertical columns, columns, columns, in the same mixed font, font and other basic way, also can use free segmentation.

According to certain logic, the information is classified and organized, which is convenient for users to choose information. Information has many attributes, such as region attribute, time attribute, rank attribute, purpose attribute and so on. In accordance with the specific attributes of the classification organization, according to the site's objectives, user needs, user habits and other comprehensive decisions.

Color Design Color can shape the style of the website, beautify the page, divide the area, clear the information, the color has the expression and symbolic meaning, should first determine the main color of the website, on this basis, choose other auxiliary colors.


M engwei Z hou | 2014-2 018| Portfolio 17

INFORMATION ARCHITECTURE VISITIING

Digital museum is a display with interactive exploration by visitors according to the real exhibitions in the museum.

Notice to Visitors Online Booking Getting Here

ACTIVITIES& EXHIIBITIONS

Current Exhibition

WuCaiXiangDong 1st Floor

Exhibition Review Current Activities Annual Activities

HOME PAGE

Explore

XiangDongFengWu 4th Floor

DIGITAL MUSEUM

Index

MAIN MENU

ShenNongYiYun 3rd Floor

ACDAMIC

Communications Publication Research

EDUCATION

Teenagers Adults Profession

JOIN US

About us Application Volunteer

SEARCH LANGUAGE

LOGIN ME

GIFTS

Message Collections Footprint Feedback Settings

Vistors can creat their own account which can be linked with the accout in the smart guided tour application.

DIGITAL MUSEUM ACTIVITIES&EXHIBITIONS NEWS VISITING

HanMoXieYing 4th Floor

Set MAIN MENU as a side drawer where visitors can found all tabs in a fast way


Mengwei Zhou | 2014-2 017 | Portfoli o 18 Back to Home page by clicking museum icon

MUSEUM WEBSITE DESIGN UI DESIGN

VISITING VISITING

WHAT’S ON

DIGITAL MUSEUM

WHAT’S ON

DIGITAL MUSEUM

Language

VISTING > Current Exhibition > ZhouChengZhaoShi

#Video playing page An introductive video will be played automatically, and visitor can also skip this by click to the home page.

#Exhibition page Highlight section directs to ticket page Side menu helps with sub-sections

VISITING

WHAT’S ON

Related exhibitions and recommondations

DIGITAL MUSEUM

VISITING

WHAT’S ON

#Home page Click to know more

#News page The Home page is set with the current exhibitions and activities switching automatically.

Reviews of previes exhibitions and activities

DIGITAL MUSEUM


Mengwei Zhou | 2014-2 017 | Portfoli o 19

FUNCTION DEFINE ME

ELECTRONIC MAP

More functions &settings

LOGIN PAGE Users can log in by Weibo or wechat fastly. Search function to guide visitor to curtain place. Single floor map & whole musuem by marking the location of the service facilities, exhibition area and security exit

HOME PAGE

Quick entrance to audio guided tour

Swith to smart guided tour

Current location

GAME PAGE

Surprise and prizes giving by join games

Attracting stories make people in the real scene

Exploring by scanning the exhibits or QR code

Sevel scenes settings to satisfy various needs


Mengwei Zhou | 2014-2 017 | Portfoli o 20

AUDIO GUIDED PAGE

Visitors enter the ZhuZhou Museum and open the app on a smartphone. iBeacon sensors are installed inside the museum to push interactions to visitors. These iBeacons send a notification when you are near. (etc. When entering the courtryard, a iBeacon triggers the app to show the history of the porch.)

Museum intelligent navigation positioning system, is a scenario for museum development application, which can realize intelligent navigation museum, also can realize real-time interaction with visitors, and analyze the real-time acquisition of data and application.

#Theme routes recommondations

#Map Navigation

#Video playing

#Audio guide playing

#Scan the exhibits to find more

Visitors discover the story behind different paintings through video and fun games; Passing by exhibits, visitors are invited to have a closer look.

#Detailed information about the exhibits

#Hot comments


M engwei Z hou | 2014-2 017 | Portfoli o 21

SERVICE BLUEPRINT OF ZHUZHOU GUIDED TOUR APPLICATION

TOUCHPOINT

USER ACTION

AWARE

JOIN

USE

DEVELOP

LEAVE

Information on travel website

Ticket office Online tickets

Application

Application Gift Shop

Social Media Application Website

Get notification about musuem and plan a visit

Tickets buying online/offline

Check-in

Download APP and visit museum by auto-guide or audio-guide

Play games &buy gifts

Review individual content (favourites&tracks) Share experience on social media

line of interaction

FRONT STAGE INTERACTIONS

Propaganda work by poster, advertisement and social media

Input the information into databases

Generate QR code

Navigate visitor by guided tour service

Go to game page and make order in gifts shop

Share photos &reviews (website link)

line of visibility Contact with advertiser

BACK STAGE INTERACTIONS

Check information

Print tickets &Generate QR code

Design and develop the website and application

Guided tour design (routes, pictures&text)

Game design and Orders opreating

Receive feedbacks and continue improving service

Gifts-making

line of interal interaction

SUPPORT PROCESS

Booking system

Location system

Order system

iBeacon system

Product-making

Evaluation system


04 BOOKIE Creative Product Design | 2017 spring Although most people in China understand the importance of reading book, they generally lack the motivation to do so and barely take time from their busy work and social lives. After concept exploration and prototyping, I came up with Bookie, an interactive smart bookmark with light-image reminding and emotional feedbacks that could help users enjoy reading paperback books without distraction or procrastination.

Individual Work


Me ngwei Zhou | 2014-2 017 | Portfoli o 22

INSIGHT

INTERVIEW

Living in such a fast-paced world, people have various ways to entertain and relax themselves when they are free. Reading books seems to become the lowest priority thing, although most of the people are not satisfied with their state of reading.

I did in-depth interview with two typical users who have different habits of reading, to find the exact moment of problem.

It is estimated people in China read 7.86 books in average per personn per year.

���

How you form such a good habit of reading?

81% of people in this survey think they need to spend more time on reading books.

Well, I had this habit when I was young. That time I used to spend time alone with books. I really enjoy reading book.

Lisa Wang

What specific factor prompts you to read a book?

Already have a good habit of reading Have specific goals for reading

It depends on several things for me. The content of a book. If it is a novel and the story is really attracting, I can really immuse in it. Also the environment, I really like to read in library. I love the peace and atmosphere there.

Ref: THE FOURTEENTH NATIONAL READING RESEARCH REPORT. CHINESE ACADEMY OF PRESS AND PUBLICATION. 2017.

PRIMARY ANALYSIS Based on personal understanding and related resource online, I made primary anlysis about the core problem.

People don’t read books although they want to improve.

Core Problem

Have no specific plans or goals for reading Have plans but Causes cannot insist on (Roots)

Easy to be attracted by TV and smart phones

Lack of motivation Don’t know what to read

Reading is not interesting

What problems did you meet when your try to read more? I always set myself a rough plan to read a book once a week, but in the first few weeks I was able to enforce it with passion and self-discipline, but later I did once a month, gradually I could not keep on, finally gave it up. Also, sometimes I don’t really know what to read. Choosing a right book for myself is not easy.

Lack of Don’t have What specific factors affect most you recommonNot enough people to talk when you struggle to keep reading? dation experience on with about Difficulty Patience I think. I am not a patient peoplel, reading reading books concerntrating so sometimes it is difficult for me to on reading concerntrating on reading for long. I force

Easy to be delayed by other things

myself to go to bookstore or library to help me immuse myself in the world of book.

Sherly Yang Read books only during free time Have difficuty to concerntrate on reading Try to form a habit of reading books


i Zhou | 2014 -2017 Mengwe ortfolio 23 Mengwei Zhou | Interaction Design| |PPortfolio

KEY FINDING

RESEARCH

Combining interviews and previous analysis, there are some important findings during the process of forming a reading habit for people.

I made an inquiry to a psychologist who works in the field of people’ behaivors in forming habit.

We spend most of leisure time on the Internet, shopping, playing games. Why do people like these entertainment more than reading?

TIME It is so much easier to see a 2 hour movie and get the same essence of the story than to read an entire book, which can take days.

EASE OF ACCESS Books are not that accessible. To see a movie or a TV show you just need to turn on your TV or your laptop whereas for a new book you usually need to buy it from the store or amazon.

Why keeping a reading habit is difficult to do? HIGHER ATTENTION It is far less intellectually challenging to see something in a movie than to understand and imagine what the author meant through words.

There is a "feedback mechanism" in our brain affecting our behaviors. Those can immediately get benefits from the behavior will make the brain produce a sense of pleasure as positive feedback to encourage people to go on. For the vast majority of people, they gain "immediate benefits", from entertainment like shopping and playing which needs to pay a very small cost. As for reading, there are not so many benefits in short term but more can be recogised in the long run.

Why these entertainments are so attractive?

It is because it aimes at the weakness of human nature. Comfort, enjoyness, and pleasure are at low cost but bring significant benefits. Entertainment behavior can get immediate benefits (or say positive feedback), so it is more favored by the brain.

SOCIAL ASPECT Book reading is essentially a solitary activity. Most people read books alone; Going for movies, watching a TV show with you family are social.

How to improve the enthusiasm of reading?

” ”

The most important thing is to establish positive feedbacks. People can try to develop habits in the five steps: setting goals, dividing it into small tasks, taking actions, gaining feedbacks and making adjustment to real situations.


M engwei Z hou | 2014-2 017 | Portfoli o 24

DESIGN OPPORTUNITY

FUNCTION DEFINING

1

People easily delay their reading plan due to internal and outside factors.

Reading habit can be formed by training, but it is difficult to cultivate in a short term

2.

Intelligent Emotional Reminder Arouse people's desire to read when people are in leisure time

1.

Improve the Enthusiasm of Reading

Moveable Sensor Combined with Book Closely

3.

People lack internal motivation compared with entertainments.

Motivation from external factors (space, people, etc) have a certain impact on human behaviors

4.

A positive feedback mechanism can be established to help people improve positive awareness of reading

Let people link reading with their leisure time

3.

Reward & Punishment System

2.

Showing achievable and quantifiable goals Every time people complete the task, people will have a sense of achievement

Based on the principle of "Promise - Consistency�

Establish Positive Feedback

After making a commitment , people’s behaviors will tend to lean toward promises to maintain consistency between cognition and behavior.

Repeatition, Habits Cultivating


Men gwei Zhou | 2014-2017 | Portfoli o 25

FLOW CHART

When user take Bookie out of the book.

Measuring distance by

Ultrasonic Sensor

When distance between people and Bookie is lower than 1 meter, Bookie will be lightend smartly. Measuring pressure by Force Sensitive Resistor (FSR)

When pressure is higher than X, Bookie will be turned off (STATE 1); When pressure equal 0(Bookie is taken out of the book), turn to STATE 2. LED shows Hi pattern.

LED shows rainbow pattern. LED Matrix WS2812 Every LED reprents one minute in cutdown period. Setting reading time by turning Potentiometer When people press the button, countdown will begin by turning off LEDs one by one.

STATUS 1 Welcome Page

STATUS 2 Timing Page

When user finished reading for presetted time, the LED will show a prize pattern to congratulate user.

When cutdown is over

When user bring the Bookie back into the book, the whole system will turn off automatically.

STATUS 5 Off

Reading progress can be measured by FSR and transferred in to visual interface showing on LED. When users finished reading.

When user finish one book, this page will show a random animation page with surprise.

STATUS 4 Recording Page

STATUS 3 Done Page When sensor is touched, the LED will turn to recording page. Touch Sensor


Mengwei Zhou | 2014-2 017 | Portfoli o 26

PROTOTYPE Module Testing & Programming

When user is reading, LED can give the response automatically by turning off the LEDs one by one and showing happy face to congratulate user.

LED Pattern Design

Touch Sensor I measured the range of values of pressure in books and found especilly at the binding edge the value can be detected in more accurate levels.

Hardware Combination

LED Matrix

Based on hardware prototyping, I made an acrylic shell collecting electronic devices to test the product in real situation.

I used Potentiometer to light up the LEDs one by one, and changed the color every two lines. Next I read the color value of each LEDs from arrays and made a simple animation.

Ultrasonic Sensor To make sure the distance is suitable to be detected, the ultrasonic is measured in this way.


USER SCENARIO UI DESIGN

Meng wei Zhou | 2014-2017 | Portfoli o 27

01

USER SCENARIO

break · Ca fe

02 When people press the button, countdown will begin by turning off LEDs one by one.

oom edr B ·

ng time · laxi Ho Re

When user finish one book, this page will show a random animation page with surprise.

a ing

e m

04

Before s lee p

Du r

When distance between people and Bookie is lower than 1 meter, Bookie will be lightend smartly.

03

LED shows rainbow pattern. Every LED reprents one minute in cutdown period.


THE END. THANKS


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.