STREAMING Websites Presented By: Movie Apps Hub
1
OVERVIEW
• • • • •
What is ‘Streaming’ Why Use Streaming? Streaming Technologies Streaming Products Windows Media Technologies 2
WHAT IS STREAMING ? • Method of making audio, video and other multimedia available in real-time over the Internet or corporate intranets • Streaming ensures no download wait • No files to take up space on your hard disk. • List of Movie Streaming Websites 3
STREAMING MEDIA • Streaming technology is not new – It has been around since the inception of the radio (1897). We just called it broadcast.
• Streaming media is content that contains audio, video and other media types. 4
WHY USE STREAMING ? • Streaming video can be used for live or recorded events • Provides truly interactive, on-demand audio and video • No need for time taking downloads • Corporate communications and training
5
CURRENT ISSUES • The Internet was not designed for real time streaming. • Limited bandwidth, latency, noise, & packet loss • Retransmission and out of order packet delivery Continued…. 6
CURRENT ISSUES • Live or on-demand streaming is a time critical application • Sensitive to the variation in delay inherent in a shared access network like the Internet • Majority of end users access the Internet over very narrowband dial up links 7
THE ‘streaming’ SOLUTION • Streaming uses ‘Buffering’ • Buffering irons out the natural traffic variations inherent on the Internet. • Streamed broadcast starts to play at the same time as more content is being downloaded • Media file can be of any length and can run over Internet bandwidths 8
THE STREAMING MODEL • The components of an end to end streaming system are: – Client (Media Player) – Streaming Server – Streaming Media Production Tools
9
STREAMING TECHNOLOGIES • Unicast – A separate copy of the data is sent from the source to each client that requests it.
• Broadcast – A single copy of the data is sent to all clients on the network
• Multicast – sends a single copy of the data to those clients who request it. 10
The End 11