2010-2018 Selected Works

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Compilation of works

Master of Architecture Work Experiences Bachelor Degree

MIMS

WORKS RAHIN 2012-2018


CURICULUM VITAE

Name

Ainaini Hamimi A. Rahin (Mims Rahin)

Email

mimsrahin@gmail.com

Nationality

Malaysian

Phone

+447729883191

Date of Birth

22/04/1990

Linkedin

www.linkedin.com/in/ahmimsrahin

Martial Status

Single

Skype

mims rahin

About me Current Location London

Contact Me Ucl Email

ainaini.rahin.17@ucl.ac.uk

WORK EXPERIENCE April 2010December 2010 Kuala Lumpur, Malysia

TR. HAMZAH & YEANG ARCHITECTS. Internship : Planning Development, Schematic Design, 3D illustrations, Tender & Construction Drawings. Proposal Stage/Scheme Development for Putrajaya Presint 3 commercial building , Putrajaya, Malaysia. Tender & Construction phase for RHB HQ Bank renovetions and HQ proposal Jalan Tun Razak, Kuala Lumpur.

May 2013March 2014 Kuala Lumpur, Malysia

TR. HAMZAH & YEANG ARCHITECTS. Assistant Designer: Planning Development, Schematic Design, 3D illustrations, on site. Planning & Scheme Development for Putrajaya Presint 3 commercial building, Putrajaya, Malaysia. Tender & Construction phase for RHB HQ Bank renovetion and new Hq proposal , Jalan Tun Razak, Malaysia. Tender& Construction phase for RHB Bank renovetions , Several branches all over Malaysia. Desgn Scheme proposal for Taman Sri Ukay Residential proposal, Urban Development , Selangor, Malaysia.

April 2013April 2016 Kuala Lumpur, Malysia

TEXTURA ASSOCIATES. Architectural Designer/Freelance : Project Meeting, Construction, Schematic Designs, Drawings, account. Conceptual Development phase, Tender and Construction drawings for Cyberjaya Condominium, Malaysia. Planning Approval, Conceptual and Construction Phase for Taman Sri Keramat Residential Renovation. Conceptual Proposal (Interior Finishes) for Istana (Palace) Kuala Lumpur,Malaysia. Conceptual Proposal and Planning Development for Quayside Hotel, Melaka, Malaysia.

April 2014December 2014 London, United Kingdom

SPRINGBOARD Directed by Sir Peter Cook. Part time student/Research on the South Bank Centre, ref: Dennis Crompton. South Bank Centre Proposal Development , London, United Kingdom. Proposal and Design Scheme.

London, United Kingdom

RJS PLANNING LTD. Assistant Designer/Freelance : Planning Development Schematic and working drawings for frith street & site visit. Planning Development Proposal and Appeal, Greenwich, London. Planning Approval Architectural Drawing and Appeal, Slough, London. Planning Approval Architectural Drawing and Appeal Uxbridge, London. Planning Approval Architectural Drawing and site measurement, Hendon, London.

EDUCATION September 2017September 2018 London, United Kingdom

April 2014December 2014 London, United Kingdom

January 2009May 2013 Selangor, Malaysia

ACHIEVEMENTS THE BARTLETT SCHOOL OF ARCHITECTURE, UCL. MArch Architectural Design. Research Thesis Functionally Graded Materials Facade / Buillding Skin

THE BARTLETT SCHOOL OF ARCHITECTURE, UCL. Spring Board Course Directed by Sir Peter Cook.

UNIVERSITY TECHNOLOGY MARA (UiTM)

September 2018 The Bartlett,UCL.

January 2013 UiTM School of Architecture.

Bachelor Degree (Hons) Research Thesis Malay Traditional influence in Architecture & Design. (Royal Chulan Handicraft Centre, KL)

SOFTWARE SKILLS

LANGUAGES English Malay

September 2018 The Bartlett,UCL.

Fluent Native

Rhinoceros Grasshopper Autodesk AutoAutodesk Maya RealFlow Blender Adobe Lightroom Millepede Monolith MicroStation

Bronze Medal Award From The Bartlett School of Architecture MArch Architectural Design.

Participated in B-Pro Show 2018 Architecture Exhibition University Technology Mara, Malaysia.

Research project selected among the Top 10 research.

Nippon Student Award

Represent the UiTM School of Architecture. Shortlisted Nippon Young Designer Award

TECHNICAL SKILLS Adobe Photoshop Adobe InDesign Adobe Illustrator KeyShot ZBrush Sketch Ups Revit

CNC KUKA Robot 3D Printing Glass Kiln ProgramLaser Cut Vavuum Forming Glass and Metal Casting Glass SlumpGlazing Fabrication Moulding


COMPILATION OF WORKS:CONTENT

MULTI-MATERIALITY MArch Architectural Design PUTRAJAYA 2C5 LGT TOWER TAMAN SRI UKAY TR. HAMZAH & YEANG Assistant Designer Internship HANDICRAFT ENTERPRENEUR HUB THE LIGHTHOUSE Bachelor Degree


Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

STUDIO BRIEF Research Cluster 8

The Imminent Reality of Multi-Materiality Tutor : Kostas Grigoriadis The assimilation of graded materiality in architecture promises a

fundamental shift in how elements come together, opening up a

new understanding of constructs as continuous fields, con­sisting of

diverse materiality varied on a local level. Research Cluster 8 explores

new procedures for designing and building with material gradients to match the anticipated, radical develop­ments in manufacturing and construction.

The first part of these explorations concerns the attempt to assimilate graded information digitally and to target the distribution and engineering of digital sub-materials to meet aesthetic, structural,

and functional criteria. The second part is to physically manufacture graded elements or full-scale constructs. Research Cluster 8 creates

prototypes and structures that are more than just a collection of individual parts, initiating a new type of architecture for the future. Research Aims:

Reject the discrete panel assembly paradigm

Propose a materially continuous and heterogenous facade system that avoids the use of discrete parts.

PROJECT STATEMENT Functionally Graded Material The development of the skins of the building are becoming ever more complex in Architecture and construction industries. Rapid

manufacturing utilised the application of different material as building structure. The ability and momentum for a development involvement sources in practice and technologies. It is effected economically and

environmentally in so many ways. The fabrication forms of the material, its morphological and qualitative changes have ever been characteristic of the social and cultural endeavours of the period, as well as of its technical standards.

Furthermore, fluid simulation systems in architecture was set up in

such a way to help the solid object knuckle under a continuous modi-

fication of material stiffness for a better performance. In result, a good fabrication method would contribute in cutting down the cost and

increase the production of environmental friendly materials. With the

assistance of Computational fluid dynamics technology, multi-materi-

als methods could be utilised to provide greater efficiency and higher standards that exploit the particles systems in connection with one

component of structure and the building skins rather than having it

separately. With the existing fluid and dynamics simulation tool in the market, we were able to develop a gradated structure and material

properties to achieve an outcome and also as method of expanding the creativity.

This research is focusing on the analysis of how the multi-material

simulation influencing the fabrication method traditionally and digitally. The hierarchy of the research starting with comparing the history

the history of the fluid based simulation that has been used by some architects in developing their projects in architecture. The diagram below shows the comparison between the traditional and digital thinking.

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Gradient Studies : Skeleton based gradient using grasshopper


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MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope


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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Functionally Graded Material (FGM) In a Functionally Graded Material (FGM) both the composition and the structure gradually change over the volume, resulting in corresponding changes in the properties of the material. The structural unit of an FGM is referred to as an

element or a material ingredient. It is a conceptual unit for constructing an FGM that includes various aspects of its chemical composition, physical state, and

geometrical configuration. The term, material ingredient, probably expresses the overall concept best.

Material ingredients can resemble biological units such as cells and tissues. For example, bamboo, shell, tooth, and bone all have graded structures consisting of biological material ingredients. FGMs can be composed of various material ingredients inorganic, organic, ceramic, metal, polymer chemical electronic

state, ionic state physical Functionally graded materials (FGMs) are materials

that comprise a spatial gradation in structure and/or composition, tailored for a specific performance or function.

FGMs are not technically a separate class of materials but rather represent an engineering approach to modify the structural and/or chemical arrangement

of materials or elements. This approach is most beneficial when a component has diverse and seemingly contradictory property requirements, such as the necessity for high hardness and high toughness in wear-resistant coatings.

Multi-Material Fabrication The basis of this research is to identify the relationships between digital fluid

simulation technology and Architectural Design. Computational Fluid Technology, in relation to the building design, especially in terms of material studies

is important in producing the best architecture product. This research will be

focusing on the production of the multi-material of metal and glass by using

the fluid simulation process in the implementation of the building skins. Computer Fluid Simulation Technology been used to provide the greater efficiency and higher standards that exploit particle systems in connection with one

component of the structure and the skins of the building rather than having it separately.

The overall image appears that simulating fluid digitally is almost more different than it is from simulating it traditionally. The first phase of the research involves the background and usage of digital fluid simulation and the traditional way

of simulating fluid by using quantitative research method. This will be done by comparing the digital simulation and the traditional fluid simulation method

measuring variables, theories and hypothesis in aspects of time, costs, param-

eters and accuracy. Upon examination of these methods, we identify the issues and challenges in producing the best outcome for the project. Through showing the importance of synchronising the traditional method and digital way

of simulating the fluid and fabricating the FGM component in a building skin

context, the research will be highlighted solution to overcome the issues and

how the revolution of digital fluid technology effects the paper based production in Architectural Design.

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3D Printed voxel with SLS technology: Fabrication Experimentation


Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Fluid Simulation/ Multi Material fabrication. Prototype 1 With the helps of Realflow technology,

This chapter is explains series of digital simulation that has been used for the project.

The main particle simulation method in RealFlow with series of parameters and experiments. Through the particles to

simulate the liquid (gas, etc.) flow and collision, calculating the correct trajectory, and then using the particles to produce a smooth polygon mesh.

The advantages of using particle system is can comply with

fluid dynamics, able to embed materials data, able to set up the real gravity, etc.

What is particle system? Particle system elements are the

points that have position, velocity, mass, and respond to the

different forces, but the main limitation is that it has no spatial extend as well as the absence of coherence and the constant

changing of their positions within the simulation environment. Why choose particle system:

Easily import the materials data

Relatively small amount of computation

More suitable for fluid particle simulation

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3D Printed particles simulation with SLS technology: Fabrication Experimentation


Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Real Flow Technology Pictures Shows the simulation of particle systems of Glass wax and metal. Mixed Wax and Metal Simulation Multi-Emitter Simulation

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Material: Metal Resolution: 0.3 Speed: 3.0 m/s Density: 0.26 g/cm³ Viscosity: 500 mPa·s/1400C Surface Tension:0.9 mN/m

Material: Wax Resolution: 0.3 Speed: 3.0 m/s Density: 0.95 g/cm³ Viscosity: 650 mPa·s/1400C Surface Tension: 20mN/m

Material: Metal Resolution: 0.3 Speed: 3.0 m/s Density: 0.26 g/cm³ Viscosity: 500 mPa·s/1400C Surface Tension:0.9 mN/m

Material: Wax Resolution: 0.3 Speed: 3.0 m/s Density: 0.95 g/cm³ Viscosity: 650 mPa·s/1400C Surface Tension: 20mN/m

Material: Metal Resolution: 0.3 Speed: 3.0 m/s Density: 0.26 g/cm³ Viscosity: 500 mPa·s/1400C Surface Tension:0.9 mN/m

Material: Wax Resolution: 0.3 Speed: 3.0 m/s Density: 0.95 g/cm³ Viscosity: 650 mPa·s/1400C Surface Tension: 20mN/m


Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Frame 360

Mixed Wax and Metal Simulation In this series of simulation, the influence points are totally the same. The metal material is flowing on the left side while the wax material is flowing on the right side respectively. The position of the affect points is trying to lead the orbit of the materials that can full the container. It is clearly showing that those two materials can achieve this aim successfully.

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Material: Metal Resolution: 0.3 Speed: 3.0 m/s Density: 0.26 g/cm³ Viscosity: 500 mPa·s/1400C Surface Tension:0.9 mN/m

Material: Metal Resolution: 0.3 Speed: 3.0 m/s Density: 0.26 g/cm³ Viscosity: 500 mPa·s/1400C Surface Tension:0.9 mN/m

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Material: Wax Resolution: 0.3 Speed: 3.0 m/s Density: 0.95 g/cm³ Viscosity: 650 mPa·s/1400C Surface Tension: 20mN/m

Material: Wax Resolution: 0.3 Speed: 3.0 m/s Density: 0.95 g/cm³ Viscosity: 650 mPa·s/1400C Surface Tension: 20mN/m


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MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope


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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Physarealm Simulation Process

Generation Process

This chapter is do series of digital simulation for our project.

shortest walk silmulation experimentation

Main technique method is Real Flow. Through the particles to simulate the liquid

One Point Generate Branch to a Twist Surface Generate the branches from one

(gas, etc.) flow and collision, calculating the correct trajectory, and then using the particles to produce a smooth polygon mesh.

The advantages of using particle system is can comply with fluid dynamics, able to embed materials data, able to set up the real gravity, etc.

What is particle system? Particle system elements are the points that have position, velocity, mass, and respond to the different forces, but the main limitation is that it has no spatial extend as well as the absence of coherence and the constant changing of their positions within the simulation environment.

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Basic Components dodecahedron to generate the basic path for branches.

point to many points which are located a twist surface and form the structure, those pictures showing the front view of the process This is the rendering of generate the branches from one points to many points Points Generation Process

Generate the branches from one point and two points to many points which are in a flat surface then form the structure


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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Topological Optimization of Curtain wall and Structure A curtain wall system responds to the increasing demand

for building faรงades, such as requiring smaller wall occupancy, a lighter structure, flexible accommodation capabilities,

advanced lighting channels and more independent building layouts.

This design seeks to combine structural optimisation with

functionally graded material to create a structural curtain wall system, which technically simplifies the structural connection of the glass curtain wall and maximises the performance of

the material. One of the highlights in this part is to design the connection of the structural part in fusing it wiQth the glazing component. The design of the branch connection and

the glazing are well connected to smoothly join and connect those two component in certain gradient.

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MArch Architectural Design

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Wind load, dead load and other loads are applied to a piece of glass, the shape of glass might change. Because loads on every area of glass are not homogeneous, to simulate the condition. Scan&Solve can simulate bonded assemblies consisting of solid geometry, and it also supports material selections such as wood, steel and glass. Images show that inhomogeneous load-bearing of a piece of glass. reducing material.

Y=0.000-0.400, X=0.000-0.400

Y=0.000-0.400, X=0.000-0.400

MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope

Millipede in Grasshopper

Points on the glass panel has been selected. These points should be located

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Build a topological model which parameter function can reflect design


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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

A curtain wall system responds to the increasing demand for building faรงades,

such as requiring smaller wall occupancy, a lighter structure, flexible accommo-

dation capabilities, advanced lighting channels and more independent building

This chapter follows a certain design concept, by dividing a curtain wall system into three parts which are glass panel, metallic supporting structure and

point-support device, then run topological optimization and material simula-

layouts.

tion separately, finally combine these results together to create a final outcome.

This design seeks to combine structural optimisation with functionally graded

Digital Design

the structural connection of the glass curtain wall and maximises the per-

Metallic supporting structure (metallic frame) design

material to create a structural curtain wall system, which technically simplifies formance of the material. One of the highlights in this part is to design the connection of the structural part in fusing it with the glazing component.

The design of the branch connection and the glazing are well connected to smoothly join and connect those two component in certain gradient.

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Glass panel design

Point-support device (spider) design


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Two Points

Three Points

Process One Generate the connected lines between the points and the flat

MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope

One Point

Process Two Follow the lines getting the broken lines through the path

Process Three Follow the lines getting the curve through the path

Process Four Follow the curves generate the branches

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Four Points


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MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope


Skeleton Gradient (Grasshopper) In order to create the gradient skeleton, the first step is by populating the points as seen in the first picture. After populated the points, the take off some pints by logic the gradient. After the gradient points which generated in grasshopper, the lines would used to connect the points for to the nearest five points. The whole process of creating gradient in skele-

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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

That structure contains two particle system, actually, it contains two material. That we use Realflow to fill particles into the topology model and using grasshopper to give it new life. We use the python to export the RGB vertex color and attach it in the mesh to form the gradient.

Gradient- metal fusing

Particle Generation & Skeleton Gradient

glass-Spider

Using Realflow to fusing two kind of material

This part of the research is focusing on the generation of gradient digitally. Aseries of technology has been used to test out the best way to generate Gradient (Grasshopper, Rhino, Real Flow, Maya, etc.) with particles and skeleton simulations.

The proposal of this is to find the micro details of the model and try to find out some relevant results. In other word, this part is a research process.

After the simulation, results are really useful and helpful, and that is where inspire our project.

In the first term, structure by topology the connection part in the curtain

wall. That structure contains two particle systems, in other word, it contains two materials. In the first grope, we set a series of points from the surface of the model, and use that points based to from an organized on the surface of the model, added more details in the model.

In the second grope process, single particle system has been simulated. there are two particle systems in the project model. So in the third grope

process, more particle systems added into the simulations, and found out some interesting results.

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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design Structure contains two particle system, it contains two material. The used of realflow to fill particles into the topology model and using grasshopper to give it new life. Python has been used to export the RGB vertex color and attach it in the mesh to form the gradient.

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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Gradient Experimentations Sub-structure from the Simualtion Throughout the process, the gradient formation took place with a series of experimentation from particle simulations in RealFlow with a specific parameters, Grasshopper particles simulation, skeleton based gardient, maya particles based gardient and the branching systems. The pictures above show the formation of gradient between metal and glass properties with different softwares and parameters exparementations.

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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Going Against Discrete Construction

This design seeks to combine structural optimisation with functionally graded material to create a structural curtain wall system, which technically simplifies the structural connection of the glass curtain wall and maximises the performance of the material 38


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Rethinking the glass facade Maison de Verre is located in Pairs, France, built in 1932, the house uses various industrial and mechanical fixtures juxtaposed with a traditional style of home furnishings all under the transparency and lightness of the faรงade. This faรงade structure has divided glass and metal frame, which is very close to the research and design intent. The facade structure of this building as a reference, using topology optimization and functional

MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope

Maison de Verre

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1:1 Scale Glass Model : Detailed

1:1 Scale Glass Model : Glass and Metal Fusion

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MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope


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MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope


During the final presentation of the second semester, a 1:1 scale of glass facade has been prodeuced with the glass materials using a coasrse gradeed frits that has been melt in the kiln. The whole process was really challenging as the scale of the model of 1:1 involcing transporting and a big kiln size.

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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

FABRICATION PROCESS Optimizing the Existing Technique In this part of the project, the fabrication development of casting and slumping method in producing the multi-material of glass and metal model projecting the foundation of this research in the cluster.

In the very beginning of the fabrication, we used glass wax and metal as the representation of glass and metal powder as the metal com-

ponent. In the beginning of this phase it is explained on the material studies of the actual glass with different types of metal.

Material studies of these two component has been developed using

various moulding and casting method throughout the research. The first phase of this experiment was experimenting on the moulding method to firing the facade design and skins.

INITIAL MATERIAL STUDIES Representational Model Using Glass Wax and Metal as the Initial studies Throughout the research, a series of multi-material studies has been

done to understand multi-material in a micro level. At the beginning of our research we have used Glass wax as a representation of glass and metal powder to merge them together and formed a gradient

in between. The research developed and justify a certain character of the multi-material as in FGM concept.

The research started with the simulation of these two liquid using a

software (real flow). This is to understand and predict the two material together in the real life. A series of fluid simulation studies has been done then converted into the physical model. The development of

the process in converting the multi-material into a physical model is

the biggest challenge that requires a certain technical skill and knowledge on making.

Furthermore, in this phase of material studies, led the research to

explore more on the actual glass and metal studies later in the year.

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Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Slumping Glass Prototype: Glass and Metal Fusion

Casting Glass Prototype: Glass and Metal Fusion 48


SLS 3D Printing Prototype: Glass wax and Metal

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Prototype: Glass wax and Metal Fusion


Optical-Structural Fusion: Continuously Graded Building Envelope MArch Architectural Design

Ice Cube Size: 100mm*100mm

The detail of the glass wax model

Ice Cube Size: 200mm*200mm

The detail of the glass wax model

Ice Cube Size: 500mm*500mm

The detail of the glass wax model

Experiment process 3 on Glass Wax and Metal Use the ice cube to shape the inside space of the model, and use different scale of cube to do the experiment 50


SLUMPING TECHNIQUE Optimizing The Existing Technique

Glass Layer 1 Brass Layer

Slumping glass is a highly technical operation that is subject to many

1 layer (1/8”) 3mm

Glass Layer 2

variations, both controlled and uncontrolled. When an item is being slumped in a kiln, the mould over which it is being formed (which

can be made of either ceramic, sand or metal) must be coated with a release agent that will stop the molten glass from sticking to the

CNC Styrofoam

mould. Such release agents, a typical one being boron nitride, give off toxic fumes when they are first heated and must be used in a ventilated area.

2 layers (1/4”) 6mm

Plaster + Silicone Plaster + Silicone 3 layers (3/8”) 9mm

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Architectural Designer : Putrajaya 2C5, Malaysia. TR. Hamzah & Yeang Architects

Putrajaya 2C5 TR. Hamzah & Yeang Architects Ecologically-Designed retail and commercial Building Assistant Designer: Schematic Design, 3D illustration, Planning (interior

programming), Interior features.The 14-level commercial and retail building is locat-

ed on the main boulevard of Malaysia’s planned city and federal administrative center, Putrajaya, 25km South of the capital, Kuala Lumpur. The building concept is based on a sophisticated, well-eleborated and integrative merger of eco-friendly state of the art technologies appropriate for highly quality use.The two towers are interconnected by a public atrium and pedestrian bridge, and with the shaping of the building masses producing a well-formulated urban space with an invting atmosphere. The project is a 14-level flagship commercial hub offering premium retail areas and commercial offices located along the main boulevard of Putrajaya, the Malaysian administrative capital.The Putrajaya Lot C25 project faces the Ministry of Finance building comprises two towers flanking a grand central atrium which forms an open communal throughfare linked together via a pedestrian bridge. Marking both an ending, and a beginning, the Menara Mesiniaga (Mesiniaga Tower) in Petaling Jaya, Malaysia ( just outside of Kuala Lumpur), is the culmination of Ken Yeang’s years of research into passive strategies for tall buildings, and it marks the first in a line of buildings (what he calls his ‘Series 2’ towers) that fully realize Yeang’s bioclimatic design principles. The embodiment of his tenacious goal to bring passive design to the hot humid climate of Southeast Asia, the principles on display at Menara Mesiniaga have influenced subsequent skyscraper designs across the globe.

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Architectural Designer : LGT Tower. Mont Kiara. TR. Hamzah & Yeang Architects

LGT TOWER TR. Hamzah & Yeang Architects Assistant Designer: Schematic Design, 3D illustration, Planning. Marking both an ending, and a beginning,The LGT Tower in Mont Kiara, Malaysia ( just outside of Kuala Lumpur), is the culmination of Ken Yeang’s years of research into passive strategies for tall buildings, and it marks the first in a line of buildings (what he calls his ‘Series 2’ towers) that fully realize Yeang’s bioclimatic design principles. The embodiment of his tenacious goal to bring passive design to the hot humid climate of Southeast Asia, the principles on display at Menara Mesiniaga have influenced subsequent skyscraper designs across the globe. In this project I involved in the proposal stages as in the building scheme, planning and ecological systems research. Towards

Multiple upper-level sky-bridges link the building’s two blocks (one regular-shaped

the end of the project, the involvement focused on the 3D illustrarions and schematic.

block containing the library’s book collections and the other, a ‘banana-shaped’

Ken Yeang’s early work applies bioclimatic (climate-responsive) principles to building

between the two blocks, covered by a ventilating louvred canopy over the entire

design, to create low-energy passive-mode buildings. This climate-responsiveness approach engenders critical regionalist features in his work, where climatic responses of the design provide the links to its locality. The bioclimatic approach subsequently

block for the library’s programming activities. There is a naturally-ventilated atrium built form that serves as its ‘fifth facade’. There are two multi-volume reading rooms are located at either sides of the book collections block. At the uppermost roof level is a promontory viewing pod. The building’s built form has an organic

became the underlying armature for his ecological design agenda.

geometry in Yeang’s on-going explorations to derive an ecological aesthetic. The

The building features large 40m high ‘public realms-in-the sky’ in the form of two

Green Mark Platinum.

building is well built without being elaborately detailed. The building is BCA-rated

verdantly landscaped ‘skycourt gardens’, a ground plane as an ‘open-to-the-sky’ plaza for public festivals and culturally-related activities. The thickened first floor slab over the plaza functions bio-climatically as an evaporative-cooling mass to the public realm below. 54


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Architectural Designer : LGT Tower. Mont Kiara. TR. Hamzah & Yeang Architects Yeang applied these bioclimatic passive-mode principles to the high-rise tower typology; a built form he considers requires revision. His contention is that the high-rise tower

Internship

as an intensive built form will not go away overnight because of the existent economic basis for its existence arising from high urban land values and the need to accommodate rapid urban growth. He sought to find ecologically benign ways to make this built form green and humane to inhabit. He built several experimental climate-responsive and eco-designed towers from the mid-1970s to present day. By using the previous project as a reference (mesin niaga) is regarded as his most didactic climate-responsive tower, bringing various earlier experimental ‘bioclimatic skyscraper’ ideas in a single built form. It is seen in the placement of the elevator core as a solar buffer at the tower’s hot side, the placement of toilets and stairwells to receive natural ventilation opportunities, the various solar-path shaped sun-shades, the use of an evaporative-cooling pool at the uppermost roof level, the overhead louvred canopy as a framework for future PV cells, and the vegetated and stepped facade-recessed sky-terraces as interstitial semi-enclosed spaces for the building’s users. 56

TR. Hamzah & Yeang Architects Intern: Schematic Design, 3D illustration, Research, Finishes, tender and construction drawings.

During the internship at TR. Hamzah & Yeang Architects in Kuala Lumpur, I have been given several tasks, mostly ivolving the tender and construction phase of the project. This is on of the projects that has been given. It’s A guardhouse

located at the enterance of the Clubhouse. The clubhouse is part of the development for Taman Sri Ukay residential development in Ulu Klang. During the

internship I have involved in the proposal development stage, schematic and site reseach


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Internship : Taman Sri Ukay Residence. TR. Hamzah & Yeang Architects

TAMAN SRI UKAY RESIDENTIAL Assistant Designer : Schematic Design, 3D illustration, Planning. Throughout the project phase, I have been given a tasks involving this residential project located in Ulu Klang, Selangor. Most of the

work at this firm looks at sustainable architecture based on ecology.

Each project becomes an experiment to experience and to discover new systems, devices and principles. We are a sustainability design and planning firm helping investors and developers make designs

and masterplans that lead to environmental and ecological sustainability through research, design, planning and development. Ken Yeang the founder of the Architecture firm extremely passionate

to save the planet by design. We design spaces, form and master-

plans that are environmentally and ecologically sustainable through research, design, planning and development in order to meet the needs of the community. We aim to integrate designed systems

benignly and seamlessly with the natural environment. We serve

investors and developers who want architecture that is aesthetically unique (identifiably world-class), with pleasurable (livable) spaces,

hyper-green (beyond conventional rating systems), pursuing innovation while addressing professional requirements of time, budget and high construction quality.

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Handicraft Enterpreneur Hub : Royal Chulan, Kuala Lumpur Bachelor Degree

HANDICRAFT ENTERPRENUER HUB Kuala Lumpur, Malaysia. Bachelor Degree(Hons)

Reproposed and designing a local craft complex located in Jalan

Raja Chulan, Kuala Lumpur. The research thesis focusing on how to bring back the golden era of Handicraft in Malaysia. Given that the

location is a golden triangle in the heart of Kuala Lumpur City Center, Bukit Bintang.To create architecture that is unique to its context , the

overhead enhance the whole planning and improve the architecture quality.

With the existing technology of product making nowadays, How do

handicraft in Malaysia survive with the fast growing economic in the

our responsibilities to bring back our culture and heritage elements to

The Lighthouse

culture, The project is about the transformation of the past to the

The lighthouse is a project given during the 4th year of Bachelor Degree. The site located in hub of Port Kl

global market assesment for handicraft? the prominent answer is, it is the society and known to the world as a reflection to our traditional

used to be one of the main ports in Malaysia. The idea behind this project to reproposed the unused build

future where the hidden to be exposed.

site in the given site. 60


lang that

ding and

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MArch Architectural Design

Optical-Structural Fusion: Continuously Graded Building Envelope


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