Architecture Portfolio Yu Shuan Kuo TKUA 2020-2021
architecture
site
issue
-YEAR5 早餐接送站
城中遊戲
re-program
Welcome To The CBD in Taipei (children be gone district)
with more families choose to live in the compact urban , the question is can high density city be child friendly?I
14.
PV
早餐接送站 Breakfast pick-up station
/ Between wallII
利用圍牆的微觀放大, 透過斷裂的牆誘使不同人踏入及相遇, 嘗試用帶狀方式來激起行走中一連串的選擇。 學校不接受不上輔導的學生,而社會又賦予他們枷鎖 在兩個體制下,牆與樹成為無輔導課學生的玩樂小基地
school wall
between ll
interact
Method Process Original wall : define protect separation
Melt into : Cut the wall to add space to meet demand
Intervene between the walls: The needs that have been forgotten by the system under the changing times
Connect the fragmented spaces to become a new wall between the walls
Transformation of public space interface, adults and children can have breakfast together,waiting space for students after class
Rotating the wall makes the wall angled to guide people into the extended space of sight
solo corner
u hro lk t wa
eat together
gh s tree
parents waiting
parents waiting
MRT shortcut
14
城 中 遊 戲 /屬於都市孩子們的冒險旅程 Kids' Wander Land / Micro Adventures to Explore in the City 「一個人必須經由探索、實驗與冒險才能成長。」 隨著越來越多家庭居住在高密度的城市中。巷子內、田野間等探索玩耍空間已被高樓及 交通取代,都市人尋求露營踏青等,表示乏味的生活及對探索的嚮往。兒童更受限於家 長陪伴的限制,無意間剝奪了他們在住家附近自由玩耍的機會。 小朋友在城市中失去冒險的機會,野生兒童逐漸消失,制式的生活空間是否僵化我們的 思考,使我們在日常失去探索及鍛鍊的可能。 重新思考日常中引起趣味或微小挑戰的機會,重拾探索感,保持兒童活動及探索的動力 。利用簡單的圖像與線條連續空間,打破傳統住房的壁壘。多樣性的冒險路徑,促進小 朋友想像誘發探索,找回兒童探索的自主權。以家為起點,在社區中建立立體探索體驗 。 在這裏,小朋友能夠自在的串門子,房間與路線同也是他們的遊樂場,提供兒童非特定 的遊樂形式去交朋友,認識外面的世界等。引導兒童走出房間探索城市。 邀請大人小孩在生活中,探索環境、鍛鍊及想像,而非只是經過。
"A person must grow through exploration, experimentation, and adventure." As more and more families live in high-density cities. The exploration and play spaces in the alleys and fields have been replaced by high-rise buildings and traffic. Urban people seek camping outing, etc., expressing a boring life and a yearning for exploration. Children are even more restricted by the companionship of their parents, which inadvertently deprives them of the opportunity to play freely near their homes. Children lose opportunities for adventure in the city, wild children are gradually disappearing, whether the standard living space rigidizes our thinking, so that we lose the possibility of exploration and exercise in daily life. Rethink the opportunities that cause fun or small challenges in daily life, regain the sense of exploration, and maintain the motivation of children's activities and exploration. Use simple images and continuous spaces with lines to break the barriers of traditional housing. Diversified adventure paths promote children's imagination to induce exploration, and retrieve the autonomy of children's exploration. Starting from home, build a three-dimensional exploration experience in the community. Here, children can come to their door freely, the room and route are also their playground, providing children with non-specific forms of play to make friends and learn about the outside world. Guide the children out of the room to explore the city. Invite adults and children to explore the environment, exercise and imagination in life, not just passing through.and imagination in life, not just passing through.
Imitation game X Graphics
加入簡單的圖像與線條在空間中,促進小朋友的想像與探索 同時也是有更豐富情感與溫度。 Line // Image
Shape // Image
gether / smooth / eternal
circle
tower
plaza
dune
table
hole
rising / calm / rational
straight
foothold
instruction
boundary
dynamics / movement / exciting
safe / calm / discipline
square
pool
apartment
door/window
bed
box
slash
lego
roof
stair/slide
clear / stable / majestic
rectangle
street
elevator
alley
container
cabinet
fluidity / gentleness / elegance
curve/wave
wall
dome
field
mystery / rhythm / dizziness
agitated/ risk/ balance
triangle
forest
circus
house
tent
sign board
flag / hat
helix
labyrinth
spiral stair
Circular Play Circular play route
– an overall circulation of play
– be able to experience variation within the circle.
– contain a symbolic high point and a place feel dizziness. – contain large and small gathering places. – with shortcuts and porous space.
Durability estimation Small maze 10 minutes
Big maze 20-40 minutes
場地三角形法則
引力
三種比例尺 「密度感」 「尺度」 「距離感」
The main line 40-100 minutes
Kids’ Wander Land: Micro Adventures to Explore in the City
以住宅社區內部共同照顧的環境下,以家為起點 在社區中沿著各種路線建立3D探索體驗 釋出的空間所圍塑的空間中讓這裏每戶的小孩子能夠互相串門子 同時利用有趣的空間元素例如網子或滑梯 串聯至公園學校,幼稚園,兒童圖書館等等
Kids’ Wander Land: Micro Adventures to Explore in the City
art cla
bookstore
park cofeshop park
school park
Body Scale to Module 透過身體尺度的成長變化分成三個區間,並以32公分/16公分為最小單元結合住宅家具 比例,來設計支應兒童家中的遊戲尺度
kindergarten
2歲~幼稚園 85-117cm 1~1.5層的活動範圍,爬行、跑 動、踢跳、個別/小團體遊戲,遊 戲長30~120分鐘
ass
60
90
45
45
60 60 110
中低年級
park
60
80
117-128cm 135
1~2.5層的活動範圍,高難度的 爬行、跑動、踢跳、小團體遊戲 ,遊戲長60~180分鐘
120 90
75
60
75
60
60 45
90
70
高年級~國中 128-154cm 150
150 110
60
2-3層的活動範圍,挑戰身體能 力、社交、團體運動遊戲,遊戲 長60~180分鐘
90
75
75
90
120 60
120
Small world workshop
透過玩耍體驗多樣的元素,認識不同年齡的朋友互相學習,且藉由釋出的工作室或兒 童空間成為數個大大小小的社區客廳,是孩子們與朋友遊玩穿梭其中的小世界 To explore diverse elements
To make friends
Light sunken
Shared Kitchen Castle
To learn interest Mini Pereformance
Vertical Garden Farm
LEGO Balcony
Clothes Drying Trail
Water Pond Roof
Gazebo Tree House
Art Workshop with Painting wall
Water Curtain
3D Maze with small rooms
Interactive Library
Periscope Tower
Mini Swimming Pool
LEGO Sandpit
Family Cafe
Music room
ex:
ex:
hills
ex:
maze
tree house
Circular Play Route in Home 住宅-迴圈型
市區住宅中一家3口或4口,大小 20~30坪左右的住宅平面來思考改動
兒童
一般
遊樂場的延伸
PLAN
kindergarten
SECTION1
SECTION2
Third Floor Plan
3D MAZE WITH SMALL ROOMS AND Periscope Tower
Water Pond Roof to Water Curtain
0
1
2
4m
climb throug
gh tree to
Second Floor Plan
Fourth Floor Plan
Shared Kitchen Castle
Vertical Garden Farm
Clothes Drying Trail
0
0
1
1
2
4m
2
4m
Tensile Net to park
Thank you Have a Nice Day.
2021,Aug Yu Shuan,Kuo