Merate Barakat

Page 1


Cover Letter To whom it may concern, As a Child I grew up as American-Egyptian. I attended an English school with British and Egyptian teachers. When I was old enough to travel alone, I would visit the part of my family that still lives in the US, every Christmas and summer holiday. Travelling at a young age and being an AmericanEgyptian in Egypt and an Egyptian-American in the US shaped who I am, allowed me to be tolerant to how different societies view me, and adapt easily within different cultures. After high school I joined the Arab Academy for Science and Technology - Engineering College. The Architectural and Environmental Design School is a department within the Engineering College, which in some ways influenced my basic education. We were taught manual drafting, watercolors, and physical modeling. Even though it is a school keen on situating itself at the cutting edge of education, providing CAD tools elective classes, we were forbidden to use them in studio until our fourth year. The professors seamed to believe that honing manual skills makes a strong foundation. I agree now, years later, but then I was young and rebellious and I decided to take it upon myself to know all there is about using computing in design. I also decided to push the boundaries of, my then knowledge of CAD. My graduation project design utilized three-dimensional curves and parabolas to create experiential views that cannot be conveyed in the conventional way. To my surprise and delight my “Old school” professors appreciated my work and, as they put it, my initiative. I was given a design award; one of five students that were awarded this honor, out of a class of forty. Following Graduation I was awarded a scholarship to join the Institute of Information Technology [ITI] – Multimedia department. I put my architectural career on hold for a year to further my knowledge of CAD/ Computing tools. This program has three stages. During the first stage, were taught basic software development skills (Operating systems, database, Programming logic and languages like C++… etc). In the second stage, we learned Multimedia software (graphics, web design, and animation). Then we were briefly introduced MAX scripting and Lingo to customize programs. In the third and last portion of this program, the class was divided into groups of two for a final project. A friend (also an architect) and I were the only ones that took scripting and customizing and pushed the boundaries as far as time would allow. Because of our original backgrounds and our common interest in using this in our architectural careers we designed a program demo, which generates an


array of forms for a building, based on environmental parameters entered by the user/architect. We received a high mark and recognition for the use of a rarely used branch of multimedia for an innovative application. The ITI has a program in conjunction with the University of Nottingham. The credit hours from the program I mention above are transferred over and with a couple more classes and a dissertation we are granted MSc in Information Technology from the School of Computer and Information Technology. My dissertation was yet another push in the direct of computing designs. Based on the logic we used in our final project and comparing the medium used (Macromedia Director) to two other media. The other two scripts/languages I used were C++ with the use of OpenGL library and 3D Max Scripting. The intent of the comparison was to find the best medium for an architect to customize or develop software that follows his/her own design strategies, to make it as personal as a sharpened pencil. This was a great experience that added to my career and my personal growth, and the first time I spent a long time in a country other than Egypt, or the US Following, I applied to the MArch program at CA+P - University of Utah, which is a professional degree. The program is accredited by the AIA (American Institute of Architects) and NCARB (National Council of Architectural Registration Boards). This was a great opportunity to ease back into the architectural community, and further hone my design capabilities. During the program I had the opportunity to go to Spain (walk the Camino De Santiago) and design a hostel on the route, as well as, design a Japanese teahouse, which was later built at the EXPO in Japan. I was awarded a scholarship, teaching assistantship, and a research assistantship. The school had professors and minds along the entire architectural spectrum, the pragmatic, the simplistic, and the believers that digital architecture is not just a myth. This allowed me to stop and revaluate my interests and beliefs. In pursuing my sustainable design ambition, my thesis studied the introduction of new sustainable technology to an indigenous oasis in Egypt that already has its own vernacular practices and is currently in danger of losing it due to politics and market greed. I was one of four awarded a design award for my work, out of a class of 35. The research assistantship mentioned above was in the CROMDI lab, a project between the school of Architecture and the school of Computer Science. The grants I worked on involved designing human computer interfaces for developed software by the engineering school, for medical and military decision making applications. The design of the visual interface simplified complex information to allow users to make a rapid and accurate decision.


After a long educational career I decided to try the “real world� as my professors advised me. I got a job in one of the prestigious firms in Salt Lake City Utah where I learnt bidding, construction administration, and worked on projects that went from sketch and program to buildings. Whilst working studied for the board exams; the plan is to be licensed architect by summer 2011. As diverse as my experiences are I believe that they converge at a point where I can be a practicing architect using computing design and taking a project from a set of parameters to a built building and still have an aesthetically pleasing building. Thus, I joined the PhD in Architectural Design at the AA School of London. Michael Weinstock, the Director of the Emergent Technology Design Studio, is my current advisor. I worked closely with his studio and learned a lot. Spending time at this historical school has been nothing short of inspiring, but at this point in my research I believe I need to be in approximation with more technical and scientific fields; which led me to apply to the MIT PhD in Computation and Design program. Everyone has something to teach and I am always ready to learn from studio colleagues and friends. I hope my professional, educational, and personal background will allow me to give my fellow to be colleagues at MIT a different view, flavor, and approach to the field.

Thank you for considering my skills and resume. Merate Barakat


“Sometimes you need to slow down to gain ground” Legend of the Seeker

Resume & PhD Proposal


Proposal resume

Resume & PhD Proposal


merate a. Barakat

Flat #7, 317 Essex Road, Islington, London, N1 2EE, UK +44(0)7771528889 4405 Old Main Hill, Logan, Utah, 84322, U.S.A. +1.435.764.1444 merate.barakat@gmail.com merate@meratebarakat.com meratebarakat.com meratebarakat.com/wp

objective

To further my knowledge within the feild of accoustical perception design and emergence architecture research, by attaining a doctoral degree that will facilitate me to find a post doctoral postion to faciltate further exploration within the feild.

highlights

.Currently a PhD in Architectural Design Student at the Architectural Association School - London . Published Article : Urban Flux 2010 /5 - The Bifuricating Bridge page 60 .6 ARE tests and IDP hours complete - AIA Liscensing process estimated to be completed Summer 2011. .Languages: Arabic & English fluent .Able to adapt in any culture due to diverse ancestral background and travel experience .Ability to have a holistic view of situations, with careful detail assessment .Eager to work in a team, and ready to step up if needed .Diverse architectural design interest .Ability to imagine complex objects, geometry, and space

experience - Research [December 2009 - On Going]

Emergent Technologies Design Studio – AA School London, UK

Researcher Bifuricating Bridge

WorkShop In Junction with ICD Institute For Computation Design - Faculty of Architecture and Urban Planning - Universität Stuttgart

[contact: Michael Weinstock]

awards

.Design award: Masters thesis CA+P, University of Utah-Salt Lake City, Utah .Design award: Bachelors project Abou Gad Architects, Jaddah, Saudi Arabia .Merit design award: AIA, PMA, Canyon Residence-Salt Lake City, Utah .Honors design award: AIA, PMA , Michigan Residence-Salt Lake City, Utah .Scholarship: AIA, CA+P, University of Utah - Salt Lake City, Utah .Research Assistant: CROMDI, CA+P, University of Utah-Salt Lake City, Utah .Teaching Assistant: CA+P, University of Utah-Salt Lake City, Utah


[May 2005 - May 2006]

University of Utah – CROMDI lab Salt Lake City, Utah, U.S.A.

Research Assistant Information Visualization Design

the design intent is to compile complex information and numbers into visual representations to allow rapid decision making.

[contact: Julio Bermudez]

[Winter 2005/6]

University of Utah – Lowell C. Bennion, Alan L Morrell, and Thomas Carter Salt Lake City, Utah, U.S.A.

Free Lance Publication and Formatting

Polygamy in Lorenzo Snow’s Birgham City: An Architectural Tour

[contact: Thomas Carter]

[Winter 2003]

YAT Education Center Alexandria, Egypt

3D MAX Instructor Accredited Discreet course [contact: Alexandria Branch]

education [September 2009]

PhD. In Architectural Design (3 year Academic Degree) Architectural Association School PhD Program + Emergent Technologies Design Studio London, UK

[May 2006]

MArch. Masters of Architecture (2 years Professional Degree) University of Utah CA+P College of Architectural + Planning Salt Lake City, Utah, USA

Parametric Architecture Design Computer Aided Design CAD Emergent Technologies Adobe Creative Suite Physical modeling Web Design Musical Instrument - violin

skills

& interest

Multimedia Programming 3D modeling - 3D MAX Grasshopper - VB.Net Macromedia Photography Film & Animation Meditation sports


[Sept. 2003]

IT Msc. Information Technology Masters of Science (Academic degree)

University Of Nottingham Nottingham, UK

[July 2003]

Information Technology - Multi Media Diploma ITI - Information Technology Institute 9-month program - Multi media Cairo, Egypt

[July 2002]

Bsc. bachelor of architecture & Environmental design (5 year Professional + Academic degree)

School of Computer Science

Arab Academy For Science and Technology

College of Architectural and Environmental Design

Alexandria, Egypt

experience - Professional [May 2006 - December 2008]

Prescott Muir Architects, PC. - Salt Lake City, Utah Intern Architect I was involved in different phases of architectural projects:

Programming / schematic design/ design development/ construction documents/ bidding process/ and construction administration

When needed, I helped in the marketing aspects of the office:

responses to architectural project solicitations and graphical aspects of design representation.

[contact: Prescott Muir]

project list

residential

. Everest builders’ town homes . Dee’s residence . Michigan residence (AIA Award) . Canyon Residence (AIA Award) . Marmalade Condos . . . .

- Salt Lake City, UT - Salt Lake City, UT - Salt Lake City, UT - Salt Lake City, UT - Salt Lake City, UT

Jury & Lecture Invitations

Fall 2008: Juror Experiencing Architecture (Proff. Julio Bermudez) Spring 2007: Juror Design studio (Prescott Muir) Spring 2007: Lecturer Islamic Architecture (Prescott Muir) Fall 2006: Juror 2nd Sem. Communications (Proff. Julio Bermudez)


performing arts

. Virginia tanner children dance theater . Salt Lake City New Performing Arts Theater

- Salt Lake City, UT - Salt Lake City, UT

educational

. Weber County Library

- Pleasant Valley, UT

tenant improvement

. Vendome Projects . Planned Parenthood . Howa Office building . Prescott Muir Office . South Jordan office building

- Los Angeles, CA - Salt Lake City, UT - Salt Lake City, UT - Los Angeles, CA - South Jordan, UT

. Zions Bank - Rose Park Branch . Zions Bank - South Jordan Branch . Harmon’s Grocery Store - Downtown

- Rose Park, UT - South Jordan, UT - Salt Lake City, UT

bank / retail

travel experience London- UK Toronto- Canada Amsterdam- Holland

International

Nottinghamshire- UK Rome -Italy Stutgartt - Germany Athens-Greece North Spain - Camino De Santiago Pilgrimage

Alexandria Hurgada Siwah Oasis

Cairo Luxor Suez cannal

Salt Lake City Boise

San Francisco Logan (place of birth)

Egypt (ancestral Heritage) Sham Elsheikh Aswan

U.S.A.

New York


Submited Proposal Sonic City Networks Urban Design through Acoustic Sensory Manipulation 1.Topic It may be argued that sound is important to define the circumstances the human species lives in, and deleting it entirely maybe dangerous. The hearing sense and the human ear evolved mainly to enhance the species’ awareness of their surroundings, and to sense danger. Even though humans may no longer be hunted preys, the same rule still applies when crossing the street. The city is the primary environment of the human species, and its sonic character has been a reoccurring research. The sonic character of the human environment, although may be perceived as general noise, is actually a collection of sounds based on variety of factors. Among the oldest sounds that have mediated the human species’ acoustic perception are geographical sonic textures such as windshield factor, adjacent bodies of water, vegetation, topography, and other species inhabiting the immediate region. Cultural influences, such as but not limited to, language and religion adds a more recent layer to the sonic character of a city. Finally, technology and its constant change add more yet another level sonic events to the human acoustic perception; the larger and older the city the greater and more complex the sonic character. Records of noise complaints are found going back 2500 years; such as pleads for silence in graffiti form in ancient Pompeii, ancient Buddhists listing “the 10 noises in a great city”, and most prominently during the industrial revolution when the automotive, the aviation, and machinery sonic events were superimposed to the existing texture (Thompson, 2002). The Mayor of Barcelona’s plead for silence during the construction boom prior to the 1992 Olympics is one of the recent examples where sociological and economical changes may significantly alter the sonic character of a city. Sonic events are not uniformly distributed within a city. The acoustical character changes, owing to the change in urban program between districts, the morphology and the texture of each area, and geographical location. Even though, articles and media show a division in response to this new urban sonic feature. Some embraced it as a token of the species’ greatest achievement


and a testament to its progress (Chenevy, 1920). On the opposing side, the noise was seen as the regression of the species’ civilization (Noise, 1893). However, if the “Big City” pandemonium was a sign of human civilization progress in the early 20th century, this is no longer the case. The proposed research will utilize the latest digital technologies to regulating and filter urban sonic events. The attempts to regulate sonic spaces are confined to small interior and local spaces. However, an urban setting has been equated to a jungle, where both are sonically complex environments (Blesser & Salter, 2006). To manage the city’s sonic events, many attempts to configure the system have been employed to complement the natural topography; such as integrating central court yard features, in Islamic architecture, and aligning townhouses to act as sound retaining walls for backyards, in New England. However, the pedestrian networking through the city has seldom been addressed. Historically, architects only design what is visually discernible. Physical properties of space design are a byproduct of a rudimentary spatial ability which is part of the human species inheritance (Blesser & Salter, 2006).This is exemplified in historical precedence, such as palpable vast church spaces conveying spiritual perception. Grandeur spaces in castles and baroque articulations in churches are a few examples of architectural visual perception manipulation. Finally, the Parthenon is a more subtle expression, where the front elevation follows a large concave arc in lieu of being planar; compensating the distorted visual illusion a large planner elevation gives. A recent precedent is the work of James Turrell (Environmental Graffiti), who manipulates the viewer’s perception of space through light. In the Roden Crater he manipulates ones visual sense; while standing in the crater and looking up one perceives the earth moving (Turrell, 2002). As a mathematician and psychologist, Turrell talks about sensory Synesthesia, and the perception through vision can actually affect the sensation in taste, he adds that similarly perception of color can be triggered by perception through sound (Turrell, 2002). Thus, a sensation produced in one modality is triggered when a stimulus is applied to another. This aligns with Davis’ opinion “Perception is never unmediated” (Davis, 1978) and emphasizes that the physical environment cannot only be visually perceived, or only through any one sense for that matter, but collectively. Aristotle, in ‘On the Soul’, defines the sense of being sentient, perception, as the sense by which animals perceive that they perceive. The Classical Greek, like Roman Philosophers, medieval Arabic, Hebrew, and Latin thinkers dubbed it “The common sense” (Heller-


Roazen, 2007). An architectural design is found to be successful when it manipulates one or more perception in order to convey a certain aesthetic significance. Sound is temporal and ephemeral. The human visual senses evolved with the auditory sense; but unlike ears, eyes have lids. Some may argue that even in vacuum, one cannot seize to, at least, hear one’s own heartbeat, and even the unborn have an awareness of their surroundings through sound perception (Gaunderlach, 2007). Despite the omnipresence of sound, there have been rare attempts in architectural design based on acoustics as a primary sense. To boot, Soundscape studies are considerably fewer, in comparison to the amount of the acoustic manipulation research for interior spaces; such as performing arts theaters and symphony halls. 2. Hypothesis: “Nobody only sees� The sonic events and textures of a city and factors leading to this character will be examined and analyzed. The design will formalize a set of sound management code regulations needed to regulate sonic events of an existing urban setting. For example, in a library plaza located close to a main boulevard, it is important to be able to discern traffic sounds, like car engines and sirens on the street and even close to the curb. However, further into the plaza and closer to the building, where the sonic events on the street do not directly affect the program, the sonic texture should gradually differ. There are two site study cases proposed for the design research on is Istanbul -Turkey, The other is Barcelona - Spain. These cities have been chosen for their sonic complexity, historic and cultural layers, as well as its geographical location, which highlights them a suitable study case. A subset of the parameters used for designing in such cities will be test on another set of cities, which are different in sonic character; such as the European city Amsterdam - Holland, the Middle Eastern Alexandria - Egypt, and the North American city San Francisco. A series of spaces will be selected for design development, implementing found the results from the technological, material, and geometrical experiments. An algorithmic study will be used to find optimum mediating all three aspects for pedestrian and information flow. The principle outcome will be a new urban network of interstitial space prototypes.


3. Methods and Techniques This thesis will analyze existing public spaces and the interstitial spaces, or lack of, linking them. The analysis method will initially be based on R. Murry Schafer’s soundscape analysis techniques. Firstly, an inventory of sound frequencies and energies will be created by placing sensors at predetermined locations. Following, Isobel maps, topographic like maps, will be plotted using contour lines to demarcate specific volume over a particular area. These maps will be the bases to evaluate the existing intensities. Sound inventory also will be denoted by surveying the populace that frequent these spaces, as well as, manually observe the sounds. The manual denotations and survey will create static Isobel maps; which have been proven to be informative in previous research. Conversely, the technology used to capture sound frequencies will solve the factor of time that has been less addressed (Gaunderlach, 2007). The mentioned capturing technology is based on acoustical research in parallel sciences. The investigation will apprehend and proceed to customize this research to adapt to urban development design. In addition to evaluation purposes, parallel acoustical technological studies will be adapted for design purposes; such as introducing frequencies, or attenuating and dampening existing frequencies. Sound wave propagation, frequencies, and reflection vectors will be the main parameters of geometric, morphological and material algorithmic experiments. Spatial relation of materials determines the phenomenological characteristic of a space. This also applies to soundscape; the waves of acoustical energy permeating the atmosphere are a part of the physical aspects of the environment. Conventional and smart material testing is an essential part of the study, as well as, analyzing and finding optimum materials that can create, attenuate, or dissipate sound within a certain setting (Thompson, 2002). 4. The Relationship to published Literature and Current Research Initially, the aim of this thesis is to emulate and research established acoustic manipulation techniques and employ them in a new urban design organization. These techniques include material and geometrical design elements. Furthermore, the research aims to understand how the environment and existing culture impinge upon the design process.


Firstly, material use to filter sonic events is exemplifies in two historic precedence, the Epidaurus and Chechen Itza. In a performance taking place in the Epidaurus, the performer’s voice would reach to the back rows of the theater. According to Nico Declerq’s ultrasonic wave tests and numerical simulations of the theater, the corrugated limestone steps perform as the modern day rigid acoustic padding. The limestone reflected frequencies above 500 Hz and retained frequencies lower than that threshold, dissipating the audience minute coughs and whispers (Anitei, 2007). However, in the great court of Chichen Itza the reflective surfaces used attenuate low frequency sounds (Lubman, 1998), making them are clearly audible across the other end, and the higher frequencies have nine sonic events (Blesser & Salter, 2006). On the other hand, geometric manipulation and its effect on the sonic texture of an environment is clear in the sonic events resembling the chirping of the Quetzal bird reflected back from the Chichen Itza pyramid. This anomaly is due to the return of the sonic events distorted as periodic reflections from the step faces (Lubman, 1998). Secondly, Chichen Itza and its acoustic anomalies speak to the Ancient Mayan’s political, religious, and cultural objectives. The ancestors of this temple’s builders lived in the cloud forests where the auditory sense was their primary sense of perceiving their surroundings, because in the forest one can hear further than see (Lubman, 1998). Likewise, the Epidaurus demonstrates the Ancient Greeks scientific and technological progress. The amphitheater’s acoustic takes in consideration the virtual pitch phenomenon, which is the human mind’s ability to complement the acoustic sensory, enabling the apprehension of the incomplete sounds; such as low frequencies traveling from the stage area (Anitei, 2007). Iannis Xenaxis is one of the prominent contemporary architects that have addressed sound and space. As a musician, mathematician, and architect he was able to formalize his ability to manipulate the acoustic perception (Xenakis, 1997). Xenaxis used many parameters to achieve this sonic filtration. Two of those parameters are common with the previously mentioned historical precedents, material and geometry (Matossian, 2005). He was among the first to utilize computational and algorithmic models to filter sound in his architectural work using a data set based on sound physics, environmental trajectories, and material manipulation. Finally, acoustic manipulation research in different disciplines has excelled during the past decade, and this progress is crucial to this study. In aviation, technology has been developed to dissipate high pitch frequencies at airports during plane takeoff. Another recent study in the communication field shows that cellular phone technology introduces negating sound waves to cancel out outdoor


sound high frequencies such as motors and sirens allowing the speakers voice to be the only audible frequency. 5. The Thesis Contribution The aim of this thesis is to design a new urban network of interstitial space prototypes. This will be achieved through integrating a number of acoustic perception manipulation data sets. Consequently, the research is to introduce new urban codes that will enhance existing urban space, and the flow of pedestrians and information through the city. Such techniques are conventional acoustic manipulation techniques such as geometry articulation and use of known materials. In addition, the design will utilize cutting edge acoustic smart technologies, currently being tested in parallel disciplines such as aviation and communication sciences. Finally, the revaluation of these codes is a subsidiary objective to be implemented in the prototype design. 6. Details of Previous Work in the Proposed Field In addition to the researcher’s musical background, prior to this thesis she has been involved in acoustic and spatial studies of the new performance art theater that is currently being built in Salt Lake City, Utah- USA as part of the Prescott Muir Architects team. This work implicated working with the Mayor, the cultural and historical city departments, and acoustical consultants to find the optimum site for a new performance hall, with the optimum program and acoustic design to allocate 1500 seats. The researcher, also recently participated in writing a co-authored article titled, Why Cities Die or Survive, researching the survival of complex systems, which is a section in a to be published book Collective Architectures.


Relevant work

.Samples of work that may be of interest to this submission. For further information please see following tabs

relevant work & highlights


r e l e va n t highlights

relevant work & highlights


Role: Part Of Winning Design Team Design Workshop Team Fabrication Workshop Team

AA School Bifurication Bridge - London, UK

2010

. The Project was part of an in studio compitition held among the Emergent Technology Design Studio. . The workshops were a colaboration between AA school - London and ICD - Stuttgart University.


Bridge Location


Design Development


Fabrication


Role: Construction Administration . Steel & wood stairs . Steel soffit . Steel entry door . Exterior finish & Detailing . Fireplace , Hearth, & Mantel

Michigan Residence - salt lake city, utah

2006

AIA Award


glass brick & fireplace


glass brick


Interior & exterior


Masters of Architecture Thesis

2006

Scope On The Siwan Culture Siwah Oasis - West Desert - Egypt . Integrate Vernacular and Technological environmental solutions . Allow tourists to emerge into a pristine culture without affecting its fundamental structure . Help the inevitable progress of the Oasis to be as unique as its history.


concept


site & plans


elevations & section


experiential shots


physical models


physical models


Experience . Building Programming . Design development . Construction Documents . Bidding Process . Construction Administration . Job site Visit . Graphics and Marketing

Architect design & experience


Architect

Architect design & experience


Dee’s Residence - salt lake city, utah

2007

Role: Construction Administration . Spiral stairs . Site visits . Hardware & finish . Interior design


spiral & winder stairs


entries


everest builders town homes - salt lake city, utah

2008

Role: Project Captain . Design Development . Construction Documents . Bidding Process


site plan


elevations


FLOOR PLANS

TYPICAL FIRST FLOOR PLAN TYPICAL FIRST FLOOR PLAN

TYPICAL SECOND FLOOR PLAN TYPICAL SECOND FLOOR PLAN

TYPICAL THIRD FLOOR PLAN TYPICAL THIRD FLOOR PLAN

typical unit UNIT TYPE B

PRE SCOT T MUIR ARCHITECTS

UNIT TYPE A PRE SCOT T MUIR ARCHITECTS


cultural district analysis & New performance theatre - salt lake city, utah

2007

Role: Research & graphics . Block Measurement & documentation . Three dimensional studies . Theatre prototype research . City council presentation prep.


SOUTH TEMPLE

BLOCK 75

BLOCK 77

100 SOUTH

BLOCK 75

BLOCK 76

ORPHEUM AVE.

BLOCK 70

BLOCK 70

BLOCK 69

BLOCK 68

STATE STREET

PLUM ALLEY

REGENT STREET

MAIN STREET

WEST TEMPLE

200 WEST

STATE STREET

ORPHEUM AVE.

200 SOUTH

D 4 : D I S T R I C T Z O N E MAX BUILD. HEIGHT 75’ MAX AUTHORIZED HEIGHT 12O’ D 1 : C O R N E R L O T S MIN BUILD. HEIGHT 100’ MAX BUILD. HEIGHT 375’

AVE.

GALLIVAN AVE.

BLOCK 57

D1:MID BLOCK AREAS MAX BUILD. HEIGHT 100’

SALT LAKE CITY

P R E S C O T T

M U I R

A R C H I T E C T S

WEECHQU00TEE PL.

D1:MAIN ST. RETAIL CORE MAX BUILD. HEIGHT 100’ BLOCK 59

05PLAN ZONING DISTRICT CULTURAL MASTER DISTRICT [ B L O C K S : 6 9 & 7 0 ]

300 SOUTH

BLOCK 58

BLOCK 57

district study SCALE:

100’- 0” ^


STREET

SOUTH

LOADING-IN

MAIN

WEST TEMPLE

100

MECHANICAL/ FAN ROOM

LINE OF EXISTING LOADING DOCK

BLOCK

69

theater study 01A BLOCK 69 - UTAH THEATRE

SCALE:


concept


concept


concept


Role: Finish & Documentation . Wine door . Photography & documentation

Canyon Residence - salt lake city, utah

2008

AIA Award


entry & Light hall


wine door & reflectors


spiral stair & reflection pool


VAS Studio

2005

Albergue Rio Portomarine - Spain . Voluntary Simplicity Architecture . A hostile along the Camino De Santiago leading to Santiago De Compostilla. . A non denominational church


experiential shots


Music School & Concert Hall

Design Studio

2005

Salt Lake City- Utah - U.S.A. . Replanning the cultural district . . Concept: filtering pedestrian flow from main street through the block.


concept & site


high lights

. Design Award - Thesis . Scholarship - AIA . Research assistant - CROMDI . Teaching assistant - CA+P

Graphic design


graphics

Graphic design


Time Is Peace

Animation Studio

2004

3 denominational religious sanction “A vision... Architecture is a Dream... When the dream becomes reality, so shall the architecture...� Merate Barakat


church


mosque


Polygamy in

Lorenzo Snow’s Brigham City

Graphic designer

2004

Architecture history publication . Measuring and documenting existing structures . Design cover and book layout


cover


Details “It is the details that make who we are�

Other & Furniture


o t h e r

Other & Furniture


Scope On Egyptian History Alexandria - Egypt . Research of 3D architectural curve forms . The essences of the concept is to induce a strong political desire to redeem a patriotical spirit and hope . Based on a poem by Salah Jaheen (1960’s Egyptian poet).

BSc. Architecture and Environmental Design Graduation project

2002

. Received a Design Award


graduation project


plans - entry


Furniture Design

furniture

2005

art deco . Material : Plexi glass . Method: Heating , bending, and allowing to cool


Elevation & fold


front & Fold


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