2010 Portfolio

Page 1

JORGE AMAYA

PORTFOLIO FORTHE APPLICATIONTO GRADUATE SCHOOL M.ARCH (ADVANCED (ADVANCED STANDING) STANDING) / MASSACHUSETTS INSTITUTE OF TECHNOLOGY ADDRESS / 116 N RIDGE CIR MESA, AZ 85203

The following exists as a compilation of works assembled to best represent my potential as a graduate student of architecture. Each unique project exists as an individual design problem, and therefore contains a range of different processes to achieve the proposed resolution.

Boxed Dislimits 4th Year Studio

Ancient Artists 3rd Year Studio

1

21

Mass Memory 2nd Year Studio

11

Communis Library 3rd Year Studio

17

Korce Downtown Rotterdam Internship

27

Algae Insertion 4th Year Studio

35


BOXED DISLIMITS

SAN DIEGO, CA ////// FOURTH YEAR MULTI-FAMILY HOUSING MICHAEL UNDERHILL (CRITIC)

In this development driven project, the studio task required creation of a 33% construction document set on top of meeting all city building codes. The creative threshold had risen based on the limitations, however the project in turn became a more effective response to a multi family residential project.

SIDE YARD COVERED PATIO

TOP LEVEL TWO BEDROOMS

33’- 0”


LIVE/WORK

KITCHEN LIVING ROOM

GRASSED DRIVE AISLE

A/C AND PLUMBING CHASE

POCKET PARK

23’- 0”

24’- 0”


SITE MODEL

UNIT STUDY MODEL

CONCEPT DIAGRAMS

SITE+CONCEPTS The location of the site in a Hispanic neighborhood of San Diego revealed a series of various housing situations. The picture to the right shows the an example of the neighboring home sites with several creative examples of altering the traditional housing and lifestyles of the area. Bright, colorful facades flank the streets as the weekends are filled with families and friends meeting on the sidewalks of

the area. In the conceptual phase of the project, I tried to emulate the foundation of the community to become a inserted piece rather than a resistant piece of the neighborhood.



12' - 3"

E-W SECTION

1/10”=1’0”

WH

UP

UP

UP

UP

18' - 8"

13' - 0"

30' - 0"

WH

33' - 0"

1/20”=1’0”

30' - 0"

WH

46' - 8"

MASSING DIAGRAM > PARKING

> ACCESS

CODE REQ ONE PER UNIT

> RETAIL SPACE

STAIR WELL TO UPPER LEVEL

TAKING ADV. OF COMM. ROAD

21' - 3"

23' - 0"

WH

UP

> LOFTS

LIVE /WORK LOFT AND CONVERTIBLE LOFT

18' - 8"

UP

18' - 6"

DN 46' - 8"

FLOOR PLANS

1/20”=1’0”

UP

20' - 0"

23' - 0"

21' - 3"

18' - 6"

DN

FIRST FLOOR

SECOND FLOOR

20' - 0"

UP

LIVE/WORK LOFTS 3 LIVE/WORK AND 3 LOFTS

The advantage of buiding along Market Street is that the city of San Diego permits a small amount of commercial mixed use development. The lofts at the north end of the project include the maximum allowable commericial square footage attached to a livable unit. The scale matches the existing facades of typical street frontage.


N-S SECTION

1/30”=1’0”

1/12”=1’0”

10' - 0"

14' - 9"

DN

11' - 6"

DN

14' - 9"

> 2ND FLOOR LIVING ROOM AND KITCHEN

12' - 3"

> GARAGE SCALED TO FIT VEHICLE

> 3RD FLOOR BEDROOMS & BATH CHASE

10' - 0"

MASSING DIAGRAM > + 3’-0” CANTILEVER ADD SQFT.

> SIDE YARD OPEN SPACE & NATURAL LIGHT DN

UP

UP

1/30”=1’0”

14' - 9"

WH

DN

DN

UP

UP

UP

UP

UP

FIRST FLOOR

UP

11' - 6"

UP

13' - 0"

18' - 8"

33' - 0"

30' - 0"

WH

12' - 3"

FLOOR PLANS

10' - 0"

13' - 0"

11' - 6"

33' - 0"

DN

> CIRCULATION EXCESS VERTICAL SPACE

UP

SECOND FLOOR

THIRD FLOOR

WH

33' - 0"

18' - 6"

18' - 8"

21' - 3"

30' - 0"

23' - 0"

WH

12' - 3"

46' - 8"

UP

FAMILY UNITS

13' - 0"

DN UP

46' - 8"

UP

DN

UP

18' - 8"

18' - 6"

WH

WH

21' - 3"

30' - 0"

These “family” style units provoke the tendency for the neighborhood to be made up of mostly families. The simplicity in floor plan is broken up with a vertical chase for the outdoor circulation stair and garden. At the living room, a large opening extends the livable space perception to the pocket parks and paved drive aisles. A single car garage with ample room for storage is ideal in the downtown area.

23' - 0"

20' - 0"

18 TWO BEDROOM UNITS

46' - 8"


SITE PLAN LIVE/WORK LOFTS FAMILY UNITS NEW DRIVE AISLE

VIEW FROM FAMILY UNIT LIVING ROOM


DRIVE AISLE BETWEEN FAMILY UNITS


LIVE/WORK LOFTS ALONG MARKET ST



MASS MEMORY As an early project in my education, the wall project took on a unique program from typical architecture projects. We were given no site and only a longitudinal size requirement. The seemingly simple project asked us to imagine memorial as a volume. As process, I read philosophical texts and used my background in programming and art to arrive at the final massing.

SITE-LESS ////// SECOND YEAR CONCEPTUAL PROJECT AARON HERRING (CRITIC)



ELEVATIONS

CALCULATE+BRUSH As a mathematical derivation, the project had a basis of philosophical preconception. I studied East Philosophy and Immanuel Kant’s Theory of Perception to develop a schematic ideal for driving the scripted formulas. In imagining the upper massing, I planned for a less deliberate change and therefore included

scaled transformations. For the lower massing, I imagined a more sanguine ideal that limited the transformations to only movement without rotation.

GEOMETRY PROGRESSION MASSING

001

SCRIPTING

01

ADJUSTING

BOT. FRONT

002

003 APEX

NADIR

+10

+5

MEDIAN

-5

02 TOP FRONT -10

SCRIPTING VALUES

def DESISTING() xinc=@xmove*@xmovescale;yinc=@ymove*@ymovescale;zinc=@ zmove*@zmovescale @copies.each{|e| xmov=xmov+xmove;ymov=ymov+ymove;zmov=zmov+zmove ### p=Geom::Point3d.new(@ppoint.transform(e.transformation)) ### v=Geom::Vector3d.new(13,-8,4) r=Math::PI*xmov/180 rotate=Geom::Transformation.move(p,v,r) e.transform!(move)

+100

+90

+80

+70

+60

+50

+40

def EXISTING() xinc=@xrotate*@xrotatescale;yinc=@yrotate*@yrotatescale;zinc=@ zrotate*@zrotatescale @copies.each{|e| xrot=xrot+xrotate;yrot=yrot+yrotate;zrot=zrot+zrotate ### p=Geom::Point3d.new(@ppoint.transform(e.transformation)) ### v=Geom::Vector3d.new(18,4,2) r=Math::PI*xrot/180 rotate=Geom::Transformation.rotation(p,v,r) e.transform!(scale)

+30

+20

+10

0

-10

-20

-30

-40

-50

-60

-70

-80

-90

-100


ACRYLIC INTERPRETATIONS Although the geometry was driven by mathematical programming, I tried to envision different variations of the same general scheme. With an elevation as the outline, I used acrylic paint on glass to create an ephemeral feeling through the negative space.

The variations reveal the potential changes in an onlookers perspective. The project works in rectilinear simplicity only because our human imagination is at work.




COMMUNIS LIBRARY As a third year project, the branch library introduced several new elements to the designing process. In the studio statement, the task was to rethink traditional library designs as the site was within a failing downtown area in the suburbs. My process for this project utilized diagramming and research heavily as I tried to find different ways to release my preconceptions of libraries.

GILBERT, AZ ////// THIRD YEAR PUBLIC BRANCH LIBRARY CHAD SCHWARTZ (CRITIC)



UR

1H

OU R

S UR HO

1.5

H

O

U

BROW ING AN D CH ECKIN BR G OU OW T SIN G AN D SI TT ING RM AL

N

TO

AY ST

RS

OU

2H

IO AT

FO

DROP

S

IN ST

MO RE

OFF /PIC

K UP

RS

U

PATRON S

O

UR

LIG HT

H

HO

ACTIVATE MAIN STREET

RS

.5 10

10

USAGE MAP

0.5 HO

S HOUR

ENTER

11.5

11

CONCEPTS

RY

AS

DE

Diagram that represents the reasons for a reduced program. The building simplifies the library’s physical response and reduces environmental impact.

RA

G

LIB

SIN

9.5 HO

U

URS

URS

2.5 HO

ACCESS

ING LIBR

ARY ONL

INE

9 HOURS

failing downtown

URS

ST AY

8.5 HO

IN

G AT

LIBR

AN

ICES

D

W OR KE RS

ARY

SERV

PARK/READING

U

RS

US ING

8

VO LU NT EE RS

RS

U HO

EXTE ND ED

library addition brings new patrons

RS

7.5

H

O

BOOK STORAGE USER INTERFACE

7H

6.5 HO

SUMMER SUN

URS

6 HOURS

URS

5.5 HO

RS

OU

OU

5H

library introduces people to town

SCALED INFLUENCES

01

SITE ANALYSIS

02

RA

ILR

OA D

PROGRAM

direct site influence TYPICAL 20% ADMIN

REMOVED BY OWNER 5% 5%

WAY TRAFFIC

PROPOSAL

MAJOR

using park space as reading area

STAFF UTIL

35% READ

BACK ALLEY

5%

SPECIAL

30% BOOKS

EXISITNG WATER TOWER

MINOR ARTERIAL ROAD

wifi and cafe’s supported by library

03

SUMMER SUN PATH

04

ORGANIZE

3 stories

SMALL FOOTPRINT

COMMUNITY THEATER

RESOLUTION

Conceptually the proposal attempts to dilute the a library’s program down to the bare essentials. In turn the building requires less energy and gives back a larger park space.

RAIL ELEVATION

typical design req for site ROTATE TO FACE CITY

PRESENT PARK LIKE SETTING

2

limited to book stacks and entry

reorganized according to volume

LIVE BROWSING

SECTION

SCALE

1/16” = 1’ - 0”

traditional browsing experience

3

2

browsing through broad genre

4

1

BUILDING ENTRY

2

BOOK RETRIEVAL

3

BOOK MECHANISM

4

ELEVATOR/EXIT

1


CANOPY

1

The canopy has a multi-faceted relationship to the buildings. It serves as a visual connection to the water tower with a white, industrial aesthetic. It protects the glass from heat gain. It also has a vertical dimension to attract people from main roadways.

2

4

1

HEIGHT AS BEACON

2

ENHANCE ENTRY

3

USER PASS THRU

4

SUN PROTECTION

3

STEP 1 Wide internet accessibility

STEP 2 Building necessary components

Extending internet availability to a half mile permits visitors to explore a larger extent of the area. The town gains a audience from the library.

i

Even for visitors not attempting to visit the physical library, the technology brings visitors to town.

N

BACK-ALLEY LIBRARY SYSTEMS As a technical study, the library is an evolutionary building. A visitor experiences the building at a variety of scales finally ending up with a physical book in hand.

STEP 3

STEP 2

STEP 1

STEP 3 Transitioning library users

The library merely becomes a method to bring people into the town

Ubiquitous online access available throughout town. Also computers in customer module to see current collection.

Customers’ books are automatically retrieved and can be viewed from nearly anywhere on the site. Books are organized according to genre.

A librarian can deliver book or you can slide your card to access your book and have it automatically checked out. Librarian also assists.

The “reading room” is the site park with plenty of benches and park space. Also the town has 3 cafes, 5 restaurants and 2 bars within 1/4 mile of each other.


ANCIENT ARTISTS

DEERVALLEY, AZ ////// THIRD YEAR MUSEUM EXTENSION THOMAS HARTMAN (CRITIC)

The Deer Valley Rock Art Center is a museum designed by Will Bruder in North Phoenix. The studio assignment was to create addition program with a gallery space and indoor event space. My process for this project revolved around different visual techniques to create concepts: physical modeling, painting, sketching, and 3d modeling. The project included site design as the museum showcases ancient petroglyphs as the main attraction.

MUSEUM DESIGNED BY WILL BRUDER FINISHED

1984


OF PATH SITE EXTENT RETURN END

PRESERVE NATURAL HABITAT PICNIC OPEN

ROCK ART VIEWING POINT

ANCIENT WALK TO RUINS ANAZNI RELIGIOUS SECT

ASSUMED DATE WHICH PETROGLYPHS BEGAN

MOST TRIBES FORCED TO LEAVE THEIR LANDS

PATHS 2MILESTO CITY WALKING HIKING

ARMY CORP BUILDS DAM FIND THE EXISTING ART

8000BC

3000BC 1200

1974

VIEW PATHTO RUINS SITE ENTRY TELESCOPE

EVENT

EXIT

MEN BACK OFFICE

GALLERY WOMEN

BACKDROP RUNS BY ACofE CANAL GIVES UP

LOT WALK-UP BUILDING ENTRY PARKING


SKETCHES

The intuitive sketching method allowed me to quickly draw out ideas and see compositional pieces. Also drawing in perspective with color clarifies the idea.


MASSING

After several iterations of conceptual sketching, I started to sketch directly over the top of site images. I then created quick section/elevations to begin understanding scale and composition.


VISUAL

The final piece which helped visualize the design was a computer rendered image. I composted the model directly into a variety of site images which ties together the different techniques of the design process.



KORCE DOWNTOWN

KORCE, ALBANIA ////// ROTTERDAM INTERNSHIP URBAN CITY DEVELOPMENT PLAN MARC JOUBERT (ARCHITECT)

The international competition committee asked the participants to create an urban design proposition dealing with the issues of the downtown area. As a six person team, we all brought different ideas to the project and decided on a few select areas to focus our attention on. As a member of the team, I had the most design influence on the theater and cinema. All the 3D and photoediting work was created by me; however, the line drawings were done by another team member and are included for reference.

DERELICT HOUSING PICK POCKET PARK

SINNERS SQUARE


LEGEND

KEY CINEMA SCHOOL PARK SQUARE THEATRE HOTEL

RUSSIAN COMMUNISM

CASTE SYSTEM


existing extension

lecture room

sky bar

new theatre

existing theatre foyer

entrance

ORIGINAL THEATER GROUND FLOOR

NEW FOYER

NEW THEATER

+ 28.00

+ 28.00

+ 25.00 + 21.30

new theatre

storage

+ 16.30 foyer

+ 16.30

foyer + 12.00

+ 12.00

existing theatre entrance

+ 0.00

SHORT SECTION

LONG SECTION

+ 0.00


THEATER CULTURE INITIATIVE

VISUAL CONNECTION The existing theater is structurally sound, yet is severely lacking in contemporary updates. The physical building is ideal for certain types of traditional shows, yet a modern addition would allow theatergoers an opportunity to expand their cultural horizons. Additionally, the project includes a new second story foyer with views all across the downtown.


CINEMA

SOCIAL GATHERING

DOWNTOWN ENTRY The cinema sits on the edge of the downtown district and has a classical facade to welcome visitors. To enhance the facade and increase the capacity of the cinema, the new addition is extended beyond the building envelope with downcasting lights to highlight the facade. Also, the bottom of the structure mimics the existing roof line.


+ 22.27

+ 18.40

screen room foyer

+ 16.50 + 13.50

existing screen room

+ 00.00

LONG SECTION screen room foyer

SITE AND FLOOR PLAN




ALGAE INSERTION The competition proposal envisions a possibility for the ever increasing energy consumption levels to be supplanted by an algae system. The competition team was given different parts to research, and I elected to discover the different applications for algae and how it interacts with our everyday lives.

WASTEWATER USED TO FEED ALGAE

ALGAE PANELS INSTALLED ON EXTERIOR

SERVICE AREA TO REPAIR ALGAE PANELS

EXTRA ALGAE DELIVERED TO CITY FACILITY

SCOTTSDALE, AZ ////// FOURTH YEAR GREEN COMMUNITY COMPETITION KEN MCCOWN (CRITIC)


WHY ALGAE?

STRUCTURAL SYSTEM

ALGAE

5000GAL

algal oil

PALM

VARIOUS USES

COCONUT

276GAL

JATROPHA

194GAL

RAPESEED

122GAL

cocoa oil

sunflower oil

SOYBEAN soybean oil

corn oil

CLEAN

FILTER

98GAL

GREEN DIE SEL

ALGAE

multi-faceted uses

ER EST ES QU

46GAL

N HYDROGE

REMOVABLE CASING FUEL

MEDICINE FRAMING

PROD

CORN

105GAL

NUTRIEN TS

L FUE JET

ED L FE MA ANI R FERTILIZE

SUNFLOWER

LIVE ALGAE

CLEAN W ATER

COCOA

FOOD

rapeseed oil

options beyond energy

OD HEALTH FO IN OTE N PR LEA

jatropha oil

gallons per acre

610GAL

palm oil

coconut oil

PRODUCTION

18GAL

DIFFERENT APPLICATIONS

PIPE

INSTALL

FARMING

SELL

INSTALL





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