PORTFOLIO 2016
Industrial Designer by Nature Hallo, my name is Mikkel H. Mikkelsen and i am currently studing industrial design at Design School Kolding, Denmark. I see myself as part engineer and 100% designer. Even from the earliest stages, I was very curious of the way stuff worked and I could not help myself from disassembling everything I got my hands on. My nickname in the young school years was in fact “the inventor”. The next step was easy for me; going on to a highschool with a technical profile, “Højere Teknisk Gymnasium”. Here I developed a set of technological skills and this was the place where I first was introduced to design as a profession. Interior and product design is the main areas I see myself working in. I have been working with these subjects in various ways but I have developed a personal model, that makes the basis of my design process. This model includes: Function (value), Production/technique (ethics) & Aestethics (Storytelling & culture). These are guidelines I use in my projects to make sure i cover all of the different aspects of design.
- Mikkel H. Mikkelsen
Competences S O F T WA R E , D I G I TA L , A N A LO G & L A N G U A G E
Rhinoceros 3D Keyshot Adobe Illustrator Adobe Indesign Adobe Photoshop Panic, Coda iWork Final Cut Pro
Software
language
HTML, CSS, Script & PHP
CNC Milling 3D print Lasercut
Digital
Wood working Metal & welding Modelmaking Clay & foam Leather workshop
Analog
Danish English Norwegian Swedish
Timeline E X P E R I A N C E & E D U C AT I O N
Mental act Studio, Initiator, Programmer and Partner 2010 / 2012
Højer Design Efterskole, Workshop Developer, September 2015 Trapholt, Workshop Develope, November 2015 Tongji University / Yang Design, Urban mobility & sustainability, December 2015
Vejle Højere Teknisk Gymnasium, Design & Produktudvikling 2009 / 2011 Den Skandinaviske Design Højskole, Grafisk design 2011 / 2012 Designskolen Kolding, Industriel design 2012 / 2018
TĂ˜NDER MUSEUM SHOP In this project I did full interior solution for a museum shop in Tønder, a town in Southern Denmark. Working with everything from the architecture and down to the smallest details of the interior, the final suggestion includes everything from changes in the construction, smarter lighting, painting, new furniture series etc. All of this was presented in a scaled model of the store as well as final renderings of the enviroment, materials, furniture and much more. Time, 6 weeks | Individual project.
Tønder Museum Shop R I I S R E TA I L & T Ø N D E R M U S E U M
Color & Material For the cabinets I chose to use solid oak as a reference to the old craftsmanship of the museum´s famous chair collection. In a white gradient the cabinet meets a white grid (38x38x38cm.) made from 8mm steal tubes, representing a “blank canvas�.
Working in 3 Dimensions Through the whole project I made 3D models, both physically and digitally. I did this to gain a better understanding of the building and to develop and test new ideas.
Visualizing At the early stage of the process I made quick sketches to be able to visualize and communicate my ideas, allowing me to discuss and improve on them.
Human Centered For the entire interior ranging from the counter to the shelf system, I took into account the people using it. For example I made use of the height below the average waist for local storage of sales items.
A Modular Interior The entire interior uses the same design DNA and has been designed as a modular system that can be customized and applied for different kind of furniture needed for the displays in the store.
Measure scale. Walls. Change in height.
1. Floor
Heating system. Measure scale. Moving parts. Walls. Objects. Change in height. Heating system. Moving parts. Objects.
Floor Plan + Flow The plan drawing above shows how i worked on navigating people throug the store in a natural ow, giveing them the full experiance of the museum and therby also the store. One of the major changes I made,was to place a spiral staircase in the middle of the room and thereby connecting the two doors in the store.
Measure scale. Walls. Change in height.
Ground Floor
Heating system. Measure scale. Moving parts. Walls. Objects. Change in height. Heating system. Moving parts. Objects.
Model Making Since the project involved everything from architecture to interior, I chose to use a model in the scale 1:30 to present the final concept. This allowed me to have one primary media to talk from, but it also provided the viewers with a good and visual understanding of the whole concept.
Doggy Lamp I designed this lamp for Vero Moda in connection with their fall collection 2015. Made to be a part of a larger context in a window display, the lamp works as a curious dog exploring the collection on display as well as working as a spotlight putting focus on the displayed items. Time, 2 weeks | Competition, Individual.
Doggy Lamp B E S T S E L L E R , V E R O M O D A速
Development & Production Insight into the production at an early stage of the design process is very important and essential for good design. Production, functionality and aesthetics have to walk hand in hand to get the best possible result when it comes to industrial design.
A Curious Dog When it comes to aesthetics a product always tells a story. This story is defined by the viewers´ own interpretation of the product on the basis of previous experiences and memories. This lamp tells a general story of a curious dog observing its surroundings and interacting with them. Since the dog´s head, tail and legs are mobile and can be customized by the user, the user contributes to the story told by the lamp when viewed.
Aesthetic & Functional Working with aesthetics is not about compromising the functionality of a product, but simpely about creating an aestetic experiance that underlines the functionality while telling a story of its own.
Charging Stations for the city of Shanghai Parking, locking and charging facilities around metro stations that provides better parking opportunities within the city. Designed for people to park and charge their electric scooter/bike for longer or shorter periods - when at work or running quick errands. Connected to the metro system, people can use their personal ID card from the metro to log in to the charging facilities and pay for charging while keeping track of battery status, account balance and lock-status from their smartphone.
Time, 6 weeks | collaboration, 方诗怡, 姚初晴 & 孔铭坤.
Charging Stations TO N G J I U N I V E R S I T Y, YA N G D E S I G N
A Part of the Metro System As a part of the Metro system our facilities undertakes some of the Metro’s values and obligations as a public service and with more than 8.000.000 users on average every day, the system has to be very trustworthy, stable and reliable. Therefore it is made from two layers of 8 mm steel with ABS plastic inside, which is very durable and cheep to produce.
A Universal Language Working across different nationalities, cultures and languages, we used drawing and visualizations a lot as a common language and as a cornerstone to work around.
Interviews Through the project we made use of interviews with users, sales persons, experts and mechanics to get the best possible result that would meet most peoples´ interests and needs.
Lock & Charge In Shanghai most people use the metro system to get to and from work every day, but when people have to get to the Metro stations and especially in the suburbs, they will use their electric bike/scooter to get there and then park it until they get back. So what we’re now offering them is the possibility of safe parking, locking and charging while using the metro.
Exsisting Facilities Above here you can see the only alternative for charging in public if you are able to find one and its not a rainy day.
Stay Connected Connected to your personal Metro card the system allows you to stay wirelessly connected to your vehicle through your smartphone, enabling you to keep track of charging status, balance, lock and much more.
Little Sun - Turn it on This lamp is a redesign of an existing lamp called Little Sun, which is part of a concept of bringing light to off grid areas primarily in Africa. It has been designed with two different light settings, the first one providing ambient light to light up a larger area, and the second one privides a more focused light beam. You control these two settings by turning the upper part of the lamp, changing the focus point of the lens, or turning it all the way and thereby turning off the light. Time, 5 weeks | Individual project.
Little Sun N AT U R A L L I G H T, V E LU X G R O U P
“Form Follows Function“ A lens is most efficient when it is round, and a solar panel is cheapest to produce when it is square. After acknowledging this finding, the first thing I did was to create the outer shape of the lamp, going from a square shape on the back to a round shape in the front.
Combining 2D & 3D Working in 2D helps making a product more iconic, but also when drawing in 2D you need to have a really good understanding of the 3 dimensional shape, forcing you to consider the detail and consistency of the shape.
Into the Details
Lense
Top part
Center Part
Solar plate Bottom part Screws
Multiple Light settings The lamp is designed with two different light settings, one for focused work light and the other one as mood light in a bigger context.
As a part of the final delivery I chose to make a printed 3D model of the three plastic parts, defining the outer shape and showing the turn function of the lamp. This also forced me to design the lamp all the way through and I could use the printed model to let people experience the lamp´s shape and size before putting it into production.
before / After Below here and to the left, you can see the existing design next to the new redesign to the right.
Size & Propotions The size of the lamp has been proportioned to fit in the palm of an average hand and is small enough to give the feeling of a firm grip while operating it.
Jigsaw This jigsaw is designed for sawing tubes and smaller objects in diffcult settings. With focus on the ergonomics of the product, it has multiple features such as the saw-blade that can be turned in both directions, depending on the given task and thereby allowing the user to work in narrow places that otherwise would not have been possible. Time, 5 weeks | Individual project.
Jigsaw BOSCH CONCEPT
Brand analysis Since I chose to do a Bosch concept, I had to analyze and crack their design DNA, and really understand it to be able to transfer it on to my own design.
2D drawings In this project I primarily worked in 2D on the drawing table and instead worked with physical models to understand the shape and improve the ergonomics of the product.
Concept development Above here I have tried to sort out some of the drawings that show the progress of my work. Follow the concept from idea to the final product.
Presentation material To sell the project, I made a Bosch poster letting them see how this product would fit into their context and brand.
In context + scale To get feetback from the users, both professional and private, i used the final model to let them try it it out in different settings.
Physical Model With focus on the ergonomics in this project, I worked a lot with physical models from the beginning of the project and to the final model.
Routined systems In this project i have designed a modular cart for medical use that can be customized for any department in hospitals. This will help nurses being more efficient, do to the fact that they have all of their needed equipment on the same set of wheels. and therefor dont need to carry multiple devises around, taking up more of their time and putting more physicallabor on their shoulders. This means more time and energy to care for the individual needs.
Time, 5 weeks | Individual project.
Routined H O S P I TA L L I L L E BÆ LT
Observing a Nurse To get a better understanding of the work as a nurse, I followed a nurse through a whole day of work, giving me a lot of insights into their daily routines.
Shape & Materials Doing very functional design, materials and their opportunities was thought in from the beginning and even before I started on the shape.
Easy Lock Usually the lock for a wheel is placed on the wheel itself and thereby dependent on the direction the wheel is turning in, so to make the locks independent of the wheels direction, I placed the lock on top of the wheels rotation axis, making it totally independent.
Ergonomics
For a product that has to be used and moved around all day, I spend a lot of time on getting the ergonics right, saving the users from unnecessary damage.
A Modular System Working with a modular cart that has to be modified for each department and specific service, i chose to focus on designing the base cart, including special wheels, the handles and the top / bottom part.
Proportions & Scale The cart is designed with a height that goes just above the average waist and where you have the most torque to move and handle the cart.
Hunting Stories For thousands of years our ant sisters have been hunting for their food in order to stay alive, but during the last century men industrialized and food was no longer something one had to hunt, but simply could buy. As time went by, hunting became a hobby. This is why we should treat hunting as such. Therefore this chair is designed to improve the quality of ones hunting trips, but also to tell the stories of them, which enables you to take the chair out in your backyard and feel all of these stories, while getting some of the associations to the values of hunting nowadays. Time, 5 weeks | Indiuvidual project.
The Hunting Chair REDESIGNING A CLASSIC
Traditional, though Innovativ. For the cabinet i chose to use solid oak as a refernce to the old craftmenship of the museums famus chair collection. In a white gradient the cabinet meets a white grid (38x38x38cm.) made from 8mm. steal tubes.
Transporting it
Unfolding it
A built-in strap allows you to transport the chair with ease when taking it to the nature or your backyard.
When you want to sit in the chair, simply move down the strap you used for carrying it, allowing the legs to spread and the chair to unfold.
Using it
Made to last
When you sit in the chair your body weight will automatically give the chair its final structure. Special for this chair is the increased back of the chair that supports your lower back.
Made from thick full grain leather, brass and solid oak, this chair is made to go down in generations, collecting sentimental value for its users, as the years goes by.
Bonus Projects The next couple of pages contains a small selection of additional projects. Mixed content
Bonus Projects A T R I B U T E TO H A N S I H I N T E R S E E R
Trophy Trophies for the annual awards ceremony within cultural achievements in the municipality of Kolding, Denmark. Time, 2 days | collaboration, Julia Sand.
Hammock A hammock made in durable materials that will stand almost anywhere due to the standalone foot, which enables it to hang from only one tree. Made to ensure a sunny day, a good day. Time, 1 week | Individual project.
Carry Carry is a minimalistic table frame that can both be purchased as a table set with a top plate in a matching color or as a set of table frames that can be used with almost any other plate. Carry is easily put together and taken apart. Time, 1 week | Individual project.
ECCO We choose to work with collaborations, both within ECCO and with external partners. We did this as to create more innovative shoes, get new consumers and create more awareness around the ECCO brand. For the two set of shoes we designed, we chose to work together with Samsonite and Kvium (Danish artist). Time, 4 weeks | Collaboration, Olivia Hetman, Nanna Graversen & Kirstine Hammershøj.
Mikkel H. Mikkelsen (+45) 21 92 42 94 m@mikkelmikkelsen.com www.mikkelmikkelsen.com
www.linkedin.com/in/mikkelhmikkelsen