Portfolio 2017_MingChiao Lee

Page 1

MING-CHIAO LEE Product Design

2014-17



“ Hi. ”


CONTENT RESUME 06

PRODUCT DESIGN 08 GREENSPOT 10

TWONE 32


PENINSULA 52

GALODY 66

CONCEPT DESIGN 78

FORM PROJECT 84

GRAPHIC DESIGN 90


“It looks scary before you jump in.” 李銘僑 / MING-CHIAO LEE CONTACT +886 981731667 brianlee663@gmail.com

PERSONALITY Optimistic, Responsible, Perseverant, Observant, Humorous

INTEREST Music, Instrument(Piano, Drum, Flute), Sports, Movies

6

RESUME


EDUCATION National Cheng Kung University (NCKU) Department of Industrial Design, 2012-17

College for Creative Studies

Detroit, MI

Department of Product Design, Exchange, Jan.-May 2017

EXPERIENCE NCKU ID 2016 Graduation Exhibition

2016

General Coordinator, event arrangement

NCKU ID Student Association

2015

Head of Activity Planning

G-HG Aluminum Product Studio

Jul.-Sep. 2015

Intern, Design project of kitchen implement

Phoenix Fashion Show

Feb.-May 2015

Graphic Designer

NCKU & Tsinghua University in Beijing ID Workshop

Apr. 2014

INFINITI Merchandise Design

NCKU ID Camp

2013

Staff of Activity Planning

NCKU Drum Festival

2013-14

Graphic Designer

SOFTWARE Photoshop, Illustrator, In Design, Solidworks, Keyshot, Premiere, Sony Vegas

LANGUAGE Mandarin, English, Taiwanese

RESUME

7


8


PRODUCT DESIGN The projects in this chapter are all designed in a complete process. From defining the central questions to fulfilling the final designs, my abilities are well shown in every section. Most important of all, my value system and design perspective could be understood from these designs.

GreenSpot

10

Twone

32

Peninsula

52

Galody

66

9


GREENSPOT

10 PRODUCT DESIGN

Smart Greening Module Graduation Project, 2016


Members

Materials

Design Description

Lee, Ming Chiao Lin, Tang En Chang, Shao Hsu, Ching Ting

Aluminum ABS

GreenSpot is a product service system designed for roof greening. It can be purchased in shopping malls, rather than being built by workers. GreenSpot wishes to help users to bulid a greener lifestyle easily by setting up our product.

GREENSPOT 11


12 PRODUCT DESIGN


BACKGROUND

Urban Heat Island Effect (UHI) is caused by unceasing city development. The way we use to lessen the problem like using air conditioners, however, renders a vicious circle. Roof greening is deemed to be an efficient proposal for several years. Even so, roof greening wasn't wildly spread in Taiwan because of inconvenience, high cost and technical problems. To build a green environment, myths about roof greening should be broken.

GREENSPOT 13


RESEARCH

/ Science Study

We read tons of theses to acquire basic knowledge about roof greening. By studying both local and universal cases, we were able to analyze the facors that affect roof greening like location, weather, culture and cost.

/ Interview

“The greening places should be expanded to enhance the effect.� After the background studies, we had several interviews with the experts. We realized the situation of roof greening in Taiwan and present products being used by users during the conversations with Prof. Lin (NCKU, Department of Architecture) and the greening industry.

14 PRODUCT DESIGN


RESEARCH

/ Field Study

Town House

Apartment Middle Resident

Apartment Top Resident

Metal House

/ User Study

1. Being interested in greening Person/ Family/ Organization

2. Need the major benefits of greening 3. Need the minor benefits of greening 4. Have no intent to greening

GREENSPOT 15


DEFINITION

/ Key Problem

We defined 4 key problems that weaken the greening effect: lack of proper care, high cost, long-term construction and not widespread enough. By pointing out the main causes, we're able to list the criteria accurately.

/ Criteria

Convenience

Widespread

High Efficiency

After the research, we defined 3 major conditions to help us come up with an innovative idea: the system should be easy to set and move; in addition to reinforcing the effect, increasing the green area is also important.

16 PRODUCT DESIGN


IDEATION

During the brainstorming, we focused on coming up with totally creative proposals that has never been used before. We tried every factor like structure, relationship, formation, science theories, etc.

GREENSPOT 17


18 PRODUCT DESIGN


GREENSPOT 19


IDEATION

/ Experiment

/ Model Making

We spent about 4 months on fulfilling our project. Unceasing modification and testing are necessary to refine our design. Advice from the users and the experts helped us create a product that meets the real demands.

20 PRODUCT DESIGN


GREENSPOT 21


GREENSPOT GreenSpot is a roof greening system composed of the plant set and the app. The plant set provides a cooling layer for indoor space. The app helps users plant well and spreads GreenSpot by the social platform.

22 PRODUCT DESIGN


FINAL DESIGN

PLANT SET

MOBILE APP

Make greening better

Make greening broader

GREENSPOT 23


PLANT SET

/ Green Rack

- The rack could be both horizontal and vertical to support different demands. - The pots are elevated to create the air layer which could isolate heat. - The problem that roots destroy building structure would be solved by the elevation. - The mobility is equipped by rotating construction and the wheels.

24 PRODUCT DESIGN


PLANT SET

1

2

[ 1 ] The rack is mainly used to install the 6 pots. [ 2 ] Release the safety lock; push the bottom to turn the rack. [ 3 ] The pots form a green cover to keep sunshine off; evaporation also

3

reinforces the cooling effect.

GREENSPOT 25


PLANT SET

/ The Pots

[ 1 ] The pot consists of two parts, the ourter one [1]

and the inner one. The outer pot stores water; the inner pot plants. [2]

[ 2 ] Two absorbents are set to water plants by Capillarity. [ 3 ] Keeping moderate humidity could reinforce the cooling effect.

[3]

[ 4 ] The additional water in the inner pot would be

[5]

discharged through the holes beneath. [ 5 ] Once the water inside increases too fast, it would be emitted through the tiny holes around the top part of the inner pot before dust spreads [4]

out. The nutrition won't be run off because of the flooding.

26 PRODUCT DESIGN


PLANT SET

[ 4 ] The absorbents are set to transform water from 4

5

the outer pot to the inner pot. [ 5 ] The metal net keeps water from evaporating quickly; wastes wouldn't fall into the inner pot.

[ 6 ] Install the sensor in one of the 6 pots to gather condition of the plants.

6

7

[ 7 ] The app transmits signal to remind users.

GREENSPOT 27


MOBILE APP

News [1]

Category: Creature, Environment, Health, Others. [2] [3]

Global

GreenSpot Map

28 PRODUCT DESIGN

Neighbor's Page


MOBILE APP

Personal Mode

Surrounding Mode

Share the Effect

Sensor Id Set

Scan the QR Code

Monitor Sensor Condition

Personal

Watering Signal

[ 1 ] Heat news to have more awareness about the heat problems. [ 2 ] Check the greening effects and plant well with the signal. [ 3 ] Have a green roof system with your neighbors and global citizen to reinforce the effects.

GREENSPOT 29


PROCEDURE

01

02

03

04

Buy GreenSpot on the internet or in malls.

Assemble the racks.

Fill the inner pots with mud and the plant.

Put all the pots on the rack.

05

06

07

08

Water the plants and fill up the outer pots with water.

Install the sensor into one of the pots.

Connet to the sensor ID by the GreenSpot app.

Enjoy your own green roof !

30 PRODUCT DESIGN


“Make greening better; make greening broader.”

GREENSPOT 31


TWONE

32 PRODUCT DESIGN

Task Light Duo Exchange Project, CCS, 2017


Materials

Design Description

Aluminum OLED Panel Iron

TWONE is a brand-new experience for people used to studying in the library. The variable modes of TWONE provide suitability for learners who work on multiple tasks nowadays. The light duo combines or separates users, which could produce an efficient workspace. The name means "Two" to "One".

TWONE 33


34 PRODUCT DESIGN


BACKGROUND

Education is changing in this rapidly shifting world. Educators put a lot of efforts on improving the way students learn.Thanks to the progress of technology, the learning approach and the location are unlimited. However, as a major option for people to study in, libraries have few evolvement. Compared with having their noses buried in books, we think libraries should support "active learning" for students, which is appropriate to the modern education. Accordingly, we decided to redefine libraries.

TWONE 35


RESEARCH

/ Observation

It's important to totally understand the context in a library before we design. We visited several libraries in Michigan and used the methods like "AEIOU" to note the observations. After that, we connected all the factors we obtained and tried to analyze the relationships among them.

/ Field Study

We classified the activities happened in the libraries and separated the place into 4 kinds of spaces. It helped us realize the experience users had in the libraries.

36 PRODUCT DESIGN


RESEARCH

/ Interview

We interviewed the students, the librarians and the educators. By doing so, we figured out the viewpoints of all stakeholders. With the observations we gathered and users' opinions, we were able to point out the pain points accurately and define the main user we're going to design for.

/ Persona

“I want to hang out with my friends,

but I have tons of works to do!�

Ivy Swift / Female / 21y / Student / Major in advertising

Ivy is studying in advertising as a senior. Some of her works are solo works, and some of them are teamworks. She likes to work in a library, which is more efficient than in other places; she enjoys studying with her friends to obtain assistances and periodic breaks. However, the distraction affects her sometimes. She thinks a proposal which could help her increase the efficiency is necessary.

TWONE 37


DEFINITION

“How might we help friends work alone together for productive solo work and supportive social recharing?�

/ Needs

Focus

Transition

Social

- Productive Lighting - User Control Privacy

- Ability to signal available or not - Mood Change

- Periodic Breaks - Relaxing Lighting

We listed the user's needs before the brainstorming. We think defining different vibes accurately is the key point to create a good experience. Moreover, the studies indicate that humans take almost half an hour to focus again after being bothered. It led us to think about the user's ability to signal available or not.

38 PRODUCT DESIGN


IDEATION

TWONE 39


40 PRODUCT DESIGN


IDEATION

/ Mock-up

TWONE 41


TWONE TWONE is a light duo designed for two people. It helps friends do solo works efficiently and be able to relax together during the break. The light is the key point which makes "Two" to "One".

42 PRODUCT DESIGN


FINAL DESIGN

TWONE 43


01 FOCUS An undisturbed environment is produced by the focus mode with the neutral light. The light arms are used to be the block between the users, which separate people and make the work efficient.

02 TRANSITION The light ways play a significant role in transforming the vibes. Users could change the modes with just one easy step. By doing so, the mindset changes could help people get into the other situation quickly.

03 SOCIAL As the two light arms are both shifted to the other sides, the light would be changed into the warm one which provides a comfortable space. The users would be surrounded by the warm light and feel combined.

44 PRODUCT DESIGN


01

02

03

TWONE 45


“It's like opening the window for the outside world.�

46 PRODUCT DESIGN

Mood Changes Mood is the key point which influences the qualities of studying and relaxing. The mode transition of TWONE is the switch of moods. It defines the periods clearly and increases the efficiency of the activities.


18°

Productive

Relaxing

Light Way The two light colors build the different surrounding feelings. Productive light for studying; relaxing light for hanging out. Moreover, the bevel surface of the light blocks off the user's sight, which could reduce the distraction.

TWONE 47


DETAILS

[ 1 ] The mechanical hidden in the riser top drives the transition; the light color changing is motivated by the IR sensor in the end cap.

1

[ 2 ] The bevel face of the end cap is a signifier for users to realize that it could be pushed. [ 3 ] OLED panel which is lightweight produces a light and thin form but strong brightness.

48 PRODUCT DESIGN

2

3


DETAILS

4

5

[ 4 ] The power switch in grey enhances the obviousness. [ 5 ] The connector combines the sections of the

6

light arm. [ 6 ] The geer rack placed on the light arm drives the rotation of the mechanical.

TWONE 49


DETAILS

7

[ 7 ] In order to reduce the visual obstruction, the form of the riser is simple.

8

50 PRODUCT DESIGN

[ 8 ] The clamp suits most desks.


TWONE 51


PENINSULA

52 PRODUCT DESIGN

Cooking Assistant Intern Project, G-HG, 2015


Materials

Design Description

Aluminum Cypress Stainless Steel

Peninsula is a cooking assistant designed for city residents with a small kitchen. In a narrow space, cooking should be done with more accuracy. Several features are designed to satisfy t h e u s e r s ' d e m a n d s l i k e s t o ra g e , movability and efficiency.The modern and simple style is moderate for urban nuclear families.

PENINSULA 53


54 PRODUCT DESIGN


BACKGROUND

The living areas of urban citizens is shrinking because of the unstoppable trend of increasing development. All activities could only be done in a narrow space. In this condition, culinary space plays a significant role to people who are used to cooking by themselves. Troubles and inconvenience always followed in a limited working space. This project provides a cooking assistant for nuclear families by researching difficult cooking situations.

PENINSULA 55


RESEARCH

/ Observation

I've observed most types of kitchens to totally understand the activities and the work flow. Moreover, dining rooms also play a significant role in making the interactions when people cooking and having meals. The bound between kitchens and dining rooms is indistinct sometimes.

/ Field Study

Kitchen

Kitchen

Kitchen

Dining Space

Replacements (ex: living room.)

L-type

56 PRODUCT DESIGN

Straight Line type


RESEARCH

/ Interview

Tons of cooking conditions are produced in different contexts. I gathered the opinions from the users who cook alone or with helps. The sizes of kitchens and the types of meals are valuable for clearing the situations.

“We need a better way to enjoy cooking together.�

/ Persona

Pei-Jing Chen / Female / 36y / Bank Clerk / Neihu District, Taipei City The family members are Pei-Jing, her husband and a 11 year-old daughter. They live in a 1100sq.ft apartment with a 100sq.ft kitchen in Taipei. They are used to cooking by themselves after work at home. However, teamwork is inefficient because of the tiny space. In addition, they would move meals to other places like the dining room or the living room; the storage of dishes is also a tiresome problem.

PENINSULA 57


RESEARCH

/ Sequence Model

Activity Name Cook dinner with or without help. Intent #1 Finish dinner with families joyfully. Trigger It's time to have dinner; ask for help to speed up the process.

- Prepare ingredients

Get the ingredients out of the refrigerator and defrost them.

BD: No place for all stuff.

Wash and cut (sometimes families would join the procedure.)

BD: Too narrow for teamwork.

Add condiments and pickle in bowls.

BD: Take condiments and dishes again and again.

- Cook dishes

Add oil.

Put the ingredients into the boiler and keep frying.

Add condiments

BD: Complicated step about condiments and dishes.

Put meals on the dishes.

BD: No place for all finished meals.

58 PRODUCT DESIGN


RESEARCH

Intent #2 Move meals to the dinning room or the living room. Trigger Need a moderate space to enjoy dinner.

- Move meals

Fill up the bowls with rice.

Get the dishes to the dining room one by one.

BD: Too tired to make a return trip.

BD: disturb during the process.

I used the "sequence model" to analyze the work flow and indicated the pain points. In addition to observing people cooking, I've experienced the whole process by myself to enhance the feeling.

PENINSULA 59


DEFINITION

“How might we help people have a better experience when cooking alone or with help in a narrow kitchen ?� / Criteria

Storage

Efficiency

Movability

After the user study and the research of the sequence model, I was able to define the central question accurately and list the criteria to help myself start brainstorming.

60 PRODUCT DESIGN


IDEATION

PENINSULA 61


PENINSULA Peninsula is a kitchen assistant designed for urban nuclear families. As a minor cooking space in a narrow kitchen, it meets the user's requirements like movability, extra working space and storage.

62 PRODUCT DESIGN


FINAL DESIGN

1

2

[ 1 ] Wood surface for extra working demands. [ 2 ] Transparent drawers for clear view.

[ 3 ] [ 4 ] Conform to different users' height with adjustable legs.

3

4

PENINSULA 63


FINAL DESIGN

Product Form Simple lines build up the overall modeling style, and present a modern impression. The size fits different demands by the adjustable construction.

64 PRODUCT DESIGN


[ 5 ] Conform to different usage condition with the adjustable handle.

5

[ 6 ] Translucent wheels display a graceful impression. 6

7

[ 7 ] The curve follows the entire modeling style besides its supporting function.

PENINSULA 65


GALODY

Materials Leather Iron Foam

Design Description "Galody" means the melody from the gap. It provides a new way to collect and display records. With the rock style, Galody brings out the qualities of the albums. Moreover, the holder builds an excellent relationship with the space.

66 PRODUCT DESIGN

Record Holder Product Design, NCKU, 2014


GALODY 67


68 PRODUCT DESIGN


BACKGROUND

Music plays a significant role in my life. I enjoy music almost every day. In addition, collecting records is my habit. Every part of the records make me receive the message from the music deeply. Album cover is the keypoint. The power of graphic is unbelievable. However, covers are always invisible because of the way we store albums. I hope to create an innovative approach to store albums well and show their spirit from the visual.

GALODY 69


RESEARCH

/ Image Board

I have selected "rock" as the main style. The factors are defined from the image board: retro, hard-core, unrestrained and straightforward.

/ Form Survey

Plastic

70 PRODUCT DESIGN

Paper-Two Frames

Paper-One Frame


IDEATION

GALODY 71


GALODY Galody provides an unique way to collect and display records. The gaps hold the albums to show the covers and reinforce the visual abundance. The industrial style decorates the wall and makes the place stylish.

72 PRODUCT DESIGN


FINAL DESIGN

GALODY 73


FINAL DESIGN

74 PRODUCT DESIGN


FINAL DESIGN

[ 1 ] The leather texture presents a retro and simple style.

1

[ 2 ] In addition to expressing a hard-core impression, the iron frame maintains the completeness of the product. 2

3

[ 3 ] The random triangles illustrate an unrestrained spirit.

GALODY 75


FINAL DESIGN

4

[ 4 ] The gaps of Galody are able to hold 34 albums. [ 5 ] The covers are well displayed.

5

76 PRODUCT DESIGN


“Enjoy the music, enjoy the soul.”

GALODY 77


78


CONCEPT DESIGN This chapter gathers the projects I worked on with particular conditions like materials and inspirations from abstraction. It shows my imagine to the future.

DRAV

80

DANDELION

82

79


80 CONCEPT DESIGN


01

DRAV

Childern Sketchpad

D rav p rov i d e s a n i n n ova t i ve w ay f o r k i d s to draw. Instead of just one panel, the 2 additional transparent panels of Drav are equipped to help children present their drawing on different layers. It's like drawing with Photoshop. Drav releases children's imagination with an unrestrained way and builds up their perception well. Moreover, parents, teachers and peers could join them in the sketch to reinforce the relationships. The extra teaching aids for Drav like story books could be designed to help kids draw with their parents and teachers.

1

3

2

4

[ 1 ] The panels could be removed from the bottom to meet other drawing postures. [ 2 ] The transparent panels layer the drawings to create special visual effect; people could join the drawing with the panels. [ 4 ] Additional space for the drawing tools like the color pens and the eraser.

CONCEPT DESIGN 81


[1]

[2] Aluminum Acrylic

[3]

[ 1 ] Decorate the place with the units of the light. It meets the demands of different situations like for bedside lamp or relaxing work space. [ 2 ] Users could change the side of the units to create different atmosphere. [ 3 ] The units are attached well on the holder by the magnet. Moreover, the holder is also a charger. [ 4 ] The backside mode produces a highlight which [4]

82 CONCEPT DESIGN

is suitable for working and studying.


02 DANDELION

Multipurpose Light

Dandelion is a light designed for users with multiple demands. It could be used in a whole set or in seperate units. Any corner of user's place could be illuminated and decorated by Dandelion. The two-side unit which made by aluminum and acrylic creates variability during using it. The holder gathers the units and charges them. The concept and the form are inspired by Dandelion, which spreads seeds to anywhere.

CONCEPT DESIGN 83


84


FORM PROJECT The form projects show how I analyzed the forms from the classic designs of the excellent brands and transmitted the philosophies to other objects.

INFINITI

86

MB&F

88

85


86 FORM PROJECT


“Powerful elegance. Artisan yet technical; naunced but bold.�

01

INFINITI

Travel Tumbler

INFINITI Travel Tumbler is a project designed in the workshop hosted by NCKU and Tsinghua University in Beijing. INFINITI is famous for its ability to combine elegance and power on their automobiles. The forms reveal smoothness out of rigidity. We tried to explain INFINITI philosophy and analyzed the form language. The achievement is well presented on the tumbler in the end.

FORM PROJECT 87


88 FORM PROJECT


“Build quality design with the highest craftsmanship and the best technology.�

02

MB&F

Twin-Lence Reflex Camera

MB&F is a fabulous team who's achieving the ultimate design of watches. They turn traditional watchmaking of the highest craftsmanship into futuristic, fiercely unconventional timekeeping machines. We learned their features from stylish overall form to exquisite details like the screws. By transmitting the philosophy to the twin-lence reflex camera, we gave it a brand-new appearance.

FORM PROJECT 89


90


GRAPHIC DESIGN The visual projects I designed for the activities and the association are collected in this chapter. It shows my aesthetic on graphic design besides three-dimensional objects.

NTU Rock Festival

92

NCKU Drum Festival

94

BFSCA CIS Design

96

91


92 GRAPHIC DESIGN


The music fesival host by NTU departments. The colors play a siginificant role on expressing the crazy and wild image.

[ 1 ] Poster [ 2 ] Profile Picture [ 3 ] Cover Photo

GRAPHIC DESIGN 93


The visual mainly consists of moon and cymbal to meet the theme, Arms Drum.

94 GRAPHIC DESIGN


[ 1 ] Poster

[ 4 ] Logo

[ 2 ] Ticket Front [ 5 ] Sticker [ 3 ] Ticket Back

GRAPHIC DESIGN 95


白底 白底

We had a redesign project for the conservation association, BFSCA. The brand new CIS is younger to attract teenagers. M o re ove r, w e d e s i g n e d the official website to help the customer publicize the information wildly.

96 GRAPHIC DESIGN


關於學會

發現黑琵之美

黑面琵鷺

生態旅遊

學術調查

七股風情

黑琵志工

交流討論

- 攝影紀錄展

黑面琵鷺生態照,延續開幕展之動力,12月2日起以「發現黑

面琵鷺之美」於臺南市政府雙市政中心藝文展策展,展期至 103年2月6日。

聯繫我們 │ 06-7801350 加入社群 │ Facebook

台南市七股區頂山里153之2號

Youtube

2015 © BFSCA

關於學會

聯繫我們 │ 06-7801350 加入社群 │ Facebook

台南市七股區頂山里153之2號

Youtube

黑面琵鷺

生態旅遊

七股風情

黑琵志工

交流討論

2015 © BFSCA

[ 1 ] Logo (Taiwan) [ 2 ] Logo (International) [ 3 ] Official Website

GRAPHIC DESIGN 97


“ Thank you. ”



TO BE CONTINUED Portfolio

2017


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.